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Update Overview.html with documentation about the node breaker and deployer, plus docuent the fact that tubes only connect to certain sides of certain devices, like injectors and furnaces.
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<title>Pipeworks</title>
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<style>
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body {
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background: #FFEEEE;
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background: #443333;
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background: url(textures/pipeworks_autocrafter.png);
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font-family: sans-serif;
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color: white;
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padding: 3em 10em 0 10em;
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}
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img {
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display: block;
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border: solid 0.2em black;
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margin: auto;
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}
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a {
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color: white;
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}
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</style>
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</head>
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<p>Here's how you smelt it:</p>
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<img src="img/CraftPlasticSheeting.png">
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<h3>Tubes</h3>
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<p>Tubes are boxy, transparent devices that can transport items around. They can automatically connect to other tubes and devices that are tube-compatible, such as chests and injectors.</p>
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<p>Tubes are boxy, transparent devices that can transport items around. They can automatically connect to other tubes and devices that are tube-compatible, such as chests and injectors. Certain devices may connect to tubes only from certain sides.</p>
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<p>Breaking a tube carrying items simply drops the items onto the ground.</p>
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<p>Here's how you craft it:</p>
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<img src="img/CraftTube.png">
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<h3>Chests</h3>
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<p>Ordinary chests found in the default game connect to tubes from all sides.</p>
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<p>Ordinary chests found in the default game connect to tubes from every side except the front.</p>
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<p>Items can be added to chests using tube-related devices, or removed from them using filters/injectors.</p>
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<p>Attempting to add items to a full chest results in the item being dropped onto the ground.</p>
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<h3>Furnaces</h3>
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<p>Ordinary furnaces found in the default game connect to tubes from all sides.</p>
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<p>Ordinary furnaces found in the default game connect to tubes from every side except the front.</p>
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<img src="img/Furnaces.png">
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<p>Fuel items can be added to furnaces from the bottom, and items to be smelted can be added from the back. Smelted items can be removed from them using filters/injectors.</p>
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<p>Attempting to add items to a full furnace results in the item being dropped onto the ground.</p>
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<h3>Filters/Injectors</h3>
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<p>Filters/injectors take items from the node behind them and sends them out in front.</p>
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<p>Filters/injectors take items from the node behind them and sends them out in front. They only connect to tubes from the front.</p>
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<p>Filters/injectors act only when punched, or when activated via a Mesecons signal.</p>
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<p>Right clicking a filter/injector brings up an inventory. If items are added to the inventory, only items matching them will be taken from the node behind it when activated. Items that match the first slot on the filter/injector's inventory are always chosen before items in the second slot, which are always chosen before the third slot, etc.</p>
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<p>Filters/injectors cannot be dug if they contain any items in their inventory.</p>
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<p>When sufficient materials are present in the autocrafter's inventory to craft according to its recipe, the device automatically starts crafting them until it runs out of materials.</p>
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<p>Here's how you craft it:</p>
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<img src="img/CraftAutocrafter.png">
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<h3>Deployers</h3>
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<p>Deployers are devices that place blocks as a player would if one were standing at the exact location of the deployer. They connect to tubes only from the back side.</p>
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<p>Deployers act only when activated via a Mesecons signal.</p>
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<img src="img/Deployer.png">
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<p>Right clicking a deployer brings up a form similar to the following:</p>
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<img src="img/DeployerForm.png">
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<p>The slots in the top of the form are the deployer's inventory, storing materials that are placed when the deployer activates. They are taken in order from left to right, top to bottom. New items can be added here using tube-related devices.</p>
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<p>The slots at the bottom of the form are the player's inventory.</p>
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<p>Upon activation, a deployer places a node from its inventory into the space directly adjacent to its front side if and only if the space is air. The front side is the face that is fully orange.</p>
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<p>Here's how you craft it:</p>
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<img src="img/CraftDeployer.png">
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<h3>Node Breakers</h3>
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<p>Node breakers are devices that dig blocks as a player would if one were standing at the exact location of the node breaker and used a MESE pick. They connect to tubes only from the back side.</p>
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<p>Node breakers act only when activated via a Mesecons signal.</p>
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<img src="img/NodeBreaker.png">
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<p>Upon activation, a node breaker digs the node in the space directly adjacent to its front side if and only if the node is non-liquid, diggable, and not air or unloaded. The front side is the face that has a black mouth-like pattern on a grey background.</p>
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<p>Here's how you craft it:</p>
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<img src="img/CraftNodeBreaker.png">
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<h3>Sand Tubes</h3>
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<p>Sand tubes are special tubes that vacuum up free items around it. When an item drops near the sand tube, it is sucked up and sent along the tube.</p>
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<p>Sand tubes have an effective radius of 2 meters (nodes). Outside of this sphere, items are unaffected.</p>
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