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Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too).
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2
init.lua
2
init.lua
@ -329,4 +329,6 @@ dofile(minetest.get_modpath("pipeworks").."/flowing_logic.lua")
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dofile(minetest.get_modpath("pipeworks").."/compat.lua")
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dofile(minetest.get_modpath("pipeworks").."/item_transport.lua")
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dofile(minetest.get_modpath("pipeworks").."/autocrafter.lua")
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dofile(minetest.get_modpath("pipeworks").."/deployer.lua")
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dofile(minetest.get_modpath("pipeworks").."/node_breaker.lua")
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print("Pipeworks loaded!")
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