h-v-smacker 
							
						 
					 
					
						
						
							
						
						c9a951c2e8 
					 
					
						
						
							
							improving connectivity  
						
						
						
						
							
						
					 
					
						2018-11-14 07:07:33 +03:00 
						 
				 
			
				
					
						
							
							
								Vanessa Dannenberg 
							
						 
					 
					
						
						
							
						
						f5a60ba407 
					 
					
						
						
							
							license fixups:  update to LGPL3.0 for code, add CC-by-SA 4.0 for media  
						
						
						
						
							
 
						
					 
					
						2018-11-08 18:22:12 -05:00 
						 
				 
			
				
					
						
							
							
								Vanessa Dannenberg 
							
						 
					 
					
						
						
							
						
						d7dfd11364 
					 
					
						
						
							
							use basic_materials mod where possible  
						
						
						
						
							
						
					 
					
						2018-10-30 20:45:48 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Dannenberg 
							
						 
					 
					
						
						
							
						
						4c20de48b2 
					 
					
						
						
							
							Merge branch 'master' into 'master'  
						
						... 
						
						
						
						Add on-rotate to chests, furnaces, filter-injectors, dispenser, deployer, and node breaker
See merge request VanessaE/pipeworks!4  
						
						
							
						
					 
					
						2018-09-17 15:55:38 +00:00 
						 
				 
			
				
					
						
							
							
								12Me21 
							
						 
					 
					
						
						
							
						
						9725fa2f28 
					 
					
						
						
							
							Add on-rotate to chests, furnaces, filter-injector, dispenser, deployer, and node breaker  
						
						
						
						
							
						
					 
					
						2018-09-17 11:44:15 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Dannenberg 
							
						 
					 
					
						
						
							
						
						25c00a6e05 
					 
					
						
						
							
							Merge branch 'master' into 'master'  
						
						... 
						
						
						
						Tubes now update their connections when rotated with the screwdriver.
See merge request VanessaE/pipeworks!3  
						
						
							
						
					 
					
						2018-09-15 15:04:52 +00:00 
						 
				 
			
				
					
						
							
							
								12Me21 
							
						 
					 
					
						
						
							
						
						d8ed6d3af4 
					 
					
						
						
							
							Tubes now update their connections when rotated with the screwdriver.  
						
						
						
						
							
						
					 
					
						2018-09-15 10:30:13 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Dannenberg 
							
						 
					 
					
						
						
							
						
						a69c210b56 
					 
					
						
						
							
							remove value/sensor conversion LBM  
						
						... 
						
						
						
						no longer needed, broken anyway 
						
						
							
 
						
					 
					
						2018-09-08 16:20:27 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Dannenberg 
							
						 
					 
					
						
						
							
						
						cb8a4f3cec 
					 
					
						
						
							
							Merge branch 'fix-wiki-link' into 'master'  
						
						... 
						
						
						
						Fix link to wiki documentation
See merge request VanessaE/pipeworks!2  
						
						
							
						
					 
					
						2018-08-24 07:06:19 +00:00 
						 
				 
			
				
					
						
							
							
								Christopher Head 
							
						 
					 
					
						
						
							
						
						002bcbf850 
					 
					
						
						
							
							Fix link to wiki documentation  
						
						
						
						
							
						
					 
					
						2018-08-23 23:29:30 -07:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						6fdda18390 
					 
					
						
						
							
							Handle nil return value for add_item  
						
						... 
						
						
						
						Remove old comments. Current HEAD requires version ~0.4.16 
						
						
							
						
					 
					
						2018-08-04 12:27:09 +02:00 
						 
				 
			
				
					
						
							
							
								HybridDog 
							
						 
					 
					
						
						
							
						
						6492b8ec76 
					 
					
						
						
							
							Add node breaker sounds ( #219 )  
						
						... 
						
						
						
						Also, disallow node breakers to dig unknown nodes
and a bit whitespace fix 
						
						
							
						
					 
					
						2018-08-01 16:41:55 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						8186f003be 
					 
					
						
						
							
							Add pipeworks.create_fake_player  
						
						... 
						
						
						
						Fix setter issue, add dynamic/static option
Add player height. Properties aren't adaptive yet 
						
						
							
 
						
					 
					
						2018-07-13 23:03:09 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						d19f4fc518 
					 
					
						
						
							
							Fix get_pos crash since  92a55c3 
						
						
						
						
							
						
					 
					
						2018-07-04 18:58:35 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						92a55c3985 
					 
					
						
						
							
							Replace deprecated Lua function calls  
						
						
						
						
							
						
					 
					
						2018-07-03 22:30:44 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						1a396c707c 
					 
					
						
						
							
							Add is_player to fakePlayer. Prevents grabAndFire-related crashes  
						
						
						
						
							
						
					 
					
						2018-07-03 22:14:32 +02:00 
						 
				 
			
				
					
						
							
							
								Vanessa Dannenberg 
							
						 
					 
					
						
						
							
						
						ea94718a9a 
					 
					
						
						
							
							Merge pull request  #213  from Thomas--S/look  
						
						... 
						
						
						
						Add new `get_look_horizontal()` and `get_look_vertical()` to fake player 
						
						
							
						
					 
					
						2018-05-11 09:21:10 -04:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						bfd44443a2 
					 
					
						
						
							
							wielder.lua: fix crash in can_tool_dig_node() when unknown nodes are looked up  
						
						
						
						
							
						
					 
					
						2018-04-15 19:55:22 +01:00 
						 
				 
			
				
					
						
							
							
								Thomas--S 
							
						 
					 
					
						
						
							
						
						7ee48e0938 
					 
					
						
						
							
							Add new get_look_horizontal() and get_look_vertical() to fake player  
						
						... 
						
						
						
						See minetest/minetest@fa0bbbf96d  
						
						
							
						
					 
					
						2018-03-26 08:29:29 +02:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						cb5530c6c8 
					 
					
						
						
							
							fix some broken models  
						
						... 
						
						
						
						two had bad poly coordinates, caused rendering errors in-game
one other model was flipped
fixes #212  
						
						
							
						
					 
					
						2018-02-13 13:42:24 -05:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						cb692d2188 
					 
					
						
						
							
							Merge pull request  #209  from h-v-smacker/luatube_pin_report  
						
						... 
						
						
						
						Explicitly report the color of incoming port for items coming through tubes 
						
						
							
						
					 
					
						2017-12-25 19:48:21 +00:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						91bd0c7e98 
					 
					
						
						
							
							teleport_tube.lua: add checks for hash collisions in positions table  
						
						
						
						
							
						
					 
					
						2017-12-22 17:57:00 +00:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						57fc8c67f8 
					 
					
						
						
							
							teleport_tube.lua: fix 32-bit clamping issues on some systems for %d in string.format  
						
						... 
						
						
						
						Some servers running ubuntu in particular were reporting issues with teleport tubes not working.
On investigation, all tube entries were colliding as string.format("%d", ...)
was returning either -2^31 or 2^31-1 depending on system bit width,
causing hash entries to be overwritten.
This is possibly related to the use of C sprintf within lua.
Fix this by using %g instead to interpret as double without int conversion,
with a large enough number of digits such that all possible 2^48 values from
minetest.hash_node_position() can be correctly serialised. 
						
						
							
						
					 
					
						2017-12-22 17:18:31 +00:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						a2e183c6f3 
					 
					
						
						
							
							item_transport.lua: split out determination of next position in go_next() into separate function  
						
						
						
						
							
						
					 
					
						2017-12-19 23:15:44 +00:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						fb91ba53f1 
					 
					
						
						
							
							item_transport.lua: read cycle direction at start of go_next() in preparation for refactoring  
						
						
						
						
							
						
					 
					
						2017-12-19 22:53:18 +00:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						97522b6a24 
					 
					
						
						
							
							item_transport.lua: update return statements in go_next() to include multimode parameter  
						
						
						
						
							
						
					 
					
						2017-12-19 18:38:02 +00:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						755dd26208 
					 
					
						
						
							
							item_transport.lua: move tube limit checking before can_go() callback in go_next()  
						
						
						
						
							
						
					 
					
						2017-12-19 18:17:22 +00:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						56362cdd2a 
					 
					
						
						
							
							item_transport.lua: factor out tube overload code into separate function  
						
						
						
						
							
						
					 
					
						2017-12-18 23:07:40 +00:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						28a3ba44d1 
					 
					
						
						
							
							item_transport.lua: initial support in item luaentity for multiple outputs and trajectories from go_next()  
						
						
						
						
							
						
					 
					
						2017-12-18 22:38:24 +00:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						d659cb38b3 
					 
					
						
						
							
							item_transport.lua: read extra multimode parameter from go_next callback  
						
						
						
						
							
						
					 
					
						2017-12-18 22:07:53 +00:00 
						 
				 
			
				
					
						
							
							
								h-v-smacker 
							
						 
					 
					
						
						
							
						
						83c3030494 
					 
					
						
						
							
							Explicitly report the color of incoming port for items in tubes  
						
						
						
						
							
						
					 
					
						2017-11-30 11:48:51 +03:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						8fa259c93f 
					 
					
						
						
							
							remove regular pipe inventory image  
						
						
						
						
							
						
					 
					
						2017-11-11 00:22:52 -05:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						8db1f02bca 
					 
					
						
						
							
							add craft recipe for straight-only pipe  
						
						
						
						
							
						
					 
					
						2017-11-11 00:22:52 -05:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						59d9e0b97d 
					 
					
						
						
							
							pressure logic: detect vertical orientation for horizontal rotating flowables  
						
						
						
						
							
						
					 
					
						2017-11-04 22:27:47 +00:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						ee0c276900 
					 
					
						
						
							
							added straight-only pipe  
						
						... 
						
						
						
						(for situations where one might want to run
several closely-spaced parallel pipelines)
Also fixed a bug where a pipe "entry panel" would
report full of water if a pipe next to it (but not
connecting) was also full of water
Only tested under "classic" flowing logic mode. 
						
						
							
						
					 
					
						2017-11-03 23:02:36 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						e46e2f8c45 
					 
					
						
						
							
							clean-up "loaded"/"empty" images  
						
						... 
						
						
						
						re-UV-map the pipes that use them 
						
						
							
						
					 
					
						2017-11-03 22:46:53 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						67b777885b 
					 
					
						
						
							
							Fix bad rotation of highpoly "pipe 5"  
						
						... 
						
						
						
						(X/Z corner with -Y junction) 
						
						
							
						
					 
					
						2017-11-03 22:14:07 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						a2f9be258e 
					 
					
						
						
							
							fix bad UV mapping on high poly entry panel  
						
						
						
						
							
						
					 
					
						2017-10-28 11:26:17 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						d71e371d17 
					 
					
						
						
							
							flip pump models around (light faced the wrong way)  
						
						
						
						
							
						
					 
					
						2017-10-28 11:05:36 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						c2bd682388 
					 
					
						
						
							
							add models and textures for pressure gauge  
						
						... 
						
						
						
						to be implemented later 
						
						
							
						
					 
					
						2017-10-27 20:35:37 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						82524cb448 
					 
					
						
						
							
							fix bad n-gon splitting in valve handle  
						
						... 
						
						
						
						(high-poly model only) 
						
						
							
						
					 
					
						2017-10-27 19:39:47 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						8ffef8e43c 
					 
					
						
						
							
							treat unknown node obstructing chest lid as solid  
						
						... 
						
						
						
						fixes #207  
						
						
							
						
					 
					
						2017-10-27 14:49:25 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						7b167224f4 
					 
					
						
						
							
							Redrew all of the not-low-poly pipe-related models  
						
						... 
						
						
						
						to higher quality.  Way more polys than before, but
without a measurable drop in FPS.
Also tweaked the textures for the pump and flow
sensor, and tweaked the low-poly models for them,
so that low-poly models use a different part of
the texture for the "light" on the side (allows
the higher-poly models to just put a glow there
and use a raised dome for the actual light).
Also fixed a Z-fighting issue with the grating on
the bottom of the pump (both versions) 
						
						
							
						
					 
					
						2017-10-27 00:30:26 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						8817918a53 
					 
					
						
						
							
							add low-poly mode  
						
						... 
						
						
						
						to enable, set pipeworks_enable_lowpoly = true in minetest.conf 
						
						
							
						
					 
					
						2017-10-26 04:11:30 -04:00 
						 
				 
			
				
					
						
							
							
								Vanessa Ezekowitz 
							
						 
					 
					
						
						
							
						
						dfc09f3acc 
					 
					
						
						
							
							fix smooth shading on valve and flow sensor  
						
						
						
						
							
						
					 
					
						2017-10-25 20:47:12 -04:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						75978a0207 
					 
					
						
						
							
							refactor pressure logic toggle to act as option enum  
						
						
						
						
							
						
					 
					
						2017-10-20 22:46:51 +01:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						538e33c537 
					 
					
						
						
							
							init.lua: update pressure logic mode warning  
						
						
						
						
							
						
					 
					
						2017-10-20 21:34:08 +01:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						86fa342d85 
					 
					
						
						
							
							default_settings.lua: line wrap length fixes for pressure logic toggle documentation  
						
						
						
						
							
						
					 
					
						2017-10-19 21:51:55 +01:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						d4b32d5fa3 
					 
					
						
						
							
							default_settings.lua: document pressure logic settings  
						
						
						
						
							
						
					 
					
						2017-10-19 21:41:04 +01:00 
						 
				 
			
				
					
						
							
							
								thetaepsilon-gamedev 
							
						 
					 
					
						
						
							
						
						4d1c8d5529 
					 
					
						
						
							
							changelog: add entry for pressure logic directionality work  
						
						
						
						
							
						
					 
					
						2017-10-19 13:46:30 +01:00