Novatux
7b793fe5bd
Changed to technic 16px textures.
2013-01-20 19:47:06 +01:00
Novatux
c03414dc9d
Added textures for sand and accelerator tubes, added crafting recipe for sand tube.
2013-01-20 19:06:40 +01:00
Novatux
fe0fd68601
Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too).
2013-01-20 17:53:17 +01:00
Novatux
1657f7cb7b
Added sand tubes, which take nearby items.
2013-01-20 17:29:11 +01:00
Novatux
26414588a5
Changed autocrafter formspec.
2013-01-20 09:20:26 +01:00
VanessaE
a2fc554700
Merge pull request #11 from Novatux/master
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Fixed a bug where autocrafter could be used to clone items.
2013-01-19 23:14:44 -08:00
Novatux
4759791034
Added chests and furnaces autoconnect to tubes.
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Fixed a bug where autocrafter could bbe used to clone items.
Removed test code.
2013-01-20 07:57:58 +01:00
VanessaE
f854d96c18
Merge pull request #10 from Novatux/master
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Mese tubes can now completely forbid a direction for items.
2013-01-19 10:26:49 -08:00
Novatux
5edb7a61a3
Changed mese tubes: you can now choose if items should not go in a direction.
2013-01-19 19:11:28 +01:00
VanessaE
1efe0a963d
Merge pull request #9 from Novatux/master
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Textures for teleport tube
2013-01-19 09:02:28 -08:00
Novatux
23bf19f480
Added textures for teleport tube
2013-01-19 17:51:11 +01:00
VanessaE
f8eb154f7a
Merge pull request #8 from Novatux/master
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Teleporter and accelerator tubes, crafting recipe for detector pipe, autocrafter
2013-01-19 08:44:26 -08:00
Novatux
a77095ebe6
Fixed a bug where items were not moved after teleport tube when they went to the same direction.
2013-01-19 17:13:47 +01:00
Novatux
b3fcf6734f
Added autocrafter.
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Fixed a bug where items in mese tubes disappeared whan placing or removing a tube next to it.
2013-01-19 15:37:27 +01:00
Novatux
4ecb747570
Added channel formspec for teleport tube
2013-01-19 13:40:19 +01:00
Novatux
cfd59ab9a7
Added crafting recipes for teleport and accelerator tubes, changed the recipe of the detector tube
2013-01-19 13:24:25 +01:00
Novatux
16c807b666
Merge http://github.com/VanessaE/pipeworks
2013-01-19 13:15:09 +01:00
Novatux
aea0207b7f
Added accelrator and teleport pipes
2013-01-19 13:14:41 +01:00
Vanessa Ezekowitz
6202e82163
added crafting recipes for detector tube and also for filter/injector device.
2013-01-17 15:04:42 -05:00
VanessaE
df6d017b71
Merge pull request #7 from Novatux/master
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Detector tube (mesecons)
2013-01-17 11:43:19 -08:00
Novatux
143aa0ee04
Added detector tube
2013-01-17 19:49:27 +01:00
Vanessa Ezekowitz
812d0b33be
re-added furnace side texture.
2013-01-16 15:52:31 -05:00
Vanessa Ezekowitz
e235dae9d1
added crafting recipes for mese pneumatic tubes
2013-01-16 15:26:27 -05:00
VanessaE
b82aac1ed2
Merge pull request #6 from Novatux/master
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Item insertion in furnaces through side and mese pipe
2013-01-16 11:46:38 -08:00
Novatux
78d183011e
Added a function to register tubes.
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Added the mese pipe.
2013-01-16 20:16:14 +01:00
Novatux
d5f7f5fb8a
Items can be inserted in furnaces through side
2013-01-16 12:26:11 +01:00
Vanessa Ezekowitz
1385c8dde2
new textures for filter object, courtesy of Spots :-)
2013-01-15 11:01:20 -05:00
Vanessa Ezekowitz
4e1ac10a5a
forgot to account for facedir in spigots when I added that water stream
2013-01-14 19:55:41 -05:00
Novatux
315f9dee59
Updated the last version of item_transport
2013-01-14 15:01:48 -05:00
Vanessa Ezekowitz
3a7b9fa31c
Added a little stub to the bottom of the spigot, showing the water texture,
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so that when a spigot is flowing, it looks like water is actually pouring out
of it.
2013-01-14 14:34:55 -05:00
Vanessa Ezekowitz
109729cfb2
Added Nore's item transport mod and integrated it into pipeworks
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Items can now flow from one chest (or Nore's filter object) to another via the
pneumatic tubes! Thanks to Nore and RealBadAngel for the code.
Note that this mod has to redefine the default chests and furnaces (see
compat.lua) in order to add some new group definitions so that tubes can
appear to connect to these objects.
2013-01-13 21:45:03 -05:00
Vanessa Ezekowitz
14102d7c3a
made storage tanks connect from top/bottom, made storage tank and pipe
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textures use the ^ combine operator so they can show the actual liquid going
through the pipes/tanks.
2013-01-05 21:14:09 -05:00
Vanessa Ezekowitz
0a1f90c391
Made pipes able to carry water!
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It was just a minor logic error resulting from moving the water flowing code
into it's own file when I originally imported it. Many thanks to Mauvebic for
writing it!
2013-01-04 01:34:25 -05:00
Vanessa Ezekowitz
88bc800ccb
minor spacing tweaks, nothing functional
2013-01-04 01:12:39 -05:00
Vanessa Ezekowitz
6419ecb117
First stage of integrating Mauvebic's water flowing code. This is experimental
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and doesn't move water yet - but at least it doesn't break anything :-)
2013-01-04 00:15:23 -05:00
Vanessa Ezekowitz
70d8e92aff
fixed typo, pneumatic test [ojbect -> object]
2013-01-02 13:16:25 -05:00
Vanessa Ezekowitz
ae5a283685
Minor tweak to fix a bug in the spigot texture ordering
2013-01-01 22:44:30 -05:00
Vanessa Ezekowitz
fadd91c744
fixed facedir/rotation bug in placement of expansion tanks.
2013-01-01 18:17:43 -05:00
Vanessa Ezekowitz
dc5617db89
changed default orientation of spigot to make it easier to place.
2013-01-01 18:00:16 -05:00
Vanessa Ezekowitz
4eaad14048
Minor tweak to fix missing smooth bend on some T-junctions.
2013-01-01 17:51:55 -05:00
Vanessa Ezekowitz
d748eea48e
Changed crafting recipes to account for revamped pumps, valves, etc. Now
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requires the moreores mod and most recent git (for mese crystal fragments) to
craft a pump.
2013-01-01 17:04:39 -05:00
Vanessa Ezekowitz
1a562d23a8
added a "sealed" entry/exit panel (really just a horizontal pipe with a metal
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panel overlayed into the middle). Also, tweaked pipes to always drop the
empty ones.
2013-01-01 16:30:21 -05:00
Vanessa Ezekowitz
6cca6f9857
revamped pumps so that now they should sit in/on liquid and be connected only
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from the top, relegated grates to decorational-only, added outlet spigot. Got
rid of a few obsolete textures. Got rid of that whole _x and _z naming thing,
now all directional devices (pumps, valves, spigots, tanks) use facedir.
Valves, spigots no longer auto-rotate to find nearby pipes.
2013-01-01 16:04:05 -05:00
Vanessa Ezekowitz
2efaa35700
Added test object for pneumatic tube autorouting code, made tubes connect to
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it and any object that bears groups={tubedevice=1} (connects to any side)
2012-09-17 12:32:47 -04:00
Vanessa Ezekowitz
70284b1088
All recipes doubled except for junglegrass -> plastic sheet (since that is
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derived from home decor)
2012-09-05 06:57:36 -04:00
Vanessa Ezekowitz
bfcf3be333
Fixed plastic sheeting recipe
2012-09-02 16:11:07 -04:00
Vanessa Ezekowitz
c47d6b02df
Added crafting recipes for various objects, with options: If homedecor is
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installed, use the plastic sheeting therein. If not, we define it manually.
If the Technic mod is installed, don't define any recipes at all. Also removed
the extra "loaded!" messages and tweaked the default pipe alias to point to
something that is actually visible :-)
2012-09-02 12:55:14 -04:00
Vanessa Ezekowitz
ccf696748d
flattened wielded pipe segment.
2012-09-01 18:37:19 -04:00
Vanessa Ezekowitz
f0c4ee4505
better textures for pneumatic pipes.
2012-08-24 15:26:51 -04:00
Vanessa Ezekowitz
4a834d17b2
Added pneumatic tubes with their own autoplace code (does not connect to
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steel pipes). Fixed a recursion bug that sometimes caused a stack overflow.
2012-08-24 13:39:29 -04:00