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mirror of https://github.com/mt-mods/pipeworks.git synced 2025-06-30 07:10:45 +02:00

Merge remote-tracking branch 'upstream/master'

This commit is contained in:
2024-09-15 09:39:27 +02:00
49 changed files with 1614 additions and 1430 deletions

View File

@ -1,11 +1,15 @@
local S = minetest.get_translator("pipeworks")
local autocrafterCache = {} -- caches some recipe data to avoid to call the slow function minetest.get_craft_result() every second
-- cache some recipe data to avoid calling the slow function
-- minetest.get_craft_result() every second
local autocrafterCache = {}
local craft_time = 1
local next = next
local function count_index(invlist)
local index = {}
for _, stack in pairs(invlist) do
stack = ItemStack(stack)
if not stack:is_empty() then
local stack_name = stack:get_name()
index[stack_name] = (index[stack_name] or 0) + stack:get_count()
@ -21,41 +25,177 @@ local function get_item_info(stack)
return description, name
end
-- Get best matching recipe for what user has put in crafting grid.
-- This function does not consider crafting method (mix vs craft)
local function get_matching_craft(output_name, example_recipe)
local recipes = minetest.get_all_craft_recipes(output_name)
if not recipes then
return example_recipe
end
if 1 == #recipes then
return recipes[1].items
end
local index_example = count_index(example_recipe)
local best_score = 0
local index_recipe, best_index, score, group
for i = 1, #recipes do
score = 0
index_recipe = count_index(recipes[i].items)
for recipe_item_name, _ in pairs(index_recipe) do
if index_example[recipe_item_name] then
score = score + 1
elseif recipe_item_name:sub(1, 6) == "group:" then
group = recipe_item_name:sub(7)
for example_item_name, _ in pairs(index_example) do
if minetest.get_item_group(
example_item_name, group) ~= 0
then
score = score + 1
break
end
end
end
end
if best_score < score then
best_index = i
best_score = score
end
end
return best_index and recipes[best_index].items or example_recipe
end
local function get_craft(pos, inventory, hash)
local hash = hash or minetest.hash_node_position(pos)
local craft = autocrafterCache[hash]
if not craft then
local recipe = inventory:get_list("recipe")
local output, decremented_input = minetest.get_craft_result({method = "normal", width = 3, items = recipe})
craft = {recipe = recipe, consumption=count_index(recipe), output = output, decremented_input = decremented_input}
autocrafterCache[hash] = craft
if craft then return craft end
local example_recipe = inventory:get_list("recipe")
local output, decremented_input = minetest.get_craft_result({
method = "normal", width = 3, items = example_recipe
})
local recipe = example_recipe
if output and not output.item:is_empty() then
recipe = get_matching_craft(output.item:get_name(), example_recipe)
end
craft = {
recipe = recipe,
consumption = count_index(recipe),
output = output,
decremented_input = decremented_input.items
}
autocrafterCache[hash] = craft
return craft
end
local function autocraft(inventory, craft)
if not craft then return false end
-- check if we have enough material available
local inv_index = count_index(inventory:get_list("src"))
for itemname, number in pairs(craft.consumption) do
if (not inv_index[itemname]) or inv_index[itemname] < number then return false end
end
-- check if output and all replacements fit in dst
local output = craft.output.item
local out_items = count_index(craft.decremented_input.items)
out_items[output:get_name()] = (out_items[output:get_name()] or 0) + output:get_count()
local empty_count = 0
for _,item in pairs(inventory:get_list("dst")) do
if item:is_empty() then
empty_count = empty_count + 1
-- From a consumption table with groups and an inventory index,
-- build a consumption table without groups
local function calculate_consumption(inv_index, consumption_with_groups)
inv_index = table.copy(inv_index)
consumption_with_groups = table.copy(consumption_with_groups)
-- table of items to actually consume
local consumption = {}
-- table of ingredients defined as one or more groups each
local grouped_ingredients = {}
-- First consume all non-group requirements
-- This is done to avoid consuming a non-group item which
-- is also in a group
for key, count in pairs(consumption_with_groups) do
if key:sub(1, 6) == "group:" then
-- build table with group recipe items while looping
grouped_ingredients[key] = key:sub(7):split(',')
else
local name = item:get_name()
if out_items[name] then
out_items[name] = out_items[name] - item:get_free_space()
-- if the item to consume doesn't exist in inventory
-- or not enough of them, abort crafting
if not inv_index[key] or inv_index[key] < count then
return nil
end
consumption[key] = (consumption[key] or 0) + count
consumption_with_groups[key] = consumption_with_groups[key] - count
assert(consumption_with_groups[key] == 0)
consumption_with_groups[key] = nil
inv_index[key] = inv_index[key] - count
assert(inv_index[key] >= 0)
end
end
-- helper function to resolve matching ingredients with multiple group
-- requirements
local function ingredient_groups_match_item(ingredient_groups, name)
local found = 0
local count_ingredient_groups = #ingredient_groups
for i = 1, count_ingredient_groups do
if minetest.get_item_group(name,
ingredient_groups[i]) ~= 0
then
found = found + 1
end
end
return found == count_ingredient_groups
end
-- Next, resolve groups using the remaining items in the inventory
if next(grouped_ingredients) ~= nil then
local take
for itemname, count in pairs(inv_index) do
if count > 0 then
-- groupname is the string as defined by recipe.
-- e.g. group:dye,color_blue
-- groups holds the group names split into a list
-- ready to be passed to core.get_item_group()
for groupname, groups in pairs(grouped_ingredients) do
if consumption_with_groups[groupname] > 0
and ingredient_groups_match_item(groups, itemname)
then
take = math.min(count,
consumption_with_groups[groupname])
consumption_with_groups[groupname] =
consumption_with_groups[groupname] - take
assert(consumption_with_groups[groupname] >= 0)
consumption[itemname] =
(consumption[itemname] or 0) + take
inv_index[itemname] =
inv_index[itemname] - take
assert(inv_index[itemname] >= 0)
end
end
end
end
end
for _,count in pairs(out_items) do
-- Finally, check everything has been consumed
for key, count in pairs(consumption_with_groups) do
if count > 0 then
return nil
end
end
return consumption
end
local function has_room_for_output(list_output, index_output)
local name
local empty_count = 0
for _, item in pairs(list_output) do
if item:is_empty() then
empty_count = empty_count + 1
else
name = item:get_name()
if index_output[name] then
index_output[name] = index_output[name] - item:get_free_space()
end
end
end
for _, count in pairs(index_output) do
if count > 0 then
empty_count = empty_count - 1
end
@ -63,22 +203,54 @@ local function autocraft(inventory, craft)
if empty_count < 0 then
return false
end
return true
end
local function autocraft(inventory, craft)
if not craft then return false end
-- check if output and all replacements fit in dst
local output = craft.output.item
local out_items = count_index(craft.decremented_input)
out_items[output:get_name()] =
(out_items[output:get_name()] or 0) + output:get_count()
if not has_room_for_output(inventory:get_list("dst"), out_items) then
return false
end
-- check if we have enough material available
local inv_index = count_index(inventory:get_list("src"))
local consumption = calculate_consumption(inv_index, craft.consumption)
if not consumption then
return false
end
-- consume material
for itemname, number in pairs(craft.consumption) do
for _ = 1, number do -- We have to do that since remove_item does not work if count > stack_max
for itemname, number in pairs(consumption) do
-- We have to do that since remove_item does not work if count > stack_max
for _ = 1, number do
inventory:remove_item("src", ItemStack(itemname))
end
end
-- craft the result into the dst inventory and add any "replacements" as well
inventory:add_item("dst", output)
local leftover
for i = 1, 9 do
inventory:add_item("dst", craft.decremented_input.items[i])
leftover = inventory:add_item("dst", craft.decremented_input[i])
if leftover and not leftover:is_empty() then
minetest.log("warning", "[pipeworks] autocrafter didn't " ..
"calculate output space correctly.")
end
end
return true
end
-- returns false to stop the timer, true to continue running
-- is started only from start_autocrafter(pos) after sanity checks and cached recipe
-- is started only from start_autocrafter(pos) after sanity checks and
-- recipe is cached
local function run_autocrafter(pos, elapsed)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
@ -93,7 +265,7 @@ local function run_autocrafter(pos, elapsed)
return false
end
for _ = 1, math.floor(elapsed/craft_time) do
for _ = 1, math.floor(elapsed / craft_time) do
local continue = autocraft(inventory, craft)
if not continue then return false end
end
@ -117,33 +289,17 @@ end
-- note, that this function assumes allready being updated to virtual items
-- and doesn't handle recipes with stacksizes > 1
local function after_recipe_change(pos, inventory)
local hash = minetest.hash_node_position(pos)
local meta = minetest.get_meta(pos)
autocrafterCache[hash] = nil
-- if we emptied the grid, there's no point in keeping it running or cached
if inventory:is_empty("recipe") then
minetest.get_node_timer(pos):stop()
autocrafterCache[minetest.hash_node_position(pos)] = nil
meta:set_string("infotext", S("unconfigured Autocrafter"))
inventory:set_stack("output", 1, "")
return
end
local recipe = inventory:get_list("recipe")
local hash = minetest.hash_node_position(pos)
local craft = autocrafterCache[hash]
if craft then
-- check if it changed
local cached_recipe = craft.recipe
for i = 1, 9 do
if recipe[i]:get_name() ~= cached_recipe[i]:get_name() then
autocrafterCache[hash] = nil -- invalidate recipe
craft = nil
break
end
end
end
craft = craft or get_craft(pos, inventory, hash)
local craft = get_craft(pos, inventory, hash)
local output_item = craft.output.item
local description, name = get_item_info(output_item)
meta:set_string("infotext", S("'@1' Autocrafter (@2)", description, name))
@ -152,7 +308,8 @@ local function after_recipe_change(pos, inventory)
after_inventory_change(pos)
end
-- clean out unknown items and groups, which would be handled like unknown items in the crafting grid
-- clean out unknown items and groups, which would be handled like unknown
-- items in the crafting grid
-- if minetest supports query by group one day, this might replace them
-- with a canonical version instead
local function normalize(item_list)
@ -183,58 +340,65 @@ local function on_output_change(pos, inventory, stack)
end
width_idx = (width_idx < 3) and (width_idx + 1) or 1
end
-- we'll set the output slot in after_recipe_change to the actual result of the new recipe
-- we'll set the output slot in after_recipe_change to the actual
-- result of the new recipe
end
after_recipe_change(pos, inventory)
end
-- returns false if we shouldn't bother attempting to start the timer again after this
-- returns false if we shouldn't bother attempting to start the timer again
-- after this
local function update_meta(meta, enabled)
local state = enabled and "on" or "off"
meta:set_int("enabled", enabled and 1 or 0)
local list_backgrounds = ""
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]"
for i=0, 2 do
for j=0, 2 do
list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 0.22+(j*1.25) ..";1,1;]"
for i = 0, 2 do
for j = 0, 2 do
list_backgrounds = list_backgrounds .. "box[" ..
0.22 + (i * 1.25) .. "," .. 0.22 + (j * 1.25) .. ";1,1;]"
end
end
for i=0, 3 do
for j=0, 2 do
list_backgrounds = list_backgrounds .. "box[".. 5.28+(i*1.25) ..",".. 0.22+(j*1.25) ..";1,1;]"
for i = 0, 3 do
for j = 0, 2 do
list_backgrounds = list_backgrounds .. "box[" ..
5.28 + (i * 1.25) .. "," .. 0.22 + (j * 1.25) .. ";1,1;]"
end
end
for i=0, 7 do
for j=0, 2 do
list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 5+(j*1.25) ..";1,1;]"
for i = 0, 7 do
for j = 0, 2 do
list_backgrounds = list_backgrounds .. "box[" ..
0.22 + (i * 1.25) .. "," .. 5 + (j * 1.25) .. ";1,1;]"
end
end
end
local size = "10.2,14"
local fs =
"formspec_version[2]"..
"size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..
list_backgrounds..
"list[context;recipe;0.22,0.22;3,3;]"..
"image[4,1.45;1,1;[combine:16x16^[noalpha^[colorize:#141318:255]"..
"list[context;output;4,1.45;1,1;]"..
"image_button[4,2.6;1,0.6;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" ..
"list[context;dst;5.28,0.22;4,3;]"..
"list[context;src;0.22,5;8,3;]"..
pipeworks.fs_helpers.get_inv(9)..
"listring[current_player;main]"..
"formspec_version[2]" ..
"size[" .. size .. "]" ..
pipeworks.fs_helpers.get_prepends(size) ..
list_backgrounds ..
"list[context;recipe;0.22,0.22;3,3;]" ..
"image[4,1.45;1,1;[combine:16x16^[noalpha^[colorize:#141318:255]" ..
"list[context;output;4,1.45;1,1;]" ..
"image_button[4,2.6;1,0.6;pipeworks_button_" .. state .. ".png;" ..
state .. ";;;false;pipeworks_button_interm.png]" ..
"list[context;dst;5.28,0.22;4,3;]" ..
"list[context;src;0.22,5;8,3;]" ..
pipeworks.fs_helpers.get_inv(9) ..
"listring[current_player;main]" ..
"listring[context;src]" ..
"listring[current_player;main]"..
"listring[current_player;main]" ..
"listring[context;dst]" ..
"listring[current_player;main]"
if minetest.get_modpath("digilines") then
fs = fs.."field[0.22,4.1;4.5,0.75;channel;"..S("Channel")..";${channel}]"..
"button[5,4.1;1.5,0.75;set_channel;"..S("Set").."]"..
"button_exit[6.8,4.1;2,0.75;close;"..S("Close").."]"
fs = fs .. "field[0.22,4.1;4.5,0.75;channel;" .. S("Channel") ..
";${channel}]" ..
"button[5,4.1;1.5,0.75;set_channel;" .. S("Set") .. "]" ..
"button_exit[6.8,4.1;2,0.75;close;" .. S("Close") .. "]"
end
meta:set_string("formspec",fs)
meta:set_string("formspec", fs)
-- toggling the button doesn't quite call for running a recipe change check
-- so instead we run a minimal version for infotext setting only
@ -254,9 +418,12 @@ local function update_meta(meta, enabled)
end
-- 1st version of the autocrafter had actual items in the crafting grid
-- the 2nd replaced these with virtual items, dropped the content on update and set "virtual_items" to string "1"
-- the third added an output inventory, changed the formspec and added a button for enabling/disabling
-- so we work out way backwards on this history and update each single case to the newest version
-- the 2nd replaced these with virtual items, dropped the content on update and
-- set "virtual_items" to string "1"
-- the third added an output inventory, changed the formspec and added a button
-- for enabling/disabling
-- so we work out way backwards on this history and update each single case
-- to the newest version
local function upgrade_autocrafter(pos, meta)
local meta = meta or minetest.get_meta(pos)
local inv = meta:get_inventory()
@ -267,7 +434,8 @@ local function upgrade_autocrafter(pos, meta)
update_meta(meta, true)
if meta:get_string("virtual_items") == "1" then -- we are version 2
-- we already dropped stuff, so lets remove the metadatasetting (we are not being called again for this node)
-- we already dropped stuff, so lets remove the metadatasetting
-- (we are not being called again for this node)
meta:set_string("virtual_items", "")
else -- we are version 1
local recipe = inv:get_list("recipe")
@ -293,6 +461,7 @@ minetest.register_node("pipeworks:autocrafter", {
drawtype = "normal",
tiles = {"pipeworks_autocrafter.png"},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 1, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
tube = {insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
@ -307,18 +476,23 @@ minetest.register_node("pipeworks:autocrafter", {
return inv:room_for_item("src", stack)
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
connect_sides = {
left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1
}
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("src", 3*8)
inv:set_size("recipe", 3*3)
inv:set_size("dst", 4*3)
inv:set_size("src", 3 * 8)
inv:set_size("recipe", 3 * 3)
inv:set_size("dst", 4 * 3)
inv:set_size("output", 1)
update_meta(meta, false)
end,
on_receive_fields = function(pos, formname, fields, sender)
if (fields.quit and not fields.key_enter_field) or not pipeworks.may_configure(pos, sender) then
if (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender)
then
return
end
local meta = minetest.get_meta(pos)
@ -365,7 +539,9 @@ minetest.register_node("pipeworks:autocrafter", {
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then
minetest.log("action", string.format("%s attempted to take from autocrafter at %s", player:get_player_name(), minetest.pos_to_string(pos)))
minetest.log("action", string.format("%s attempted to take from " ..
"autocrafter at %s",
player:get_player_name(), minetest.pos_to_string(pos)))
return 0
end
upgrade_autocrafter(pos)
@ -381,7 +557,9 @@ minetest.register_node("pipeworks:autocrafter", {
after_inventory_change(pos)
return stack:get_count()
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
allow_metadata_inventory_move = function(
pos, from_list, from_index, to_list, to_index, count, player)
if not pipeworks.may_configure(pos, player) then return 0 end
upgrade_autocrafter(pos)
local inv = minetest.get_meta(pos):get_inventory()
@ -422,13 +600,14 @@ minetest.register_node("pipeworks:autocrafter", {
if type(msg) == "table" then
if #msg < 3 then return end
local inv = meta:get_inventory()
for y=0,2,1 do
for x=1,3,1 do
local slot = y*3+x
if minetest.registered_items[msg[y+1][x]] then
inv:set_stack("recipe",slot,ItemStack(msg[y+1][x]))
for y = 0, 2, 1 do
for x = 1, 3, 1 do
local slot = y * 3 + x
if minetest.registered_items[msg[y + 1][x]] then
inv:set_stack("recipe", slot, ItemStack(
msg[y + 1][x]))
else
inv:set_stack("recipe",slot,ItemStack(""))
inv:set_stack("recipe", slot, ItemStack(""))
end
end
end
@ -437,11 +616,12 @@ minetest.register_node("pipeworks:autocrafter", {
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local recipe = {}
for y=0,2,1 do
for y = 0, 2, 1 do
local row = {}
for x=1,3,1 do
local slot = y*3+x
table.insert(row, inv:get_stack("recipe",slot):get_name())
for x = 1, 3, 1 do
local slot = y * 3 + x
table.insert(row, inv:get_stack(
"recipe", slot):get_name())
end
table.insert(recipe, row)
end
@ -468,4 +648,4 @@ minetest.register_node("pipeworks:autocrafter", {
},
},
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:autocrafter"
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list + 1] = "pipeworks:autocrafter"