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refactor pressure logic toggle to act as option enum

This commit is contained in:
thetaepsilon-gamedev
2017-10-20 22:46:51 +01:00
parent 538e33c537
commit 75978a0207
5 changed files with 17 additions and 15 deletions

View File

@ -20,14 +20,14 @@ local insertbase = function(nodename)
if checkexists(nodename) then error("pipeworks.flowables duplicate registration!") end
pipeworks.flowables.list.all[nodename] = true
-- table.insert(pipeworks.flowables.list.nodenames, nodename)
if pipeworks.toggles.pressure_logic then
if pipeworks.toggles.pipe_mode == "pressure" then
abmregister.flowlogic(nodename)
end
end
local regwarning = function(kind, nodename)
local tail = ""
if not pipeworks.toggles.pressure_logic then tail = " but pressure logic not enabled" end
if pipeworks.toggles.pipe_mode ~= "pressure" then tail = " but pressure logic not enabled" end
--pipeworks.logger(kind.." flow logic registry requested for "..nodename..tail)
end