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refactor pressure logic toggle to act as option enum

This commit is contained in:
thetaepsilon-gamedev
2017-10-20 22:46:51 +01:00
parent 538e33c537
commit 75978a0207
5 changed files with 17 additions and 15 deletions

View File

@ -213,7 +213,7 @@ pipeworks.pipes_empty_nodenames = pipes_empty_nodenames
if not pipeworks.toggles.pressure_logic then
if pipeworks.toggles.pipe_mode == "classic" then