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mirror of https://github.com/mt-mods/pipeworks.git synced 2024-11-15 23:10:33 +01:00
Commit Graph

8 Commits

Author SHA1 Message Date
wsor4035
5aa0501872
make pipeworks Game agnostic (#16)
* make it boot in non mtg

* make water flow

* fix water texture warnings

* fix missing steel texture issues

* remove depreciated/unnessary default function calls

* make sounds work

* fix default formspec crashes

* fix wierd tab spacing

* additionally game dig group support

* move crafts to crafts.lua

* make crafts support various games
2022-03-14 21:39:58 -04:00
HybridDog
17a602a5a1 Remove unused loop variables, trailing whitespace and fix mixed-whitespace indentations 2021-02-05 17:17:50 +01:00
Louis Royer
62bc13078f Add translation support
- Created `locale/template.txt`
- Fixed some typos
- Replace some `print("[pipeworks]"..` with `pipeworks.logger()`
- Removed "You hacker, you" from descriptions
2020-02-18 17:34:52 +00:00
SmallJoker
92a55c3985 Replace deprecated Lua function calls 2018-07-03 22:30:44 +02:00
Tim
e53cd28fcb remove dead code to remove undeclared variable access warning 2015-02-04 12:41:25 +01:00
Zefram
7cf5e3cfb9 Refactor node breaker
Merge node breaker into the generic wielder mechanism.  Center the wield
inventory in all wielders' formspecs.  Implement full auto-upgrade of
legacy node breakers, occurring upon use or punching of the node breaker.
Make node breaker respect on_dig hooks.
2014-07-23 09:50:50 -04:00
Zefram
571d1d45ee Don't show legacy auto-tree-tap in creative invy 2014-07-14 14:55:31 -04:00
Vanessa Ezekowitz
8aea4b1a13 add conversion routine for cheapie's auto tree taps
turns them into nodebreakers with technic taps if auto tree taps are not
defined and if technic tree taps are.
2014-07-11 09:48:43 -04:00