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mirror of https://github.com/mt-mods/pipeworks.git synced 2024-12-25 02:10:23 +01:00

allow stack per-chest/per-furnace stack splitting

defaults to disabled, whether the node has a new formspec or not
note that furnace fuel stacks can't be split.
This commit is contained in:
Vanessa Ezekowitz 2017-04-10 23:13:44 -04:00
parent cf97f02434
commit 8f3d8cc586
7 changed files with 620 additions and 1 deletions

185
compat-chests.lua Normal file
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@ -0,0 +1,185 @@
-- this bit of code modifies the default chests and furnaces to be compatible
-- with pipeworks.
--
-- the formspecs found here are basically copies of the ones from minetest_game
-- plus bits from pipeworks' sorting tubes
local fs_helpers = pipeworks.fs_helpers
local base_chest_formspec = "size[8,9]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
local function update_chest_formspec(pos)
local meta = minetest.get_meta(pos)
local formspec = base_chest_formspec ..
"list[current_name;main;0,0.3;8,4;]" ..
"listring[current_name;main]" ..
fs_helpers.cycling_button(
meta,
"image_button[0,4.3;1,0.6",
"splitstacks",
{
{text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"},
{text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
}
).."label[0.9,4.31;Allow splitting incoming stacks from tubes]"
meta:set_string("formspec", formspec)
end
minetest.override_item("default:chest", {
tiles = {
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_front.png"
},
groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
update_chest_formspec(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
update_chest_formspec(pos)
end,
})
-- =====================
local function get_locked_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec = base_chest_formspec ..
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
"listring[nodemeta:" .. spos .. ";main]"
return formspec
end
local function setup_locked_formspec(pos, meta)
meta:set_string("formspec",
get_locked_chest_formspec(pos) ..
fs_helpers.cycling_button(
meta,
"image_button[0,4.3;1,0.6",
"splitstacks",
{
{text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"},
{text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
}
).."label[0.9,4.31;Allow splitting incoming stacks from tubes]"
)
end
minetest.override_item("default:chest_locked", {
tiles = {
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_lock.png"
},
groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = function (pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Locked Chest (owned by "..
meta:get_string("owner")..")")
pipeworks.after_place(pos)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if default.can_interact_with_node(clicker, pos) then
local meta = minetest.get_meta(pos)
local formspec = meta:get_string("formspec")
print("on_rightclick")
print(dump(formspec))
setup_locked_formspec(pos, meta, clicker)
minetest.show_formspec(
clicker:get_player_name(),
"default:chest_locked",
get_locked_chest_formspec(pos)
)
end
return itemstack
end,
on_key_use = function(pos, player)
local secret = minetest.get_meta(pos):get_string("key_lock_secret")
local itemstack = player:get_wielded_item()
local key_meta = itemstack:get_meta()
if key_meta:get_string("secret") == "" then
key_meta:set_string("secret", minetest.parse_json(itemstack:get_metadata()).secret)
itemstack:set_metadata("")
end
if secret ~= key_meta:get_string("secret") then
return
end
setup_locked_formspec(pos, minetest.get_meta(pos))
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
setup_locked_formspec(pos, meta)
end,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local formspec = get_locked_chest_formspec(pos)
print("on_receive_fields")
print(dump(formspec))
if formspec == "" then
meta:set_string("formspec", formspec)
else
setup_locked_formspec(pos, minetest.get_meta(pos))
end
end,
after_dig_node = pipeworks.after_dig
})

431
compat-furnaces.lua Normal file
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@ -0,0 +1,431 @@
-- this file is basically a modified copy of
-- minetest_game/mods/default/furnaces.lua
local fs_helpers = pipeworks.fs_helpers
local function active_formspec(fuel_percent, item_percent, pos, meta)
local formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25) ..
fs_helpers.cycling_button(
meta,
"image_button[0,3.5;1,0.6",
"split_material_stacks",
{
{text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"},
{text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
}
).."label[0.9,3.51;Allow splitting incoming material (not fuel) stacks from tubes]"
return formspec
end
local function inactive_formspec(pos, meta)
local formspec = "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25) ..
fs_helpers.cycling_button(
meta,
"image_button[0,3.5;1,0.6",
"split_material_stacks",
{
{text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"},
{text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
}
).."label[0.9,3.51;Allow splitting incoming material (not fuel) stacks from tubes]"
return formspec
end
--
-- Node callback functions that are the same for active and inactive furnace
--
local function can_dig(pos, player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", "Furnace is empty")
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
local function furnace_node_timer(pos, elapsed)
--
-- Inizialize metadata
--
local meta = minetest.get_meta(pos)
local fuel_time = meta:get_float("fuel_time") or 0
local src_time = meta:get_float("src_time") or 0
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
local inv = meta:get_inventory()
local srclist, fuellist
local cookable, cooked
local fuel
local update = true
while update do
update = false
srclist = inv:get_list("src")
fuellist = inv:get_list("fuel")
--
-- Cooking
--
-- Check if we have cookable content
local aftercooked
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
cookable = cooked.time ~= 0
-- Check if we have enough fuel to burn
if fuel_time < fuel_totaltime then
-- The furnace is currently active and has enough fuel
fuel_time = fuel_time + elapsed
-- If there is a cookable item then check if it is ready yet
if cookable then
src_time = src_time + elapsed
if src_time >= cooked.time then
-- Place result in dst list if possible
if inv:room_for_item("dst", cooked.item) then
inv:add_item("dst", cooked.item)
inv:set_stack("src", 1, aftercooked.items[1])
src_time = src_time - cooked.time
update = true
end
end
end
else
-- Furnace ran out of fuel
if cookable then
-- We need to get new fuel
local afterfuel
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
if fuel.time == 0 then
-- No valid fuel in fuel list
fuel_totaltime = 0
src_time = 0
else
-- Take fuel from fuel list
inv:set_stack("fuel", 1, afterfuel.items[1])
update = true
fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
src_time = src_time + elapsed
end
else
-- We don't need to get new fuel since there is no cookable item
fuel_totaltime = 0
src_time = 0
end
fuel_time = 0
end
elapsed = 0
end
if fuel and fuel_totaltime > fuel.time then
fuel_totaltime = fuel.time
end
if srclist[1]:is_empty() then
src_time = 0
end
--
-- Update formspec, infotext and node
--
local formspec = inactive_formspec(pos, meta)
local item_state
local item_percent = 0
if cookable then
item_percent = math.floor(src_time / cooked.time * 100)
if item_percent > 100 then
item_state = "100% (output full)"
else
item_state = item_percent .. "%"
end
else
if srclist[1]:is_empty() then
item_state = "Empty"
else
item_state = "Not cookable"
end
end
local fuel_state = "Empty"
local active = "inactive "
local result = false
if fuel_totaltime ~= 0 then
active = "active "
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
fuel_state = fuel_percent .. "%"
formspec = active_formspec(fuel_percent, item_percent, pos, meta)
swap_node(pos, "default:furnace_active")
-- make sure timer restarts automatically
result = true
else
if not fuellist[1]:is_empty() then
fuel_state = "0%"
end
swap_node(pos, "default:furnace")
-- stop timer on the inactive furnace
minetest.get_node_timer(pos):stop()
end
local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
--
-- Set meta values
--
meta:set_float("fuel_totaltime", fuel_totaltime)
meta:set_float("fuel_time", fuel_time)
meta:set_float("src_time", src_time)
meta:set_string("formspec", formspec)
meta:set_string("infotext", infotext)
return result
end
--
-- Node definitions
--
minetest.register_node(":default:furnace", {
description = "Furnace",
tiles = {
"default_furnace_top.png^pipeworks_tube_connection_stony.png",
"default_furnace_bottom.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_front.png"
},
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
paramtype2 = "facedir",
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
can_dig = can_dig,
on_timer = furnace_node_timer,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", inactive_formspec(pos, meta))
local inv = meta:get_inventory()
inv:set_size('src', 1)
inv:set_size('fuel', 1)
inv:set_size('dst', 4)
end,
on_metadata_inventory_move = function(pos)
minetest.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_put = function(pos)
-- start timer function, it will sort out whether furnace can burn or not.
minetest.get_node_timer(pos):start(1.0)
end,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "src", drops)
default.get_inventory_drops(pos, "fuel", drops)
default.get_inventory_drops(pos, "dst", drops)
drops[#drops+1] = "default:furnace"
minetest.remove_node(pos)
return drops
end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local formspec = inactive_formspec(pos, meta)
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
})
minetest.register_node(":default:furnace_active", {
description = "Furnace",
tiles = {
"default_furnace_top.png^pipeworks_tube_connection_stony.png",
"default_furnace_bottom.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
{
image = "default_furnace_front_active.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}
},
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1},
tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
paramtype2 = "facedir",
light_source = 8,
drop = "default:furnace",
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_timer = furnace_node_timer,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local formspec = active_formspec(0, 0, pos, meta)
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
})

View File

@ -108,7 +108,10 @@ dofile(pipeworks.modpath.."/wielder.lua")
if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
if pipeworks.enable_redefines then dofile(pipeworks.modpath.."/compat.lua") end if pipeworks.enable_redefines then
dofile(pipeworks.modpath.."/compat-chests.lua")
dofile(pipeworks.modpath.."/compat-furnaces.lua")
end
if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty") minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")

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