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devices.lua: convert spigot to single-ended horizontally rotating flowable

This commit is contained in:
thetaepsilon-gamedev 2017-10-19 13:41:37 +01:00
parent b2b29a1737
commit b7714df954

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@ -376,8 +376,8 @@ minetest.register_node(nodename_spigot_loaded, {
}) })
-- new flow logic does not currently distinguish between these two visual states. -- new flow logic does not currently distinguish between these two visual states.
-- register both so existing flowing spigots continue to work (even if the visual doesn't match the spigot's behaviour). -- register both so existing flowing spigots continue to work (even if the visual doesn't match the spigot's behaviour).
new_flow_logic_register.simple(nodename_spigot_empty) new_flow_logic_register.directional_horizonal_rotate(nodename_spigot_empty, false)
new_flow_logic_register.simple(nodename_spigot_loaded) new_flow_logic_register.directional_horizonal_rotate(nodename_spigot_loaded, false)
local spigot_upper = 1.0 local spigot_upper = 1.0
local spigot_lower = 1.0 local spigot_lower = 1.0
local spigot_neighbours={{x=0, y=-1, z=0}} local spigot_neighbours={{x=0, y=-1, z=0}}