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Commit Graph

64 Commits

Author SHA1 Message Date
Vanessa Ezekowitz
4a834d17b2 Added pneumatic tubes with their own autoplace code (does not connect to
steel pipes).  Fixed a recursion bug that sometimes caused a stack overflow.
2012-08-24 13:39:29 -04:00
Vanessa Ezekowitz
4a1dbe2a8e changed textures on tanks to suggest more of a stainless steel apparance
instead of rusty.
2012-08-22 08:50:18 -04:00
Vanessa Ezekowitz
70ea341bf5 Extended storage tank to show fill level in 10% steps (0% to 100%). 2012-08-22 08:24:42 -04:00
Vanessa Ezekowitz
a66d9a8564 Added outlet grate, made it participate in autoplace algorithm. 2012-08-22 03:43:38 -04:00
Vanessa Ezekowitz
7349262721 more tweaks to tank textures. 2012-08-20 02:06:03 -04:00
Vanessa Ezekowitz
4e8c63e6f1 tweak tank textures 2012-08-20 01:54:10 -04:00
Vanessa Ezekowitz
ecf13152a4 tweak grating top texture 2012-08-20 01:52:19 -04:00
Vanessa Ezekowitz
6f805e6396 added intake grate and storage tanks in two versions (with fittings on +/- X
and +/- Z respectively)
2012-08-20 01:49:01 -04:00
Vanessa Ezekowitz
a6641f0d20 Pumps and valves now fully participate in the auto-rotate/auto-route process.
These devices can only be connected to horizontal pipes or to each other.  Note
that only the device being placed and the pipes around it will adapt; if you
have a valve and pump next to one another and they won't connect, put a piece
of pipe at one end to show the auto-rotator which way they should go.  Removal
of a pipe or device will not change the orientation of surrounding devices.
2012-08-19 01:56:30 -04:00
Vanessa Ezekowitz
f574235d1d better pipe end textures, made 'cut' ends also display them. 2012-08-18 22:12:29 -04:00
Vanessa Ezekowitz
4ccb053e03 Total rewrite again. All pipes are now nice and round-looking, and they auto-connect! Also added temporary nodes for pump
and valve (each with an on/off setting - punch to change).  No crafting recipes yet and the pipes still don't do anything
useful yet.  Soon.
2012-08-18 08:46:17 -04:00
Vanessa Ezekowitz
dec059d67a just getting rid of some *~ files 2012-07-30 18:02:26 -04:00
Vanessa Ezekowitz
b5b7e64f40 Fixed pipeworks filenames, tweaked init.lua to match. Whole mode is now
"pipeworks" as it shoulda been, instead of just "pipes".
2012-07-18 13:54:11 -04:00
Vanessa Ezekowitz
104bbf67dd first commit 2012-07-12 17:52:35 -04:00