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make all nodes diggable in mcl* survival mode
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@ -146,7 +146,7 @@ local function register_wielder(data)
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data.fixup_node = data.fixup_node or function (pos, node) end
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data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
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for _, state in ipairs({ "off", "on" }) do
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local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1 }
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local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1, axey=5 }
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if state == "on" then groups.not_in_creative_inventory = 1 end
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local tile_images = {}
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for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
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@ -199,6 +199,7 @@ local function register_wielder(data)
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paramtype2 = "facedir",
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tubelike = 1,
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groups = groups,
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_mcl_hardness=0.6,
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_sound_def = {
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key = "node_sound_stone_defaults",
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},
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