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mirror of https://github.com/mt-mods/pipeworks.git synced 2024-11-14 06:20:33 +01:00
Commit Graph

62 Commits

Author SHA1 Message Date
Novatux
c03414dc9d Added textures for sand and accelerator tubes, added crafting recipe for sand tube. 2013-01-20 19:06:40 +01:00
Novatux
fe0fd68601 Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too). 2013-01-20 17:53:17 +01:00
Novatux
1657f7cb7b Added sand tubes, which take nearby items. 2013-01-20 17:29:11 +01:00
Novatux
5edb7a61a3 Changed mese tubes: you can now choose if items should not go in a direction. 2013-01-19 19:11:28 +01:00
Novatux
aea0207b7f Added accelrator and teleport pipes 2013-01-19 13:14:41 +01:00
Novatux
143aa0ee04 Added detector tube 2013-01-17 19:49:27 +01:00
Novatux
78d183011e Added a function to register tubes.
Added the mese pipe.
2013-01-16 20:16:14 +01:00
Vanessa Ezekowitz
70d8e92aff fixed typo, pneumatic test [ojbect -> object] 2013-01-02 13:16:25 -05:00
Vanessa Ezekowitz
2efaa35700 Added test object for pneumatic tube autorouting code, made tubes connect to
it and any object that bears groups={tubedevice=1} (connects to any side)
2012-09-17 12:32:47 -04:00
Vanessa Ezekowitz
c47d6b02df Added crafting recipes for various objects, with options: If homedecor is
installed, use the plastic sheeting therein.  If not, we define it manually.
If the Technic mod is installed, don't define any recipes at all.  Also removed
the extra "loaded!" messages and tweaked the default pipe alias to point to
something that is actually visible :-)
2012-09-02 12:55:14 -04:00
Vanessa Ezekowitz
ccf696748d flattened wielded pipe segment. 2012-09-01 18:37:19 -04:00
Vanessa Ezekowitz
4a834d17b2 Added pneumatic tubes with their own autoplace code (does not connect to
steel pipes).  Fixed a recursion bug that sometimes caused a stack overflow.
2012-08-24 13:39:29 -04:00