mirror of
https://github.com/mt-mods/pipeworks.git
synced 2025-06-30 15:20:34 +02:00
Version MFF.
This commit is contained in:
48
luaentity.lua
Normal file → Executable file
48
luaentity.lua
Normal file → Executable file
@ -29,7 +29,7 @@ local function read_entities()
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end
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local function write_entities()
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for _, entity in pairs(luaentity.entities) do
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for _, entity in pairs(luaentity.entities or {}) do
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setmetatable(entity, nil)
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for _, attached in pairs(entity._attached_entities) do
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if attached.entity then
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@ -53,31 +53,29 @@ end
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local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
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local handle_active_blocks_step = 2
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local handle_active_blocks_timer = 0
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minetest.register_globalstep(function(dtime)
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handle_active_blocks_timer = handle_active_blocks_timer + dtime
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if handle_active_blocks_timer >= handle_active_blocks_step then
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handle_active_blocks_timer = handle_active_blocks_timer - handle_active_blocks_step
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local active_block_range = tonumber(minetest.setting_get("active_block_range")) or 2
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local new_active_blocks = {}
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for _, player in ipairs(minetest.get_connected_players()) do
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local blockpos = get_blockpos(player:getpos())
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local minp = vector.subtract(blockpos, active_block_range)
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local maxp = vector.add(blockpos, active_block_range)
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local function active_blocks_step()
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local active_block_range = tonumber(minetest.setting_get("active_block_range")) or 2
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local new_active_blocks = {}
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for _, player in ipairs(minetest.get_connected_players()) do
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local blockpos = get_blockpos(player:getpos())
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local minp = vector.subtract(blockpos, active_block_range)
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local maxp = vector.add(blockpos, active_block_range)
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for x = minp.x, maxp.x do
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for y = minp.y, maxp.y do
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for z = minp.z, maxp.z do
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local pos = {x = x, y = y, z = z}
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new_active_blocks[minetest.hash_node_position(pos)] = pos
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end
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end
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end
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for x = minp.x, maxp.x do
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for y = minp.y, maxp.y do
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for z = minp.z, maxp.z do
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local pos = {x = x, y = y, z = z}
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new_active_blocks[minetest.hash_node_position(pos)] = pos
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end
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end
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end
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active_blocks = new_active_blocks
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-- todo: callbacks on block load/unload
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end
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end)
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active_blocks = new_active_blocks
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-- todo: callbacks on block load/unload
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minetest.after(handle_active_blocks_step, active_blocks_step)
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end
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minetest.after(0, active_blocks_step)
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local function is_active(pos)
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return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil
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@ -194,7 +192,7 @@ local entitydef_default = {
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end
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end,
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getvelocity = function(self)
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return vector.new(self._velocity)
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return vector.new(self._velocity)
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end,
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setvelocity = function(self, velocity)
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self._velocity = vector.new(velocity)
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@ -272,7 +270,7 @@ function luaentity.add_entity(pos, name)
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_acceleration = {x = 0, y = 0, z = 0},
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_attached_entities = {},
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}
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local prototype = luaentity.registered_entities[name]
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setmetatable(entity, prototype) -- Default to prototype for other methods
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luaentity.entities[index] = entity
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