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Assorted changes to tube breaking/repair behavior
* Tubes can now be intentionally broken using a hammer * Log messages have been improved slightly for tube repair * Punching a broken tube now causes damage due to the sharp edges
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@ -55,15 +55,22 @@ end)
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-- tube overload mechanism:
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-- when the tube's item count (tracked in the above tube_item_count table)
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-- exceeds the limit configured per tube, replace it with a broken one.
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function pipeworks.break_tube(pos)
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local node = minetest.get_node(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("the_tube_was", minetest.serialize(node))
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minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
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pipeworks.scan_for_tube_objects(pos)
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end
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local crunch_tube = function(pos, cnode, cmeta)
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if enable_max_limit then
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local h = minetest.hash_node_position(pos)
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local itemcount = tube_item_count[h] or 0
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if itemcount > max_tube_limit then
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cmeta:set_string("the_tube_was", minetest.serialize(cnode))
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pipeworks.logger("Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
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minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
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pipeworks.scan_for_tube_objects(pos)
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pipeworks.break_tube(pos)
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end
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end
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end
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