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mirror of https://github.com/mt-mods/pipeworks.git synced 2025-06-29 14:50:41 +02:00

1 Commits

Author SHA1 Message Date
3a01f3f8ca fix chest duplication bug
closes #118
2024-03-17 20:06:35 +01:00
40 changed files with 1771 additions and 1373 deletions

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@ -7,4 +7,4 @@ jobs:
- name: Checkout - name: Checkout
uses: actions/checkout@master uses: actions/checkout@master
- name: Luacheck - name: Luacheck
uses: lunarmodules/luacheck@master uses: lunarmodules/luacheck@master

2
.gitignore vendored
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@ -1,4 +1,4 @@
## Files related to luanti development cycle ## Files related to minetest development cycle
/*.patch /*.patch
# GNU Patch reject file # GNU Patch reject file
*.rej *.rej

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@ -1,7 +1,6 @@
unused_args = false unused_args = false
max_line_length= 240 max_line_length= 240
redefined = false redefined = false
std = "minetest+max"
globals = { globals = {
"pipeworks", "pipeworks",
@ -9,11 +8,19 @@ globals = {
} }
read_globals = { read_globals = {
-- remove after luacheck release: https://github.com/lunarmodules/luacheck/issues/121 -- Stdlib
"core", string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
-- Minetest
"vector", "ItemStack",
"dump", "minetest",
"VoxelManip", "VoxelArea",
-- mods -- mods
"default", "mesecon", "digilines", "default", "mesecon", "digiline",
"screwdriver", "unified_inventory", "screwdriver", "unified_inventory",
"i3", "mcl_experience", "awards", "i3", "mcl_experience", "awards",
"xcompat", "fakelib", "vizlib" "xcompat",
} }

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@ -1,6 +1,6 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
-- cache some recipe data to avoid calling the slow function -- cache some recipe data to avoid calling the slow function
-- core.get_craft_result() every second -- minetest.get_craft_result() every second
local autocrafterCache = {} local autocrafterCache = {}
local craft_time = 1 local craft_time = 1
@ -20,7 +20,7 @@ end
local function get_item_info(stack) local function get_item_info(stack)
local name = stack:get_name() local name = stack:get_name()
local def = core.registered_items[name] local def = minetest.registered_items[name]
local description = def and def.description or S("Unknown item") local description = def and def.description or S("Unknown item")
return description, name return description, name
end end
@ -28,7 +28,7 @@ end
-- Get best matching recipe for what user has put in crafting grid. -- Get best matching recipe for what user has put in crafting grid.
-- This function does not consider crafting method (mix vs craft) -- This function does not consider crafting method (mix vs craft)
local function get_matching_craft(output_name, example_recipe) local function get_matching_craft(output_name, example_recipe)
local recipes = core.get_all_craft_recipes(output_name) local recipes = minetest.get_all_craft_recipes(output_name)
if not recipes then if not recipes then
return example_recipe return example_recipe
end end
@ -49,7 +49,7 @@ local function get_matching_craft(output_name, example_recipe)
elseif recipe_item_name:sub(1, 6) == "group:" then elseif recipe_item_name:sub(1, 6) == "group:" then
group = recipe_item_name:sub(7) group = recipe_item_name:sub(7)
for example_item_name, _ in pairs(index_example) do for example_item_name, _ in pairs(index_example) do
if core.get_item_group( if minetest.get_item_group(
example_item_name, group) ~= 0 example_item_name, group) ~= 0
then then
score = score + 1 score = score + 1
@ -68,12 +68,12 @@ local function get_matching_craft(output_name, example_recipe)
end end
local function get_craft(pos, inventory, hash) local function get_craft(pos, inventory, hash)
local hash = hash or core.hash_node_position(pos) local hash = hash or minetest.hash_node_position(pos)
local craft = autocrafterCache[hash] local craft = autocrafterCache[hash]
if craft then return craft end if craft then return craft end
local example_recipe = inventory:get_list("recipe") local example_recipe = inventory:get_list("recipe")
local output, decremented_input = core.get_craft_result({ local output, decremented_input = minetest.get_craft_result({
method = "normal", width = 3, items = example_recipe method = "normal", width = 3, items = example_recipe
}) })
@ -132,7 +132,7 @@ local function calculate_consumption(inv_index, consumption_with_groups)
local found = 0 local found = 0
local count_ingredient_groups = #ingredient_groups local count_ingredient_groups = #ingredient_groups
for i = 1, count_ingredient_groups do for i = 1, count_ingredient_groups do
if core.get_item_group(name, if minetest.get_item_group(name,
ingredient_groups[i]) ~= 0 ingredient_groups[i]) ~= 0
then then
found = found + 1 found = found + 1
@ -241,7 +241,7 @@ local function autocraft(inventory, craft)
for i = 1, 9 do for i = 1, 9 do
leftover = inventory:add_item("dst", craft.decremented_input[i]) leftover = inventory:add_item("dst", craft.decremented_input[i])
if leftover and not leftover:is_empty() then if leftover and not leftover:is_empty() then
core.log("warning", "[pipeworks] autocrafter didn't " .. minetest.log("warning", "[pipeworks] autocrafter didn't " ..
"calculate output space correctly.") "calculate output space correctly.")
end end
end end
@ -252,7 +252,7 @@ end
-- is started only from start_autocrafter(pos) after sanity checks and -- is started only from start_autocrafter(pos) after sanity checks and
-- recipe is cached -- recipe is cached
local function run_autocrafter(pos, elapsed) local function run_autocrafter(pos, elapsed)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory() local inventory = meta:get_inventory()
local craft = get_craft(pos, inventory) local craft = get_craft(pos, inventory)
local output_item = craft.output.item local output_item = craft.output.item
@ -270,9 +270,9 @@ local function run_autocrafter(pos, elapsed)
end end
local function start_crafter(pos) local function start_crafter(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
if meta:get_int("enabled") == 1 then if meta:get_int("enabled") == 1 then
local timer = core.get_node_timer(pos) local timer = minetest.get_node_timer(pos)
if not timer:is_started() then if not timer:is_started() then
timer:start(craft_time) timer:start(craft_time)
end end
@ -286,12 +286,12 @@ end
-- note, that this function assumes allready being updated to virtual items -- note, that this function assumes allready being updated to virtual items
-- and doesn't handle recipes with stacksizes > 1 -- and doesn't handle recipes with stacksizes > 1
local function after_recipe_change(pos, inventory) local function after_recipe_change(pos, inventory)
local hash = core.hash_node_position(pos) local hash = minetest.hash_node_position(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
autocrafterCache[hash] = nil autocrafterCache[hash] = nil
-- if we emptied the grid, there's no point in keeping it running or cached -- if we emptied the grid, there's no point in keeping it running or cached
if inventory:is_empty("recipe") then if inventory:is_empty("recipe") then
core.get_node_timer(pos):stop() minetest.get_node_timer(pos):stop()
meta:set_string("infotext", S("unconfigured Autocrafter")) meta:set_string("infotext", S("unconfigured Autocrafter"))
inventory:set_stack("output", 1, "") inventory:set_stack("output", 1, "")
return return
@ -307,12 +307,12 @@ end
-- clean out unknown items and groups, which would be handled like unknown -- clean out unknown items and groups, which would be handled like unknown
-- items in the crafting grid -- items in the crafting grid
-- if Luanti supports query by group one day, this might replace them -- if minetest supports query by group one day, this might replace them
-- with a canonical version instead -- with a canonical version instead
local function normalize(item_list) local function normalize(item_list)
for i = 1, #item_list do for i = 1, #item_list do
local name = item_list[i] local name = item_list[i]
if not core.registered_items[name] then if not minetest.registered_items[name] then
item_list[i] = "" item_list[i] = ""
end end
end end
@ -324,7 +324,7 @@ local function on_output_change(pos, inventory, stack)
inventory:set_list("output", {}) inventory:set_list("output", {})
inventory:set_list("recipe", {}) inventory:set_list("recipe", {})
else else
local input = core.get_craft_recipe(stack:get_name()) local input = minetest.get_craft_recipe(stack:get_name())
if not input.items or input.type ~= "normal" then return end if not input.items or input.type ~= "normal" then return end
local items, width = normalize(input.items), input.width local items, width = normalize(input.items), input.width
local item_idx, width_idx = 1, 1 local item_idx, width_idx = 1, 1
@ -349,7 +349,7 @@ local function update_meta(meta, enabled)
local state = enabled and "on" or "off" local state = enabled and "on" or "off"
meta:set_int("enabled", enabled and 1 or 0) meta:set_int("enabled", enabled and 1 or 0)
local list_backgrounds = "" local list_backgrounds = ""
if core.get_modpath("i3") or core.get_modpath("mcl_formspec") then if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]" list_backgrounds = "style_type[box;colors=#666]"
for i = 0, 2 do for i = 0, 2 do
for j = 0, 2 do for j = 0, 2 do
@ -389,7 +389,7 @@ local function update_meta(meta, enabled)
"listring[current_player;main]" .. "listring[current_player;main]" ..
"listring[context;dst]" .. "listring[context;dst]" ..
"listring[current_player;main]" "listring[current_player;main]"
if core.get_modpath("digilines") then if minetest.get_modpath("digilines") then
fs = fs .. "field[0.22,4.1;4.5,0.75;channel;" .. S("Channel") .. fs = fs .. "field[0.22,4.1;4.5,0.75;channel;" .. S("Channel") ..
";${channel}]" .. ";${channel}]" ..
"button[5,4.1;1.5,0.75;set_channel;" .. S("Set") .. "]" .. "button[5,4.1;1.5,0.75;set_channel;" .. S("Set") .. "]" ..
@ -422,7 +422,7 @@ end
-- so we work out way backwards on this history and update each single case -- so we work out way backwards on this history and update each single case
-- to the newest version -- to the newest version
local function upgrade_autocrafter(pos, meta) local function upgrade_autocrafter(pos, meta)
local meta = meta or core.get_meta(pos) local meta = meta or minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if inv:get_size("output") == 0 then -- we are version 2 or 1 if inv:get_size("output") == 0 then -- we are version 2 or 1
@ -439,7 +439,7 @@ local function upgrade_autocrafter(pos, meta)
if not recipe then return end if not recipe then return end
for idx, stack in ipairs(recipe) do for idx, stack in ipairs(recipe) do
if not stack:is_empty() then if not stack:is_empty() then
core.add_item(pos, stack) minetest.add_item(pos, stack)
stack:set_count(1) stack:set_count(1)
stack:set_wear(0) stack:set_wear(0)
inv:set_stack("recipe", idx, stack) inv:set_stack("recipe", idx, stack)
@ -448,12 +448,12 @@ local function upgrade_autocrafter(pos, meta)
end end
-- update the recipe, cache, and start the crafter -- update the recipe, cache, and start the crafter
autocrafterCache[core.hash_node_position(pos)] = nil autocrafterCache[minetest.hash_node_position(pos)] = nil
after_recipe_change(pos, inv) after_recipe_change(pos, inv)
end end
end end
core.register_node("pipeworks:autocrafter", { minetest.register_node("pipeworks:autocrafter", {
description = S("Autocrafter"), description = S("Autocrafter"),
drawtype = "normal", drawtype = "normal",
tiles = {"pipeworks_autocrafter.png"}, tiles = {"pipeworks_autocrafter.png"},
@ -461,14 +461,14 @@ core.register_node("pipeworks:autocrafter", {
is_ground_content = false, is_ground_content = false,
_mcl_hardness=0.8, _mcl_hardness=0.8,
tube = {insert_object = function(pos, node, stack, direction) tube = {insert_object = function(pos, node, stack, direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local added = inv:add_item("src", stack) local added = inv:add_item("src", stack)
after_inventory_change(pos) after_inventory_change(pos)
return added return added
end, end,
can_insert = function(pos, node, stack, direction) can_insert = function(pos, node, stack, direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
return inv:room_for_item("src", stack) return inv:room_for_item("src", stack)
end, end,
@ -478,7 +478,7 @@ core.register_node("pipeworks:autocrafter", {
} }
}, },
on_construct = function(pos) on_construct = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
inv:set_size("src", 3 * 8) inv:set_size("src", 3 * 8)
inv:set_size("recipe", 3 * 3) inv:set_size("recipe", 3 * 3)
@ -492,10 +492,10 @@ core.register_node("pipeworks:autocrafter", {
then then
return return
end end
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
if fields.on then if fields.on then
update_meta(meta, false) update_meta(meta, false)
core.get_node_timer(pos):stop() minetest.get_node_timer(pos):stop()
elseif fields.off then elseif fields.off then
if update_meta(meta, true) then if update_meta(meta, true) then
start_crafter(pos) start_crafter(pos)
@ -507,7 +507,7 @@ core.register_node("pipeworks:autocrafter", {
end, end,
can_dig = function(pos, player) can_dig = function(pos, player)
upgrade_autocrafter(pos) upgrade_autocrafter(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
return (inv:is_empty("src") and inv:is_empty("dst")) return (inv:is_empty("src") and inv:is_empty("dst"))
end, end,
@ -516,12 +516,12 @@ core.register_node("pipeworks:autocrafter", {
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
end, end,
on_destruct = function(pos) on_destruct = function(pos)
autocrafterCache[core.hash_node_position(pos)] = nil autocrafterCache[minetest.hash_node_position(pos)] = nil
end, end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player) allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then return 0 end if not pipeworks.may_configure(pos, player) then return 0 end
upgrade_autocrafter(pos) upgrade_autocrafter(pos)
local inv = core.get_meta(pos):get_inventory() local inv = minetest.get_meta(pos):get_inventory()
if listname == "recipe" then if listname == "recipe" then
stack:set_count(1) stack:set_count(1)
inv:set_stack(listname, index, stack) inv:set_stack(listname, index, stack)
@ -536,13 +536,13 @@ core.register_node("pipeworks:autocrafter", {
end, end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player) allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then if not pipeworks.may_configure(pos, player) then
core.log("action", string.format("%s attempted to take from " .. minetest.log("action", string.format("%s attempted to take from " ..
"autocrafter at %s", "autocrafter at %s",
player:get_player_name(), core.pos_to_string(pos))) player:get_player_name(), minetest.pos_to_string(pos)))
return 0 return 0
end end
upgrade_autocrafter(pos) upgrade_autocrafter(pos)
local inv = core.get_meta(pos):get_inventory() local inv = minetest.get_meta(pos):get_inventory()
if listname == "recipe" then if listname == "recipe" then
inv:set_stack(listname, index, ItemStack("")) inv:set_stack(listname, index, ItemStack(""))
after_recipe_change(pos, inv) after_recipe_change(pos, inv)
@ -559,7 +559,7 @@ core.register_node("pipeworks:autocrafter", {
if not pipeworks.may_configure(pos, player) then return 0 end if not pipeworks.may_configure(pos, player) then return 0 end
upgrade_autocrafter(pos) upgrade_autocrafter(pos)
local inv = core.get_meta(pos):get_inventory() local inv = minetest.get_meta(pos):get_inventory()
local stack = inv:get_stack(from_list, from_index) local stack = inv:get_stack(from_list, from_index)
if to_list == "output" then if to_list == "output" then
@ -588,22 +588,21 @@ core.register_node("pipeworks:autocrafter", {
return count return count
end, end,
on_timer = run_autocrafter, on_timer = run_autocrafter,
digilines = { digiline = {
receptor = {}, receptor = {},
effector = { effector = {
action = function(pos,node,channel,msg) action = function(pos,node,channel,msg)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
if channel ~= meta:get_string("channel") then return end if channel ~= meta:get_string("channel") then return end
if type(msg) == "table" then if type(msg) == "table" then
if #msg < 3 then return end if #msg < 3 then return end
local inv = meta:get_inventory() local inv = meta:get_inventory()
for y = 0, 2, 1 do for y = 0, 2, 1 do
local row = msg[y + 1]
for x = 1, 3, 1 do for x = 1, 3, 1 do
local slot = y * 3 + x local slot = y * 3 + x
if type(row) == "table" and core.registered_items[row[x]] then if minetest.registered_items[msg[y + 1][x]] then
inv:set_stack("recipe", slot, ItemStack( inv:set_stack("recipe", slot, ItemStack(
row[x])) msg[y + 1][x]))
else else
inv:set_stack("recipe", slot, ItemStack("")) inv:set_stack("recipe", slot, ItemStack(""))
end end
@ -611,7 +610,7 @@ core.register_node("pipeworks:autocrafter", {
end end
after_recipe_change(pos,inv) after_recipe_change(pos,inv)
elseif msg == "get_recipe" then elseif msg == "get_recipe" then
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local recipe = {} local recipe = {}
for y = 0, 2, 1 do for y = 0, 2, 1 do
@ -625,7 +624,7 @@ core.register_node("pipeworks:autocrafter", {
end end
local setchan = meta:get_string("channel") local setchan = meta:get_string("channel")
local output = inv:get_stack("output", 1) local output = inv:get_stack("output", 1)
digilines.receptor_send(pos, digilines.rules.default, setchan, { digiline:receptor_send(pos, digiline.rules.default, setchan, {
recipe = recipe, recipe = recipe,
result = { result = {
name = output:get_name(), name = output:get_name(),
@ -634,7 +633,7 @@ core.register_node("pipeworks:autocrafter", {
}) })
elseif msg == "off" then elseif msg == "off" then
update_meta(meta, false) update_meta(meta, false)
core.get_node_timer(pos):stop() minetest.get_node_timer(pos):stop()
elseif msg == "on" then elseif msg == "on" then
if update_meta(meta, true) then if update_meta(meta, true) then
start_crafter(pos) start_crafter(pos)

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@ -1,7 +1,7 @@
-- enable finite liquid in the presence of dynamic liquid to preserve water volume. -- enable finite liquid in the presence of dynamic liquid to preserve water volume.
local enable = false local enable = false
if core.get_modpath("dynamic_liquid") then if minetest.get_modpath("dynamic_liquid") then
pipeworks.logger("detected mod dynamic_liquid, enabling finite liquid flag") pipeworks.logger("detected mod dynamic_liquid, enabling finite liquid flag")
enable = true enable = true
end end

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@ -31,32 +31,32 @@ function pipeworks.get_axis_dir(nodetable, pattern)
local pxm,pxp,pym,pyp,pzm,pzp local pxm,pxp,pym,pyp,pzm,pzp
if string.find(nodetable.nxm.name, pattern) if string.find(nodetable.nxm.name, pattern)
and core.facedir_to_dir(nodetable.nxm.param2).x ~= 0 then and minetest.facedir_to_dir(nodetable.nxm.param2).x ~= 0 then
pxm=1 pxm=1
end end
if string.find(nodetable.nxp.name, pattern) if string.find(nodetable.nxp.name, pattern)
and core.facedir_to_dir(nodetable.nxp.param2).x ~= 0 then and minetest.facedir_to_dir(nodetable.nxp.param2).x ~= 0 then
pxp=1 pxp=1
end end
if string.find(nodetable.nzm.name, pattern) if string.find(nodetable.nzm.name, pattern)
and core.facedir_to_dir(nodetable.nzm.param2).z ~= 0 then and minetest.facedir_to_dir(nodetable.nzm.param2).z ~= 0 then
pzm=1 pzm=1
end end
if string.find(nodetable.nzp.name, pattern) if string.find(nodetable.nzp.name, pattern)
and core.facedir_to_dir(nodetable.nzp.param2).z ~= 0 then and minetest.facedir_to_dir(nodetable.nzp.param2).z ~= 0 then
pzp=1 pzp=1
end end
if string.find(nodetable.nym.name, pattern) if string.find(nodetable.nym.name, pattern)
and core.facedir_to_dir(nodetable.nym.param2).y ~= 0 then and minetest.facedir_to_dir(nodetable.nym.param2).y ~= 0 then
pym=1 pym=1
end end
if string.find(nodetable.nyp.name, pattern) if string.find(nodetable.nyp.name, pattern)
and core.facedir_to_dir(nodetable.nyp.param2).y ~= 0 then and minetest.facedir_to_dir(nodetable.nyp.param2).y ~= 0 then
pyp=1 pyp=1
end end
local match = pxm or pxp or pym or pyp or pzm or pzp local match = pxm or pxp or pym or pyp or pzm or pzp
@ -67,14 +67,14 @@ local tube_table = {[0] = 1, 2, 2, 4, 2, 4, 4, 5, 2, 3, 4, 6, 4, 6, 5, 7, 2, 4,
local tube_table_facedirs = {[0] = 0, 0, 5, 0, 3, 4, 3, 0, 2, 0, 2, 0, 6, 4, 3, 0, 7, 12, 5, 12, 7, 4, 5, 5, 18, 20, 16, 0, 7, 4, 7, 0, 1, 8, 1, 1, 1, 13, 1, 1, 10, 8, 2, 2, 17, 4, 3, 6, 9, 9, 9, 9, 21, 13, 1, 1, 10, 10, 11, 2, 19, 4, 3, 0} local tube_table_facedirs = {[0] = 0, 0, 5, 0, 3, 4, 3, 0, 2, 0, 2, 0, 6, 4, 3, 0, 7, 12, 5, 12, 7, 4, 5, 5, 18, 20, 16, 0, 7, 4, 7, 0, 1, 8, 1, 1, 1, 13, 1, 1, 10, 8, 2, 2, 17, 4, 3, 6, 9, 9, 9, 9, 21, 13, 1, 1, 10, 10, 11, 2, 19, 4, 3, 0}
local function autoroute_pipes(pos) local function autoroute_pipes(pos)
local nctr = core.get_node(pos) local nctr = minetest.get_node(pos)
local state = "_empty" local state = "_empty"
if (string.find(nctr.name, "pipeworks:pipe_") == nil) then return end if (string.find(nctr.name, "pipeworks:pipe_") == nil) then return end
if (string.find(nctr.name, "_loaded") ~= nil) then state = "_loaded" end if (string.find(nctr.name, "_loaded") ~= nil) then state = "_loaded" end
local nsurround = pipeworks.scan_pipe_surroundings(pos) local nsurround = pipeworks.scan_pipe_surroundings(pos)
if nsurround == 0 then nsurround = 9 end if nsurround == 0 then nsurround = 9 end
core.swap_node(pos, {name = "pipeworks:pipe_"..tube_table[nsurround]..state, minetest.swap_node(pos, {name = "pipeworks:pipe_"..tube_table[nsurround]..state,
param2 = tube_table_facedirs[nsurround]}) param2 = tube_table_facedirs[nsurround]})
end end
@ -98,12 +98,12 @@ function pipeworks.scan_pipe_surroundings(pos)
local pzm=0 local pzm=0
local pzp=0 local pzp=0
local nxm = core.get_node({ x=pos.x-1, y=pos.y , z=pos.z }) local nxm = minetest.get_node({ x=pos.x-1, y=pos.y , z=pos.z })
local nxp = core.get_node({ x=pos.x+1, y=pos.y , z=pos.z }) local nxp = minetest.get_node({ x=pos.x+1, y=pos.y , z=pos.z })
local nym = core.get_node({ x=pos.x , y=pos.y-1, z=pos.z }) local nym = minetest.get_node({ x=pos.x , y=pos.y-1, z=pos.z })
local nyp = core.get_node({ x=pos.x , y=pos.y+1, z=pos.z }) local nyp = minetest.get_node({ x=pos.x , y=pos.y+1, z=pos.z })
local nzm = core.get_node({ x=pos.x , y=pos.y , z=pos.z-1 }) local nzm = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z-1 })
local nzp = core.get_node({ x=pos.x , y=pos.y , z=pos.z+1 }) local nzp = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z+1 })
local nodetable = { local nodetable = {
nxm = nxm, nxm = nxm,
@ -173,12 +173,12 @@ function pipeworks.scan_pipe_surroundings(pos)
-- ... other nodes -- ... other nodes
local def_left = core.registered_nodes[nxp.name] -- the node that {pos} is to the left of (not the local def_left = minetest.registered_nodes[nxp.name] -- the node that {pos} is to the left of (not the
local def_right = core.registered_nodes[nxm.name] -- ...note that is AT the left!), etc. local def_right = minetest.registered_nodes[nxm.name] -- ...note that is AT the left!), etc.
local def_bottom = core.registered_nodes[nyp.name] local def_bottom = minetest.registered_nodes[nyp.name]
local def_top = core.registered_nodes[nym.name] local def_top = minetest.registered_nodes[nym.name]
local def_front = core.registered_nodes[nzp.name] local def_front = minetest.registered_nodes[nzp.name]
local def_back = core.registered_nodes[nzm.name] local def_back = minetest.registered_nodes[nzm.name]
if def_left and def_left.pipe_connections and def_left.pipe_connections.left if def_left and def_left.pipe_connections and def_left.pipe_connections.left
and (not def_left.pipe_connections.pattern or string.find(nxp.name, def_left.pipe_connections.pattern)) and (not def_left.pipe_connections.pattern or string.find(nxp.name, def_left.pipe_connections.pattern))
@ -211,16 +211,16 @@ function pipeworks.scan_pipe_surroundings(pos)
pzm = 1 pzm = 1
end end
core.log("info", "stage 2 returns "..pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp.. print("stage 2 returns "..pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp..
" for nodes surrounding "..core.get_node(pos).name.." at "..core.pos_to_string(pos)) " for nodes surrounding "..minetest.get_node(pos).name.." at "..minetest.pos_to_string(pos))
return pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp return pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp
end end
function pipeworks.look_for_stackable_tanks(pos) function pipeworks.look_for_stackable_tanks(pos)
local tym = core.get_node({ x=pos.x , y=pos.y-1, z=pos.z }) local tym = minetest.get_node({ x=pos.x , y=pos.y-1, z=pos.z })
if string.find(tym.name, "pipeworks:storage_tank_") ~= nil or if string.find(tym.name, "pipeworks:storage_tank_") ~= nil or
string.find(tym.name, "pipeworks:expansion_tank_") ~= nil then string.find(tym.name, "pipeworks:expansion_tank_") ~= nil then
core.add_node(pos, { name = "pipeworks:expansion_tank_0", param2 = tym.param2}) minetest.add_node(pos, { name = "pipeworks:expansion_tank_0", param2 = tym.param2})
end end
end end

View File

@ -10,8 +10,8 @@ local function nodeside(node, tubedir)
node.param2 = 0 node.param2 = 0
end end
local backdir = core.facedir_to_dir(node.param2) local backdir = minetest.facedir_to_dir(node.param2)
local back = vector.dot(backdir, tubedir) local back = pipeworks.vector_dot(backdir, tubedir)
if back == 1 then if back == 1 then
return "back" return "back"
elseif back == -1 then elseif back == -1 then
@ -19,7 +19,7 @@ local function nodeside(node, tubedir)
end end
local topdir = pipeworks.facedir_to_top_dir(node.param2) local topdir = pipeworks.facedir_to_top_dir(node.param2)
local top = vector.dot(topdir, tubedir) local top = pipeworks.vector_dot(topdir, tubedir)
if top == 1 then if top == 1 then
return "top" return "top"
elseif top == -1 then elseif top == -1 then
@ -27,7 +27,7 @@ local function nodeside(node, tubedir)
end end
local rightdir = pipeworks.facedir_to_right_dir(node.param2) local rightdir = pipeworks.facedir_to_right_dir(node.param2)
local right = vector.dot(rightdir, tubedir) local right = pipeworks.vector_dot(rightdir, tubedir)
if right == 1 then if right == 1 then
return "right" return "right"
else else
@ -40,7 +40,7 @@ local tube_table = {[0] = 1, 2, 2, 4, 2, 4, 4, 5, 2, 3, 4, 6, 4, 6, 5, 7, 2, 4,
local tube_table_facedirs = {[0] = 0, 0, 5, 0, 3, 4, 3, 0, 2, 0, 2, 0, 6, 4, 3, 0, 7, 12, 5, 12, 7, 4, 5, 5, 18, 20, 16, 0, 7, 4, 7, 0, 1, 8, 1, 1, 1, 13, 1, 1, 10, 8, 2, 2, 17, 4, 3, 6, 9, 9, 9, 9, 21, 13, 1, 1, 10, 10, 11, 2, 19, 4, 3, 0} local tube_table_facedirs = {[0] = 0, 0, 5, 0, 3, 4, 3, 0, 2, 0, 2, 0, 6, 4, 3, 0, 7, 12, 5, 12, 7, 4, 5, 5, 18, 20, 16, 0, 7, 4, 7, 0, 1, 8, 1, 1, 1, 13, 1, 1, 10, 8, 2, 2, 17, 4, 3, 6, 9, 9, 9, 9, 21, 13, 1, 1, 10, 10, 11, 2, 19, 4, 3, 0}
local function tube_autoroute(pos) local function tube_autoroute(pos)
local active = {0, 0, 0, 0, 0, 0} local active = {0, 0, 0, 0, 0, 0}
local nctr = core.get_node(pos) local nctr = minetest.get_node(pos)
if not is_tube(nctr.name) then return end if not is_tube(nctr.name) then return end
local adjustments = { local adjustments = {
@ -57,9 +57,9 @@ local function tube_autoroute(pos)
for i, adj in ipairs(adjustments) do for i, adj in ipairs(adjustments) do
local position = vector.add(pos, adj) local position = vector.add(pos, adj)
local node = core.get_node(position) local node = minetest.get_node(position)
local idef = core.registered_nodes[node.name] local idef = minetest.registered_nodes[node.name]
-- handle the tubes themselves -- handle the tubes themselves
if is_tube(node.name) then if is_tube(node.name) then
active[i] = 1 active[i] = 1
@ -73,11 +73,11 @@ local function tube_autoroute(pos)
end end
end end
core.get_meta(pos):set_string("adjlist", core.serialize(adjlist)) minetest.get_meta(pos):set_string("adjlist", minetest.serialize(adjlist))
-- all sides checked, now figure which tube to use. -- all sides checked, now figure which tube to use.
local nodedef = core.registered_nodes[nctr.name] local nodedef = minetest.registered_nodes[nctr.name]
local basename = nodedef.basename local basename = nodedef.basename
if nodedef.style == "old" then if nodedef.style == "old" then
local nsurround = "" local nsurround = ""
@ -95,7 +95,7 @@ local function tube_autoroute(pos)
nctr.name = basename.."_"..tube_table[s] nctr.name = basename.."_"..tube_table[s]
nctr.param2 = tube_table_facedirs[s] nctr.param2 = tube_table_facedirs[s]
end end
core.swap_node(pos, nctr) minetest.swap_node(pos, nctr)
end end
function pipeworks.scan_for_tube_objects(pos) function pipeworks.scan_for_tube_objects(pos)
@ -123,12 +123,12 @@ end
-- when they are updated. -- when they are updated.
function pipeworks.on_rotate(pos, node, user, mode, new_param2) function pipeworks.on_rotate(pos, node, user, mode, new_param2)
node.param2 = new_param2 node.param2 = new_param2
core.swap_node(pos, node) minetest.swap_node(pos, node)
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
return true return true
end end
if core.get_modpath("mesecons_mvps") then if minetest.get_modpath("mesecons_mvps") then
mesecon.register_on_mvps_move(function(moved_nodes) mesecon.register_on_mvps_move(function(moved_nodes)
for _, n in ipairs(moved_nodes) do for _, n in ipairs(moved_nodes) do
pipeworks.scan_for_tube_objects(n.pos) pipeworks.scan_for_tube_objects(n.pos)

View File

@ -1,90 +0,0 @@
pipeworks.chests = {}
-- register a chest to connect with pipeworks tubes.
-- will autoconnect to tubes and add tube inlets to the textures
-- it is highly recommended to allow the user to change the "splitstacks" int (1 to enable) in the node meta
-- but that can't be done by this function
-- @param override: additional overrides, such as stuff to modify the node formspec
-- @param connect_sides: which directions the chests shall connect to
function pipeworks.override_chest(chestname, override, connect_sides)
local old_def = core.registered_nodes[chestname]
local tube_entry = "^pipeworks_tube_connection_wooden.png"
override.tiles = override.tiles or old_def.tiles
-- expand the tiles table if it has been shortened
if #override.tiles < 6 then
for i = #override.tiles, 6 do
override.tiles[i] = override.tiles[#override.tiles]
end
end
-- add inlets to the sides that connect to tubes
local tile_directions = {"top", "bottom", "right", "left", "back", "front"}
for i, direction in ipairs(tile_directions) do
if connect_sides[direction] then
if type(override.tiles[i]) == "string" then
override.tiles[i] = override.tiles[i] .. tube_entry
elseif type(override.tiles[i]) == "table" and not override.tiles[i].animation then
override.tiles[i].name = override.tiles[i].name .. tube_entry
end
end
end
local old_after_place_node = override.after_place_node or old_def.after_place_node or function() end
override.after_place_node = function(pos, placer, itemstack, pointed_thing)
old_after_place_node(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos)
end
local old_after_dig = override.after_dig or old_def.after_dig_node or function() end
override.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_after_dig(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos, oldnode, oldmetadata, digger)
end
local old_on_rotate
if override.on_rotate ~= nil then
old_on_rotate = override.on_rotate
elseif old_def.on_rotate ~= nil then
old_on_rotate = old_def.on_rotate
else
old_on_rotate = function() end
end
-- on_rotate = false -> rotation disabled, no need to update tubes
-- everything else: undefined by the most common screwdriver mods
if type(old_on_rotate) == "function" then
override.on_rotate = function(pos, node, user, mode, new_param2)
if old_on_rotate(pos, node, user, mode, new_param2) ~= false then
return pipeworks.on_rotate(pos, node, user, mode, new_param2)
else
return false
end
end
end
override.tube = {
insert_object = function(pos, node, stack, direction)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = connect_sides
}
-- Add the extra groups
override.groups = override.groups or old_def.groups or {}
override.groups.tubedevice = 1
override.groups.tubedevice_receiver = 1
core.override_item(chestname, override)
pipeworks.chests[chestname] = true
end

View File

@ -1,9 +1,9 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
-- Random variables -- Random variables
pipeworks.expect_infinite_stacks = true pipeworks.expect_infinite_stacks = true
if core.get_modpath("unified_inventory") or not core.settings:get_bool("creative_mode") then if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
pipeworks.expect_infinite_stacks = false pipeworks.expect_infinite_stacks = false
end end
@ -15,19 +15,9 @@ pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y
{x=0, y=1, z=0}, {x=0, y=-1, z=0}} {x=0, y=1, z=0}, {x=0, y=-1, z=0}}
pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}} pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
local digilines_enabled = core.get_modpath("digilines") ~= nil pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
if digilines_enabled and pipeworks.enable_vertical_digilines_connectivity then
pipeworks.digilines_rules=digilines.rules.default
else
-- These rules break vertical connectivity to deployers, node breakers, dispensers, and digiline filter injectors
-- via digiline conducting tubes. Changing them may break some builds on some servers, so the setting was added
-- for server admins to be able to revert to the old "broken" behavior as some builds may use it as a "feature".
-- See https://github.com/mt-mods/pipeworks/issues/64
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
end
pipeworks.liquid_texture = core.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"} pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
@ -60,7 +50,7 @@ function pipeworks.make_tube_tile(tile)
tile = table.copy(tile) tile = table.copy(tile)
if tile.color then if tile.color then
-- Won't work 100% of the time, but good enough. -- Won't work 100% of the time, but good enough.
tile.name = tile.name .. "^[multiply:" .. core.colorspec_to_colorstring(tile.color) tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color)
tile.color = nil tile.color = nil
end end
tile.name = overlay_tube_texture(tile.name) tile.name = overlay_tube_texture(tile.name)
@ -78,13 +68,13 @@ end
function pipeworks.may_configure(pos, player) function pipeworks.may_configure(pos, player)
local name = player:get_player_name() local name = player:get_player_name()
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner") local owner = meta:get_string("owner")
if owner ~= "" and owner == name then -- wielders and filters if owner ~= "" and owner == name then -- wielders and filters
return true return true
end end
return not core.is_protected(pos, name) return not minetest.is_protected(pos, name)
end end
function pipeworks.replace_name(tbl,tr,name) function pipeworks.replace_name(tbl,tr,name)
@ -101,6 +91,22 @@ function pipeworks.replace_name(tbl,tr,name)
return ntbl return ntbl
end end
----------------------
-- Vector functions --
----------------------
function pipeworks.vector_cross(a, b)
return {
x = a.y * b.z - a.z * b.y,
y = a.z * b.x - a.x * b.z,
z = a.x * b.y - a.y * b.x
}
end
function pipeworks.vector_dot(a, b)
return a.x * b.x + a.y * b.y + a.z * b.z
end
----------------------- -----------------------
-- Facedir functions -- -- Facedir functions --
----------------------- -----------------------
@ -116,9 +122,9 @@ function pipeworks.facedir_to_top_dir(facedir)
end end
function pipeworks.facedir_to_right_dir(facedir) function pipeworks.facedir_to_right_dir(facedir)
return vector.cross( return pipeworks.vector_cross(
pipeworks.facedir_to_top_dir(facedir), pipeworks.facedir_to_top_dir(facedir),
core.facedir_to_dir(facedir) minetest.facedir_to_dir(facedir)
) )
end end
@ -136,10 +142,29 @@ function directions.side_to_dir(side)
end end
function directions.dir_to_side(dir) function directions.dir_to_side(dir)
local c = vector.dot(dir, vector.new(1, 2, 3)) + 4 local c = pipeworks.vector_dot(dir, vector.new(1, 2, 3)) + 4
return ({6, 2, 4, 0, 3, 1, 5})[c] return ({6, 2, 4, 0, 3, 1, 5})[c]
end end
----------------------
-- String functions --
----------------------
--[[function pipeworks.string_split(str, sep)
local fields = {}
local index = 1
local expr = "([^"..sep.."])+"
string.gsub(str, expr, function(substring)
fields[index] = substring
index = index + 1
end)
return fields
end]]
function pipeworks.string_startswith(str, substr)
return str:sub(1, substr:len()) == substr
end
--------------------- ---------------------
-- Table functions -- -- Table functions --
--------------------- ---------------------
@ -181,9 +206,9 @@ end
local fs_helpers = {} local fs_helpers = {}
pipeworks.fs_helpers = fs_helpers pipeworks.fs_helpers = fs_helpers
function fs_helpers.on_receive_fields(pos, fields) function fs_helpers.on_receive_fields(pos, fields)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
for field in pairs(fields) do for field in pairs(fields) do
if field:match("^fs_helpers_cycling:") then if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
local l = field:split(":") local l = field:split(":")
local new_value = tonumber(l[2]) local new_value = tonumber(l[2])
local meta_name = l[3] local meta_name = l[3]
@ -208,12 +233,12 @@ function fs_helpers.cycling_button(meta, base, meta_name, values)
text = val text = val
end end
local field = "fs_helpers_cycling:"..new_value..":"..meta_name local field = "fs_helpers_cycling:"..new_value..":"..meta_name
return base..";"..(texture_name and texture_name..";" or "")..field..";"..core.formspec_escape(text)..(addopts and ";"..addopts or "").."]" return base..";"..(texture_name and texture_name..";" or "")..field..";"..minetest.formspec_escape(text)..(addopts and ";"..addopts or "").."]"
end end
function fs_helpers.get_inv(y) function fs_helpers.get_inv(y)
local fs = {} local fs = {}
if core.get_modpath("i3") then if minetest.get_modpath("i3") then
local inv_x = i3.settings.legacy_inventory and 0.75 or 0.22 local inv_x = i3.settings.legacy_inventory and 0.75 or 0.22
local inv_y = (y + 0.4) or 6.9 local inv_y = (y + 0.4) or 6.9
local size, spacing = 1, 0.1 local size, spacing = 1, 0.1
@ -238,7 +263,7 @@ function fs_helpers.get_inv(y)
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]") table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(inv_size / hotbar_len)..";"..hotbar_len.."]") table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(inv_size / hotbar_len)..";"..hotbar_len.."]")
elseif core.get_modpath("mcl_formspec") then elseif minetest.get_modpath("mcl_formspec") then
local inv_x = 0.22 local inv_x = 0.22
local inv_y = (y + 0.4) or 6.9 local inv_y = (y + 0.4) or 6.9
local size, spacing = 1, 0.1 local size, spacing = 1, 0.1
@ -273,7 +298,7 @@ end
function fs_helpers.get_prepends(size) function fs_helpers.get_prepends(size)
local prepend = {} local prepend = {}
if core.get_modpath("i3") then if minetest.get_modpath("i3") then
prepend = { prepend = {
"no_prepend[]", "no_prepend[]",
"bgcolor[black;neither]", "bgcolor[black;neither]",
@ -293,12 +318,285 @@ end
function pipeworks.load_position(pos) function pipeworks.load_position(pos)
if pos.x < -30912 or pos.y < -30912 or pos.z < -30912 or if pos.x < -30912 or pos.y < -30912 or pos.z < -30912 or
pos.x > 30927 or pos.y > 30927 or pos.z > 30927 then return end pos.x > 30927 or pos.y > 30927 or pos.z > 30927 then return end
if core.get_node_or_nil(pos) then if minetest.get_node_or_nil(pos) then
return return
end end
local vm = core.get_voxel_manip() local vm = minetest.get_voxel_manip()
vm:read_from_map(pos, pos) vm:read_from_map(pos, pos)
end end
-- Kept for compatibility with old mods local function delay(...)
pipeworks.create_fake_player = fakelib.create_player local args = {...}
return (function() return unpack(args) end)
end
local function get_set_wrap(name, is_dynamic)
return (function(self)
return self["_" .. name]
end), (function(self, value)
if is_dynamic then
self["_" .. name] = type(value) == "table"
and table.copy(value) or value
end
end)
end
local fake_player_metatable = {
is_player = delay(true),
is_fake_player = true,
-- dummy implementation of the rest of the player API:
add_player_velocity = delay(), -- deprecated
add_velocity = delay(),
get_acceleration = delay(), -- no-op for players
get_animation = delay({x = 0, y = 0}, 0, 0, false),
get_armor_groups = delay({}),
get_attach = delay(),
get_attribute = delay(), -- deprecated
get_bone_position = delay(vector.zero(), vector.zero()),
get_children = delay({}),
get_clouds = delay({
ambient = { r = 0, b = 0, g = 0, a = 0 },
color = { r = 0, b = 0, g = 0, a = 0 },
density = 0,
height = 120,
thickness = 10,
speed = vector.zero(),
}),
get_day_night_ratio = delay(),
get_entity_name = delay(),
get_formspec_prepend = delay(""),
get_fov = delay(0, false, 0),
get_lighting = delay({
exposure = {
center_weight_power = 1,
exposure_correction = 0,
luminance_max = -3,
luminance_min = -3,
speed_bright_dark = 1000,
speed_dark_bright = 1000,
},
saturation = 1,
shadows = {
intensity = .6212,
},
}),
get_local_animation = delay({x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, 30),
get_luaentity = delay(),
get_meta = delay({
contains = delay(false),
get = delay(),
set_string = delay(),
get_string = delay(""),
set_int = delay(),
get_int = delay(0),
set_float = delay(),
get_float = delay(0),
get_keys = delay({}),
to_table = delay({fields = {}}),
from_table = delay(false),
equals = delay(false),
}),
get_moon = delay({
scale = 1,
texture = "",
tonemap = "",
visible = false,
}),
get_physics_override = delay({
acceleration_air = 1,
acceleration_default = 1,
gravity = 1,
jump = 1,
liquid_fluidity = 1,
liquid_fluidity_smooth = 1,
liquid_sink = 1,
new_move = true,
sneak = true,
sneak_glitch = false,
speed = 1,
speed_climb = 1,
speed_crouch = 1,
}),
get_player_velocity = vector.zero, -- deprecated
get_rotation = delay(), -- no-op for players
get_sky = delay({ r = 0, g = 0, b = 0, a = 0 }, "regular", {}, true),
get_sky_color = delay({
dawn_horizon = { r = 0, g = 0, b = 0, a = 0 },
dawn_sky = { r = 0, g = 0, b = 0, a = 0 },
day_horizon = { r = 0, g = 0, b = 0, a = 0 },
day_sky = { r = 0, g = 0, b = 0, a = 0 },
fog_moon_tint = { r = 0, g = 0, b = 0, a = 0 },
fog_sun_tint = { r = 0, g = 0, b = 0, a = 0 },
fog_tint_type = "default",
indoors = { r = 0, g = 0, b = 0, a = 0 },
night_horizon = { r = 0, g = 0, b = 0, a = 0 },
night_sky = { r = 0, g = 0, b = 0, a = 0 },
}),
get_stars = delay({
count = 1000,
day_opacity = 0,
scale = 1,
star_color = { r = 0, g = 0, b = 0, a = 0 },
visible = true,
}),
get_sun = delay({
scale = 1,
sunrise = "",
sunrise_visible = true,
texture = "",
tonemap = "",
visible = true,
}),
get_texture_mod = delay(), -- no-op for players
get_velocity = vector.zero,
get_yaw = delay(), -- no-op for players
getacceleration = delay(), -- backward compatibility
getvelocity = vector.zero, -- backward compatibility
getyaw = delay(), -- backward compatibility
hud_add = delay(),
hud_change = delay(),
hud_get = delay(),
hud_get_flags = delay({
basic_debug = false,
breathbar = false,
chat = false,
crosshair = false,
healthbar = false,
hotbar = false,
minimap = false,
minimap_radar = false,
wielditem = false,
}),
hud_get_hotbar_image = delay(""),
hud_get_hotbar_itemcount = delay(1),
hud_get_hotbar_selected_image = delay(""),
hud_remove = delay(),
hud_set_flags = delay(),
hud_set_hotbar_image = delay(),
hud_set_hotbar_itemcount = delay(),
hud_set_hotbar_selected_image = delay(),
override_day_night_ratio = delay(),
punch = delay(),
remove = delay(),
respawn = delay(),
right_click = delay(),
send_mapblock = delay(),
set_acceleration = delay(),
set_animation = delay(),
set_animation_frame_speed = delay(),
set_armor_groups = delay(),
set_attach = delay(),
set_attribute = delay(), -- deprecated
set_bone_position = delay(),
set_clouds = delay(),
set_detach = delay(),
set_formspec_prepend = delay(),
set_fov = delay(),
set_lighting = delay(),
set_local_animation = delay(),
set_look_horizontal = delay(),
set_look_pitch = delay(),
set_look_vertical = delay(),
set_look_yaw = delay(),
set_minimap_modes = delay(),
set_moon = delay(),
set_nametag_attributes = delay(),
set_physics_override = delay(),
set_rotation = delay(), -- no-op for players
set_sky = delay(),
set_sprite = delay(), -- no-op for players
set_stars = delay(),
set_sun = delay(),
set_texture_mod = delay(), -- no-op for players
set_velocity = delay(), -- no-op for players
set_yaw = delay(), -- no-op for players
setacceleration = delay(), -- backward compatibility
setsprite = delay(), -- backward compatibility
settexturemod = delay(), -- backward compatibility
setvelocity = delay(), -- backward compatibility
setyaw = delay(), -- backward compatibility
}
function pipeworks.create_fake_player(def, is_dynamic)
local wielded_item = ItemStack("")
if def.inventory and def.wield_list then
wielded_item = def.inventory:get_stack(def.wield_list, def.wield_index or 1)
end
local p = {
get_player_name = delay(def.name),
_formspec = def.formspec or "",
_hp = def.hp or 20,
_breath = 11,
_pos = def.position and table.copy(def.position) or vector.new(),
_properties = def.properties or { eye_height = def.eye_height or 1.47 },
_inventory = def.inventory,
_wield_index = def.wield_index or 1,
_wielded_item = wielded_item,
-- Model and view
_eye_offset1 = vector.new(),
_eye_offset3 = vector.new(),
set_eye_offset = function(self, first, third)
self._eye_offset1 = table.copy(first)
self._eye_offset3 = table.copy(third)
end,
get_eye_offset = function(self)
return self._eye_offset1, self._eye_offset3
end,
get_look_dir = delay(def.look_dir or vector.new()),
get_look_pitch = delay(def.look_pitch or 0),
get_look_yaw = delay(def.look_yaw or 0),
get_look_horizontal = delay(def.look_yaw or 0),
get_look_vertical = delay(-(def.look_pitch or 0)),
-- Controls
get_player_control = delay({
jump=false, right=false, left=false, LMB=false, RMB=false,
sneak=def.sneak, aux1=false, down=false, up=false
}),
get_player_control_bits = delay(def.sneak and 64 or 0),
-- Inventory and ItemStacks
get_inventory = delay(def.inventory),
set_wielded_item = function(self, item)
if self._inventory and def.wield_list then
return self._inventory:set_stack(def.wield_list,
self._wield_index, item)
end
self._wielded_item = ItemStack(item)
end,
get_wielded_item = function(self, item)
if self._inventory and def.wield_list then
return self._inventory:get_stack(def.wield_list,
self._wield_index)
end
return ItemStack(self._wielded_item)
end,
get_wield_list = delay(def.wield_list),
get_nametag_attributes = delay({
bgcolor = false,
color = { r = 0, g = 0, b = 0, a = 0 },
text = def.name,
}),
}
-- Getter & setter functions
p.get_inventory_formspec, p.set_inventory_formspec
= get_set_wrap("formspec", is_dynamic)
p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic)
p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic)
p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic)
p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true)
p.get_properties, p.set_properties = get_set_wrap("properties", false)
-- For players, move_to and get_pos do the same
p.move_to = p.get_pos
-- Backwards compatibility
p.getpos = p.get_pos
p.setpos = p.set_pos
p.moveto = p.move_to
setmetatable(p, { __index = fake_player_metatable })
return p
end

View File

@ -1,14 +1,37 @@
-- this bit of code overrides the default chests from common games (mtg, hades, minclone*) to be -- this bit of code modifies the default chests and furnaces to be compatible
-- compatible with pipeworks. Where possible, it overrides their formspec to add a splitstacks switch -- with pipeworks.
--
-- the formspecs found here are basically copies of the ones from minetest_game
-- plus bits from pipeworks' sorting tubes
-- Pipeworks Specific
local fs_helpers = pipeworks.fs_helpers local fs_helpers = pipeworks.fs_helpers
local tube_entry = "^pipeworks_tube_connection_wooden.png"
-- formspec helper to add the splitstacks switch -- Chest Locals
local function add_pipeworks_switch(formspec, pos) local open_chests = {}
-- based on the sorting tubes
formspec = formspec .. local get_chest_formspec
if minetest.get_modpath("default") then
function get_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec =
"size[8,9]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[nodemeta:" .. spos .. ";main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
-- Pipeworks Switch
formspec = formspec ..
fs_helpers.cycling_button( fs_helpers.cycling_button(
core.get_meta(pos), minetest.get_meta(pos),
pipeworks.button_base, pipeworks.button_base,
"splitstacks", "splitstacks",
{ {
@ -16,169 +39,271 @@ local function add_pipeworks_switch(formspec, pos)
pipeworks.button_on pipeworks.button_on
} }
)..pipeworks.button_label )..pipeworks.button_label
return formspec
end
-- helper to add the splitstacks switch to a node-formspec return formspec
local function update_node_formspec(pos) end
local meta = core.get_meta(pos) else
local old_fs = meta:get_string("formspec") local function get_hotbar_bg(x,y)
local new_fs = add_pipeworks_switch(old_fs, pos) local out = ""
meta:set_string("formspec", new_fs) for i=0,7,1 do
end out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
if core.get_modpath("default") then
-- add the pipeworks switch into the default chest formspec
local old_get_chest_formspec = default.chest.get_chest_formspec
-- luacheck: ignore 122
default.chest.get_chest_formspec = function(pos)
local old_fs = old_get_chest_formspec(pos)
local node = core.get_node(pos)
-- not all chests using this formspec necessary connect to pipeworks
if pipeworks.chests[node.name] then
local new_fs = add_pipeworks_switch(old_fs, pos)
return new_fs
else
return old_fs
end end
return out
end end
-- get the fields from the chest formspec, we can do this bc. newest functions are called first function get_chest_formspec(pos)
-- https://github.com/luanti-org/luanti/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840 local spos = pos.x .. "," .. pos.y .. "," .. pos.z
core.register_on_player_receive_fields(function(player, formname, fields) local formspec =
if fields.quit or formname ~= "default:chest" then "size[10,9]" ..
return "background9[8,8;8,9;hades_chests_chestui.png;true;8]"..
end "list[nodemeta:" .. spos .. ";main;0,0.3;10,4;]" ..
local pn = player:get_player_name() "list[current_player;main;0,4.85;10,1;]" ..
local chest_open = default.chest.open_chests[pn] "list[current_player;main;0,6.08;10,3;10]" ..
if not chest_open or not chest_open.pos then "listring[nodemeta:" .. spos .. ";main]" ..
-- chest already closed before formspec "listring[current_player;main]" ..
return get_hotbar_bg(0,4.85)
end
local pos = chest_open.pos -- Pipeworks Switch
local node = core.get_node(pos) formspec = formspec ..
if pipeworks.chests[node.name] and pipeworks.may_configure(pos, player) then fs_helpers.cycling_button(
-- Pipeworks Switch minetest.get_meta(pos),
fs_helpers.on_receive_fields(pos, fields) pipeworks.button_base,
core.show_formspec(pn, "splitstacks",
"default:chest", {
default.chest.get_chest_formspec(pos)) pipeworks.button_off,
end pipeworks.button_on
-- Do NOT return true here, the callback from default still needs to run }
)..pipeworks.button_label
return formspec
end
end
local function chest_lid_obstructed(pos)
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
local def = minetest.registered_nodes[minetest.get_node(above).name]
-- allow ladders, signs, wallmounted things and torches to not obstruct
if not def then return true end
if def.drawtype == "airlike" or
def.drawtype == "signlike" or
def.drawtype == "torchlike" or
(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted") then
return false return false
end) end
return true
end
local connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1} minetest.register_on_player_receive_fields(function(player, formname, fields)
local connect_sides_open = {left = 1, right = 1, back = 1, bottom = 1} if formname == "pipeworks:chest_formspec" and player then
local pn = player:get_player_name()
if open_chests[pn] then
local pos = open_chests[pn].pos
if fields.quit then
local sound = open_chests[pn].sound
local swap = open_chests[pn].swap
local node = minetest.get_node(pos)
pipeworks.override_chest("default:chest", {}, connect_sides) open_chests[pn] = nil
pipeworks.override_chest("default:chest_open", {}, connect_sides_open) for _, v in pairs(open_chests) do
pipeworks.override_chest("default:chest_locked", {}, connect_sides) if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
pipeworks.override_chest("default:chest_locked_open", {}, connect_sides_open) return true
elseif core.get_modpath("hades_chests") then end
local chest_colors = {"", "white", "grey", "dark_grey", "black", "blue", "cyan", "dark_green", "green", "magenta",
"orange", "pink", "red", "violet", "yellow"}
for _, color in ipairs(chest_colors) do
local chestname = (color == "" and "hades_chests:chest")
or "hades_chests:chest_" .. color
local chestname_protected = (color == "" and "hades_chests:chest_locked")
or "hades_chests:chest_" .. color .. "_locked"
local old_def = core.registered_nodes[chestname]
-- chest formspec-creation functions are local, we need to find other ways
-- normal chests use node formspecs, we can hack into these
local old_on_construct = old_def.on_construct
local override = {
on_construct = function(pos)
old_on_construct(pos)
update_node_formspec(pos)
end,
on_receive_fields = function(pos, formname, fields, player)
if not fields.quit and pipeworks.may_configure(pos, player) then
-- Pipeworks Switch
fs_helpers.on_receive_fields(pos, fields)
update_node_formspec(pos)
end end
end, minetest.after(0.2, function()
-- chest's on_rotate is "simple", but we assumed the api from the mtg screwdriver mod if minetest.get_modpath("default") then
-- this will keep the same behavior, but supports the code above local current_node = minetest.get_node(pos)
on_rotate = screwdriver.rotate_simple if current_node.name ~= "default:" .. swap .. "_open" then
} -- the chest has already been replaced, don't try to replace what's there.
-- see: https://github.com/minetest/minetest_game/pull/3046
return
end
minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 })
end
-- locked chests uses local functions to create their formspec - we need to copy these -- Pipeworks notification
-- https://codeberg.org/Wuzzy/Hades_Revisited/src/branch/master/mods/hades_chests/init.lua pipeworks.after_place(pos)
local function get_locked_chest_formspec(pos) end)
local spos = pos.x .. "," .. pos.y .. "," ..pos.z minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
local formspec = elseif pipeworks.may_configure(pos, player) then
"size[10,9]".. -- Pipeworks Switch
"list[nodemeta:".. spos .. ";main;0,0;10,4;]".. fs_helpers.on_receive_fields(pos, fields)
"list[current_player;main;0,5;10,4;]".. minetest.show_formspec(player:get_player_name(), "pipeworks:chest_formspec", get_chest_formspec(pos))
"listring[]"..
"background9[8,8;10,9;hades_chests_chestui.png;true;8]"
-- change from pipeworks
local new_fs = add_pipeworks_switch(formspec, pos)
return new_fs
end
local function has_locked_chest_privilege(meta, player)
local name = player:get_player_name()
if name ~= meta:get_string("owner") and not core.check_player_privs(name, "protection_bypass") then
return false
end end
return true return true
end end
-- store, which chest a formspec submission belongs to
-- {player1 = pos1, player2 = pos2, ...}
local open_chests = {}
core.register_on_leaveplayer(function(player)
open_chests[player:get_player_name()] = nil
end)
local override_protected = {
on_rightclick = function(pos, node, clicker)
local meta = core.get_meta(pos)
if has_locked_chest_privilege(meta, clicker) then
core.show_formspec(
clicker:get_player_name(),
"hades_chests:chest_locked",
get_locked_chest_formspec(pos)
)
open_chests[clicker:get_player_name()] = pos
else
core.sound_play({ name = "hades_chests_locked", gain = 0.3 }, { max_hear_distance = 10 }, true)
end
end,
on_rotate = screwdriver.rotate_simple
}
-- get the fields from the chest formspec, we can do this bc. newest functions are called first
-- https://github.com/luanti-org/luanti/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840
core.register_on_player_receive_fields(function(player, formname, fields)
if fields.quit or formname ~= "hades_chests:chest_locked" then
return
end
local pn = player:get_player_name()
local pos = open_chests[pn]
if pos and pipeworks.may_configure(pos, player) then
-- Pipeworks Switch
fs_helpers.on_receive_fields(pos, fields)
core.show_formspec(pn, "hades_chests:chest_locked", get_locked_chest_formspec(pos))
end
-- Do NOT return true here, the callback from hades still needs to run (if they add one)
return false
end)
local connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
pipeworks.override_chest(chestname, override, connect_sides)
pipeworks.override_chest(chestname_protected, override_protected, connect_sides)
end end
elseif core.get_modpath("mcl_barrels") then end)
-- TODO: bring splitstacks switch in the formspec
-- with the current implementation of mcl_barrels this would mean to duplicate a lot of code from there... -- Original Definitions
local connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1} local old_chest_def, old_chest_open_def, old_chest_locked_def, old_chest_locked_open_def
pipeworks.override_chest("mcl_barrels:barrel_closed", {}, connect_sides) if minetest.get_modpath("default") then
pipeworks.override_chest("mcl_barrels:barrel_open", {}, connect_sides) old_chest_def = table.copy(minetest.registered_items["default:chest"])
old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"])
old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"])
old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"])
elseif minetest.get_modpath("hades_chests") then
old_chest_def = table.copy(minetest.registered_items["hades_chests:chest"])
old_chest_open_def = table.copy(minetest.registered_items["hades_chests:chest"])
old_chest_locked_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
old_chest_locked_open_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
end end
-- Override Construction
local override_protected, override, override_open, override_protected_open
override_protected = {
tiles = {
"default_chest_top.png"..tube_entry,
"default_chest_top.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_lock.png",
"default_chest_inside.png"
},
after_place_node = function(pos, placer)
old_chest_locked_def.after_place_node(pos, placer)
pipeworks.after_place(pos)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not default.can_interact_with_node(clicker, pos) then
return itemstack
end
minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3,
pos = pos, max_hear_distance = 10})
if not chest_lid_obstructed(pos) then
if minetest.get_modpath("default") then
minetest.swap_node(pos,
{ name = "default:" .. "chest_locked" .. "_open",
param2 = node.param2 })
end
end
minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(),
"pipeworks:chest_formspec", get_chest_formspec(pos))
open_chests[clicker:get_player_name()] = { pos = pos,
sound = old_chest_locked_def.sound_close, swap = "chest_locked" }
end,
groups = table.copy(old_chest_locked_def.groups),
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
},
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate
}
override = {
tiles = {
"default_chest_top.png"..tube_entry,
"default_chest_top.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_front.png",
"default_chest_inside.png"
},
on_rightclick = function(pos, node, clicker)
minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos,
max_hear_distance = 10})
if not chest_lid_obstructed(pos) then
if minetest.get_modpath("default") then
minetest.swap_node(pos, {
name = "default:" .. "chest" .. "_open",
param2 = node.param2 })
end
end
minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(),
"pipeworks:chest_formspec", get_chest_formspec(pos))
open_chests[clicker:get_player_name()] = { pos = pos,
sound = old_chest_def.sound_close, swap = "chest" }
end,
groups = table.copy(old_chest_def.groups),
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate
}
--[[local override_common = {
}
for k,v in pairs(override_common) do
override_protected[k] = v
override[k] = v
end]]
override_open = table.copy(override)
override_open.groups = table.copy(old_chest_open_def.groups)
override_open.tube = table.copy(override.tube)
override_open.tube.connect_sides = table.copy(override.tube.connect_sides)
override_open.tube.connect_sides.top = nil
override_protected_open = table.copy(override_protected)
override_protected_open.groups = table.copy(old_chest_locked_open_def.groups)
override_protected_open.tube = table.copy(override_protected.tube)
override_protected_open.tube.connect_sides = table.copy(override_protected.tube.connect_sides)
override_protected_open.tube.connect_sides.top = nil
override_protected.tiles = { -- Rearranged according to the chest registration in Minetest_Game.
"default_chest_top.png"..tube_entry,
"default_chest_top.png"..tube_entry,
"default_chest_side.png"..tube_entry.."^[transformFX",
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_lock.png",
}
override.tiles = {
"default_chest_top.png"..tube_entry,
"default_chest_top.png"..tube_entry,
"default_chest_side.png"..tube_entry.."^[transformFX",
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_front.png",
}
-- Add the extra groups
for _,v in ipairs({override_protected, override, override_open, override_protected_open}) do
v.groups.tubedevice = 1
v.groups.tubedevice_receiver = 1
end
-- Override with the new modifications.
if minetest.get_modpath("default") then
minetest.override_item("default:chest", override)
minetest.override_item("default:chest_open", override_open)
minetest.override_item("default:chest_locked", override_protected)
minetest.override_item("default:chest_locked_open", override_protected_open)
elseif minetest.get_modpath("hades_chests") then
minetest.override_item("hades_chests:chest", override)
--minetest.override_item("hades_chests:chest_open", override_open)
minetest.override_item("hades_chests:chest_locked", override_protected)
--minetest.override_item("hades_chests:chest_locked_open", override_protected_open)
end

View File

@ -2,12 +2,12 @@
-- minetest_game/mods/default/furnaces.lua -- minetest_game/mods/default/furnaces.lua
local def--, def_active local def--, def_active
if core.get_modpath("default") then if minetest.get_modpath("default") then
def = table.copy(core.registered_nodes["default:furnace"]) def = table.copy(minetest.registered_nodes["default:furnace"])
--def_active = table.copy(core.registered_nodes["default:furnace_active"]) --def_active = table.copy(minetest.registered_nodes["default:furnace_active"])
elseif core.get_modpath("hades_furnaces") then elseif minetest.get_modpath("hades_furnaces") then
def = table.copy(core.registered_nodes["hades_furnaces:furnace"]) def = table.copy(minetest.registered_nodes["hades_furnaces:furnace"])
--def_active = table.copy(core.registered_nodes["hades_furnaces:furnace_active"]) --def_active = table.copy(minetest.registered_nodes["hades_furnaces:furnace_active"])
end end
local tube_entry = "^pipeworks_tube_connection_stony.png" local tube_entry = "^pipeworks_tube_connection_stony.png"
@ -34,9 +34,9 @@ local override = {
groups = groups, groups = groups,
tube = { tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local timer = core.get_node_timer(pos) local timer = minetest.get_node_timer(pos)
if not timer:is_started() then if not timer:is_started() then
timer:start(1.0) timer:start(1.0)
end end
@ -47,7 +47,7 @@ local override = {
end end
end, end,
can_insert = function(pos,node,stack,direction) can_insert = function(pos,node,stack,direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if direction.y == 1 then if direction.y == 1 then
return inv:room_for_item("fuel", stack) return inv:room_for_item("fuel", stack)
@ -88,9 +88,9 @@ local override_active = {
groups = groups_active, groups = groups_active,
tube = { tube = {
insert_object = function(pos,node,stack,direction) insert_object = function(pos,node,stack,direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local timer = core.get_node_timer(pos) local timer = minetest.get_node_timer(pos)
if not timer:is_started() then if not timer:is_started() then
timer:start(1.0) timer:start(1.0)
end end
@ -101,7 +101,7 @@ local override_active = {
end end
end, end,
can_insert = function(pos, node, stack, direction) can_insert = function(pos, node, stack, direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if direction.y == 1 then if direction.y == 1 then
return inv:room_for_item("fuel", stack) return inv:room_for_item("fuel", stack)
@ -118,11 +118,11 @@ local override_active = {
on_rotate = pipeworks.on_rotate on_rotate = pipeworks.on_rotate
} }
if core.get_modpath("default") then if minetest.get_modpath("default") then
core.override_item("default:furnace", override) minetest.override_item("default:furnace", override)
core.override_item("default:furnace_active", override_active) minetest.override_item("default:furnace_active", override_active)
elseif core.get_modpath("hades_furnaces") then elseif minetest.get_modpath("hades_furnaces") then
core.override_item("hades_furnaces:furnace", override) minetest.override_item("hades_furnaces:furnace", override)
core.override_item("hades_furnaces:furnace_active", override_active) minetest.override_item("hades_furnaces:furnace_active", override_active)
end end

View File

@ -1,7 +1,7 @@
-- Crafting recipes for pipes -- Crafting recipes for pipes
local materials = xcompat.materials local materials = xcompat.materials
core.register_craft( { minetest.register_craft( {
output = "pipeworks:pipe_1_empty 12", output = "pipeworks:pipe_1_empty 12",
recipe = { recipe = {
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }, { materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
@ -10,14 +10,14 @@ core.register_craft( {
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:straight_pipe_empty 3", output = "pipeworks:straight_pipe_empty 3",
recipe = { recipe = {
{ "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty" }, { "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty" },
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:spigot 3", output = "pipeworks:spigot 3",
recipe = { recipe = {
{ "pipeworks:pipe_1_empty", "" }, { "pipeworks:pipe_1_empty", "" },
@ -25,7 +25,7 @@ core.register_craft( {
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:entry_panel_empty 2", output = "pipeworks:entry_panel_empty 2",
recipe = { recipe = {
{ "", materials.steel_ingot, "" }, { "", materials.steel_ingot, "" },
@ -36,7 +36,7 @@ recipe = {
-- Various ancillary pipe devices -- Various ancillary pipe devices
core.register_craft( { minetest.register_craft( {
output = "pipeworks:pump_off 2", output = "pipeworks:pump_off 2",
recipe = { recipe = {
{ materials.stone, materials.steel_ingot, materials.stone }, { materials.stone, materials.steel_ingot, materials.stone },
@ -45,7 +45,7 @@ core.register_craft( {
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:valve_off_empty 2", output = "pipeworks:valve_off_empty 2",
recipe = { recipe = {
{ "", "group:stick", "" }, { "", "group:stick", "" },
@ -54,7 +54,7 @@ core.register_craft( {
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:storage_tank_0 2", output = "pipeworks:storage_tank_0 2",
recipe = { recipe = {
{ "", materials.steel_ingot, materials.steel_ingot }, { "", materials.steel_ingot, materials.steel_ingot },
@ -63,7 +63,7 @@ core.register_craft( {
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:grating 2", output = "pipeworks:grating 2",
recipe = { recipe = {
{ materials.steel_ingot, "", materials.steel_ingot }, { materials.steel_ingot, "", materials.steel_ingot },
@ -72,14 +72,14 @@ core.register_craft( {
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:flow_sensor_empty 2", output = "pipeworks:flow_sensor_empty 2",
recipe = { recipe = {
{ "pipeworks:pipe_1_empty", "mesecons:mesecon", "pipeworks:pipe_1_empty" }, { "pipeworks:pipe_1_empty", "mesecons:mesecon", "pipeworks:pipe_1_empty" },
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:fountainhead 2", output = "pipeworks:fountainhead 2",
recipe = { recipe = {
{ "pipeworks:pipe_1_empty" }, { "pipeworks:pipe_1_empty" },
@ -89,7 +89,7 @@ core.register_craft( {
-- injectors -- injectors
core.register_craft( { minetest.register_craft( {
output = "pipeworks:filter 2", output = "pipeworks:filter 2",
recipe = { recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }, { materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
@ -98,7 +98,7 @@ core.register_craft( {
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:mese_filter 2", output = "pipeworks:mese_filter 2",
recipe = { recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }, { materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
@ -107,8 +107,8 @@ core.register_craft( {
}, },
}) })
if core.get_modpath("digilines") then if minetest.get_modpath("digilines") then
core.register_craft( { minetest.register_craft( {
output = "pipeworks:digiline_filter 2", output = "pipeworks:digiline_filter 2",
recipe = { recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }, { materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
@ -120,7 +120,7 @@ end
-- other -- other
core.register_craft( { minetest.register_craft( {
output = "pipeworks:autocrafter 2", output = "pipeworks:autocrafter 2",
recipe = { recipe = {
{ materials.steel_ingot, materials.mese_crystal, materials.steel_ingot }, { materials.steel_ingot, materials.mese_crystal, materials.steel_ingot },
@ -129,7 +129,7 @@ core.register_craft( {
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:steel_pane_embedded_tube 1", output = "pipeworks:steel_pane_embedded_tube 1",
recipe = { recipe = {
{ "", materials.steel_ingot, "" }, { "", materials.steel_ingot, "" },
@ -138,7 +138,7 @@ core.register_craft( {
}, },
}) })
core.register_craft({ minetest.register_craft({
output = "pipeworks:trashcan", output = "pipeworks:trashcan",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -147,7 +147,7 @@ core.register_craft({
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:teleport_tube_1 2", output = "pipeworks:teleport_tube_1 2",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -157,7 +157,7 @@ core.register_craft( {
}) })
if pipeworks.enable_priority_tube then if pipeworks.enable_priority_tube then
core.register_craft( { minetest.register_craft( {
output = "pipeworks:priority_tube_1 6", output = "pipeworks:priority_tube_1 6",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -168,7 +168,7 @@ if pipeworks.enable_priority_tube then
end end
if pipeworks.enable_accelerator_tube then if pipeworks.enable_accelerator_tube then
core.register_craft( { minetest.register_craft( {
output = "pipeworks:accelerator_tube_1 2", output = "pipeworks:accelerator_tube_1 2",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -179,7 +179,7 @@ if pipeworks.enable_accelerator_tube then
end end
if pipeworks.enable_crossing_tube then if pipeworks.enable_crossing_tube then
core.register_craft( { minetest.register_craft( {
output = "pipeworks:crossing_tube_1 5", output = "pipeworks:crossing_tube_1 5",
recipe = { recipe = {
{ "", "pipeworks:tube_1", "" }, { "", "pipeworks:tube_1", "" },
@ -190,7 +190,7 @@ if pipeworks.enable_crossing_tube then
end end
if pipeworks.enable_one_way_tube then if pipeworks.enable_one_way_tube then
core.register_craft({ minetest.register_craft({
output = "pipeworks:one_way_tube 2", output = "pipeworks:one_way_tube 2",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -201,7 +201,7 @@ if pipeworks.enable_one_way_tube then
end end
if pipeworks.enable_mese_tube then if pipeworks.enable_mese_tube then
core.register_craft( { minetest.register_craft( {
output = "pipeworks:mese_tube_000000 2", output = "pipeworks:mese_tube_000000 2",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -210,7 +210,7 @@ if pipeworks.enable_mese_tube then
}, },
}) })
core.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "pipeworks:mese_tube_000000", output = "pipeworks:mese_tube_000000",
recipe = { recipe = {
@ -224,7 +224,7 @@ if pipeworks.enable_mese_tube then
end end
if pipeworks.enable_item_tags and pipeworks.enable_tag_tube then if pipeworks.enable_item_tags and pipeworks.enable_tag_tube then
core.register_craft( { minetest.register_craft( {
output = "pipeworks:tag_tube_000000 2", output = "pipeworks:tag_tube_000000 2",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -233,7 +233,7 @@ if pipeworks.enable_item_tags and pipeworks.enable_tag_tube then
}, },
}) })
core.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "pipeworks:tag_tube_000000", output = "pipeworks:tag_tube_000000",
recipe = { recipe = {
@ -244,7 +244,7 @@ if pipeworks.enable_item_tags and pipeworks.enable_tag_tube then
end end
if pipeworks.enable_sand_tube then if pipeworks.enable_sand_tube then
core.register_craft( { minetest.register_craft( {
output = "pipeworks:sand_tube_1 2", output = "pipeworks:sand_tube_1 2",
recipe = { recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"}, {"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"},
@ -253,7 +253,7 @@ if pipeworks.enable_sand_tube then
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:sand_tube_1", output = "pipeworks:sand_tube_1",
recipe = { recipe = {
{"group:sand", "pipeworks:tube_1", "group:sand"}, {"group:sand", "pipeworks:tube_1", "group:sand"},
@ -262,7 +262,7 @@ if pipeworks.enable_sand_tube then
end end
if pipeworks.enable_mese_sand_tube then if pipeworks.enable_mese_sand_tube then
core.register_craft( { minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2", output = "pipeworks:mese_sand_tube_1 2",
recipe = { recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, {"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -271,7 +271,7 @@ if pipeworks.enable_mese_sand_tube then
}, },
}) })
core.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "pipeworks:mese_sand_tube_1", output = "pipeworks:mese_sand_tube_1",
recipe = { recipe = {
@ -285,7 +285,7 @@ if pipeworks.enable_mese_sand_tube then
end end
if pipeworks.enable_deployer then if pipeworks.enable_deployer then
core.register_craft({ minetest.register_craft({
output = "pipeworks:deployer_off", output = "pipeworks:deployer_off",
recipe = { recipe = {
{ "group:wood", materials.chest, "group:wood" }, { "group:wood", materials.chest, "group:wood" },
@ -296,7 +296,7 @@ if pipeworks.enable_deployer then
end end
if pipeworks.enable_dispenser then if pipeworks.enable_dispenser then
core.register_craft({ minetest.register_craft({
output = "pipeworks:dispenser_off", output = "pipeworks:dispenser_off",
recipe = { recipe = {
{ materials.desert_sand, materials.chest, materials.desert_sand }, { materials.desert_sand, materials.chest, materials.desert_sand },
@ -307,7 +307,7 @@ if pipeworks.enable_dispenser then
end end
if pipeworks.enable_node_breaker then if pipeworks.enable_node_breaker then
core.register_craft({ minetest.register_craft({
output = "pipeworks:nodebreaker_off", output = "pipeworks:nodebreaker_off",
recipe = { recipe = {
{ "basic_materials:gear_steel", "basic_materials:gear_steel", "basic_materials:gear_steel" }, { "basic_materials:gear_steel", "basic_materials:gear_steel", "basic_materials:gear_steel" },

View File

@ -31,7 +31,6 @@ local settings = {
delete_item_on_clearobject = true, delete_item_on_clearobject = true,
use_real_entities = true, use_real_entities = true,
entity_update_interval = 0, entity_update_interval = 0,
enable_vertical_digilines_connectivity = false,
} }
pipeworks.toggles = {} pipeworks.toggles = {}
@ -67,9 +66,9 @@ pipeworks.toggles.finite_water = nil
for name, value in pairs(settings) do for name, value in pairs(settings) do
local setting_type = type(value) local setting_type = type(value)
if setting_type == "boolean" then if setting_type == "boolean" then
pipeworks[name] = core.settings:get_bool(prefix..name, value) pipeworks[name] = minetest.settings:get_bool(prefix..name, value)
elseif setting_type == "number" then elseif setting_type == "number" then
pipeworks[name] = tonumber(core.settings:get(prefix..name) or value) pipeworks[name] = tonumber(minetest.settings:get(prefix..name) or value)
else else
pipeworks[name] = value pipeworks[name] = value
end end

View File

@ -1,7 +1,7 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local new_flow_logic_register = pipeworks.flowables.register local new_flow_logic_register = pipeworks.flowables.register
local texture_alpha_mode = core.features.use_texture_alpha_string_modes local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
local polys = "" local polys = ""
if pipeworks.enable_lowpoly then polys = "_lowpoly" end if pipeworks.enable_lowpoly then polys = "_lowpoly" end
@ -13,7 +13,7 @@ function pipeworks.fix_after_rotation(pos, node, user, mode, new_param2)
if string.find(node.name, "spigot") then new_param2 = new_param2 % 4 end if string.find(node.name, "spigot") then new_param2 = new_param2 % 4 end
local newnode = string.gsub(node.name, "_on", "_off") local newnode = string.gsub(node.name, "_on", "_off")
core.swap_node(pos, { name = newnode, param2 = new_param2 }) minetest.swap_node(pos, { name = newnode, param2 = new_param2 })
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
return true return true
@ -22,15 +22,15 @@ end
function pipeworks.rotate_on_place(itemstack, placer, pointed_thing) function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
local playername = placer:get_player_name() local playername = placer:get_player_name()
if not core.is_protected(pointed_thing.under, playername) if not minetest.is_protected(pointed_thing.under, playername)
and not core.is_protected(pointed_thing.above, playername) then and not minetest.is_protected(pointed_thing.above, playername) then
local node = core.get_node(pointed_thing.under) local node = minetest.get_node(pointed_thing.under)
if (not placer:get_player_control().sneak) if (not placer:get_player_control().sneak)
and core.registered_nodes[node.name] and minetest.registered_nodes[node.name]
and core.registered_nodes[node.name].on_rightclick then and minetest.registered_nodes[node.name].on_rightclick then
core.registered_nodes[node.name].on_rightclick(pointed_thing.under, minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under,
node, placer, itemstack, pointed_thing) node, placer, itemstack, pointed_thing)
else else
@ -38,8 +38,8 @@ function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
local pitch = -placer:get_look_vertical() local pitch = -placer:get_look_vertical()
local above = pointed_thing.above local above = pointed_thing.above
local under = pointed_thing.under local under = pointed_thing.under
local fdir = core.dir_to_facedir(placer:get_look_dir()) local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local undernode = core.get_node(under) local undernode = minetest.get_node(under)
local uname = undernode.name local uname = undernode.name
local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0) local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
local pos1 = above local pos1 = above
@ -58,24 +58,24 @@ function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
( string.find(uname, "pipeworks:valve") ( string.find(uname, "pipeworks:valve")
or string.find(uname, "pipeworks:entry_panel") or string.find(uname, "pipeworks:entry_panel")
or string.find(uname, "pipeworks:flow_sensor") ) or string.find(uname, "pipeworks:flow_sensor") )
and core.facedir_to_dir(undernode.param2).y ~= 0 ) and minetest.facedir_to_dir(undernode.param2).y ~= 0 )
) )
then then
fdir = 17 fdir = 17
end end
if core.registered_nodes[uname] if minetest.registered_nodes[uname]
and core.registered_nodes[uname]["buildable_to"] then and minetest.registered_nodes[uname]["buildable_to"] then
pos1 = under pos1 = under
end end
if core.registered_nodes[core.get_node(pos1).name] if minetest.registered_nodes[minetest.get_node(pos1).name]
and not core.registered_nodes[core.get_node(pos1).name]["buildable_to"] then return end and not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end
local placednode = string.gsub(itemstack:get_name(), "_loaded", "_empty") local placednode = string.gsub(itemstack:get_name(), "_loaded", "_empty")
placednode = string.gsub(placednode, "_on", "_off") placednode = string.gsub(placednode, "_on", "_off")
core.swap_node(pos1, {name = placednode, param2 = fdir }) minetest.swap_node(pos1, {name = placednode, param2 = fdir })
pipeworks.scan_for_pipe_objects(pos1) pipeworks.scan_for_pipe_objects(pos1)
if not pipeworks.expect_infinite_stacks then if not pipeworks.expect_infinite_stacks then
@ -91,7 +91,7 @@ end
local pipereceptor_on = nil local pipereceptor_on = nil
local pipereceptor_off = nil local pipereceptor_off = nil
if core.get_modpath("mesecons") then if minetest.get_modpath("mesecons") then
pipereceptor_on = { pipereceptor_on = {
receptor = { receptor = {
state = mesecon.state.on, state = mesecon.state.on,
@ -139,7 +139,7 @@ for s in ipairs(states) do
end end
local pumpname = "pipeworks:pump_"..states[s] local pumpname = "pipeworks:pump_"..states[s]
core.register_node(pumpname, { minetest.register_node(pumpname, {
description = S("Pump/Intake Module"), description = S("Pump/Intake Module"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_pump"..polys..".obj", mesh = "pipeworks_pump"..polys..".obj",
@ -164,15 +164,15 @@ for s in ipairs(states) do
drop = "pipeworks:pump_off", drop = "pipeworks:pump_off",
mesecons = {effector = { mesecons = {effector = {
action_on = function (pos, node) action_on = function (pos, node)
core.swap_node(pos,{name="pipeworks:pump_on", param2 = node.param2}) minetest.swap_node(pos,{name="pipeworks:pump_on", param2 = node.param2})
end, end,
action_off = function (pos, node) action_off = function (pos, node)
core.swap_node(pos,{name="pipeworks:pump_off", param2 = node.param2}) minetest.swap_node(pos,{name="pipeworks:pump_off", param2 = node.param2})
end end
}}, }},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2 local fdir = node.param2
core.swap_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir }) minetest.swap_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir })
end, end,
on_rotate = screwdriver and screwdriver.rotate_simple or nil on_rotate = screwdriver and screwdriver.rotate_simple or nil
}) })
@ -187,7 +187,7 @@ for s in ipairs(states) do
local nodename_valve_empty = "pipeworks:valve_"..states[s].."_empty" local nodename_valve_empty = "pipeworks:valve_"..states[s].."_empty"
core.register_node(nodename_valve_empty, { minetest.register_node(nodename_valve_empty, {
description = S("Valve"), description = S("Valve"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_valve_"..states[s]..polys..".obj", mesh = "pipeworks_valve_"..states[s]..polys..".obj",
@ -217,15 +217,15 @@ for s in ipairs(states) do
drop = "pipeworks:valve_off_empty", drop = "pipeworks:valve_off_empty",
mesecons = {effector = { mesecons = {effector = {
action_on = function (pos, node) action_on = function (pos, node)
core.swap_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2}) minetest.swap_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
end, end,
action_off = function (pos, node) action_off = function (pos, node)
core.swap_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2}) minetest.swap_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
end end
}}, }},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2 local fdir = node.param2
core.swap_node(pos, { name = "pipeworks:valve_"..states[3-s].."_empty", param2 = fdir }) minetest.swap_node(pos, { name = "pipeworks:valve_"..states[3-s].."_empty", param2 = fdir })
end, end,
on_rotate = pipeworks.fix_after_rotation on_rotate = pipeworks.fix_after_rotation
}) })
@ -239,7 +239,7 @@ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:pump_off"
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:valve_off_empty" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:valve_off_empty"
local nodename_valve_loaded = "pipeworks:valve_on_loaded" local nodename_valve_loaded = "pipeworks:valve_on_loaded"
core.register_node(nodename_valve_loaded, { minetest.register_node(nodename_valve_loaded, {
description = S("Valve"), description = S("Valve"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_valve_on"..polys..".obj", mesh = "pipeworks_valve_on"..polys..".obj",
@ -269,15 +269,15 @@ core.register_node(nodename_valve_loaded, {
drop = "pipeworks:valve_off_empty", drop = "pipeworks:valve_off_empty",
mesecons = {effector = { mesecons = {effector = {
action_on = function (pos, node) action_on = function (pos, node)
core.swap_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2}) minetest.swap_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
end, end,
action_off = function (pos, node) action_off = function (pos, node)
core.swap_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2}) minetest.swap_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
end end
}}, }},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2 local fdir = node.param2
core.swap_node(pos, { name = "pipeworks:valve_off_empty", param2 = fdir }) minetest.swap_node(pos, { name = "pipeworks:valve_off_empty", param2 = fdir })
end, end,
on_rotate = pipeworks.fix_after_rotation on_rotate = pipeworks.fix_after_rotation
}) })
@ -291,7 +291,7 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_valve_loaded, true
-- grating -- grating
-- FIXME: should this do anything useful in the new flow logic? -- FIXME: should this do anything useful in the new flow logic?
core.register_node("pipeworks:grating", { minetest.register_node("pipeworks:grating", {
description = S("Decorative grating"), description = S("Decorative grating"),
tiles = { tiles = {
"pipeworks_grating_top.png", "pipeworks_grating_top.png",
@ -330,7 +330,7 @@ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:grating"
-- outlet spigot -- outlet spigot
local nodename_spigot_empty = "pipeworks:spigot" local nodename_spigot_empty = "pipeworks:spigot"
core.register_node(nodename_spigot_empty, { minetest.register_node(nodename_spigot_empty, {
description = S("Spigot outlet"), description = S("Spigot outlet"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_spigot"..polys..".obj", mesh = "pipeworks_spigot"..polys..".obj",
@ -365,12 +365,12 @@ core.register_node(nodename_spigot_empty, {
}) })
local nodename_spigot_loaded = "pipeworks:spigot_pouring" local nodename_spigot_loaded = "pipeworks:spigot_pouring"
core.register_node(nodename_spigot_loaded, { minetest.register_node(nodename_spigot_loaded, {
description = S("Spigot outlet"), description = S("Spigot outlet"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_spigot_pouring"..polys..".obj", mesh = "pipeworks_spigot_pouring"..polys..".obj",
tiles = { tiles = {
core.registered_nodes[pipeworks.liquids.water.source].tiles[1], minetest.registered_nodes[pipeworks.liquids.water.source].tiles[1],
{ name = "pipeworks_spigot.png" } { name = "pipeworks_spigot.png" }
}, },
use_texture_alpha = texture_alpha_mode and "blend" or true, use_texture_alpha = texture_alpha_mode and "blend" or true,
@ -387,7 +387,7 @@ core.register_node(nodename_spigot_loaded, {
pipe_connections = { left=1, right=1, front=1, back=1, pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 }, left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
after_place_node = function(pos) after_place_node = function(pos)
core.set_node(pos, { name = "pipeworks:spigot", param2 = core.get_node(pos).param2 }) minetest.set_node(pos, { name = "pipeworks:spigot", param2 = minetest.get_node(pos).param2 })
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -430,7 +430,7 @@ local panel_cbox = {
} }
local nodename_panel_empty = "pipeworks:entry_panel_empty" local nodename_panel_empty = "pipeworks:entry_panel_empty"
core.register_node(nodename_panel_empty, { minetest.register_node(nodename_panel_empty, {
description = S("Airtight Pipe entry/exit"), description = S("Airtight Pipe entry/exit"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_entry_panel"..polys..".obj", mesh = "pipeworks_entry_panel"..polys..".obj",
@ -454,7 +454,7 @@ core.register_node(nodename_panel_empty, {
}) })
local nodename_panel_loaded = "pipeworks:entry_panel_loaded" local nodename_panel_loaded = "pipeworks:entry_panel_loaded"
core.register_node(nodename_panel_loaded, { minetest.register_node(nodename_panel_loaded, {
description = S("Airtight Pipe entry/exit"), description = S("Airtight Pipe entry/exit"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_entry_panel"..polys..".obj", mesh = "pipeworks_entry_panel"..polys..".obj",
@ -487,7 +487,7 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_panel_loaded, true
local nodename_sensor_empty = "pipeworks:flow_sensor_empty" local nodename_sensor_empty = "pipeworks:flow_sensor_empty"
core.register_node(nodename_sensor_empty, { minetest.register_node(nodename_sensor_empty, {
description = S("Flow Sensor"), description = S("Flow Sensor"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_flow_sensor"..polys..".obj", mesh = "pipeworks_flow_sensor"..polys..".obj",
@ -530,7 +530,7 @@ core.register_node(nodename_sensor_empty, {
}) })
local nodename_sensor_loaded = "pipeworks:flow_sensor_loaded" local nodename_sensor_loaded = "pipeworks:flow_sensor_loaded"
core.register_node(nodename_sensor_loaded, { minetest.register_node(nodename_sensor_loaded, {
description = S("Flow sensor (on)"), description = S("Flow sensor (on)"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_flow_sensor"..polys..".obj", mesh = "pipeworks_flow_sensor"..polys..".obj",
@ -596,7 +596,7 @@ for fill = 0, 10 do
image = "pipeworks_storage_tank_fittings.png" image = "pipeworks_storage_tank_fittings.png"
end end
core.register_node("pipeworks:expansion_tank_"..fill, { minetest.register_node("pipeworks:expansion_tank_"..fill, {
description = S("Expansion Tank (@1)", filldesc), description = S("Expansion Tank (@1)", filldesc),
tiles = { tiles = {
"pipeworks_storage_tank_fittings.png", "pipeworks_storage_tank_fittings.png",
@ -628,7 +628,7 @@ for fill = 0, 10 do
on_rotate = false on_rotate = false
}) })
core.register_node("pipeworks:storage_tank_"..fill, { minetest.register_node("pipeworks:storage_tank_"..fill, {
description = S("Fluid Storage Tank (@1)", filldesc), description = S("Fluid Storage Tank (@1)", filldesc),
tiles = { tiles = {
"pipeworks_storage_tank_fittings.png", "pipeworks_storage_tank_fittings.png",
@ -665,7 +665,7 @@ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:storage_t
-- fountainhead -- fountainhead
local nodename_fountain_empty = "pipeworks:fountainhead" local nodename_fountain_empty = "pipeworks:fountainhead"
core.register_node(nodename_fountain_empty, { minetest.register_node(nodename_fountain_empty, {
description = S("Fountainhead"), description = S("Fountainhead"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_fountainhead"..polys..".obj", mesh = "pipeworks_fountainhead"..polys..".obj",
@ -704,7 +704,7 @@ core.register_node(nodename_fountain_empty, {
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:fountainhead" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:fountainhead"
local nodename_fountain_loaded = "pipeworks:fountainhead_pouring" local nodename_fountain_loaded = "pipeworks:fountainhead_pouring"
core.register_node(nodename_fountain_loaded, { minetest.register_node(nodename_fountain_loaded, {
description = S("Fountainhead"), description = S("Fountainhead"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_fountainhead"..polys..".obj", mesh = "pipeworks_fountainhead"..polys..".obj",
@ -720,7 +720,7 @@ core.register_node(nodename_fountain_loaded, {
walkable = true, walkable = true,
pipe_connections = { bottom = 1 }, pipe_connections = { bottom = 1 },
after_place_node = function(pos) after_place_node = function(pos)
core.set_node(pos, { name = "pipeworks:fountainhead", param2 = core.get_node(pos).param2 }) minetest.set_node(pos, { name = "pipeworks:fountainhead", param2 = minetest.get_node(pos).param2 })
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -758,7 +758,7 @@ local sp_cbox = {
} }
local nodename_sp_empty = "pipeworks:straight_pipe_empty" local nodename_sp_empty = "pipeworks:straight_pipe_empty"
core.register_node(nodename_sp_empty, { minetest.register_node(nodename_sp_empty, {
description = S("Straight-only Pipe"), description = S("Straight-only Pipe"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_straight_pipe"..polys..".obj", mesh = "pipeworks_straight_pipe"..polys..".obj",
@ -784,7 +784,7 @@ core.register_node(nodename_sp_empty, {
}) })
local nodename_sp_loaded = "pipeworks:straight_pipe_loaded" local nodename_sp_loaded = "pipeworks:straight_pipe_loaded"
core.register_node(nodename_sp_loaded, { minetest.register_node(nodename_sp_loaded, {
description = S("Straight-only Pipe"), description = S("Straight-only Pipe"),
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_straight_pipe"..polys..".obj", mesh = "pipeworks_straight_pipe"..polys..".obj",
@ -816,6 +816,6 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_sp_loaded, true)
-- Other misc stuff -- Other misc stuff
core.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty") minetest.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty")
core.register_alias("pipeworks:entry_panel", "pipeworks:entry_panel_empty") minetest.register_alias("pipeworks:entry_panel", "pipeworks:entry_panel_empty")

View File

@ -1,4 +1,4 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers local fs_helpers = pipeworks.fs_helpers
local function set_filter_infotext(data, meta) local function set_filter_infotext(data, meta)
@ -21,7 +21,7 @@ local function set_filter_formspec(data, meta)
formspec = formspec =
("size[8.5,%f]"):format(form_height) .. ("size[8.5,%f]"):format(form_height) ..
"item_image[0.2,0;1,1;pipeworks:"..data.name.."]".. "item_image[0.2,0;1,1;pipeworks:"..data.name.."]"..
"label[1.2,0.2;"..core.formspec_escape(itemname).."]".. "label[1.2,0.2;"..minetest.formspec_escape(itemname).."]"..
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]".. "field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]".. "button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
fs_helpers.cycling_button(meta, ("button[0.2,%f;4.05,1"):format(form_height - 0.7), "slotseq_mode", fs_helpers.cycling_button(meta, ("button[0.2,%f;4.05,1"):format(form_height - 0.7), "slotseq_mode",
@ -47,7 +47,7 @@ local function set_filter_formspec(data, meta)
end end
local size = "10.2,11" local size = "10.2,11"
local list_backgrounds = "" local list_backgrounds = ""
if core.get_modpath("i3") or core.get_modpath("mcl_formspec") then if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]" list_backgrounds = "style_type[box;colors=#666]"
for i=0, 7 do for i=0, 7 do
for j=0, 1 do for j=0, 1 do
@ -60,7 +60,7 @@ local function set_filter_formspec(data, meta)
"size["..size.."]".. "size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size).. pipeworks.fs_helpers.get_prepends(size)..
"item_image[0.22,0.22;1,1;pipeworks:"..data.name.."]".. "item_image[0.22,0.22;1,1;pipeworks:"..data.name.."]"..
"label[1.22,0.72;"..core.formspec_escape(itemname).."]".. "label[1.22,0.72;"..minetest.formspec_escape(itemname).."]"..
"label[0.22,1.5;"..S("Prefer item types:").."]".. "label[0.22,1.5;"..S("Prefer item types:").."]"..
list_backgrounds.. list_backgrounds..
"list[context;main;0.22,1.75;8,2;]".. "list[context;main;0.22,1.75;8,2;]"..
@ -81,15 +81,17 @@ local function set_filter_formspec(data, meta)
end end
local function punch_filter(data, filtpos, filtnode, msg) local function punch_filter(data, filtpos, filtnode, msg)
local filtmeta = core.get_meta(filtpos) local filtmeta = minetest.get_meta(filtpos)
local filtinv = filtmeta:get_inventory() local filtinv = filtmeta:get_inventory()
local owner = filtmeta:get_string("owner") local owner = filtmeta:get_string("owner")
local fakeplayer = fakelib.create_player(owner) local fakePlayer = pipeworks.create_fake_player({
name = owner
})
local dir = pipeworks.facedir_to_right_dir(filtnode.param2) local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
local frompos = vector.subtract(filtpos, dir) local frompos = vector.subtract(filtpos, dir)
local fromnode = core.get_node(frompos) local fromnode = minetest.get_node(frompos)
if not fromnode then return end if not fromnode then return end
local fromdef = core.registered_nodes[fromnode.name] local fromdef = minetest.registered_nodes[fromnode.name]
if not fromdef or not fromdef.tube then return end if not fromdef or not fromdef.tube then return end
local fromtube = table.copy(fromdef.tube) local fromtube = table.copy(fromdef.tube)
local input_special_cases = { local input_special_cases = {
@ -117,14 +119,15 @@ local function punch_filter(data, filtpos, filtnode, msg)
} }
-- make sure there's something appropriate to inject the item into -- make sure there's something appropriate to inject the item into
local topos = vector.add(filtpos, dir) local todir = pipeworks.facedir_to_right_dir(filtnode.param2)
local tonode = core.get_node(topos) local topos = vector.add(filtpos, todir)
local todef = core.registered_nodes[tonode.name] local tonode = minetest.get_node(topos)
local todef = minetest.registered_nodes[tonode.name]
if not todef if not todef
or not (core.get_item_group(tonode.name, "tube") == 1 or not (minetest.get_item_group(tonode.name, "tube") == 1
or core.get_item_group(tonode.name, "tubedevice") == 1 or minetest.get_item_group(tonode.name, "tubedevice") == 1
or core.get_item_group(tonode.name, "tubedevice_receiver") == 1) then or minetest.get_item_group(tonode.name, "tubedevice_receiver") == 1) then
return return
end end
@ -198,12 +201,10 @@ local function punch_filter(data, filtpos, filtnode, msg)
set_filter_formspec(data, filtmeta) set_filter_formspec(data, filtmeta)
end end
if pipeworks.enable_item_tags then if type(msg.tags) == "table" or type(msg.tags) == "string" then
if type(msg.tags) == "table" or type(msg.tags) == "string" then item_tags = pipeworks.sanitize_tags(msg.tags)
item_tags = pipeworks.sanitize_tags(msg.tags) elseif type(msg.tag) == "string" then
elseif type(msg.tag) == "string" then item_tags = pipeworks.sanitize_tags({msg.tag})
item_tags = pipeworks.sanitize_tags({msg.tag})
end
end end
if msg.nofire then if msg.nofire then
@ -251,7 +252,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
return return
end end
else else
local frommeta = core.get_meta(frompos) local frommeta = minetest.get_meta(frompos)
frominv = frommeta:get_inventory() frominv = frommeta:get_inventory()
end end
if fromtube.before_filter then fromtube.before_filter(frompos) end if fromtube.before_filter then fromtube.before_filter(frompos) end
@ -273,7 +274,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
and (not fgroup -- If there's a group filter, and (not fgroup -- If there's a group filter,
or (type(fgroup) == "string" -- it must be a string or (type(fgroup) == "string" -- it must be a string
and core.get_item_group( -- and it must match. and minetest.get_item_group( -- and it must match.
stack:get_name(), fgroup) ~= 0)) stack:get_name(), fgroup) ~= 0))
and (not fwear -- If there's a wear filter: and (not fwear -- If there's a wear filter:
@ -313,15 +314,13 @@ local function punch_filter(data, filtpos, filtnode, msg)
return a < b return a < b
end) end)
end end
local available_items = {}
local available_count = 0
for _, spos in ipairs(sposes) do for _, spos in ipairs(sposes) do
local stack = frominv:get_stack(frominvname, spos) local stack = frominv:get_stack(frominvname, spos)
local doRemove = stack:get_count() local doRemove = stack:get_count()
if fromtube.can_remove then if fromtube.can_remove then
doRemove = fromtube.can_remove(frompos, fromnode, stack, dir, frominvname, spos) doRemove = fromtube.can_remove(frompos, fromnode, stack, dir, frominvname, spos)
elseif fromdef.allow_metadata_inventory_take then elseif fromdef.allow_metadata_inventory_take then
doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname, spos, stack, fakeplayer) doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname,spos, stack, fakePlayer)
end end
-- stupid lack of continue statements grumble -- stupid lack of continue statements grumble
if doRemove > 0 then if doRemove > 0 then
@ -333,63 +332,39 @@ local function punch_filter(data, filtpos, filtnode, msg)
filtmeta:set_int("slotseq_index", nextpos) filtmeta:set_int("slotseq_index", nextpos)
set_filter_infotext(data, filtmeta) set_filter_infotext(data, filtmeta)
end end
local item
local count local count
if data.stackwise then if data.stackwise then
count = math.min(stack:get_count(), doRemove) count = math.min(stack:get_count(), doRemove)
if filterfor.count and (filterfor.count > 1 or data.digiline) then if filterfor.count and (filterfor.count > 1 or data.digiline) then
count = math.min(filterfor.count - available_count, count) if exmatch_mode ~= 0 and filterfor.count > count then
end return false -- not enough, fail
table.insert(available_items, {spos = spos, count = count}) else
available_count = available_count + count -- limit quantity to filter amount
if not filterfor.count or available_count >= filterfor.count then count = math.min(filterfor.count, count)
break end
end end
else else
table.insert(available_items, {spos = spos, count = 1}) count = 1
available_count = 1
break -- only one item allowed so ignore other stacks
end end
if fromtube.remove_items then
-- it could be the entire stack...
item = fromtube.remove_items(frompos, fromnode, stack, dir, count, frominvname, spos)
else
item = stack:take_item(count)
frominv:set_stack(frominvname, spos, stack)
if fromdef.on_metadata_inventory_take then
fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakePlayer)
end
end
local pos = vector.add(frompos, vector.multiply(dir, 1.4))
local start_pos = vector.add(frompos, dir)
pipeworks.tube_inject_item(pos, start_pos, dir, item,
fakePlayer:get_player_name(), item_tags)
return true -- only fire one item, please
end end
end end
if available_count == 0 or (exmatch_mode ~= 0 and filterfor.count and available_count < filterfor.count) then return false
return false -- not enough, fail
end
local taken_stacks = {}
for _,item in ipairs(available_items) do
local stack = frominv:get_stack(frominvname, item.spos)
local taken
if fromtube.remove_items then
taken = fromtube.remove_items(frompos, fromnode, stack, dir, item.count, frominvname, item.spos)
else
taken = stack:take_item(item.count)
frominv:set_stack(frominvname, item.spos, stack)
if fromdef.on_metadata_inventory_take then
fromdef.on_metadata_inventory_take(frompos, frominvname, item.spos, taken, fakeplayer)
end
end
if not taken:is_empty() then
table.insert(taken_stacks, taken)
end
end
if #taken_stacks > 1 then
-- merge stacks if possible to reduce items in tubes
local merged = {}
for _,a in ipairs(taken_stacks) do
for _,b in ipairs(merged) do
a = b:add_item(a)
end
if not a:is_empty() then
table.insert(merged, a)
end
end
taken_stacks = merged
end
for _,stack in ipairs(taken_stacks) do
local pos = vector.add(frompos, vector.multiply(dir, 1.4))
local start_pos = vector.add(frompos, dir)
pipeworks.tube_inject_item(pos, start_pos, dir, stack, fakeplayer:get_player_name(), item_tags)
end
return true
end end
for _, frominvname in ipairs(type(fromtube.input_inventory) == "table" and fromtube.input_inventory or {fromtube.input_inventory}) do for _, frominvname in ipairs(type(fromtube.input_inventory) == "table" and fromtube.input_inventory or {fromtube.input_inventory}) do
@ -442,14 +417,14 @@ for _, data in ipairs({
key = "node_sound_wood_defaults", key = "node_sound_wood_defaults",
}, },
on_construct = function(pos) on_construct = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
set_filter_formspec(data, meta) set_filter_formspec(data, meta)
set_filter_infotext(data, meta) set_filter_infotext(data, meta)
local inv = meta:get_inventory() local inv = meta:get_inventory()
inv:set_size("main", 8*2) inv:set_size("main", 8*2)
end, end,
after_place_node = function (pos, placer) after_place_node = function (pos, placer)
core.get_meta(pos):set_string("owner", placer:get_player_name()) minetest.get_meta(pos):set_string("owner", placer:get_player_name())
pipeworks.after_place(pos) pipeworks.after_place(pos)
end, end,
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
@ -458,7 +433,7 @@ for _, data in ipairs({
if not pipeworks.may_configure(pos, player) then if not pipeworks.may_configure(pos, player) then
return 0 return 0
end end
local inv = core.get_meta(pos):get_inventory() local inv = minetest.get_meta(pos):get_inventory()
inv:set_stack("main", index, stack) inv:set_stack("main", index, stack)
return 0 return 0
end, end,
@ -466,7 +441,7 @@ for _, data in ipairs({
if not pipeworks.may_configure(pos, player) then if not pipeworks.may_configure(pos, player) then
return 0 return 0
end end
local inv = core.get_meta(pos):get_inventory() local inv = minetest.get_meta(pos):get_inventory()
local fake_stack = inv:get_stack("main", index) local fake_stack = inv:get_stack("main", index)
fake_stack:take_item(stack:get_count()) fake_stack:take_item(stack:get_count())
inv:set_stack("main", index, fake_stack) inv:set_stack("main", index, fake_stack)
@ -476,12 +451,17 @@ for _, data in ipairs({
if not pipeworks.may_configure(pos, player) then return 0 end if not pipeworks.may_configure(pos, player) then return 0 end
return count return count
end, end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
tube = {connect_sides = {right = 1}}, tube = {connect_sides = {right = 1}},
} }
if data.digiline then if data.digiline then
node.groups.mesecon = nil node.groups.mesecon = nil
if not core.get_modpath("digilines") then if not minetest.get_modpath("digilines") then
node.groups.not_in_creative_inventory = 1 node.groups.not_in_creative_inventory = 1
end end
@ -494,10 +474,10 @@ for _, data in ipairs({
fs_helpers.on_receive_fields(pos, fields) fs_helpers.on_receive_fields(pos, fields)
if fields.channel and (fields.key_enter_field == "channel" or fields.set_channel) then if fields.channel and (fields.key_enter_field == "channel" or fields.set_channel) then
core.get_meta(pos):set_string("channel", fields.channel) minetest.get_meta(pos):set_string("channel", fields.channel)
end end
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then
local tags = pipeworks.sanitize_tags(fields.item_tags) local tags = pipeworks.sanitize_tags(fields.item_tags)
meta:set_string("item_tags", table.concat(tags, ",")) meta:set_string("item_tags", table.concat(tags, ","))
@ -506,10 +486,10 @@ for _, data in ipairs({
set_filter_formspec(data, meta) set_filter_formspec(data, meta)
set_filter_infotext(data, meta) set_filter_infotext(data, meta)
end end
node.digilines = { node.digiline = {
effector = { effector = {
action = function(pos, node, channel, msg) action = function(pos, node, channel, msg)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local setchan = meta:get_string("channel") local setchan = meta:get_string("channel")
if setchan ~= channel then return end if setchan ~= channel then return end
@ -521,7 +501,7 @@ for _, data in ipairs({
node.on_receive_fields = function(pos, formname, fields, sender) node.on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields) fs_helpers.on_receive_fields(pos, fields)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_int("slotseq_index", 1) meta:set_int("slotseq_index", 1)
if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then
local tags = pipeworks.sanitize_tags(fields.item_tags) local tags = pipeworks.sanitize_tags(fields.item_tags)
@ -544,7 +524,7 @@ for _, data in ipairs({
core.register_node("pipeworks:"..data.name, node) minetest.register_node("pipeworks:"..data.name, node)
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:"..data.name pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:"..data.name
end end
@ -556,8 +536,8 @@ dropped.
local function put_to_inputinv(pos, node, filtmeta, list) local function put_to_inputinv(pos, node, filtmeta, list)
local dir = pipeworks.facedir_to_right_dir(node.param2) local dir = pipeworks.facedir_to_right_dir(node.param2)
local frompos = vector.subtract(pos, dir) local frompos = vector.subtract(pos, dir)
local fromnode = core.get_node(frompos) local fromnode = minetest.get_node(frompos)
local fromdef = core.registered_nodes[fromnode.name] local fromdef = minetest.registered_nodes[fromnode.name]
if not fromdef or not fromdef.tube then if not fromdef or not fromdef.tube then
return return
end end
@ -570,7 +550,7 @@ local function put_to_inputinv(pos, node, filtmeta, list)
return return
end end
else else
frominv = core.get_meta(frompos):get_inventory() frominv = minetest.get_meta(frompos):get_inventory()
end end
local listname = type(fromtube.input_inventory) == "table" and local listname = type(fromtube.input_inventory) == "table" and
fromtube.input_inventory[1] or fromtube.input_inventory fromtube.input_inventory[1] or fromtube.input_inventory
@ -582,19 +562,19 @@ local function put_to_inputinv(pos, node, filtmeta, list)
if not item:is_empty() then if not item:is_empty() then
local leftover = frominv:add_item(listname, item) local leftover = frominv:add_item(listname, item)
if not leftover:is_empty() then if not leftover:is_empty() then
core.add_item(pos, leftover) minetest.add_item(pos, leftover)
end end
end end
end end
return true return true
end end
core.register_lbm({ minetest.register_lbm({
label = "Give back items of old filters that had real inventories", label = "Give back items of old filters that had real inventories",
name = "pipeworks:give_back_old_filter_items", name = "pipeworks:give_back_old_filter_items",
nodenames = {"pipeworks:filter", "pipeworks:mese_filter"}, nodenames = {"pipeworks:filter", "pipeworks:mese_filter"},
run_at_every_load = false, run_at_every_load = false,
action = function(pos, node) action = function(pos, node)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local list = meta:get_inventory():get_list("main") local list = meta:get_inventory():get_list("main")
if put_to_inputinv(pos, node, meta, list) then if put_to_inputinv(pos, node, meta, list) then
return return
@ -603,7 +583,7 @@ core.register_lbm({
for i = 1, #list do for i = 1, #list do
local item = list[i] local item = list[i]
if not item:is_empty() then if not item:is_empty() then
core.add_item(pos, item) minetest.add_item(pos, item)
end end
end end
end, end,

View File

@ -4,7 +4,7 @@
-- Contributed by mauvebic, 2013-01-03, rewritten a bit by Vanessa Ezekowitz -- Contributed by mauvebic, 2013-01-03, rewritten a bit by Vanessa Ezekowitz
-- --
local finitewater = core.settings:get_bool("liquid_finite") local finitewater = minetest.settings:get_bool("liquid_finite")
pipeworks.check_for_liquids = function(pos) pipeworks.check_for_liquids = function(pos)
local coords = { local coords = {
@ -15,9 +15,9 @@ pipeworks.check_for_liquids = function(pos)
{x=pos.x,y=pos.y,z=pos.z-1}, {x=pos.x,y=pos.y,z=pos.z-1},
{x=pos.x,y=pos.y,z=pos.z+1}, } {x=pos.x,y=pos.y,z=pos.z+1}, }
for i =1,6 do for i =1,6 do
local name = core.get_node(coords[i]).name local name = minetest.get_node(coords[i]).name
if name and string.find(name,"water") then if name and string.find(name,"water") then
if finitewater then core.remove_node(coords[i]) end if finitewater then minetest.remove_node(coords[i]) end
return true return true
end end
end end
@ -37,19 +37,19 @@ pipeworks.check_for_inflows = function(pos,node)
local source = false local source = false
for i = 1, 6 do for i = 1, 6 do
if newnode then break end if newnode then break end
local testnode = core.get_node(coords[i]) local testnode = minetest.get_node(coords[i])
local name = testnode.name local name = testnode.name
if name and (name == "pipeworks:pump_on" and pipeworks.check_for_liquids(coords[i])) or string.find(name,"_loaded") then if name and (name == "pipeworks:pump_on" and pipeworks.check_for_liquids(coords[i])) or string.find(name,"_loaded") then
if string.find(name,"_loaded") then if string.find(name,"_loaded") then
source = core.get_meta(coords[i]):get_string("source") source = minetest.get_meta(coords[i]):get_string("source")
if source == core.pos_to_string(pos) then break end if source == minetest.pos_to_string(pos) then break end
end end
if string.find(name, "valve") or string.find(name, "sensor") if string.find(name, "valve") or string.find(name, "sensor")
or string.find(name, "straight_pipe") or string.find(name, "panel") then or string.find(name, "straight_pipe") or string.find(name, "panel") then
if ((i == 3 or i == 4) and core.facedir_to_dir(testnode.param2).x ~= 0) if ((i == 3 or i == 4) and minetest.facedir_to_dir(testnode.param2).x ~= 0)
or ((i == 5 or i == 6) and core.facedir_to_dir(testnode.param2).z ~= 0) or ((i == 5 or i == 6) and minetest.facedir_to_dir(testnode.param2).z ~= 0)
or ((i == 1 or i == 2) and core.facedir_to_dir(testnode.param2).y ~= 0) then or ((i == 1 or i == 2) and minetest.facedir_to_dir(testnode.param2).y ~= 0) then
newnode = string.gsub(node.name,"empty","loaded") newnode = string.gsub(node.name,"empty","loaded")
source = {x=coords[i].x,y=coords[i].y,z=coords[i].z} source = {x=coords[i].x,y=coords[i].y,z=coords[i].z}
@ -61,30 +61,30 @@ pipeworks.check_for_inflows = function(pos,node)
end end
end end
if newnode then if newnode then
core.add_node(pos,{name=newnode, param2 = node.param2}) minetest.add_node(pos,{name=newnode, param2 = node.param2})
core.get_meta(pos):set_string("source",core.pos_to_string(source)) minetest.get_meta(pos):set_string("source",minetest.pos_to_string(source))
end end
end end
pipeworks.check_sources = function(pos,node) pipeworks.check_sources = function(pos,node)
local sourcepos = core.string_to_pos(core.get_meta(pos):get_string("source")) local sourcepos = minetest.string_to_pos(minetest.get_meta(pos):get_string("source"))
if not sourcepos then return end if not sourcepos then return end
local source = core.get_node(sourcepos).name local source = minetest.get_node(sourcepos).name
local newnode = false local newnode = false
if source and not ((source == "pipeworks:pump_on" and pipeworks.check_for_liquids(sourcepos)) or string.find(source,"_loaded") or source == "ignore" ) then if source and not ((source == "pipeworks:pump_on" and pipeworks.check_for_liquids(sourcepos)) or string.find(source,"_loaded") or source == "ignore" ) then
newnode = string.gsub(node.name,"loaded","empty") newnode = string.gsub(node.name,"loaded","empty")
end end
if newnode then if newnode then
core.add_node(pos,{name=newnode, param2 = node.param2}) minetest.add_node(pos,{name=newnode, param2 = node.param2})
core.get_meta(pos):set_string("source","") minetest.get_meta(pos):set_string("source","")
end end
end end
pipeworks.spigot_check = function(pos, node) pipeworks.spigot_check = function(pos, node)
local belowname = core.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
if belowname and (belowname == "air" or belowname == pipeworks.liquids.water.flowing or belowname == pipeworks.liquids.water.source) then if belowname and (belowname == "air" or belowname == pipeworks.liquids.water.flowing or belowname == pipeworks.liquids.water.source) then
local spigotname = core.get_node(pos).name local spigotname = minetest.get_node(pos).name
local fdir=node.param2 % 4 local fdir=node.param2 % 4
local check = { local check = {
{x=pos.x,y=pos.y,z=pos.z+1}, {x=pos.x,y=pos.y,z=pos.z+1},
@ -92,19 +92,19 @@ pipeworks.spigot_check = function(pos, node)
{x=pos.x,y=pos.y,z=pos.z-1}, {x=pos.x,y=pos.y,z=pos.z-1},
{x=pos.x-1,y=pos.y,z=pos.z} {x=pos.x-1,y=pos.y,z=pos.z}
} }
local near_node = core.get_node(check[fdir+1]) local near_node = minetest.get_node(check[fdir+1])
if near_node and string.find(near_node.name, "_loaded") then if near_node and string.find(near_node.name, "_loaded") then
if spigotname and spigotname == "pipeworks:spigot" then if spigotname and spigotname == "pipeworks:spigot" then
core.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir}) minetest.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir})
if finitewater or belowname ~= pipeworks.liquids.water.source then if finitewater or belowname ~= pipeworks.liquids.water.source then
core.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = pipeworks.liquids.water.source}) minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = pipeworks.liquids.water.source})
end end
end end
else else
if spigotname == "pipeworks:spigot_pouring" then if spigotname == "pipeworks:spigot_pouring" then
core.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir}) minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir})
if belowname == pipeworks.liquids.water.source and not finitewater then if belowname == pipeworks.liquids.water.source and not finitewater then
core.remove_node({x=pos.x,y=pos.y-1,z=pos.z}) minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
end end
end end
end end
@ -112,22 +112,22 @@ pipeworks.spigot_check = function(pos, node)
end end
pipeworks.fountainhead_check = function(pos, node) pipeworks.fountainhead_check = function(pos, node)
local abovename = core.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
if abovename and (abovename == "air" or abovename == pipeworks.liquids.water.flowing or abovename == pipeworks.liquids.water.source) then if abovename and (abovename == "air" or abovename == pipeworks.liquids.water.flowing or abovename == pipeworks.liquids.water.source) then
local fountainhead_name = core.get_node(pos).name local fountainhead_name = minetest.get_node(pos).name
local near_node = core.get_node({x=pos.x,y=pos.y-1,z=pos.z}) local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if near_node and string.find(near_node.name, "_loaded") then if near_node and string.find(near_node.name, "_loaded") then
if fountainhead_name and fountainhead_name == "pipeworks:fountainhead" then if fountainhead_name and fountainhead_name == "pipeworks:fountainhead" then
core.add_node(pos,{name = "pipeworks:fountainhead_pouring"}) minetest.add_node(pos,{name = "pipeworks:fountainhead_pouring"})
if finitewater or abovename ~= pipeworks.liquids.water.source then if finitewater or abovename ~= pipeworks.liquids.water.source then
core.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = pipeworks.liquids.water.source}) minetest.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = pipeworks.liquids.water.source})
end end
end end
else else
if fountainhead_name == "pipeworks:fountainhead_pouring" then if fountainhead_name == "pipeworks:fountainhead_pouring" then
core.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"}) minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"})
if abovename == pipeworks.liquids.water.source and not finitewater then if abovename == pipeworks.liquids.water.source and not finitewater then
core.remove_node({x=pos.x,y=pos.y+1,z=pos.z}) minetest.remove_node({x=pos.x,y=pos.y+1,z=pos.z})
end end
end end
end end

View File

@ -6,16 +6,16 @@
pipeworks = { pipeworks = {
ui_cat_tube_list = {}, ui_cat_tube_list = {},
worldpath = core.get_worldpath(), worldpath = minetest.get_worldpath(),
modpath = core.get_modpath("pipeworks"), modpath = minetest.get_modpath("pipeworks"),
liquids = { liquids = {
water = { water = {
source = core.registered_nodes["mapgen_water_source"].name, source = minetest.registered_nodes["mapgen_water_source"].name,
flowing = core.registered_nodes["mapgen_water_source"].liquid_alternative_flowing flowing = minetest.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
}, },
river_water = { river_water = {
source = core.registered_nodes["mapgen_river_water_source"].name, source = minetest.registered_nodes["mapgen_river_water_source"].name,
flowing = core.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing flowing = minetest.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
} }
} }
} }
@ -29,14 +29,14 @@ if worldsettingsfile then
dofile(worldsettingspath) dofile(worldsettingspath)
end end
if pipeworks.toggles.pipe_mode == "pressure" then if pipeworks.toggles.pipe_mode == "pressure" then
core.log("warning", "pipeworks pressure logic mode comes with caveats and differences in behaviour, you have been warned!") minetest.log("warning", "pipeworks pressure logic mode comes with caveats and differences in behaviour, you have been warned!")
end end
if pipeworks.entity_update_interval >= 0.2 and pipeworks.enable_accelerator_tube then if pipeworks.entity_update_interval >= 0.2 and pipeworks.enable_accelerator_tube then
core.log("warning", "pipeworks accelerator tubes will not entirely work with an entity update interval 0.2 or above.") minetest.log("warning", "pipeworks accelerator tubes will not entirely work with an entity update interval 0.2 or above.")
end end
pipeworks.logger = function(msg) pipeworks.logger = function(msg)
core.log("action", "[pipeworks] "..msg) minetest.log("action", "[pipeworks] "..msg)
end end
------------------------------------------- -------------------------------------------
@ -47,7 +47,7 @@ if pipeworks.toggles.finite_water == nil then
dofile(pipeworks.modpath.."/autodetect-finite-water.lua") dofile(pipeworks.modpath.."/autodetect-finite-water.lua")
end end
if core.get_modpath("signs_lib") then if minetest.get_modpath("signs_lib") then
dofile(pipeworks.modpath.."/signs_compat.lua") dofile(pipeworks.modpath.."/signs_compat.lua")
end end
@ -59,7 +59,6 @@ dofile(pipeworks.modpath.."/luaentity.lua")
dofile(pipeworks.modpath.."/item_transport.lua") dofile(pipeworks.modpath.."/item_transport.lua")
dofile(pipeworks.modpath.."/flowing_logic.lua") dofile(pipeworks.modpath.."/flowing_logic.lua")
dofile(pipeworks.modpath.."/filter-injector.lua") dofile(pipeworks.modpath.."/filter-injector.lua")
dofile(pipeworks.modpath.."/chests.lua")
dofile(pipeworks.modpath.."/trashcan.lua") dofile(pipeworks.modpath.."/trashcan.lua")
dofile(pipeworks.modpath.."/wielder.lua") dofile(pipeworks.modpath.."/wielder.lua")
dofile(pipeworks.modpath.."/tubes/registration.lua") dofile(pipeworks.modpath.."/tubes/registration.lua")
@ -73,7 +72,7 @@ dofile(pipeworks.modpath.."/tubes/tags.lua")
if pipeworks.enable_teleport_tube then if pipeworks.enable_teleport_tube then
dofile(pipeworks.modpath.."/tubes/teleport.lua") dofile(pipeworks.modpath.."/tubes/teleport.lua")
end end
if pipeworks.enable_lua_tube and core.get_modpath("mesecons") then if pipeworks.enable_lua_tube and minetest.get_modpath("mesecons") then
dofile(pipeworks.modpath.."/tubes/lua.lua") dofile(pipeworks.modpath.."/tubes/lua.lua")
end end
if pipeworks.enable_sand_tube or pipeworks.enable_mese_sand_tube then if pipeworks.enable_sand_tube or pipeworks.enable_mese_sand_tube then
@ -96,13 +95,14 @@ end
if pipeworks.enable_pipe_devices then if pipeworks.enable_pipe_devices then
dofile(pipeworks.modpath.."/devices.lua") dofile(pipeworks.modpath.."/devices.lua")
end end
if pipeworks.enable_redefines then if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
dofile(pipeworks.modpath.."/compat-chests.lua") dofile(pipeworks.modpath.."/compat-chests.lua")
end
if pipeworks.enable_redefines and (core.get_modpath("default") or core.get_modpath("hades_core")) then
dofile(pipeworks.modpath.."/compat-furnaces.lua") dofile(pipeworks.modpath.."/compat-furnaces.lua")
end end
if pipeworks.enable_redefines and core.get_modpath("mcl_furnaces") then if pipeworks.enable_redefines and minetest.get_modpath("mcl_barrels") then
dofile(pipeworks.modpath.."/mcl_barrels.lua")
end
if pipeworks.enable_redefines and minetest.get_modpath("mcl_furnaces") then
dofile(pipeworks.modpath.."/mcl_furnaces.lua") dofile(pipeworks.modpath.."/mcl_furnaces.lua")
end end
if pipeworks.enable_autocrafter then if pipeworks.enable_autocrafter then
@ -111,24 +111,18 @@ end
dofile(pipeworks.modpath.."/crafts.lua") dofile(pipeworks.modpath.."/crafts.lua")
core.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty") minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
-- Unified Inventory categories integration -- Unified Inventory categories integration
if core.get_modpath("unified_inventory") and unified_inventory.registered_categories then if minetest.get_modpath("unified_inventory") and unified_inventory.registered_categories then
if not unified_inventory.registered_categories["automation"] then if not unified_inventory.registered_categories["automation"] then
local symbol
if pipeworks.enable_lua_tube then
symbol = "pipeworks:lua_tube000000"
else
symbol = "pipeworks:mese_filter" -- fallback when lua tube isn't registered
end
unified_inventory.register_category("automation", { unified_inventory.register_category("automation", {
symbol = symbol, symbol = "pipeworks:lua_tube000000",
label = "Automation components" label = "Automation components"
}) })
end end
unified_inventory.add_category_items("automation", pipeworks.ui_cat_tube_list) unified_inventory.add_category_items("automation", pipeworks.ui_cat_tube_list)
end end
core.log("info", "Pipeworks loaded!") minetest.log("info", "Pipeworks loaded!")

View File

@ -1,11 +1,11 @@
local luaentity = pipeworks.luaentity local luaentity = pipeworks.luaentity
local enable_max_limit = core.settings:get_bool("pipeworks_enable_items_per_tube_limit") local enable_max_limit = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit")
local max_tube_limit = tonumber(core.settings:get("pipeworks_max_items_per_tube")) or 30 local max_tube_limit = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
if enable_max_limit == nil then enable_max_limit = true end if enable_max_limit == nil then enable_max_limit = true end
if pipeworks.enable_item_tags then if pipeworks.enable_item_tags then
local max_tag_length = tonumber(core.settings:get("pipeworks_max_item_tag_length")) or 32 local max_tag_length = tonumber(minetest.settings:get("pipeworks_max_item_tag_length")) or 32
local max_tags = tonumber(core.settings:get("pipeworks_max_item_tags")) or 16 local max_tags = tonumber(minetest.settings:get("pipeworks_max_item_tags")) or 16
function pipeworks.sanitize_tags(tags) function pipeworks.sanitize_tags(tags)
if type(tags) == "string" then if type(tags) == "string" then
@ -35,25 +35,14 @@ end
function pipeworks.tube_inject_item(pos, start_pos, velocity, item, owner, tags) function pipeworks.tube_inject_item(pos, start_pos, velocity, item, owner, tags)
-- Take item in any format -- Take item in any format
local stack = ItemStack(item) local stack = ItemStack(item)
local to_pos = vector.add(pos, velocity)
local def = core.registered_nodes[core.get_node(to_pos).name]
if not def or not def.groups or not (def.groups.tube
or def.groups.tubedevice or def.groups.tubedevice_receiver) then
local dropped_item = core.add_item(pos, stack)
if dropped_item then
dropped_item:set_velocity(vector.multiply(velocity, 5))
end
return
end
local obj = luaentity.add_entity(pos, "pipeworks:tubed_item") local obj = luaentity.add_entity(pos, "pipeworks:tubed_item")
if obj then obj:set_item(stack:to_string())
obj:set_item(stack:to_string()) obj.start_pos = vector.new(start_pos)
obj.start_pos = vector.new(start_pos) obj:set_velocity(velocity)
obj:set_velocity(velocity) obj.owner = owner
obj.owner = owner obj.tags = tags
obj.tags = tags --obj:set_color("red") -- todo: this is test-only code
return obj return obj
end
end end
-- adding two tube functions -- adding two tube functions
@ -74,14 +63,14 @@ end
local tube_item_count = {} local tube_item_count = {}
core.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
if not luaentity.entities then if not luaentity.entities then
return return
end end
tube_item_count = {} tube_item_count = {}
for _, entity in pairs(luaentity.entities) do for _, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then if entity.name == "pipeworks:tubed_item" then
local h = core.hash_node_position(vector.round(entity._pos)) local h = minetest.hash_node_position(vector.round(entity._pos))
tube_item_count[h] = (tube_item_count[h] or 0) + 1 tube_item_count[h] = (tube_item_count[h] or 0) + 1
end end
end end
@ -94,20 +83,19 @@ end)
-- exceeds the limit configured per tube, replace it with a broken one. -- exceeds the limit configured per tube, replace it with a broken one.
function pipeworks.break_tube(pos) function pipeworks.break_tube(pos)
local node = core.get_node(pos) local node = minetest.get_node(pos)
if core.get_item_group(node.name, "tube") ~= 1 then return end local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos) meta:set_string("the_tube_was", minetest.serialize(node))
meta:set_string("the_tube_was", core.serialize(node)) minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
core.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
end end
local crunch_tube = function(pos, cnode, cmeta) local crunch_tube = function(pos, cnode, cmeta)
if enable_max_limit then if enable_max_limit then
local h = core.hash_node_position(pos) local h = minetest.hash_node_position(pos)
local itemcount = tube_item_count[h] or 0 local itemcount = tube_item_count[h] or 0
if itemcount > max_tube_limit then if itemcount > max_tube_limit then
pipeworks.logger("Warning - a tube at "..core.pos_to_string(pos).." broke due to too many items ("..itemcount..")") pipeworks.logger("Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
pipeworks.break_tube(pos) pipeworks.break_tube(pos)
end end
end end
@ -122,12 +110,12 @@ local function go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner, ta
local max_priority = 0 local max_priority = 0
local can_go local can_go
local def = core.registered_nodes[cnode.name] local def = minetest.registered_nodes[cnode.name]
if def and def.tube and def.tube.can_go then if def and def.tube and def.tube.can_go then
can_go = def.tube.can_go(pos, cnode, vel, stack, tags) can_go = def.tube.can_go(pos, cnode, vel, stack, tags)
else else
local adjlist_string = core.get_meta(pos):get_string("adjlist") local adjlist_string = minetest.get_meta(pos):get_string("adjlist")
local adjlist = core.deserialize(adjlist_string) or default_adjlist -- backward compat: if not found, use old behavior: all directions local adjlist = minetest.deserialize(adjlist_string) or default_adjlist -- backward compat: if not found, use old behavior: all directions
can_go = pipeworks.notvel(adjlist, vel) can_go = pipeworks.notvel(adjlist, vel)
end end
@ -140,11 +128,11 @@ local function go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner, ta
for _, vect in ipairs(can_go) do for _, vect in ipairs(can_go) do
local npos = vector.add(pos, vect) local npos = vector.add(pos, vect)
pipeworks.load_position(npos) pipeworks.load_position(npos)
local node = core.get_node(npos) local node = minetest.get_node(npos)
local reg_node = core.registered_nodes[node.name] local reg_node = minetest.registered_nodes[node.name]
if reg_node then if reg_node then
local tube_def = reg_node.tube local tube_def = reg_node.tube
local tubedevice = core.get_item_group(node.name, "tubedevice") local tubedevice = minetest.get_item_group(node.name, "tubedevice")
local tube_priority = (tube_def and tube_def.priority) or 100 local tube_priority = (tube_def and tube_def.priority) or 100
if tubedevice > 0 and tube_priority >= max_priority then if tubedevice > 0 and tube_priority >= max_priority then
if not tube_def or not tube_def.can_insert or if not tube_def or not tube_def.can_insert or
@ -184,8 +172,8 @@ end
-- if this is not nil, the luaentity spawns new tubed items for each new fragment stack, -- if this is not nil, the luaentity spawns new tubed items for each new fragment stack,
-- then deletes itself (i.e. the original item stack). -- then deletes itself (i.e. the original item stack).
local function go_next(pos, velocity, stack, owner, tags) local function go_next(pos, velocity, stack, owner, tags)
local cnode = core.get_node(pos) local cnode = minetest.get_node(pos)
local cmeta = core.get_meta(pos) local cmeta = minetest.get_meta(pos)
local speed = math.abs(velocity.x + velocity.y + velocity.z) local speed = math.abs(velocity.x + velocity.y + velocity.z)
if speed == 0 then if speed == 0 then
speed = 1 speed = 1
@ -223,7 +211,7 @@ end
core.register_entity("pipeworks:tubed_item", { minetest.register_entity("pipeworks:tubed_item", {
initial_properties = { initial_properties = {
hp_max = 1, hp_max = 1,
physical = false, physical = false,
@ -248,9 +236,9 @@ core.register_entity("pipeworks:tubed_item", {
end end
local item_texture = nil local item_texture = nil
local item_type = "" local item_type = ""
if core.registered_items[itemname] then if minetest.registered_items[itemname] then
item_texture = core.registered_items[itemname].inventory_image item_texture = minetest.registered_items[itemname].inventory_image
item_type = core.registered_items[itemname].type item_type = minetest.registered_items[itemname].type
end end
--]] --]]
self.object:set_properties({ self.object:set_properties({
@ -270,13 +258,13 @@ core.register_entity("pipeworks:tubed_item", {
self.object:remove() self.object:remove()
return return
end end
local item = core.deserialize(staticdata) local item = minetest.deserialize(staticdata)
pipeworks.tube_inject_item(self.object:get_pos(), item.start_pos, item.velocity, item.itemstring) pipeworks.tube_inject_item(self.object:get_pos(), item.start_pos, item.velocity, item.itemstring)
self.object:remove() self.object:remove()
end, end,
}) })
core.register_entity("pipeworks:color_entity", { minetest.register_entity("pipeworks:color_entity", {
initial_properties = { initial_properties = {
hp_max = 1, hp_max = 1,
physical = false, physical = false,
@ -374,10 +362,10 @@ luaentity.register_entity("pipeworks:tubed_item", {
local stack = ItemStack(self.itemstring) local stack = ItemStack(self.itemstring)
pipeworks.load_position(self.start_pos) pipeworks.load_position(self.start_pos)
local node = core.get_node(self.start_pos) local node = minetest.get_node(self.start_pos)
if core.get_item_group(node.name, "tubedevice_receiver") == 1 then if minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then
local leftover local leftover
local def = core.registered_nodes[node.name] local def = minetest.registered_nodes[node.name]
if def.tube and def.tube.insert_object then if def.tube and def.tube.insert_object then
leftover = def.tube.insert_object(self.start_pos, node, stack, vel, self.owner) leftover = def.tube.insert_object(self.start_pos, node, stack, vel, self.owner)
else else
@ -404,15 +392,15 @@ luaentity.register_entity("pipeworks:tubed_item", {
end end
local rev_vel = vector.multiply(velocity, -1) local rev_vel = vector.multiply(velocity, -1)
local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel)) local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel))
local rev_node = core.get_node(vector.round(vector.add(self.start_pos,rev_dir))) local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir)))
local tube_present = core.get_item_group(rev_node.name,"tubedevice") == 1 local tube_present = minetest.get_item_group(rev_node.name,"tubedevice") == 1
if not found_next then if not found_next then
if pipeworks.drop_on_routing_fail or not tube_present or if pipeworks.drop_on_routing_fail or not tube_present or
core.get_item_group(rev_node.name,"tube") ~= 1 then minetest.get_item_group(rev_node.name,"tube") ~= 1 then
-- Using add_item instead of item_drop since this makes pipeworks backward -- Using add_item instead of item_drop since this makes pipeworks backward
-- compatible with Minetest 0.4.13. -- compatible with Minetest 0.4.13.
-- Using item_drop here makes Minetest 0.4.13 crash. -- Using item_drop here makes Minetest 0.4.13 crash.
local dropped_item = core.add_item(self.start_pos, stack) local dropped_item = minetest.add_item(self.start_pos, stack)
if dropped_item then if dropped_item then
dropped_item:set_velocity(vector.multiply(velocity, 5)) dropped_item:set_velocity(vector.multiply(velocity, 5))
self:remove() self:remove()
@ -442,19 +430,19 @@ luaentity.register_entity("pipeworks:tubed_item", {
end end
}) })
if core.get_modpath("mesecons_mvps") then if minetest.get_modpath("mesecons_mvps") then
mesecon.register_mvps_unmov("pipeworks:tubed_item") mesecon.register_mvps_unmov("pipeworks:tubed_item")
mesecon.register_mvps_unmov("pipeworks:color_entity") mesecon.register_mvps_unmov("pipeworks:color_entity")
mesecon.register_on_mvps_move(function(moved_nodes) mesecon.register_on_mvps_move(function(moved_nodes)
local moved = {} local moved = {}
for _, n in ipairs(moved_nodes) do for _, n in ipairs(moved_nodes) do
moved[core.hash_node_position(n.oldpos)] = vector.subtract(n.pos, n.oldpos) moved[minetest.hash_node_position(n.oldpos)] = vector.subtract(n.pos, n.oldpos)
end end
for _, entity in pairs(luaentity.entities) do for _, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then if entity.name == "pipeworks:tubed_item" then
local pos = entity:get_pos() local pos = entity:get_pos()
local rpos = vector.round(pos) local rpos = vector.round(pos)
local dir = moved[core.hash_node_position(rpos)] local dir = moved[minetest.hash_node_position(rpos)]
if dir then if dir then
entity:set_pos(vector.add(pos, dir)) entity:set_pos(vector.add(pos, dir))
entity.start_pos = vector.add(entity.start_pos, dir) entity.start_pos = vector.add(entity.start_pos, dir)

62
legacy.lua Normal file
View File

@ -0,0 +1,62 @@
local S = minetest.get_translator("pipeworks")
if not minetest.get_modpath("auto_tree_tap") and
minetest.get_modpath("technic") then
minetest.register_abm({
nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" },
chance = 1,
interval = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("pick", 1)
inv:set_size("ghost_pick", 1)
inv:set_size("main", 100)
minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir})
minetest.registered_nodes["pipeworks:nodebreaker_off"].on_punch(pos, node)
inv:set_stack("pick", 1, ItemStack("technic:treetap"))
end
})
minetest.register_node(":auto_tree_tap:off", {
description = S("Auto-Tap"),
tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
is_ground_content = false,
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_stone_defaults",
},
tube = {connect_sides={back=1}},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("pick", 1)
inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
end,
after_place_node = function (pos, placer)
pipeworks.scan_for_tube_objects(pos, placer)
local placer_pos = placer:get_pos()
--correct for the player's height
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
--correct for 6d facedir
if placer_pos then
local dir = {
x = pos.x - placer_pos.x,
y = pos.y - placer_pos.y,
z = pos.z - placer_pos.z
}
local node = minetest.get_node(pos)
node.param2 = minetest.dir_to_facedir(dir, true)
minetest.set_node(pos, node)
end
end,
after_dig_node = pipeworks.scan_for_tube_objects,
})
end

View File

@ -1,121 +0,0 @@
# textdomain: pipeworks
# License: CC-by-SA 4.0
# Author: VinAdmin ovvitalik@gmail.com
## generic interaction
Set=Установить
Cancel=Отмена
## digilines interfacing
Channel=Канал
## init
Allow splitting incoming stacks from tubes=Разрешить разделение входящих стопок из трубок
## autocrafter
Unknown item=Неизвестный предмет
unconfigured Autocrafter: unknown recipe=ненастроенный автокрафтер: неизвестный рецепт
unconfigured Autocrafter=ненастроенный автокрафтер
'@1' Autocrafter (@2)='@1' Автокрафтер (@2)
Save=Сохранить
paused '@1' Autocrafter=приостановлено '@1' Автокрафтер
Autocrafter=Автокрафтер
## compat-furnaces
Allow splitting incoming material (not fuel) stacks from tubes=Разрешить разделение стопок поступающего материала (не топлива) из трубок.
## decorative tubes
Airtight steelblock embedded tube=Герметичная встроенная трубка из стального блока
Airtight panel embedded tube=Герметичная встроенная в панель трубка
## devices
Pump/Intake Module=Модуль насоса/впуска
Valve=Клапан
Decorative grating=Декоративная решетка
Spigot outlet=Выходной патрубок
Airtight Pipe entry/exit=Вход/выход герметичной трубы
Flow Sensor=Датчик потока
Flow sensor (on)=Датчик расхода (вкл.)
empty=пустой
@1% full=@1% заполнено
Expansion Tank (@1)=Расширительный бак (@1)
Fluid Storage Tank (@1)=Резервуар для хранения жидкости (@1)
Fountainhead=Источник
Straight-only Pipe=Только прямая труба
## filter-injector
(slot #@1 next)=(слот #@1 следующий)
@1 Filter-Injector=@1 фильтр-инжектор
Sequence slots by Priority=Последовательность слотов по приоритету
Sequence slots Randomly=Слоты последовательности Случайный
Sequence slots by Rotation=Последовательность слотов по вращению
Exact match - off=Точное совпадение выключено
Exact match - on=Точное совпадение - включено
Prefer item types:=Предпочитаете типы предметов:
Itemwise=По пунктам
Stackwise=Стекообразно
Digiline=Диджилайн
## legacy
Auto-Tap=Авто-нажатие
## pipes
Pipe Segment=Сегмент трубы
Pipe Segment (legacy)=Сегмент трубы (устаревший)
## routing tubes
Pneumatic tube segment=Сегмент пневматической трубки
Broken Tube=Сломанная трубка
High Priority Tube Segment=Сегмент трубы с высоким приоритетом
Accelerating Pneumatic Tube Segment=Ускорительный сегмент пневматической трубки
Crossing Pneumatic Tube Segment=Пересечение сегмента пневматической трубы
One way tube=Односторонняя трубка
## signal tubes
Detecting Pneumatic Tube Segment on=Обнаружение сегмента пневматической трубки включено
Detecting Pneumatic Tube Segment=Обнаружение сегмента пневматической трубки
Digiline Detecting Pneumatic Tube Segment=Digiline обнаруживает сегмент пневматической трубки
Digiline Detecting Tube=Детекторная трубка Digiline
Conducting Pneumatic Tube Segment=Проводящий сегмент пневматической трубки
Conducting Pneumatic Tube Segment on=Проводящий сегмент пневматической трубки на
Digiline Conducting Pneumatic Tube Segment=Сегмент проводящей пневматической трубки Digiline
Mesecon and Digiline Conducting Pneumatic Tube Segment=Сегмент токопроводящей пневматической трубки Mesecon и Digiline
Mesecon and Digiline Conducting Pneumatic Tube Segment on=Сегмент проводящей пневматической трубки Mesecon и Digiline на
Tag Sorting Pneumatic Tube Segment=Сегмент пневматической трубки для сортировки тегов
Lua controlled Tube=Трубка, управляемая Lua
## sorting tubes
Sorting Pneumatic Tube Segment=Сортировка сегментов пневматической трубки
Sorting pneumatic tube=Сортировочная пневматическая труба
## teleport tube
Receive=Получить
Channels are public by default=По умолчанию каналы являются общедоступными
Use <player>:<channel> for fully private channels=Используйте <игрок>:<канал> для полностью приватных каналов
Use <player>;<channel> for private receivers=Используйте <игрок>;<канал> для частных приемников
Teleporting Pneumatic Tube Segment=Сегмент пневматической трубы для телепортации
Teleporting Tube=Телепортационная труба
Unconfigured Teleportation Tube=Неконфигурированная телепортационная труба
Sorry, channel '@1' is reserved for exclusive use by @2=Извините, канал '@1' зарезервирован исключительно для использования @2
Sorry, receiving from channel '@1' is reserved for @2=Извините, прием с канала '@1' зарезервирован для @2
Teleportation Tube @1 on '@2'=Трубка телепортации @1 на '@2'
## trashcan
Trash Can=Мусорное ведро
## tube registration
Pneumatic tube segment (legacy)=Сегмент пневматической трубы (устаревший)
## vacuum tubes
Radius=Радиус
Vacuuming Pneumatic Tube Segment=Сегмент пневматической трубки для вакуумирования
Adjustable Vacuuming Tube=Регулируемая вакуумная трубка
Adjustable Vacuuming Pneumatic Tube Segment=Регулируемый сегмент вакуумной пневматической трубки
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=Регулируемый сегмент вакуумной пневматической трубки (@1m)
## wielder
Node Breaker=Разрушитель узла
Deployer=Развертыватель
Dispenser=Распылитель

View File

@ -5,19 +5,19 @@ pipeworks.luaentity = luaentity
luaentity.registered_entities = {} luaentity.registered_entities = {}
local filename = core.get_worldpath().."/luaentities" local filename = minetest.get_worldpath().."/luaentities"
local function read_file() local function read_file()
local f = io.open(filename, "r") local f = io.open(filename, "r")
if f == nil then return {} end if f == nil then return {} end
local t = f:read("*all") local t = f:read("*all")
f:close() f:close()
if t == "" or t == nil then return {} end if t == "" or t == nil then return {} end
return core.deserialize(t) or {} return minetest.deserialize(t) or {}
end end
local function write_file(tbl) local function write_file(tbl)
local f = io.open(filename, "w") local f = io.open(filename, "w")
f:write(core.serialize(tbl)) f:write(minetest.serialize(tbl))
f:close() f:close()
end end
@ -64,49 +64,44 @@ local function write_entities()
write_file(luaentity.entities) write_file(luaentity.entities)
end end
core.register_on_shutdown(write_entities) minetest.register_on_shutdown(write_entities)
luaentity.entities_index = 0 luaentity.entities_index = 0
local function get_blockpos(pos)
return {x = math.floor(pos.x / 16),
y = math.floor(pos.y / 16),
z = math.floor(pos.z / 16)}
end
local move_entities_globalstep_part1 local move_entities_globalstep_part1
local is_active local is_active
if pipeworks.use_real_entities then if pipeworks.use_real_entities then
local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones) local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
local function get_blockpos(pos)
return {x = math.floor(pos.x / 16),
y = math.floor(pos.y / 16),
z = math.floor(pos.z / 16)}
end
move_entities_globalstep_part1 = function(dtime) move_entities_globalstep_part1 = function(dtime)
local active_block_range = tonumber(core.settings:get("active_block_range")) or 2 local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2
for key in pairs(active_blocks) do local new_active_blocks = {}
active_blocks[key] = nil for _, player in ipairs(minetest.get_connected_players()) do
end
for _, player in ipairs(core.get_connected_players()) do
local blockpos = get_blockpos(player:get_pos()) local blockpos = get_blockpos(player:get_pos())
local minpx = blockpos.x - active_block_range local minp = vector.subtract(blockpos, active_block_range)
local minpy = blockpos.y - active_block_range local maxp = vector.add(blockpos, active_block_range)
local minpz = blockpos.z - active_block_range
local maxpx = blockpos.x + active_block_range
local maxpy = blockpos.y + active_block_range
local maxpz = blockpos.z + active_block_range
for x = minpx, maxpx do for x = minp.x, maxp.x do
for y = minpy, maxpy do for y = minp.y, maxp.y do
for z = minpz, maxpz do for z = minp.z, maxp.z do
local pos = {x = x, y = y, z = z} local pos = {x = x, y = y, z = z}
active_blocks[core.hash_node_position(pos)] = true new_active_blocks[minetest.hash_node_position(pos)] = pos
end end
end end
end end
end end
active_blocks = new_active_blocks
-- todo: callbacks on block load/unload -- todo: callbacks on block load/unload
end end
is_active = function(pos) is_active = function(pos)
return active_blocks[core.hash_node_position(get_blockpos(pos))] ~= nil return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil
end end
else else
move_entities_globalstep_part1 = function() move_entities_globalstep_part1 = function()
@ -168,7 +163,7 @@ local entitydef_default = {
if not is_active(entity_pos) then if not is_active(entity_pos) then
return return
end end
local object = core.add_entity(entity_pos, entity.name) local object = minetest.add_entity(entity_pos, entity.name)
if not object then if not object then
return return
end end
@ -290,7 +285,7 @@ end
function luaentity.add_entity(pos, name) function luaentity.add_entity(pos, name)
if not luaentity.entities then if not luaentity.entities then
core.after(0, luaentity.add_entity, vector.new(pos), name) minetest.after(0, luaentity.add_entity, vector.new(pos), name)
return return
end end
local index = luaentity.entities_index local index = luaentity.entities_index
@ -399,7 +394,7 @@ local dtime_accum = 0
local dtime_delayed = 0 local dtime_delayed = 0
local skip_update = false local skip_update = false
core.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
if dtime >= 0.2 and dtime_delayed < 1 then if dtime >= 0.2 and dtime_delayed < 1 then
-- Reduce activity when the server is lagging. -- Reduce activity when the server is lagging.
skip_update = true skip_update = true

72
mcl_barrels.lua Normal file
View File

@ -0,0 +1,72 @@
-- this bit of code modifies the mcl barrels to be compatible with
-- pipeworks.
-- Pipeworks Specific
local tube_entry = "^pipeworks_tube_connection_wooden.png"
-- Original Definitions
local old_barrel = table.copy(minetest.registered_items["mcl_barrels:barrel_closed"])
local groups = old_barrel.groups
groups["tubedevice"] = 1
groups["tubedevice_receiver"] = 1
local groups_open = table.copy(groups)
groups_open["not_in_creative_inventory"] = 1
-- Override Construction
local override_barrel = {}
override_barrel.tiles = {
"mcl_barrels_barrel_top.png^[transformR270",
"mcl_barrels_barrel_bottom.png"..tube_entry,
"mcl_barrels_barrel_side.png"..tube_entry
}
override_barrel.after_place_node = function(pos, placer, itemstack, pointed_thing)
old_barrel.after_place_node(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end
override_barrel.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1}
}
override_barrel.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_barrel.after_dig_node(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos)
end
override_barrel.groups = table.copy(old_barrel.groups)
override_barrel.on_rotate = pipeworks.on_rotate
local override_barrel_open = table.copy(override_barrel)
override_barrel_open.tiles = {
"mcl_barrels_barrel_top_open.png",
"mcl_barrels_barrel_bottom.png"..tube_entry,
"mcl_barrels_barrel_side.png"..tube_entry
}
override_barrel_open.groups = groups_open
-- Override with the new modifications.
minetest.override_item("mcl_barrels:barrel_closed", override_barrel)
minetest.override_item("mcl_barrels:barrel_open", override_barrel_open)

View File

@ -1,7 +1,7 @@
local old_furnace = table.copy(core.registered_nodes["mcl_furnaces:furnace"]) local old_furnace = table.copy(minetest.registered_nodes["mcl_furnaces:furnace"])
local old_blast_furnace = table.copy(core.registered_nodes["mcl_blast_furnace:blast_furnace"]) local old_blast_furnace = table.copy(minetest.registered_nodes["mcl_blast_furnace:blast_furnace"])
local old_smoker = table.copy(core.registered_nodes["mcl_smoker:smoker"]) local old_smoker = table.copy(minetest.registered_nodes["mcl_smoker:smoker"])
local tube_entry = "^pipeworks_tube_connection_stony.png" local tube_entry = "^pipeworks_tube_connection_stony.png"
@ -27,8 +27,8 @@ smoker_groups_active["not_in_creative_inventory"] = 1
-- a hack to give the exp to fake players it's be dropped instead added to (fake) player inv -- a hack to give the exp to fake players it's be dropped instead added to (fake) player inv
local function give_xp(pos, player) local function give_xp(pos, player)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local dir = vector.divide(core.facedir_to_dir(core.get_node(pos).param2), -1.95) local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2), -1.95)
local xp = meta:get_int("xp") local xp = meta:get_int("xp")
if xp > 0 then if xp > 0 then
mcl_experience.throw_xp(vector.add(pos, dir), xp) mcl_experience.throw_xp(vector.add(pos, dir), xp)
@ -51,9 +51,9 @@ override.groups = furnace_groups
override.tube = { override.tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local timer = core.get_node_timer(pos) local timer = minetest.get_node_timer(pos)
if not timer:is_started() then if not timer:is_started() then
timer:start(1.0) timer:start(1.0)
end end
@ -64,7 +64,7 @@ override.tube = {
end end
end, end,
can_insert = function(pos,node,stack,direction) can_insert = function(pos,node,stack,direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if direction.y == 1 then if direction.y == 1 then
return inv:room_for_item("fuel", stack) return inv:room_for_item("fuel", stack)
@ -117,9 +117,9 @@ override_active.groups = furnace_groups_active
override_active.tube = { override_active.tube = {
insert_object = function(pos,node,stack,direction) insert_object = function(pos,node,stack,direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local timer = core.get_node_timer(pos) local timer = minetest.get_node_timer(pos)
if not timer:is_started() then if not timer:is_started() then
timer:start(1.0) timer:start(1.0)
end end
@ -130,7 +130,7 @@ override_active.tube = {
end end
end, end,
can_insert = function(pos, node, stack, direction) can_insert = function(pos, node, stack, direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if direction.y == 1 then if direction.y == 1 then
return inv:room_for_item("fuel", stack) return inv:room_for_item("fuel", stack)
@ -160,9 +160,9 @@ override_blast_furnace.groups = blast_furnace_groups
override_blast_furnace.tube = { override_blast_furnace.tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local timer = core.get_node_timer(pos) local timer = minetest.get_node_timer(pos)
if not timer:is_started() then if not timer:is_started() then
timer:start(1.0) timer:start(1.0)
end end
@ -173,7 +173,7 @@ override_blast_furnace.tube = {
end end
end, end,
can_insert = function(pos,node,stack,direction) can_insert = function(pos,node,stack,direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if direction.y == 1 then if direction.y == 1 then
return inv:room_for_item("fuel", stack) return inv:room_for_item("fuel", stack)
@ -228,9 +228,9 @@ override_blast_active.groups = blast_furnace_groups_active
override_blast_active.tube = { override_blast_active.tube = {
insert_object = function(pos,node,stack,direction) insert_object = function(pos,node,stack,direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local timer = core.get_node_timer(pos) local timer = minetest.get_node_timer(pos)
if not timer:is_started() then if not timer:is_started() then
timer:start(1.0) timer:start(1.0)
end end
@ -241,7 +241,7 @@ override_blast_active.tube = {
end end
end, end,
can_insert = function(pos, node, stack, direction) can_insert = function(pos, node, stack, direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if direction.y == 1 then if direction.y == 1 then
return inv:room_for_item("fuel", stack) return inv:room_for_item("fuel", stack)
@ -271,9 +271,9 @@ override_smoker.groups = smoker_groups
override_smoker.tube = { override_smoker.tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local timer = core.get_node_timer(pos) local timer = minetest.get_node_timer(pos)
if not timer:is_started() then if not timer:is_started() then
timer:start(1.0) timer:start(1.0)
end end
@ -284,7 +284,7 @@ override_smoker.tube = {
end end
end, end,
can_insert = function(pos,node,stack,direction) can_insert = function(pos,node,stack,direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if direction.y == 1 then if direction.y == 1 then
return inv:room_for_item("fuel", stack) return inv:room_for_item("fuel", stack)
@ -339,9 +339,9 @@ override_smoker_active.groups = smoker_groups_active
override_smoker_active.tube = { override_smoker_active.tube = {
insert_object = function(pos,node,stack,direction) insert_object = function(pos,node,stack,direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local timer = core.get_node_timer(pos) local timer = minetest.get_node_timer(pos)
if not timer:is_started() then if not timer:is_started() then
timer:start(1.0) timer:start(1.0)
end end
@ -352,7 +352,7 @@ override_smoker_active.tube = {
end end
end, end,
can_insert = function(pos, node, stack, direction) can_insert = function(pos, node, stack, direction)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if direction.y == 1 then if direction.y == 1 then
return inv:room_for_item("fuel", stack) return inv:room_for_item("fuel", stack)
@ -366,11 +366,11 @@ override_smoker_active.tube = {
-- override -- override
core.override_item("mcl_furnaces:furnace", override) minetest.override_item("mcl_furnaces:furnace", override)
core.override_item("mcl_furnaces:furnace_active", override_active) minetest.override_item("mcl_furnaces:furnace_active", override_active)
core.override_item("mcl_blast_furnace:blast_furnace", override_blast_furnace) minetest.override_item("mcl_blast_furnace:blast_furnace", override_blast_furnace)
core.override_item("mcl_blast_furnace:blast_furnace_active", override_blast_active) minetest.override_item("mcl_blast_furnace:blast_furnace_active", override_blast_active)
core.override_item("mcl_smoker:smoker", override_smoker) minetest.override_item("mcl_smoker:smoker", override_smoker)
core.override_item("mcl_smoker:smoker_active", override_smoker_active) minetest.override_item("mcl_smoker:smoker_active", override_smoker_active)

View File

@ -1,5 +1,5 @@
name = pipeworks name = pipeworks
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them. description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
depends = basic_materials, xcompat, fakelib depends = basic_materials, xcompat
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience, vizlib optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience
min_minetest_version = 5.5.0 min_minetest_version = 5.5.0

View File

@ -1,5 +1,5 @@
-- This file supplies the steel pipes -- This file supplies the steel pipes
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local REGISTER_COMPATIBILITY = true local REGISTER_COMPATIBILITY = true
@ -37,11 +37,11 @@ for index, connects in ipairs(cconnects) do
end end
--]] --]]
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4, axey = 1, handy = 1, pickaxey = 1} local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
local pipedesc = S("Pipe Segment").." "..dump(connects) local pipedesc = S("Pipe Segment").." "..dump(connects)
if #connects == 0 then if #connects == 0 then
pgroups = {snappy = 3, pipe = 1, dig_generic = 4, axey = 1, handy = 1, pickaxey = 1} pgroups = {snappy = 3, tube = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
pipedesc = S("Pipe Segment") pipedesc = S("Pipe Segment")
end end
@ -59,7 +59,7 @@ for index, connects in ipairs(cconnects) do
mesh = "pipeworks_pipe_3"..polys..".obj" mesh = "pipeworks_pipe_3"..polys..".obj"
end end
core.register_node("pipeworks:pipe_"..index.."_empty", { minetest.register_node("pipeworks:pipe_"..index.."_empty", {
description = pipedesc, description = pipedesc,
drawtype = "mesh", drawtype = "mesh",
mesh = mesh, mesh = mesh,
@ -77,7 +77,7 @@ for index, connects in ipairs(cconnects) do
}, },
groups = pgroups, groups = pgroups,
is_ground_content = false, is_ground_content = false,
_mcl_hardness = 0.8, _mcl_hardness=0.8,
_sound_def = { _sound_def = {
key = "node_sound_metal_defaults", key = "node_sound_metal_defaults",
}, },
@ -95,9 +95,9 @@ for index, connects in ipairs(cconnects) do
pipenumber = index pipenumber = index
}) })
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4, axey = 1, handy = 1, pickaxey = 1} local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
core.register_node("pipeworks:pipe_"..index.."_loaded", { minetest.register_node("pipeworks:pipe_"..index.."_loaded", {
description = pipedesc, description = pipedesc,
drawtype = "mesh", drawtype = "mesh",
mesh = mesh, mesh = mesh,
@ -115,14 +115,14 @@ for index, connects in ipairs(cconnects) do
}, },
groups = pgroups, groups = pgroups,
is_ground_content = false, is_ground_content = false,
_mcl_hardness = 0.8, _mcl_hardness=0.8,
_sound_def = { _sound_def = {
key = "node_sound_metal_defaults", key = "node_sound_metal_defaults",
}, },
walkable = true, walkable = true,
drop = "pipeworks:pipe_1_empty", drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos) after_place_node = function(pos)
core.set_node(pos, { name = "pipeworks:pipe_"..index.."_empty" }) minetest.set_node(pos, { name = "pipeworks:pipe_"..index.."_empty" })
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -147,7 +147,7 @@ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:pipe_1_em
if REGISTER_COMPATIBILITY then if REGISTER_COMPATIBILITY then
local cempty = "pipeworks:pipe_compatibility_empty" local cempty = "pipeworks:pipe_compatibility_empty"
local cloaded = "pipeworks:pipe_compatibility_loaded" local cloaded = "pipeworks:pipe_compatibility_loaded"
core.register_node(cempty, { minetest.register_node(cempty, {
drawtype = "airlike", drawtype = "airlike",
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
@ -161,7 +161,7 @@ if REGISTER_COMPATIBILITY then
on_rotate = false on_rotate = false
}) })
core.register_node(cloaded, { minetest.register_node(cloaded, {
drawtype = "airlike", drawtype = "airlike",
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
@ -181,22 +181,22 @@ if REGISTER_COMPATIBILITY then
for zm = 0, 1 do for zm = 0, 1 do
for zp = 0, 1 do for zp = 0, 1 do
local pname = xm..xp..ym..yp..zm..zp local pname = xm..xp..ym..yp..zm..zp
core.register_alias("pipeworks:pipe_"..pname.."_empty", cempty) minetest.register_alias("pipeworks:pipe_"..pname.."_empty", cempty)
core.register_alias("pipeworks:pipe_"..pname.."_loaded", cloaded) minetest.register_alias("pipeworks:pipe_"..pname.."_loaded", cloaded)
end end
end end
end end
end end
end end
end end
core.register_abm({ minetest.register_abm({
nodenames = {"group:pipe_to_update"}, nodenames = {"group:pipe_to_update"},
interval = 1, interval = 1,
chance = 1, chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider) action = function(pos, node, active_object_count, active_object_count_wider)
local minp = {x = pos.x-1, y = pos.y-1, z = pos.z-1} local minp = {x = pos.x-1, y = pos.y-1, z = pos.z-1}
local maxp = {x = pos.x+1, y = pos.y+1, z = pos.z+1} local maxp = {x = pos.x+1, y = pos.y+1, z = pos.z+1}
if table.getn(core.find_nodes_in_area(minp, maxp, "ignore")) == 0 then if table.getn(minetest.find_nodes_in_area(minp, maxp, "ignore")) == 0 then
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end end
end end
@ -229,7 +229,7 @@ pipeworks.pipes_empty_nodenames = pipes_empty_nodenames
if pipeworks.toggles.pipe_mode == "classic" then if pipeworks.toggles.pipe_mode == "classic" then
core.register_abm({ minetest.register_abm({
nodenames = pipes_empty_nodenames, nodenames = pipes_empty_nodenames,
interval = 1, interval = 1,
chance = 1, chance = 1,
@ -238,7 +238,7 @@ core.register_abm({
end end
}) })
core.register_abm({ minetest.register_abm({
nodenames = pipes_full_nodenames, nodenames = pipes_full_nodenames,
interval = 1, interval = 1,
chance = 1, chance = 1,
@ -247,7 +247,7 @@ core.register_abm({
end end
}) })
core.register_abm({ minetest.register_abm({
nodenames = {"pipeworks:spigot","pipeworks:spigot_pouring"}, nodenames = {"pipeworks:spigot","pipeworks:spigot_pouring"},
interval = 1, interval = 1,
chance = 1, chance = 1,
@ -256,7 +256,7 @@ core.register_abm({
end end
}) })
core.register_abm({ minetest.register_abm({
nodenames = {"pipeworks:fountainhead","pipeworks:fountainhead_pouring"}, nodenames = {"pipeworks:fountainhead","pipeworks:fountainhead_pouring"},
interval = 1, interval = 1,
chance = 1, chance = 1,

View File

@ -11,7 +11,7 @@ local flowlogic = pipeworks.flowlogic
local register_flowlogic_abm = function(nodename) local register_flowlogic_abm = function(nodename)
if pipeworks.toggles.pipe_mode == "pressure" then if pipeworks.toggles.pipe_mode == "pressure" then
core.register_abm({ minetest.register_abm({
label = "pipeworks new_flow_logic run", label = "pipeworks new_flow_logic run",
nodenames = { nodename }, nodenames = { nodename },
interval = 1, interval = 1,
@ -21,7 +21,7 @@ local register_flowlogic_abm = function(nodename)
end end
}) })
else else
core.log("warning", "pipeworks pressure_logic not enabled but register.flowlogic() requested") minetest.log("warning", "pipeworks pressure_logic not enabled but register.flowlogic() requested")
end end
end end
register.flowlogic = register_flowlogic_abm register.flowlogic = register_flowlogic_abm

View File

@ -41,9 +41,9 @@ local check_for_liquids_v2 = function(pos, limit)
local total = 0 local total = 0
for _, tpos in ipairs(coords) do for _, tpos in ipairs(coords) do
if total >= limit then break end if total >= limit then break end
local name = core.get_node(tpos).name local name = minetest.get_node(tpos).name
if name == pipeworks.liquids.water.source then if name == pipeworks.liquids.water.source then
core.remove_node(tpos) minetest.remove_node(tpos)
total = total + 1 total = total + 1
end end
end end
@ -56,7 +56,7 @@ flowlogic.check_for_liquids_v2 = check_for_liquids_v2
local label_pressure = "pipeworks.water_pressure" local label_pressure = "pipeworks.water_pressure"
local get_pressure_access = function(pos) local get_pressure_access = function(pos)
local metaref = core.get_meta(pos) local metaref = minetest.get_meta(pos)
return { return {
get = function() get = function()
return metaref:get_float(label_pressure) return metaref:get_float(label_pressure)
@ -114,7 +114,7 @@ flowlogic.run = function(pos, node)
if pipeworks.flowables.transitions.list[nodename] then if pipeworks.flowables.transitions.list[nodename] then
local newnode = flowlogic.run_transition(node, currentpressure) local newnode = flowlogic.run_transition(node, currentpressure)
--pipeworks.logger("flowlogic.run()@"..formatvec(pos).." transition, new node name = "..dump(newnode).." pressure "..tostring(currentpressure)) --pipeworks.logger("flowlogic.run()@"..formatvec(pos).." transition, new node name = "..dump(newnode).." pressure "..tostring(currentpressure))
core.swap_node(pos, newnode) minetest.swap_node(pos, newnode)
flowlogic.run_transition_post(pos, newnode) flowlogic.run_transition_post(pos, newnode)
end end
@ -155,7 +155,7 @@ local get_neighbour_positions = function(pos, node)
local connections = {} local connections = {}
for _, offset in ipairs(candidates) do for _, offset in ipairs(candidates) do
local npos = vector.add(pos, offset) local npos = vector.add(pos, offset)
local neighbour = core.get_node(npos) local neighbour = minetest.get_node(npos)
local nodename = neighbour.name local nodename = neighbour.name
local is_simple = (pipeworks.flowables.list.simple[nodename]) local is_simple = (pipeworks.flowables.list.simple[nodename])
if is_simple then if is_simple then
@ -241,7 +241,7 @@ flowlogic.helpers.make_neighbour_output_fixed = function(neighbours)
local taken = 0 local taken = 0
for _, offset in pairs(neighbours) do for _, offset in pairs(neighbours) do
local npos = vector.add(pos, offset) local npos = vector.add(pos, offset)
local name = core.get_node(npos).name local name = minetest.get_node(npos).name
if currentpressure < 1 then break end if currentpressure < 1 then break end
-- take pressure anyway in non-finite mode, even if node is water source already. -- take pressure anyway in non-finite mode, even if node is water source already.
-- in non-finite mode, pressure has to be sustained to keep the sources there. -- in non-finite mode, pressure has to be sustained to keep the sources there.
@ -249,7 +249,7 @@ flowlogic.helpers.make_neighbour_output_fixed = function(neighbours)
-- draining pressure is not. -- draining pressure is not.
local canplace = (name == "air") or (name == pipeworks.liquids.water.flowing) local canplace = (name == "air") or (name == pipeworks.liquids.water.flowing)
if canplace then if canplace then
core.swap_node(npos, {name=pipeworks.liquids.water.source}) minetest.swap_node(npos, {name=pipeworks.liquids.water.source})
end end
if (not finitemode) or canplace then if (not finitemode) or canplace then
taken = taken + 1 taken = taken + 1
@ -267,10 +267,10 @@ flowlogic.helpers.make_neighbour_cleanup_fixed = function(neighbours)
--pipeworks.logger("neighbour_cleanup_fixed@"..formatvec(pos)) --pipeworks.logger("neighbour_cleanup_fixed@"..formatvec(pos))
for _, offset in pairs(neighbours) do for _, offset in pairs(neighbours) do
local npos = vector.add(pos, offset) local npos = vector.add(pos, offset)
local name = core.get_node(npos).name local name = minetest.get_node(npos).name
if (name == pipeworks.liquids.water.source) then if (name == pipeworks.liquids.water.source) then
--pipeworks.logger("neighbour_cleanup_fixed removing "..formatvec(npos)) --pipeworks.logger("neighbour_cleanup_fixed removing "..formatvec(npos))
core.remove_node(npos) minetest.remove_node(npos)
end end
end end
end end
@ -351,9 +351,9 @@ end
-- among other things, updates mesecons if present. -- among other things, updates mesecons if present.
-- node here means the new node, returned from run_transition() above -- node here means the new node, returned from run_transition() above
flowlogic.run_transition_post = function(pos, node) flowlogic.run_transition_post = function(pos, node)
local mesecons_def = core.registered_nodes[node.name].mesecons local mesecons_def = minetest.registered_nodes[node.name].mesecons
local mesecons_rules = pipeworks.flowables.transitions.mesecons[node.name] local mesecons_rules = pipeworks.flowables.transitions.mesecons[node.name]
if core.get_modpath("mesecons") and (mesecons_def ~= nil) and mesecons_rules then if minetest.get_modpath("mesecons") and (mesecons_def ~= nil) and mesecons_rules then
if type(mesecons_def) ~= "table" then if type(mesecons_def) ~= "table" then
pipeworks.logger("flowlogic.run_transition_post() BUG mesecons def for "..node.name.."not a table: got "..tostring(mesecons_def)) pipeworks.logger("flowlogic.run_transition_post() BUG mesecons def for "..node.name.."not a table: got "..tostring(mesecons_def))
else else

View File

@ -85,17 +85,5 @@ pipeworks_use_real_entities (Use Real Entities) bool true
#A value 0.2 or above may cause issues with accelerator tubes. #A value 0.2 or above may cause issues with accelerator tubes.
pipeworks_entity_update_interval (Entity Update Interval) float 0 0 0.8 pipeworks_entity_update_interval (Entity Update Interval) float 0 0 0.8
# Use the default rules from the digilines mod.
# If enabled the following devices will connect to digiline networks in the vertical direction:
# digiline filter injector, deployer, dispenser, node breaker, autocrafter
# This breaks expected behavior with digiline conducting tubes.
# If disabled, the devices will not be able to send or recieve digiline signals from the top
# or bottom faces, regardless of the node rotation.
enable_vertical_digilines_connectivity (Use the default rules from the digilines mod) bool false
# if set to true, items passing through teleport tubes will log log where they came from and where they went. # if set to true, items passing through teleport tubes will log log where they came from and where they went.
pipeworks_log_teleport_tubes (Log Teleport Tubes) bool false pipeworks_log_teleport_tubes (Log Teleport Tubes) bool false
# Behavior of print() inside a lua tube. By default, this emits a message into actionstream.
# Set it to noop if you wish to disable that behavior.
pipeworks_lua_tube_print_behavior (Behavior of print in Lua Tube) enum log log,noop

View File

@ -1,5 +1,5 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
core.register_node("pipeworks:trashcan", { minetest.register_node("pipeworks:trashcan", {
description = S("Trash Can"), description = S("Trash Can"),
drawtype = "normal", drawtype = "normal",
tiles = { tiles = {
@ -21,10 +21,10 @@ core.register_node("pipeworks:trashcan", {
priority = 1, -- Lower than anything else priority = 1, -- Lower than anything else
}, },
on_construct = function(pos) on_construct = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local size = "10.2,9" local size = "10.2,9"
local list_background = "" local list_background = ""
if core.get_modpath("i3") or core.get_modpath("mcl_formspec") then if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_background = "style_type[box;colors=#666]box[4.5,2;1,1;]" list_background = "style_type[box;colors=#666]box[4.5,2;1,1;]"
end end
meta:set_string("formspec", meta:set_string("formspec",
@ -46,7 +46,7 @@ core.register_node("pipeworks:trashcan", {
after_place_node = pipeworks.after_place, after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_metadata_inventory_put = function(pos, listname, index, stack, player) on_metadata_inventory_put = function(pos, listname, index, stack, player)
core.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack("")) minetest.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack(""))
end, end,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:trashcan" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:trashcan"

View File

@ -1,13 +1,13 @@
local materials = xcompat.materials local materials = xcompat.materials
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local straight = function(pos, node, velocity, stack) return {velocity} end local straight = function(pos, node, velocity, stack) return {velocity} end
local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3" local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3"
if core.get_modpath("default") then steel_tex = "default_steel_block.png" end if minetest.get_modpath("default") then steel_tex = "default_steel_block.png" end
-- register an embedded tube -- register an embedded tube
function pipeworks.register_embedded_tube(nodename, opts) function pipeworks.register_embedded_tube(nodename, opts)
core.register_node(nodename, { minetest.register_node(nodename, {
description = opts.description, description = opts.description,
tiles = { tiles = {
opts.base_texture, opts.base_texture,
@ -41,7 +41,7 @@ function pipeworks.register_embedded_tube(nodename, opts)
priority = 50, priority = 50,
can_go = straight, can_go = straight,
can_insert = function(pos, node, stack, direction) can_insert = function(pos, node, stack, direction)
local dir = core.facedir_to_dir(node.param2) local dir = minetest.facedir_to_dir(node.param2)
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction) return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end end
}, },
@ -50,7 +50,7 @@ function pipeworks.register_embedded_tube(nodename, opts)
on_rotate = pipeworks.on_rotate, on_rotate = pipeworks.on_rotate,
}) })
core.register_craft( { minetest.register_craft( {
output = nodename .. " 1", output = nodename .. " 1",
recipe = { recipe = {
{ opts.base_ingredient, opts.base_ingredient, opts.base_ingredient }, { opts.base_ingredient, opts.base_ingredient, opts.base_ingredient },

View File

@ -26,12 +26,10 @@
-- use too much memory from the sandbox. -- use too much memory from the sandbox.
-- You can add more functions to the environment -- You can add more functions to the environment
-- (see where local env is defined) -- (see where local env is defined)
-- Something nice to play is appending core.env to it. -- Something nice to play is appending minetest.env to it.
local BASENAME = "pipeworks:lua_tube" local BASENAME = "pipeworks:lua_tube"
local has_digilines = core.get_modpath("digilines")
local rules = { local rules = {
red = {x = -1, y = 0, z = 0, name = "red"}, red = {x = -1, y = 0, z = 0, name = "red"},
blue = {x = 1, y = 0, z = 0, name = "blue"}, blue = {x = 1, y = 0, z = 0, name = "blue"},
@ -65,7 +63,7 @@ local digiline_rules_luatube = {
-- These helpers are required to set the port states of the lua_tube -- These helpers are required to set the port states of the lua_tube
local function update_real_port_states(pos, rule_name, new_state) local function update_real_port_states(pos, rule_name, new_state)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
if rule_name == nil then if rule_name == nil then
meta:set_int("real_portstates", 1) meta:set_int("real_portstates", 1)
return return
@ -102,7 +100,7 @@ local port_names = {"red", "blue", "yellow", "green", "black", "white"}
local function get_real_port_states(pos) local function get_real_port_states(pos)
-- Determine if ports are powered (by itself or from outside) -- Determine if ports are powered (by itself or from outside)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local L = {} local L = {}
local n = meta:get_int("real_portstates") - 1 local n = meta:get_int("real_portstates") - 1
for _, name in ipairs(port_names) do for _, name in ipairs(port_names) do
@ -155,10 +153,10 @@ end
local function set_port_states(pos, ports) local function set_port_states(pos, ports)
local node = core.get_node(pos) local node = minetest.get_node(pos)
local name = node.name local name = node.name
clean_port_states(ports) clean_port_states(ports)
local vports = core.registered_nodes[name].virtual_portstates local vports = minetest.registered_nodes[name].virtual_portstates
local new_name = generate_name(ports) local new_name = generate_name(ports)
if name ~= new_name and vports then if name ~= new_name and vports then
@ -171,17 +169,17 @@ local function set_port_states(pos, ports)
-- its output off. -- its output off.
-- Solution / Workaround: -- Solution / Workaround:
-- Remember which output was turned off and ignore next "off" event. -- Remember which output was turned off and ignore next "off" event.
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local ign = core.deserialize(meta:get_string("ignore_offevents"), true) or {} local ign = minetest.deserialize(meta:get_string("ignore_offevents"), true) or {}
if ports.red and not vports.red and not mesecon.is_powered(pos, rules.red) then ign.red = true end if ports.red and not vports.red and not mesecon.is_powered(pos, rules.red) then ign.red = true end
if ports.blue and not vports.blue and not mesecon.is_powered(pos, rules.blue) then ign.blue = true end if ports.blue and not vports.blue and not mesecon.is_powered(pos, rules.blue) then ign.blue = true end
if ports.yellow and not vports.yellow and not mesecon.is_powered(pos, rules.yellow) then ign.yellow = true end if ports.yellow and not vports.yellow and not mesecon.is_powered(pos, rules.yellow) then ign.yellow = true end
if ports.green and not vports.green and not mesecon.is_powered(pos, rules.green) then ign.green = true end if ports.green and not vports.green and not mesecon.is_powered(pos, rules.green) then ign.green = true end
if ports.black and not vports.black and not mesecon.is_powered(pos, rules.black) then ign.black = true end if ports.black and not vports.black and not mesecon.is_powered(pos, rules.black) then ign.black = true end
if ports.white and not vports.white and not mesecon.is_powered(pos, rules.white) then ign.white = true end if ports.white and not vports.white and not mesecon.is_powered(pos, rules.white) then ign.white = true end
meta:set_string("ignore_offevents", core.serialize(ign)) meta:set_string("ignore_offevents", minetest.serialize(ign))
core.swap_node(pos, {name = new_name, param2 = node.param2}) minetest.swap_node(pos, {name = new_name, param2 = node.param2})
if ports.red ~= vports.red then set_port(pos, rules.red, ports.red) end if ports.red ~= vports.red then set_port(pos, rules.red, ports.red) end
if ports.blue ~= vports.blue then set_port(pos, rules.blue, ports.blue) end if ports.blue ~= vports.blue then set_port(pos, rules.blue, ports.blue) end
@ -197,12 +195,12 @@ end
-- Overheating -- -- Overheating --
----------------- -----------------
local function burn_controller(pos) local function burn_controller(pos)
local node = core.get_node(pos) local node = minetest.get_node(pos)
node.name = BASENAME.."_burnt" node.name = BASENAME.."_burnt"
core.swap_node(pos, node) minetest.swap_node(pos, node)
core.get_meta(pos):set_string("lc_memory", ""); minetest.get_meta(pos):set_string("lc_memory", "");
-- Wait for pending operations -- Wait for pending operations
core.after(0.2, mesecon.receptor_off, pos, mesecon.rules.flat) minetest.after(0.2, mesecon.receptor_off, pos, mesecon.rules.flat)
end end
local function overheat(pos, meta) local function overheat(pos, meta)
@ -218,10 +216,10 @@ end
local function ignore_event(event, meta) local function ignore_event(event, meta)
if event.type ~= "off" then return false end if event.type ~= "off" then return false end
local ignore_offevents = core.deserialize(meta:get_string("ignore_offevents"), true) or {} local ignore_offevents = minetest.deserialize(meta:get_string("ignore_offevents"), true) or {}
if ignore_offevents[event.pin.name] then if ignore_offevents[event.pin.name] then
ignore_offevents[event.pin.name] = nil ignore_offevents[event.pin.name] = nil
meta:set_string("ignore_offevents", core.serialize(ignore_offevents)) meta:set_string("ignore_offevents", minetest.serialize(ignore_offevents))
return true return true
end end
end end
@ -231,13 +229,11 @@ end
------------------------- -------------------------
local function safe_print(param) local function safe_print(param)
if (core.settings:get("pipeworks_lua_tube_print_behavior") or "log") == "log" then local string_meta = getmetatable("")
local string_meta = getmetatable("") local sandbox = string_meta.__index
local sandbox = string_meta.__index string_meta.__index = string -- Leave string sandbox temporarily
string_meta.__index = string -- Leave string sandbox temporarily print(dump(param))
core.log("action", string.format("[pipeworks.tubes.lua] print(%s)", dump(param))) string_meta.__index = sandbox -- Restore string sandbox
string_meta.__index = sandbox -- Restore string sandbox
end
end end
local function safe_date() local function safe_date()
@ -309,7 +305,7 @@ if mesecon.setting("luacontroller_lightweight_interrupts", false) then
return (function(time, iid) return (function(time, iid)
if type(time) ~= "number" then error("Delay must be a number") end if type(time) ~= "number" then error("Delay must be a number") end
if iid ~= nil then send_warning("Interrupt IDs are disabled on this server") end if iid ~= nil then send_warning("Interrupt IDs are disabled on this server") end
table.insert(itbl, function() core.get_node_timer(pos):start(time) end) table.insert(itbl, function() minetest.get_node_timer(pos):start(time) end)
end) end)
end end
else else
@ -323,12 +319,12 @@ else
if type(time) ~= "number" then error("Delay must be a number") end if type(time) ~= "number" then error("Delay must be a number") end
table.insert(itbl, function () table.insert(itbl, function ()
-- Outside string metatable sandbox, can safely run this now -- Outside string metatable sandbox, can safely run this now
local luac_id = core.get_meta(pos):get_int("luac_id") local luac_id = minetest.get_meta(pos):get_int("luac_id")
-- Check if IID is dodgy, so you can't use interrupts to store an infinite amount of data. -- Check if IID is dodgy, so you can't use interrupts to store an infinite amount of data.
-- Note that this is safe from alter-after-free because this code gets run after the sandbox has ended. -- Note that this is safe from alter-after-free because this code gets run after the sandbox has ended.
-- This runs outside of the timer and *shouldn't* harm perf. unless dodgy data is being sent in the first place -- This runs outside of the timer and *shouldn't* harm perf. unless dodgy data is being sent in the first place
iid = remove_functions(iid) iid = remove_functions(iid)
local msg_ser = core.serialize(iid) local msg_ser = minetest.serialize(iid)
if #msg_ser <= mesecon.setting("luacontroller_interruptid_maxlen", 256) then if #msg_ser <= mesecon.setting("luacontroller_interruptid_maxlen", 256) then
mesecon.queue:add_action(pos, "pipeworks:lc_tube_interrupt", {luac_id, iid}, time, iid, 1) mesecon.queue:add_action(pos, "pipeworks:lc_tube_interrupt", {luac_id, iid}, time, iid, 1)
else else
@ -432,7 +428,7 @@ end
-- itbl: Flat table of functions to run after sandbox cleanup, used to prevent various security hazards -- itbl: Flat table of functions to run after sandbox cleanup, used to prevent various security hazards
local function get_digiline_send(pos, itbl, send_warning) local function get_digiline_send(pos, itbl, send_warning)
if not has_digilines then return end if not minetest.get_modpath("digilines") then return end
local chan_maxlen = mesecon.setting("luacontroller_digiline_channel_maxlen", 256) local chan_maxlen = mesecon.setting("luacontroller_digiline_channel_maxlen", 256)
local maxlen = mesecon.setting("luacontroller_digiline_maxlen", 50000) local maxlen = mesecon.setting("luacontroller_digiline_maxlen", 50000)
return function(channel, msg) return function(channel, msg)
@ -458,7 +454,7 @@ local function get_digiline_send(pos, itbl, send_warning)
table.insert(itbl, function () table.insert(itbl, function ()
-- Runs outside of string metatable sandbox -- Runs outside of string metatable sandbox
local luac_id = core.get_meta(pos):get_int("luac_id") local luac_id = minetest.get_meta(pos):get_int("luac_id")
mesecon.queue:add_action(pos, "pipeworks:lt_digiline_relay", {channel, luac_id, msg}) mesecon.queue:add_action(pos, "pipeworks:lt_digiline_relay", {channel, luac_id, msg})
end) end)
return true return true
@ -473,7 +469,7 @@ local safe_globals = {
local function create_environment(pos, mem, event, itbl, send_warning) local function create_environment(pos, mem, event, itbl, send_warning)
-- Make sure the tube hasn't broken. -- Make sure the tube hasn't broken.
local vports = core.registered_nodes[core.get_node(pos).name].virtual_portstates local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
if not vports then return {} end if not vports then return {} end
-- Gather variables for the environment -- Gather variables for the environment
@ -595,19 +591,19 @@ end
local function load_memory(meta) local function load_memory(meta)
return core.deserialize(meta:get_string("lc_memory"), true) or {} return minetest.deserialize(meta:get_string("lc_memory"), true) or {}
end end
local function save_memory(pos, meta, mem) local function save_memory(pos, meta, mem)
local memstring = core.serialize(remove_functions(mem)) local memstring = minetest.serialize(remove_functions(mem))
local memsize_max = mesecon.setting("luacontroller_memsize", 100000) local memsize_max = mesecon.setting("luacontroller_memsize", 100000)
if (#memstring <= memsize_max) then if (#memstring <= memsize_max) then
meta:set_string("lc_memory", memstring) meta:set_string("lc_memory", memstring)
meta:mark_as_private("lc_memory") meta:mark_as_private("lc_memory")
else else
core.log("info", "lua_tube memory overflow. "..memsize_max.." bytes available, " print("Error: lua_tube memory overflow. "..memsize_max.." bytes available, "
..#memstring.." required. Controller overheats.") ..#memstring.." required. Controller overheats.")
burn_controller(pos) burn_controller(pos)
end end
@ -616,7 +612,7 @@ end
-- Returns success (boolean), errmsg (string), retval(any, return value of the user supplied code) -- Returns success (boolean), errmsg (string), retval(any, return value of the user supplied code)
-- run (as opposed to run_inner) is responsible for setting up meta according to this output -- run (as opposed to run_inner) is responsible for setting up meta according to this output
local function run_inner(pos, code, event) local function run_inner(pos, code, event)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
-- Note: These return success, presumably to avoid changing LC ID. -- Note: These return success, presumably to avoid changing LC ID.
if overheat(pos) then return true, "", nil end if overheat(pos) then return true, "", nil end
if ignore_event(event, meta) then return true, "", nil end if ignore_event(event, meta) then return true, "", nil end
@ -670,8 +666,8 @@ end
local function reset_formspec(meta, code, errmsg) local function reset_formspec(meta, code, errmsg)
meta:set_string("code", code) meta:set_string("code", code)
meta:mark_as_private("code") meta:mark_as_private("code")
code = core.formspec_escape(code or "") code = minetest.formspec_escape(code or "")
errmsg = core.formspec_escape(tostring(errmsg or "")) errmsg = minetest.formspec_escape(tostring(errmsg or ""))
meta:set_string("formspec", "size[12,10]" meta:set_string("formspec", "size[12,10]"
.."style_type[label,textarea;font=mono]" .."style_type[label,textarea;font=mono]"
.."background[-0.2,-0.25;12.4,10.75;jeija_luac_background.png]" .."background[-0.2,-0.25;12.4,10.75;jeija_luac_background.png]"
@ -683,14 +679,14 @@ local function reset_formspec(meta, code, errmsg)
end end
local function reset_meta(pos, code, errmsg) local function reset_meta(pos, code, errmsg)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
reset_formspec(meta, code, errmsg) reset_formspec(meta, code, errmsg)
meta:set_int("luac_id", math.random(1, 65535)) meta:set_int("luac_id", math.random(1, 65535))
end end
-- Wraps run_inner with LC-reset-on-error -- Wraps run_inner with LC-reset-on-error
local function run(pos, event) local function run(pos, event)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local code = meta:get_string("code") local code = meta:get_string("code")
local ok, errmsg, retval = run_inner(pos, code, event) local ok, errmsg, retval = run_inner(pos, code, event)
if not ok then if not ok then
@ -707,7 +703,7 @@ local function reset(pos)
end end
local function node_timer(pos) local function node_timer(pos)
if core.registered_nodes[core.get_node(pos).name].is_burnt then if minetest.registered_nodes[minetest.get_node(pos).name].is_burnt then
return false return false
end end
run(pos, {type="interrupt"}) run(pos, {type="interrupt"})
@ -720,18 +716,18 @@ end
mesecon.queue:add_function("pipeworks:lc_tube_interrupt", function (pos, luac_id, iid) mesecon.queue:add_function("pipeworks:lc_tube_interrupt", function (pos, luac_id, iid)
-- There is no lua_tube anymore / it has been reprogrammed / replaced / burnt -- There is no lua_tube anymore / it has been reprogrammed / replaced / burnt
if (core.get_meta(pos):get_int("luac_id") ~= luac_id) then return end if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
if (core.registered_nodes[core.get_node(pos).name].is_burnt) then return end if (minetest.registered_nodes[minetest.get_node(pos).name].is_burnt) then return end
run(pos, {type="interrupt", iid = iid}) run(pos, {type="interrupt", iid = iid})
end) end)
mesecon.queue:add_function("pipeworks:lt_digiline_relay", function (pos, channel, luac_id, msg) mesecon.queue:add_function("pipeworks:lt_digiline_relay", function (pos, channel, luac_id, msg)
if not has_digilines then return end if not digiline then return end
-- This check is only really necessary because in case of server crash, old actions can be thrown into the future -- This check is only really necessary because in case of server crash, old actions can be thrown into the future
if (core.get_meta(pos):get_int("luac_id") ~= luac_id) then return end if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
if (core.registered_nodes[core.get_node(pos).name].is_burnt) then return end if (minetest.registered_nodes[minetest.get_node(pos).name].is_burnt) then return end
-- The actual work -- The actual work
digilines.receptor_send(pos, digiline_rules_luatube, channel, msg) digiline:receptor_send(pos, digiline_rules_luatube, channel, msg)
end) end)
----------------------- -----------------------
@ -772,7 +768,7 @@ local digiline = {
} }
local function get_program(pos) local function get_program(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
return meta:get_string("code") return meta:get_string("code")
end end
@ -787,14 +783,14 @@ local function on_receive_fields(pos, form_name, fields, sender)
return return
end end
local name = sender:get_player_name() local name = sender:get_player_name()
if core.is_protected(pos, name) and not core.check_player_privs(name, {protection_bypass=true}) then if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then
core.record_protection_violation(pos, name) minetest.record_protection_violation(pos, name)
return return
end end
local ok, err = set_program(pos, fields.code) local ok, err = set_program(pos, fields.code)
if not ok then if not ok then
-- it's not an error from the server perspective -- it's not an error from the server perspective
core.log("action", "Lua controller programming error: " .. tostring(err)) minetest.log("action", "Lua controller programming error: " .. tostring(err))
end end
end end
@ -828,7 +824,7 @@ local tiles_on_off = {
R270 = "^(pipeworks_lua_tube_port_%s.png^[transformR270)" R270 = "^(pipeworks_lua_tube_port_%s.png^[transformR270)"
} }
local texture_alpha_mode = core.features.use_texture_alpha_string_modes local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true and "clip" or true
for red = 0, 1 do -- 0 = off 1 = on for red = 0, 1 do -- 0 = off 1 = on
@ -911,7 +907,7 @@ for white = 0, 1 do
}, },
} }
core.register_node(node_name, { minetest.register_node(node_name, {
description = "Lua controlled Tube", description = "Lua controlled Tube",
drawtype = "nodebox", drawtype = "nodebox",
tiles = tiles, tiles = tiles,
@ -930,7 +926,7 @@ for white = 0, 1 do
key = "node_sound_wood_defaults", key = "node_sound_wood_defaults",
}, },
mesecons = mesecons, mesecons = mesecons,
digilines = digiline, digiline = digiline,
-- Virtual portstates are the ports that -- Virtual portstates are the ports that
-- the node shows as powered up (light up). -- the node shows as powered up (light up).
virtual_portstates = { virtual_portstates = {
@ -999,10 +995,10 @@ for white = 0, 1 do
after_place_node = pipeworks.after_place, after_place_node = pipeworks.after_place,
on_blast = function(pos, intensity) on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then if not intensity or intensity > 1 + 3^0.5 then
core.remove_node(pos) minetest.remove_node(pos)
return return
end end
core.swap_node(pos, {name = "pipeworks:broken_tube_1"}) minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
end, end,
}) })
@ -1045,7 +1041,7 @@ tiles_burnt[2] = tiles_burnt[2].."^(pipeworks_lua_tube_port_burnt.png^[transform
tiles_burnt[3] = tiles_burnt[3].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)" tiles_burnt[3] = tiles_burnt[3].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)" tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
core.register_node(BASENAME .. "_burnt", { minetest.register_node(BASENAME .. "_burnt", {
drawtype = "nodebox", drawtype = "nodebox",
tiles = tiles_burnt, tiles = tiles_burnt,
use_texture_alpha = texture_alpha_mode, use_texture_alpha = texture_alpha_mode,
@ -1082,10 +1078,10 @@ core.register_node(BASENAME .. "_burnt", {
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_blast = function(pos, intensity) on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then if not intensity or intensity > 1 + 3^0.5 then
core.remove_node(pos) minetest.remove_node(pos)
return return
end end
core.swap_node(pos, {name = "pipeworks:broken_tube_1"}) minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
end, end,
}) })
@ -1094,7 +1090,7 @@ core.register_node(BASENAME .. "_burnt", {
-- Craft Registration -- -- Craft Registration --
------------------------ ------------------------
core.register_craft({ minetest.register_craft({
type = "shapeless", type = "shapeless",
output = BASENAME.."000000", output = BASENAME.."000000",
recipe = {"pipeworks:mese_tube_000000", "mesecons_luacontroller:luacontroller0000"}, recipe = {"pipeworks:mese_tube_000000", "mesecons_luacontroller:luacontroller0000"},

View File

@ -1,4 +1,4 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local straight = function(pos, node, velocity, stack) return {velocity} end local straight = function(pos, node, velocity, stack) return {velocity} end
@ -10,10 +10,10 @@ local pane_box = {
} }
} }
local texture_alpha_mode = core.features.use_texture_alpha_string_modes local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true and "clip" or true
core.register_node("pipeworks:steel_pane_embedded_tube", { minetest.register_node("pipeworks:steel_pane_embedded_tube", {
drawtype = "nodebox", drawtype = "nodebox",
description = S("Airtight panel embedded tube"), description = S("Airtight panel embedded tube"),
tiles = { tiles = {
@ -30,7 +30,7 @@ core.register_node("pipeworks:steel_pane_embedded_tube", {
collision_box = pane_box, collision_box = pane_box,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, tube = 1, dig_glass = 2, pickaxey=1, handy=1}, groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2, pickaxey=1, handy=1},
is_ground_content = false, is_ground_content = false,
_mcl_hardness=0.8, _mcl_hardness=0.8,
legacy_facedir_simple = true, legacy_facedir_simple = true,
@ -42,7 +42,7 @@ core.register_node("pipeworks:steel_pane_embedded_tube", {
priority = 50, priority = 50,
can_go = straight, can_go = straight,
can_insert = function(pos, node, stack, direction) can_insert = function(pos, node, stack, direction)
local dir = core.facedir_to_dir(node.param2) local dir = minetest.facedir_to_dir(node.param2)
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction) return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end, end,
}, },

View File

@ -1,10 +1,10 @@
-- This file supplies the various kinds of pneumatic tubes -- This file supplies the various kinds of pneumatic tubes
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local tubenodes = {} local tubenodes = {}
pipeworks.tubenodes = tubenodes pipeworks.tubenodes = tubenodes
core.register_alias("pipeworks:tube", "pipeworks:tube_000000") minetest.register_alias("pipeworks:tube", "pipeworks:tube_000000")
-- now, a function to define the tubes -- now, a function to define the tubes
@ -27,8 +27,8 @@ local texture_mt = {
} }
-- This will remove any semi-transparent pixels -- This will remove any semi-transparent pixels
-- because that is still buggy in Luanti, force this as default -- because that is still buggy in Minetest, force this as default
local texture_alpha_mode = core.features.use_texture_alpha_string_modes local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true and "clip" or true
local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style) local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style)
@ -112,6 +112,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
key = "node_sound_wood_defaults", key = "node_sound_wood_defaults",
}, },
walkable = true, walkable = true,
stack_max = 99,
basename = name, basename = name,
style = style, style = style,
drop = string.format("%s_%s", name, dropname), drop = string.format("%s_%s", name, dropname),
@ -122,25 +123,25 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
}, },
on_punch = function(pos, node, player, pointed) on_punch = function(pos, node, player, pointed)
local playername = player:get_player_name() local playername = player:get_player_name()
if core.is_protected(pos, playername) and not core.check_player_privs(playername, {protection_bypass=true}) then if minetest.is_protected(pos, playername) and not minetest.check_player_privs(playername, {protection_bypass=true}) then
return core.node_punch(pos, node, player, pointed) return minetest.node_punch(pos, node, player, pointed)
end end
if pipeworks.check_and_wear_hammer(player) then if pipeworks.check_and_wear_hammer(player) then
local wieldname = player:get_wielded_item():get_name() local wieldname = player:get_wielded_item():get_name()
pipeworks.logger(string.format("%s struck a tube at %s with %s to break it.", playername, core.pos_to_string(pos), wieldname)) pipeworks.logger(string.format("%s struck a tube at %s with %s to break it.", playername, minetest.pos_to_string(pos), wieldname))
pipeworks.break_tube(pos) pipeworks.break_tube(pos)
end end
return core.node_punch(pos, node, player, pointed) return minetest.node_punch(pos, node, player, pointed)
end, end,
after_place_node = pipeworks.after_place, after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_rotate = false, on_rotate = false,
on_blast = function(pos, intensity) on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then if not intensity or intensity > 1 + 3^0.5 then
core.remove_node(pos) minetest.remove_node(pos)
return {string.format("%s_%s", name, dropname)} return {string.format("%s_%s", name, dropname)}
end end
core.swap_node(pos, {name = "pipeworks:broken_tube_1"}) minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
end, end,
check_for_pole = pipeworks.check_for_vert_tube, check_for_pole = pipeworks.check_for_vert_tube,
@ -169,7 +170,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
end end
end end
core.register_node(rname, nodedef) minetest.register_node(rname, nodedef)
end end
local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv, special, old_registration) local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv, special, old_registration)
@ -216,7 +217,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
end end
if REGISTER_COMPATIBILITY then if REGISTER_COMPATIBILITY then
local cname = name.."_compatibility" local cname = name.."_compatibility"
core.register_node(cname, { minetest.register_node(cname, {
drawtype = "airlike", drawtype = "airlike",
style = "6d", style = "6d",
basename = name, basename = name,
@ -240,7 +241,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
for zm = 0, 1 do for zm = 0, 1 do
for zp = 0, 1 do for zp = 0, 1 do
local tname = xm..xp..ym..yp..zm..zp local tname = xm..xp..ym..yp..zm..zp
core.register_alias(name.."_"..tname, cname) minetest.register_alias(name.."_"..tname, cname)
end end
end end
end end
@ -266,14 +267,14 @@ end
if REGISTER_COMPATIBILITY then if REGISTER_COMPATIBILITY then
core.register_abm({ minetest.register_abm({
nodenames = {"group:tube_to_update"}, nodenames = {"group:tube_to_update"},
interval = 1, interval = 1,
chance = 1, chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider) action = function(pos, node, active_object_count, active_object_count_wider)
local minp = vector.subtract(pos, 1) local minp = vector.subtract(pos, 1)
local maxp = vector.add(pos, 1) local maxp = vector.add(pos, 1)
if table.getn(core.find_nodes_in_area(minp, maxp, "ignore")) == 0 then if table.getn(minetest.find_nodes_in_area(minp, maxp, "ignore")) == 0 then
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
end end
end end

View File

@ -1,7 +1,7 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
-- the default tube and default textures -- the default tube and default textures
pipeworks.register_tube("pipeworks:tube", S("Pneumatic tube segment")) pipeworks.register_tube("pipeworks:tube", S("Pneumatic tube segment"))
core.register_craft( { minetest.register_craft( {
output = "pipeworks:tube_1 6", output = "pipeworks:tube_1 6",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -53,7 +53,7 @@ pipeworks.register_tube("pipeworks:broken_tube", {
is_ground_content = false, is_ground_content = false,
tube = { tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
core.item_drop(stack, nil, pos) minetest.item_drop(stack, nil, pos)
return ItemStack("") return ItemStack("")
end, end,
can_insert = function(pos,node,stack,direction) can_insert = function(pos,node,stack,direction)
@ -65,9 +65,9 @@ pipeworks.register_tube("pipeworks:broken_tube", {
local itemstack = puncher:get_wielded_item() local itemstack = puncher:get_wielded_item()
local wieldname = itemstack:get_name() local wieldname = itemstack:get_name()
local playername = puncher:get_player_name() local playername = puncher:get_player_name()
local log_msg = playername.." struck a broken tube at "..core.pos_to_string(pos).."\n " local log_msg = playername.." struck a broken tube at "..minetest.pos_to_string(pos).."\n "
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local was_node = core.deserialize(meta:get_string("the_tube_was")) local was_node = minetest.deserialize(meta:get_string("the_tube_was"))
if not was_node then if not was_node then
pipeworks.logger(log_msg.."but it can't be repaired.") pipeworks.logger(log_msg.."but it can't be repaired.")
return return
@ -75,8 +75,8 @@ pipeworks.register_tube("pipeworks:broken_tube", {
if not pipeworks.check_and_wear_hammer(puncher) then if not pipeworks.check_and_wear_hammer(puncher) then
if wieldname == "" then if wieldname == "" then
pipeworks.logger(log_msg.."by hand. It's not very effective.") pipeworks.logger(log_msg.."by hand. It's not very effective.")
if core.settings:get_bool("enable_damage") then if minetest.settings:get_bool("enable_damage") then
core.chat_send_player(playername,S("Broken tubes may be a bit sharp. Perhaps try with a hammer?")) minetest.chat_send_player(playername,S("Broken tubes may be a bit sharp. Perhaps try with a hammer?"))
puncher:set_hp(puncher:get_hp()-1) puncher:set_hp(puncher:get_hp()-1)
end end
else else
@ -85,19 +85,19 @@ pipeworks.register_tube("pipeworks:broken_tube", {
return return
end end
log_msg = log_msg.."with "..wieldname.." to repair it" log_msg = log_msg.."with "..wieldname.." to repair it"
local nodedef = core.registered_nodes[was_node.name] local nodedef = minetest.registered_nodes[was_node.name]
if nodedef then if nodedef then
pipeworks.logger(log_msg..".") pipeworks.logger(log_msg..".")
if nodedef.tube and nodedef.tube.on_repair then if nodedef.tube and nodedef.tube.on_repair then
nodedef.tube.on_repair(pos, was_node) nodedef.tube.on_repair(pos, was_node)
else else
core.swap_node(pos, { name = was_node.name, param2 = was_node.param2 }) minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
end end
meta:set_string("the_tube_was", "") meta:set_string("the_tube_was", "")
else else
pipeworks.logger(log_msg.." but original node "..was_node.name.." is not registered anymore.") pipeworks.logger(log_msg.." but original node "..was_node.name.." is not registered anymore.")
core.chat_send_player(playername, S("This tube cannot be repaired.")) minetest.chat_send_player(playername, S("This tube cannot be repaired."))
end end
end, end,
allow_metadata_inventory_put = function() allow_metadata_inventory_put = function()
@ -161,7 +161,7 @@ if pipeworks.enable_crossing_tube then
}) })
end end
local texture_alpha_mode = core.features.use_texture_alpha_string_modes local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true and "clip" or true
if pipeworks.enable_one_way_tube then if pipeworks.enable_one_way_tube then
@ -170,7 +170,7 @@ if pipeworks.enable_one_way_tube then
for i, tile in ipairs(tiles) do for i, tile in ipairs(tiles) do
tiles[i] = pipeworks.make_tube_tile(tile) tiles[i] = pipeworks.make_tube_tile(tile)
end end
core.register_node("pipeworks:one_way_tube", { minetest.register_node("pipeworks:one_way_tube", {
description = S("One way tube"), description = S("One way tube"),
tiles = tiles, tiles = tiles,
use_texture_alpha = texture_alpha_mode, use_texture_alpha = texture_alpha_mode,
@ -179,7 +179,7 @@ if pipeworks.enable_one_way_tube then
paramtype = "light", paramtype = "light",
node_box = {type = "fixed", node_box = {type = "fixed",
fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}}, fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}},
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tube = 1, axey=1, handy=1, pickaxey=1}, groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, axey=1, handy=1, pickaxey=1},
is_ground_content = false, is_ground_content = false,
_mcl_hardness=0.8, _mcl_hardness=0.8,
_sound_def = { _sound_def = {

View File

@ -1,51 +1,51 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
-- the core.after() calls below can sometimes trigger after a tube -- the minetest.after() calls below can sometimes trigger after a tube
-- breaks, at which point item_exit() is no longer valid, so we have to make -- breaks, at which point item_exit() is no longer valid, so we have to make
-- sure that there even IS a callback to run, first. -- sure that there even IS a callback to run, first.
local function after_break(pos) local function after_break(pos)
local name = core.get_node(pos).name local name = minetest.get_node(pos).name
if core.registered_nodes[name].item_exit then if minetest.registered_nodes[name].item_exit then
core.registered_nodes[name].item_exit(pos) minetest.registered_nodes[name].item_exit(pos)
end end
end end
if core.get_modpath("mesecons") and pipeworks.enable_detector_tube then if minetest.get_modpath("mesecons") and pipeworks.enable_detector_tube then
local detector_tube_step = 5 * (tonumber(core.settings:get("dedicated_server_step")) or 0.09) local detector_tube_step = 5 * (tonumber(minetest.settings:get("dedicated_server_step")) or 0.09)
pipeworks.register_tube("pipeworks:detector_tube_on", { pipeworks.register_tube("pipeworks:detector_tube_on", {
description = S("Detecting Pneumatic Tube Segment on"), description = S("Detecting Pneumatic Tube Segment on"),
inventory_image = "pipeworks_detector_tube_inv.png", inventory_image = "pipeworks_detector_tube_inv.png",
plain = { "pipeworks_detector_tube_plain.png" }, plain = { "pipeworks_detector_tube_plain.png" },
node_def = { node_def = {
tube = {can_go = function(pos, node, velocity, stack) tube = {can_go = function(pos, node, velocity, stack)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local nitems = meta:get_int("nitems")+1 local nitems = meta:get_int("nitems")+1
meta:set_int("nitems", nitems) meta:set_int("nitems", nitems)
local saved_pos = vector.new(pos) local saved_pos = vector.new(pos)
core.after(detector_tube_step, after_break, saved_pos) minetest.after(detector_tube_step, after_break, saved_pos)
return pipeworks.notvel(pipeworks.meseadjlist,velocity) return pipeworks.notvel(pipeworks.meseadjlist,velocity)
end}, end},
groups = {mesecon = 2, not_in_creative_inventory = 1}, groups = {mesecon = 2, not_in_creative_inventory = 1},
drop = "pipeworks:detector_tube_off_1", drop = "pipeworks:detector_tube_off_1",
mesecons = {receptor = {state = "on", rules = pipeworks.mesecons_rules}}, mesecons = {receptor = {state = "on", rules = pipeworks.mesecons_rules}},
item_exit = function(pos) item_exit = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local nitems = meta:get_int("nitems")-1 local nitems = meta:get_int("nitems")-1
local node = core.get_node(pos) local node = minetest.get_node(pos)
local name = node.name local name = node.name
local fdir = node.param2 local fdir = node.param2
if nitems == 0 then if nitems == 0 then
core.set_node(pos, {name = string.gsub(name, "on", "off"), param2 = fdir}) minetest.set_node(pos, {name = string.gsub(name, "on", "off"), param2 = fdir})
mesecon.receptor_off(pos, pipeworks.mesecons_rules) mesecon.receptor_off(pos, pipeworks.mesecons_rules)
else else
meta:set_int("nitems", nitems) meta:set_int("nitems", nitems)
end end
end, end,
on_construct = function(pos) on_construct = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_int("nitems", 1) meta:set_int("nitems", 1)
core.after(detector_tube_step, after_break, pos) minetest.after(detector_tube_step, after_break, pos)
end, end,
}, },
}) })
@ -55,10 +55,10 @@ if core.get_modpath("mesecons") and pipeworks.enable_detector_tube then
plain = { "pipeworks_detector_tube_plain.png" }, plain = { "pipeworks_detector_tube_plain.png" },
node_def = { node_def = {
tube = {can_go = function(pos, node, velocity, stack) tube = {can_go = function(pos, node, velocity, stack)
local node = core.get_node(pos) local node = minetest.get_node(pos)
local name = node.name local name = node.name
local fdir = node.param2 local fdir = node.param2
core.set_node(pos,{name = string.gsub(name, "off", "on"), param2 = fdir}) minetest.set_node(pos,{name = string.gsub(name, "off", "on"), param2 = fdir})
mesecon.receptor_on(pos, pipeworks.mesecons_rules) mesecon.receptor_on(pos, pipeworks.mesecons_rules)
return pipeworks.notvel(pipeworks.meseadjlist, velocity) return pipeworks.notvel(pipeworks.meseadjlist, velocity)
end}, end},
@ -67,7 +67,7 @@ if core.get_modpath("mesecons") and pipeworks.enable_detector_tube then
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:detector_tube_off_1 2", output = "pipeworks:detector_tube_off_1 2",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -77,7 +77,7 @@ if core.get_modpath("mesecons") and pipeworks.enable_detector_tube then
}) })
end end
local digiline_enabled = core.get_modpath("digilines") ~= nil local digiline_enabled = minetest.get_modpath("digilines") ~= nil
if digiline_enabled and pipeworks.enable_digiline_detector_tube then if digiline_enabled and pipeworks.enable_digiline_detector_tube then
pipeworks.register_tube("pipeworks:digiline_detector_tube", { pipeworks.register_tube("pipeworks:digiline_detector_tube", {
description = S("Digiline Detecting Pneumatic Tube Segment"), description = S("Digiline Detecting Pneumatic Tube Segment"),
@ -85,16 +85,16 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
plain = { "pipeworks_digiline_detector_tube_plain.png" }, plain = { "pipeworks_digiline_detector_tube_plain.png" },
node_def = { node_def = {
tube = {can_go = function(pos, node, velocity, stack) tube = {can_go = function(pos, node, velocity, stack)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local setchan = meta:get_string("channel") local setchan = meta:get_string("channel")
digilines.receptor_send(pos, digilines.rules.default, setchan, stack:to_table()) digiline:receptor_send(pos, digiline.rules.default, setchan, stack:to_table())
return pipeworks.notvel(pipeworks.meseadjlist, velocity) return pipeworks.notvel(pipeworks.meseadjlist, velocity)
end}, end},
on_construct = function(pos) on_construct = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_string("formspec", meta:set_string("formspec",
"size[8.5,2.2]".. "size[8.5,2.2]"..
"image[0.2,0;1,1;pipeworks_digiline_detector_tube_inv.png]".. "image[0.2,0;1,1;pipeworks_digiline_detector_tube_inv.png]"..
@ -111,11 +111,11 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
return return
end end
if fields.channel then if fields.channel then
core.get_meta(pos):set_string("channel", fields.channel) minetest.get_meta(pos):set_string("channel", fields.channel)
end end
end, end,
groups = {}, groups = {},
digilines = { digiline = {
receptor = {}, receptor = {},
effector = { effector = {
action = function(pos,node,channel,msg) end action = function(pos,node,channel,msg) end
@ -127,7 +127,7 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
}, },
}) })
core.register_craft( { minetest.register_craft( {
output = "pipeworks:digiline_detector_tube_1 2", output = "pipeworks:digiline_detector_tube_1 2",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -137,7 +137,7 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
}) })
end end
if core.get_modpath("mesecons") and pipeworks.enable_conductor_tube then if minetest.get_modpath("mesecons") and pipeworks.enable_conductor_tube then
pipeworks.register_tube("pipeworks:conductor_tube_off", { pipeworks.register_tube("pipeworks:conductor_tube_off", {
description = S("Conducting Pneumatic Tube Segment"), description = S("Conducting Pneumatic Tube Segment"),
inventory_image = "pipeworks_conductor_tube_inv.png", inventory_image = "pipeworks_conductor_tube_inv.png",
@ -168,7 +168,7 @@ if core.get_modpath("mesecons") and pipeworks.enable_conductor_tube then
}, },
}) })
core.register_craft({ minetest.register_craft({
type = "shapeless", type = "shapeless",
output = "pipeworks:conductor_tube_off_1", output = "pipeworks:conductor_tube_off_1",
recipe = {"pipeworks:tube_1", "mesecons:mesecon"} recipe = {"pipeworks:tube_1", "mesecons:mesecon"}
@ -183,9 +183,9 @@ if digiline_enabled and pipeworks.enable_digiline_conductor_tube then
plain = {"pipeworks_tube_plain.png^pipeworks_digiline_conductor_tube_plain.png"}, plain = {"pipeworks_tube_plain.png^pipeworks_digiline_conductor_tube_plain.png"},
noctr = {"pipeworks_tube_noctr.png^pipeworks_digiline_conductor_tube_noctr.png"}, noctr = {"pipeworks_tube_noctr.png^pipeworks_digiline_conductor_tube_noctr.png"},
ends = {"pipeworks_tube_end.png^pipeworks_digiline_conductor_tube_end.png"}, ends = {"pipeworks_tube_end.png^pipeworks_digiline_conductor_tube_end.png"},
node_def = {digilines = {wire = {rules = pipeworks.digilines_rules}}}, node_def = {digiline = {wire = {rules = pipeworks.digilines_rules}}},
}) })
core.register_craft({ minetest.register_craft({
type = "shapeless", type = "shapeless",
output = "pipeworks:digiline_conductor_tube_1", output = "pipeworks:digiline_conductor_tube_1",
recipe = {"pipeworks:tube_1", "digilines:wire_std_00000000"} recipe = {"pipeworks:tube_1", "digilines:wire_std_00000000"}
@ -202,7 +202,7 @@ if digiline_enabled and pipeworks.enable_digiline_conductor_tube and
noctr = {"pipeworks_conductor_tube_noctr.png^pipeworks_digiline_conductor_tube_noctr.png"}, noctr = {"pipeworks_conductor_tube_noctr.png^pipeworks_digiline_conductor_tube_noctr.png"},
ends = {"pipeworks_conductor_tube_end.png^pipeworks_digiline_conductor_tube_end.png"}, ends = {"pipeworks_conductor_tube_end.png^pipeworks_digiline_conductor_tube_end.png"},
node_def = { node_def = {
digilines = {wire = {rules = pipeworks.digilines_rules}}, digiline = {wire = {rules = pipeworks.digilines_rules}},
groups = {mesecon = 2}, groups = {mesecon = 2},
mesecons = {conductor = { mesecons = {conductor = {
state = "off", state = "off",
@ -219,7 +219,7 @@ if digiline_enabled and pipeworks.enable_digiline_conductor_tube and
noctr = {"pipeworks_conductor_tube_on_noctr.png^pipeworks_digiline_conductor_tube_noctr.png"}, noctr = {"pipeworks_conductor_tube_on_noctr.png^pipeworks_digiline_conductor_tube_noctr.png"},
ends = {"pipeworks_conductor_tube_on_end.png^pipeworks_digiline_conductor_tube_end.png"}, ends = {"pipeworks_conductor_tube_on_end.png^pipeworks_digiline_conductor_tube_end.png"},
node_def = { node_def = {
digilines = {wire = {rules = pipeworks.digilines_rules}}, digiline = {wire = {rules = pipeworks.digilines_rules}},
groups = {mesecon = 2, not_in_creative_inventory = 1}, groups = {mesecon = 2, not_in_creative_inventory = 1},
drop = "pipeworks:mesecon_and_digiline_conductor_tube_off_1", drop = "pipeworks:mesecon_and_digiline_conductor_tube_off_1",
mesecons = {conductor = { mesecons = {conductor = {
@ -229,17 +229,17 @@ if digiline_enabled and pipeworks.enable_digiline_conductor_tube and
}, },
}, },
}) })
core.register_craft({ minetest.register_craft({
type = "shapeless", type = "shapeless",
output = "pipeworks:mesecon_and_digiline_conductor_tube_off_1", output = "pipeworks:mesecon_and_digiline_conductor_tube_off_1",
recipe = {"pipeworks:tube_1", "mesecons:mesecon", "digilines:wire_std_00000000"} recipe = {"pipeworks:tube_1", "mesecons:mesecon", "digilines:wire_std_00000000"}
}) })
core.register_craft({ minetest.register_craft({
type = "shapeless", type = "shapeless",
output = "pipeworks:mesecon_and_digiline_conductor_tube_off_1", output = "pipeworks:mesecon_and_digiline_conductor_tube_off_1",
recipe = {"pipeworks:conductor_tube_off_1", "digilines:wire_std_00000000"} recipe = {"pipeworks:conductor_tube_off_1", "digilines:wire_std_00000000"}
}) })
core.register_craft({ minetest.register_craft({
type = "shapeless", type = "shapeless",
output = "pipeworks:mesecon_and_digiline_conductor_tube_off_1", output = "pipeworks:mesecon_and_digiline_conductor_tube_off_1",
recipe = {"pipeworks:digiline_conductor_tube_1", "mesecons:mesecon"} recipe = {"pipeworks:digiline_conductor_tube_1", "mesecons:mesecon"}

View File

@ -1,15 +1,15 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers local fs_helpers = pipeworks.fs_helpers
if pipeworks.enable_mese_tube then if pipeworks.enable_mese_tube then
local function update_formspec(pos) local function update_formspec(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local old_formspec = meta:get_string("formspec") local old_formspec = meta:get_string("formspec")
if string.find(old_formspec, "button1") then -- Old version if string.find(old_formspec, "button1") then -- Old version
local inv = meta:get_inventory() local inv = meta:get_inventory()
for i = 1, 6 do for i = 1, 6 do
for _, stack in ipairs(inv:get_list("line"..i)) do for _, stack in ipairs(inv:get_list("line"..i)) do
core.add_item(pos, stack) minetest.add_item(pos, stack)
end end
end end
end end
@ -24,7 +24,7 @@ if pipeworks.enable_mese_tube then
) )
end end
local list_backgrounds = "" local list_backgrounds = ""
if core.get_modpath("i3") or core.get_modpath("mcl_formspec") then if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]" list_backgrounds = "style_type[box;colors=#666]"
for i=0, 5 do for i=0, 5 do
for j=0, 5 do for j=0, 5 do
@ -83,13 +83,13 @@ if pipeworks.enable_mese_tube then
tube = {can_go = function(pos, node, velocity, stack) tube = {can_go = function(pos, node, velocity, stack)
local tbl, tbln = {}, 0 local tbl, tbln = {}, 0
local found, foundn = {}, 0 local found, foundn = {}, 0
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local name = stack:get_name() local name = stack:get_name()
for i, vect in ipairs(pipeworks.meseadjlist) do for i, vect in ipairs(pipeworks.meseadjlist) do
local npos = vector.add(pos, vect) local npos = vector.add(pos, vect)
local node = core.get_node(npos) local node = minetest.get_node(npos)
local reg_node = core.registered_nodes[node.name] local reg_node = minetest.registered_nodes[node.name]
if meta:get_int("l"..i.."s") == 1 and reg_node then if meta:get_int("l"..i.."s") == 1 and reg_node then
local tube_def = reg_node.tube local tube_def = reg_node.tube
if not tube_def or not tube_def.can_insert or if not tube_def or not tube_def.can_insert or
@ -115,7 +115,7 @@ if pipeworks.enable_mese_tube then
return (foundn > 0) and found or tbl return (foundn > 0) and found or tbl
end}, end},
on_construct = function(pos) on_construct = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
for i = 1, 6 do for i = 1, 6 do
meta:set_int("l"..tostring(i).."s", 1) meta:set_int("l"..tostring(i).."s", 1)
@ -126,7 +126,7 @@ if pipeworks.enable_mese_tube then
end, end,
after_place_node = function(pos, placer, itemstack, pointed_thing) after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() and placer:get_player_control().aux1 then if placer and placer:is_player() and placer:get_player_control().aux1 then
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
for i = 1, 6 do for i = 1, 6 do
meta:set_int("l"..tostring(i).."s", 0) meta:set_int("l"..tostring(i).."s", 0)
end end
@ -150,7 +150,7 @@ if pipeworks.enable_mese_tube then
allow_metadata_inventory_put = function(pos, listname, index, stack, player) allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then return 0 end if not pipeworks.may_configure(pos, player) then return 0 end
update_formspec(pos) -- For old tubes update_formspec(pos) -- For old tubes
local inv = core.get_meta(pos):get_inventory() local inv = minetest.get_meta(pos):get_inventory()
local stack_copy = ItemStack(stack) local stack_copy = ItemStack(stack)
stack_copy:set_count(1) stack_copy:set_count(1)
inv:set_stack(listname, index, stack_copy) inv:set_stack(listname, index, stack_copy)
@ -159,14 +159,14 @@ if pipeworks.enable_mese_tube then
allow_metadata_inventory_take = function(pos, listname, index, stack, player) allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then return 0 end if not pipeworks.may_configure(pos, player) then return 0 end
update_formspec(pos) -- For old tubes update_formspec(pos) -- For old tubes
local inv = core.get_meta(pos):get_inventory() local inv = minetest.get_meta(pos):get_inventory()
inv:set_stack(listname, index, ItemStack("")) inv:set_stack(listname, index, ItemStack(""))
return 0 return 0
end, end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if not pipeworks.may_configure(pos, player) then return 0 end if not pipeworks.may_configure(pos, player) then return 0 end
update_formspec(pos) -- For old tubes update_formspec(pos) -- For old tubes
local inv = core.get_meta(pos):get_inventory() local inv = minetest.get_meta(pos):get_inventory()
if from_list:match("line%d") and to_list:match("line%d") then if from_list:match("line%d") and to_list:match("line%d") then
return count return count

View File

@ -1,15 +1,15 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers local fs_helpers = pipeworks.fs_helpers
if not pipeworks.enable_item_tags or not pipeworks.enable_tag_tube then return end if not pipeworks.enable_item_tags or not pipeworks.enable_tag_tube then return end
local help_text = core.formspec_escape( local help_text = minetest.formspec_escape(
S("Separate multiple tags using commas.").."\n".. S("Separate multiple tags using commas.").."\n"..
S("Use \"<none>\" to match items without tags.") S("Use \"<none>\" to match items without tags.")
) )
local update_formspec = function(pos) local update_formspec = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local buttons_formspec = "" local buttons_formspec = ""
for i = 0, 5 do for i = 0, 5 do
buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta, buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta,
@ -59,7 +59,7 @@ pipeworks.register_tube("pipeworks:tag_tube", {
can_go = function(pos, node, velocity, stack, tags) can_go = function(pos, node, velocity, stack, tags)
local tbl, tbln = {}, 0 local tbl, tbln = {}, 0
local found, foundn = {}, 0 local found, foundn = {}, 0
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local tag_hash = {} local tag_hash = {}
if #tags > 0 then if #tags > 0 then
for _,tag in ipairs(tags) do for _,tag in ipairs(tags) do
@ -70,8 +70,8 @@ pipeworks.register_tube("pipeworks:tag_tube", {
end end
for i, vect in ipairs(pipeworks.meseadjlist) do for i, vect in ipairs(pipeworks.meseadjlist) do
local npos = vector.add(pos, vect) local npos = vector.add(pos, vect)
local node = core.get_node(npos) local node = minetest.get_node(npos)
local reg_node = core.registered_nodes[node.name] local reg_node = minetest.registered_nodes[node.name]
if meta:get_int("l" .. i .. "s") == 1 and reg_node then if meta:get_int("l" .. i .. "s") == 1 and reg_node then
local tube_def = reg_node.tube local tube_def = reg_node.tube
if not tube_def or not tube_def.can_insert or if not tube_def or not tube_def.can_insert or
@ -97,7 +97,7 @@ pipeworks.register_tube("pipeworks:tag_tube", {
end end
}, },
on_construct = function(pos) on_construct = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
for i = 1, 6 do for i = 1, 6 do
meta:set_int("l" .. tostring(i) .. "s", 1) meta:set_int("l" .. tostring(i) .. "s", 1)
end end
@ -106,7 +106,7 @@ pipeworks.register_tube("pipeworks:tag_tube", {
end, end,
after_place_node = function(pos, placer, itemstack, pointed_thing) after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() and placer:get_player_control().aux1 then if placer and placer:is_player() and placer:get_player_control().aux1 then
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
for i = 1, 6 do for i = 1, 6 do
meta:set_int("l" .. tostring(i) .. "s", 0) meta:set_int("l" .. tostring(i) .. "s", 0)
end end
@ -120,7 +120,7 @@ pipeworks.register_tube("pipeworks:tag_tube", {
return return
end end
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
for i = 1, 6 do for i = 1, 6 do
local field_name = "tags" .. tostring(i) local field_name = "tags" .. tostring(i)
if fields[field_name] then if fields[field_name] then

View File

@ -1,11 +1,11 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local filename = core.get_worldpath().."/teleport_tubes" -- Only used for backward-compat local filename = minetest.get_worldpath().."/teleport_tubes" -- Only used for backward-compat
local storage = core.get_mod_storage() local storage = minetest.get_mod_storage()
local enable_logging = core.settings:get_bool("pipeworks_log_teleport_tubes", false) local enable_logging = minetest.settings:get_bool("pipeworks_log_teleport_tubes", false)
local has_digilines = core.get_modpath("digilines") local has_digilines = minetest.get_modpath("digilines")
-- V1: Serialized text file indexed by vector position. -- V1: Serialized text file indexed by vector position.
-- V2: Serialized text file indexed by hash position. -- V2: Serialized text file indexed by hash position.
@ -17,7 +17,7 @@ local receiver_cache = {}
local function hash_pos(pos) local function hash_pos(pos)
vector.round(pos) vector.round(pos)
return string.format("%.0f", core.hash_node_position(pos)) return string.format("%.0f", minetest.hash_node_position(pos))
end end
local function serialize_tube(tube) local function serialize_tube(tube)
@ -29,7 +29,7 @@ local function deserialize_tube(hash, str)
local cr = tonumber(str:sub(1, 1)) local cr = tonumber(str:sub(1, 1))
local channel = str:sub(3) local channel = str:sub(3)
if sep and cr and channel then if sep and cr and channel then
local pos = core.get_position_from_hash(tonumber(hash)) local pos = minetest.get_position_from_hash(tonumber(hash))
return {x = pos.x, y = pos.y, z = pos.z, cr = cr, channel = channel} return {x = pos.x, y = pos.y, z = pos.z, cr = cr, channel = channel}
end end
end end
@ -62,7 +62,7 @@ local function migrate_tube_db()
if storage:get_int("version") == 3 then if storage:get_int("version") == 3 then
for key, val in pairs(storage:to_table().fields) do for key, val in pairs(storage:to_table().fields) do
if tonumber(key) then if tonumber(key) then
tube_db[key] = core.deserialize(val) tube_db[key] = minetest.deserialize(val)
elseif key ~= "version" then elseif key ~= "version" then
error("Unknown field in teleport tube database: "..key) error("Unknown field in teleport tube database: "..key)
end end
@ -75,7 +75,7 @@ local function migrate_tube_db()
local content = file:read("*all") local content = file:read("*all")
io.close(file) io.close(file)
if content and content ~= "" then if content and content ~= "" then
tube_db = core.deserialize(content) tube_db = minetest.deserialize(content)
end end
end end
local version = tube_db.version or 0 local version = tube_db.version or 0
@ -134,8 +134,8 @@ local function get_receivers(pos, channel)
local receivers = {} local receivers = {}
for key, val in pairs(tube_db) do for key, val in pairs(tube_db) do
if val.cr == 1 and val.channel == channel and not vector.equals(val, pos) then if val.cr == 1 and val.channel == channel and not vector.equals(val, pos) then
core.load_area(val) minetest.load_area(val)
local node_name = core.get_node(val).name local node_name = minetest.get_node(val).name
if node_name:find("pipeworks:teleport_tube") then if node_name:find("pipeworks:teleport_tube") then
table.insert(receivers, val) table.insert(receivers, val)
else else
@ -148,7 +148,7 @@ local function get_receivers(pos, channel)
return receivers return receivers
end end
local help_text = core.formspec_escape( local help_text = minetest.formspec_escape(
S("Channels are public by default").."\n".. S("Channels are public by default").."\n"..
S("Use <player>:<channel> for fully private channels").."\n".. S("Use <player>:<channel> for fully private channels").."\n"..
S("Use <player>;<channel> for private receivers") S("Use <player>;<channel> for private receivers")
@ -187,7 +187,7 @@ local function update_meta(meta)
end end
local function update_tube(pos, channel, cr, player_name) local function update_tube(pos, channel, cr, player_name)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
if meta:get_string("channel") == channel and meta:get_int("can_receive") == cr then if meta:get_string("channel") == channel and meta:get_int("can_receive") == cr then
return return
end end
@ -200,11 +200,11 @@ local function update_tube(pos, channel, cr, player_name)
local name, mode = channel:match("^([^:;]+)([:;])") local name, mode = channel:match("^([^:;]+)([:;])")
if name and mode and name ~= player_name then if name and mode and name ~= player_name then
if mode == ":" then if mode == ":" then
core.chat_send_player(player_name, minetest.chat_send_player(player_name,
S("Sorry, channel '@1' is reserved for exclusive use by @2", channel, name)) S("Sorry, channel '@1' is reserved for exclusive use by @2", channel, name))
return return
elseif mode == ";" and cr ~= 0 then elseif mode == ";" and cr ~= 0 then
core.chat_send_player(player_name, minetest.chat_send_player(player_name,
S("Sorry, receiving from channel '@1' is reserved for @2", channel, name)) S("Sorry, receiving from channel '@1' is reserved for @2", channel, name))
return return
end end
@ -218,7 +218,7 @@ local function receive_fields(pos, _, fields, sender)
if not fields.channel or not pipeworks.may_configure(pos, sender) then if not fields.channel or not pipeworks.may_configure(pos, sender) then
return return
end end
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local channel = fields.channel:trim() local channel = fields.channel:trim()
local cr = meta:get_int("can_receive") local cr = meta:get_int("can_receive")
if fields.cr_on then if fields.cr_on then
@ -237,7 +237,7 @@ local function can_go(pos, node, velocity, stack)
velocity.x = 0 velocity.x = 0
velocity.y = 0 velocity.y = 0
velocity.z = 0 velocity.z = 0
local src_meta = core.get_meta(pos) local src_meta = minetest.get_meta(pos)
local channel = src_meta:get_string("channel") local channel = src_meta:get_string("channel")
if channel == "" then if channel == "" then
return {} return {}
@ -249,10 +249,10 @@ local function can_go(pos, node, velocity, stack)
local target = receivers[math.random(1, #receivers)] local target = receivers[math.random(1, #receivers)]
if enable_logging then if enable_logging then
local src_owner = src_meta:get_string("owner") local src_owner = src_meta:get_string("owner")
local dst_meta = core.get_meta(pos) local dst_meta = minetest.get_meta(pos)
local dst_owner = dst_meta:get_string("owner") local dst_owner = dst_meta:get_string("owner")
core.log("action", string.format("[pipeworks] %s teleported from %s (owner=%s) to %s (owner=%s) via %s", minetest.log("action", string.format("[pipeworks] %s teleported from %s (owner=%s) to %s (owner=%s) via %s",
stack:to_string(), core.pos_to_string(pos), src_owner, core.pos_to_string(target), dst_owner, channel stack:to_string(), minetest.pos_to_string(pos), src_owner, minetest.pos_to_string(target), dst_owner, channel
)) ))
end end
pos.x = target.x pos.x = target.x
@ -262,9 +262,9 @@ local function can_go(pos, node, velocity, stack)
end end
local function repair_tube(pos, node) local function repair_tube(pos, node)
core.swap_node(pos, {name = node.name, param2 = node.param2}) minetest.swap_node(pos, {name = node.name, param2 = node.param2})
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local channel = meta:get_string("channel") local channel = meta:get_string("channel")
if channel ~= "" then if channel ~= "" then
set_tube(pos, channel, meta:get_int("can_receive")) set_tube(pos, channel, meta:get_int("can_receive"))
@ -273,7 +273,7 @@ local function repair_tube(pos, node)
end end
local function digiline_action(pos, _, digiline_channel, msg) local function digiline_action(pos, _, digiline_channel, msg)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
if digiline_channel ~= meta:get_string("digiline_channel") then if digiline_channel ~= meta:get_string("digiline_channel") then
return return
end end
@ -304,7 +304,7 @@ local def = {
on_repair = repair_tube, on_repair = repair_tube,
}, },
on_construct = function(pos) on_construct = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_int("can_receive", 1) -- Enabled by default meta:set_int("can_receive", 1) -- Enabled by default
update_meta(meta) update_meta(meta)
end, end,
@ -315,10 +315,10 @@ local def = {
if has_digilines then if has_digilines then
def.after_place_node = function(pos, placer) def.after_place_node = function(pos, placer)
-- Set owner for digilines -- Set owner for digilines
core.get_meta(pos):set_string("owner", placer:get_player_name()) minetest.get_meta(pos):set_string("owner", placer:get_player_name())
pipeworks.after_place(pos) pipeworks.after_place(pos)
end end
def.digilines = { def.digiline = {
receptor = { receptor = {
rules = pipeworks.digilines_rules, rules = pipeworks.digilines_rules,
}, },
@ -339,12 +339,12 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
node_def = def, node_def = def,
}) })
if core.get_modpath("mesecons_mvps") then if minetest.get_modpath("mesecons_mvps") then
-- Update tubes when moved by pistons -- Update tubes when moved by pistons
mesecon.register_on_mvps_move(function(moved_nodes) mesecon.register_on_mvps_move(function(moved_nodes)
for _, n in ipairs(moved_nodes) do for _, n in ipairs(moved_nodes) do
if n.node.name:find("pipeworks:teleport_tube") then if n.node.name:find("pipeworks:teleport_tube") then
local meta = core.get_meta(n.pos) local meta = minetest.get_meta(n.pos)
set_tube(n.pos, meta:get_string("channel"), meta:get_int("can_receive")) set_tube(n.pos, meta:get_string("channel"), meta:get_int("can_receive"))
end end
end end

View File

@ -1,10 +1,8 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local has_vislib = core.get_modpath("vizlib") local enable_max = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
local max_items = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
local enable_max = core.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
local max_items = tonumber(core.settings:get("pipeworks_max_items_per_tube")) or 30
max_items = math.ceil(max_items / 2) -- Limit vacuuming to half the max limit max_items = math.ceil(max_items / 2) -- Limit vacuuming to half the max limit
local function vacuum(pos, radius) local function vacuum(pos, radius)
@ -12,7 +10,7 @@ local function vacuum(pos, radius)
local min_pos = vector.subtract(pos, radius) local min_pos = vector.subtract(pos, radius)
local max_pos = vector.add(pos, radius) local max_pos = vector.add(pos, radius)
local count = 0 local count = 0
for _, obj in pairs(core.get_objects_in_area(min_pos, max_pos)) do for _, obj in pairs(minetest.get_objects_in_area(min_pos, max_pos)) do
local entity = obj:get_luaentity() local entity = obj:get_luaentity()
if entity and entity.name == "__builtin:item" then if entity and entity.name == "__builtin:item" then
if entity.itemstring ~= "" then if entity.itemstring ~= "" then
@ -29,26 +27,17 @@ local function vacuum(pos, radius)
end end
local function set_timer(pos) local function set_timer(pos)
local timer = core.get_node_timer(pos) local timer = minetest.get_node_timer(pos)
-- Randomize timer so not all tubes vacuum at the same time -- Randomize timer so not all tubes vacuum at the same time
timer:start(math.random(10, 20) * 0.1) timer:start(math.random(10, 20) * 0.1)
end end
local function repair_tube(pos, was_node) local function repair_tube(pos, was_node)
core.swap_node(pos, {name = was_node.name, param2 = was_node.param2}) minetest.swap_node(pos, {name = was_node.name, param2 = was_node.param2})
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
set_timer(pos) set_timer(pos)
end end
local function show_area(pos, node, player)
if not player or player:get_wielded_item():get_name() ~= "" then
-- Only show area when using an empty hand
return
end
local radius = tonumber(core.get_meta(pos):get("dist")) or 2
vizlib.draw_cube(pos, radius + 0.5, {player = player})
end
if pipeworks.enable_sand_tube then if pipeworks.enable_sand_tube then
pipeworks.register_tube("pipeworks:sand_tube", { pipeworks.register_tube("pipeworks:sand_tube", {
description = S("Vacuuming Pneumatic Tube Segment"), description = S("Vacuuming Pneumatic Tube Segment"),
@ -67,7 +56,6 @@ if pipeworks.enable_sand_tube then
vacuum(pos, 2) vacuum(pos, 2)
set_timer(pos) set_timer(pos)
end, end,
on_punch = has_vislib and show_area or nil,
}, },
}) })
end end
@ -93,14 +81,14 @@ if pipeworks.enable_mese_sand_tube then
on_repair = repair_tube, on_repair = repair_tube,
}, },
on_construct = function(pos) on_construct = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_int("dist", 2) meta:set_int("dist", 2)
meta:set_string("formspec", formspec) meta:set_string("formspec", formspec)
meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", 2)) meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", 2))
set_timer(pos) set_timer(pos)
end, end,
on_timer = function(pos, elapsed) on_timer = function(pos, elapsed)
local radius = core.get_meta(pos):get_int("dist") local radius = minetest.get_meta(pos):get_int("dist")
vacuum(pos, radius) vacuum(pos, radius)
set_timer(pos) set_timer(pos)
end, end,
@ -108,17 +96,16 @@ if pipeworks.enable_mese_sand_tube then
if not fields.dist or not pipeworks.may_configure(pos, sender) then if not fields.dist or not pipeworks.may_configure(pos, sender) then
return return
end end
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
local dist = math.min(math.max(tonumber(fields.dist) or 0, 0), 8) local dist = math.min(math.max(tonumber(fields.dist) or 0, 0), 8)
meta:set_int("dist", dist) meta:set_int("dist", dist)
meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", dist)) meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", dist))
end, end,
on_punch = has_vislib and show_area or nil,
}, },
}) })
end end
core.register_lbm({ minetest.register_lbm({
label = "Vacuum tube node timer starter", label = "Vacuum tube node timer starter",
name = "pipeworks:vacuum_tube_start", name = "pipeworks:vacuum_tube_start",
nodenames = {"group:vacuum_tube"}, nodenames = {"group:vacuum_tube"},

View File

@ -1,208 +1,255 @@
local S = core.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local has_digilines = core.get_modpath("digilines") local assumed_eye_pos = vector.new(0, 1.5, 0)
local function set_wielder_formspec(def, meta) local function delay(x)
local width, height = def.wield_inv.width, def.wield_inv.height return (function() return x end)
local offset = 5.22 - width * 0.625
local size = "10.2,"..(6.5 + height * 1.25 + (has_digilines and 1.25 or 0))
local list_bg = ""
if core.get_modpath("i3") or core.get_modpath("mcl_formspec") then
list_bg = "style_type[box;colors=#666]"
for i=0, height-1 do
for j=0, width-1 do
list_bg = list_bg.."box["..offset+(i*1.25)..","..1.25+(j*1.25)..";1,1;]"
end
end
end
local inv_offset = 1.5 + height * 1.25
local fs = "formspec_version[2]size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..list_bg..
"item_image[0.5,0.3;1,1;"..def.name.."_off]"..
"label[1.75,0.8;"..core.formspec_escape(def.description).."]"..
"list[context;"..def.wield_inv.name..";"..offset..",1.25;"..width..","..height..";]"
if has_digilines then
fs = fs.."field[1.5,"..inv_offset..";5,0.8;channel;"..S("Channel")..";${channel}]"..
"button_exit[6.5,"..inv_offset..";2,0.8;save;"..S("Save").."]"..
pipeworks.fs_helpers.get_inv(inv_offset + 1.25).."listring[]"
else
fs = fs..pipeworks.fs_helpers.get_inv(inv_offset).."listring[]"
end
meta:set_string("formspec", fs)
meta:set_string("infotext", def.description)
end end
local function wielder_action(def, pos, node, index) local function set_wielder_formspec(data, meta)
local meta = core.get_meta(pos) local size = "10.2,"..(7+data.wield_inv_height)
local inv = meta:get_inventory() local list_background = ""
local list = inv:get_list(def.wield_inv.name) if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
local wield_index list_background = "style_type[box;colors=#666]"
if index then for i=0, data.wield_inv_height-1 do
if list[index] and (def.wield_hand or not list[index]:is_empty()) then for j=0, data.wield_inv_width-1 do
wield_index = index list_background = list_background .. "box[".. ((10-data.wield_inv_width)*0.5)+(i*1.25) ..",".. 1+(j*1.25) ..";1,1;]"
end
else
for i, stack in ipairs(list) do
if not stack:is_empty() then
wield_index = i
break
end end
end end
end end
if not wield_index and not def.wield_hand then meta:set_string("formspec",
return "formspec_version[2]" ..
"size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..
"item_image[0.5,0.5;1,1;"..data.name_base.."_off]"..
"label[1.5,1;"..minetest.formspec_escape(data.description).."]"..
list_background ..
"list[context;"..minetest.formspec_escape(data.wield_inv_name)..";"..((10-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
pipeworks.fs_helpers.get_inv((2+data.wield_inv_height)) ..
"listring[context;"..minetest.formspec_escape(data.wield_inv_name).."]" ..
"listring[current_player;main]"
)
meta:set_string("infotext", data.description)
end
local can_tool_dig_node = function(nodename, toolcaps, toolname)
--pipeworks.logger("can_tool_dig_node() STUB nodename="..tostring(nodename).." toolname="..tostring(toolname).." toolcaps: "..dump(toolcaps))
-- brief documentation of minetest.get_dig_params() as it's not yet documented in lua_api.txt:
-- takes two arguments, a node's block groups and a tool's capabilities,
-- both as they appear in their respective definitions.
-- returns a table with the following fields:
-- diggable: boolean, can this tool dig this node at all
-- time: float, time needed to dig with this tool
-- wear: int, number of wear points to inflict on the item
local nodedef = minetest.registered_nodes[nodename]
-- don't explode due to nil def in event of unknown node!
if (nodedef == nil) then return false end
local nodegroups = nodedef.groups
local diggable = minetest.get_dig_params(nodegroups, toolcaps).diggable
if not diggable then
-- a pickaxe can't actually dig leaves based on it's groups alone,
-- but a player holding one can - the game seems to fall back to the hand.
-- fall back to checking the hand's properties if the tool isn't the correct one.
local hand_caps = minetest.registered_items[""].tool_capabilities
diggable = minetest.get_dig_params(nodegroups, hand_caps).diggable
end end
local dir = core.facedir_to_dir(node.param2) return diggable
local fakeplayer = fakelib.create_player({ end
name = meta:get_string("owner"),
direction = vector.multiply(dir, -1), local function wielder_on(data, wielder_pos, wielder_node)
position = pos, data.fixup_node(wielder_pos, wielder_node)
if wielder_node.name ~= data.name_base.."_off" then return end
wielder_node.name = data.name_base.."_on"
minetest.swap_node(wielder_pos, wielder_node)
minetest.check_for_falling(wielder_pos)
local wielder_meta = minetest.get_meta(wielder_pos)
local inv = wielder_meta:get_inventory()
local wield_inv_name = data.wield_inv_name
local wieldindex
for i, stack in ipairs(inv:get_list(wield_inv_name)) do
if not stack:is_empty() then
wieldindex = i
break
end
end
if not wieldindex then
if not data.ghost_inv_name then return end
wield_inv_name = data.ghost_inv_name
inv:set_stack(wield_inv_name, 1, ItemStack(data.ghost_tool))
wieldindex = 1
end
local dir = minetest.facedir_to_dir(wielder_node.param2)
-- under/above is currently intentionally left switched
-- even though this causes some problems with deployers and e.g. seeds
-- as there are some issues related to nodebreakers otherwise breaking 2 nodes afar.
-- solidity would have to be checked as well,
-- but would open a whole can of worms related to difference in nodebreaker/deployer behavior
-- and the problems of wielders acting on themselves if below is solid
local under_pos = vector.subtract(wielder_pos, dir)
local above_pos = vector.subtract(under_pos, dir)
local pitch
local yaw
if dir.z < 0 then
yaw = 0
pitch = 0
elseif dir.z > 0 then
yaw = math.pi
pitch = 0
elseif dir.x < 0 then
yaw = 3*math.pi/2
pitch = 0
elseif dir.x > 0 then
yaw = math.pi/2
pitch = 0
elseif dir.y > 0 then
yaw = 0
pitch = -math.pi/2
else
yaw = 0
pitch = math.pi/2
end
local virtplayer = pipeworks.create_fake_player({
name = data.masquerade_as_owner and wielder_meta:get_string("owner")
or ":pipeworks:" .. minetest.pos_to_string(wielder_pos),
formspec = wielder_meta:get_string("formspec"),
look_dir = vector.multiply(dir, -1),
look_pitch = pitch,
look_yaw = yaw,
sneak = data.sneak,
position = vector.subtract(wielder_pos, assumed_eye_pos),
inventory = inv, inventory = inv,
wield_index = wield_index or 1, wield_index = wieldindex,
wield_list = def.wield_inv.name, wield_list = wield_inv_name
}) })
-- Under and above positions are intentionally switched.
local pointed = { local pointed_thing = { type="node", under=under_pos, above=above_pos }
type = "node", data.act(virtplayer, pointed_thing)
under = vector.subtract(pos, dir), if data.eject_drops then
above = vector.subtract(pos, vector.multiply(dir, 2)),
}
def.action(fakeplayer, pointed)
if def.eject_drops then
for i, stack in ipairs(inv:get_list("main")) do for i, stack in ipairs(inv:get_list("main")) do
if not stack:is_empty() then if not stack:is_empty() then
pipeworks.tube_inject_item(pos, pos, dir, stack) pipeworks.tube_inject_item(wielder_pos, wielder_pos, dir, stack)
inv:set_stack("main", i, ItemStack("")) inv:set_stack("main", i, ItemStack(""))
end end
end end
end end
end end
local function wielder_on(def, pos, node) local function wielder_off(data, pos, node)
if node.name ~= def.name.."_off" then if node.name == data.name_base.."_on" then
return node.name = data.name_base.."_off"
end minetest.swap_node(pos, node)
node.name = def.name.."_on" minetest.check_for_falling(pos)
core.swap_node(pos, node)
wielder_action(def, pos, node)
end
local function wielder_off(def, pos, node)
if node.name == def.name.."_on" then
node.name = def.name.."_off"
core.swap_node(pos, node)
end end
end end
local function wielder_digiline_action(def, pos, channel, msg) local function register_wielder(data)
local meta = core.get_meta(pos) data.fixup_node = data.fixup_node or function (pos, node) end
local set_channel = meta:get_string("channel") data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
if channel ~= set_channel then for _, state in ipairs({ "off", "on" }) do
return local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1, axey=1, handy=1, pickaxey=1 }
end if state == "on" then groups.not_in_creative_inventory = 1 end
if type(msg) ~= "table" then local tile_images = {}
if type(msg) == "string" then for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
if msg:sub(1, 8) == "activate" then table.insert(tile_images, data.texture_base.."_"..face..(data.texture_stateful[face] and "_"..state or "")..".png")
msg = {command = "activate", slot = tonumber(msg:sub(9))}
end
else
return
end end
end minetest.register_node(data.name_base.."_"..state, {
if msg.command == "activate" then description = data.description,
local node = core.get_node(pos) tiles = tile_images,
local index = type(msg.slot) == "number" and msg.slot or nil
wielder_action(def, pos, node, index)
end
end
function pipeworks.register_wielder(def)
for _,state in ipairs({"off", "on"}) do
local groups = {
snappy = 2, choppy = 2, oddly_breakable_by_hand = 2,
mesecon = 2, tubedevice = 1, tubedevice_receiver = 1,
axey = 1, handy = 1, pickaxey = 1,
not_in_creative_inventory = state == "on" and 1 or nil
}
core.register_node(def.name.."_"..state, {
description = def.description,
tiles = def.tiles[state],
paramtype2 = "facedir",
groups = groups,
is_ground_content = false,
_mcl_hardness = 0.6,
_sound_def = {
key = "node_sound_stone_defaults",
},
drop = def.name.."_off",
mesecons = { mesecons = {
effector = { effector = {
rules = pipeworks.rules_all, rules = pipeworks.rules_all,
action_on = function(pos, node) action_on = function (pos, node)
wielder_on(def, pos, node) wielder_on(data, pos, node)
end, end,
action_off = function(pos, node) action_off = function (pos, node)
wielder_off(def, pos, node) wielder_off(data, pos, node)
end,
},
},
digilines = {
receptor = {},
effector = {
action = function(pos, _, channel, msg)
wielder_digiline_action(def, pos, channel, msg)
end, end,
}, },
}, },
tube = { tube = {
can_insert = function(pos, node, stack, direction) can_insert = function(pos, node, stack, tubedir)
if def.eject_drops then if not data.tube_permit_anteroposterior_insert then
-- Prevent ejected items from being inserted local nodedir = minetest.facedir_to_dir(node.param2)
local dir = vector.multiply(core.facedir_to_dir(node.param2), -1) if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
if vector.equals(direction, dir) then
return false return false
end end
end end
local inv = core.get_meta(pos):get_inventory() local meta = minetest.get_meta(pos)
return inv:room_for_item(def.wield_inv.name, stack) local inv = meta:get_inventory()
return inv:room_for_item(data.wield_inv_name, stack)
end, end,
insert_object = function(pos, node, stack) insert_object = function(pos, node, stack, tubedir)
local inv = core.get_meta(pos):get_inventory() if not data.tube_permit_anteroposterior_insert then
return inv:add_item(def.wield_inv.name, stack) local nodedir = minetest.facedir_to_dir(node.param2)
if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
return stack
end
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item(data.wield_inv_name, stack)
end, end,
input_inventory = def.wield_inv.name, input_inventory = data.wield_inv_name,
connect_sides = def.connect_sides, connect_sides = data.tube_connect_sides,
can_remove = function(pos, node, stack) can_remove = function(pos, node, stack, tubedir)
return stack:get_count() return stack:get_count()
end, end,
}, },
is_ground_content = false,
paramtype2 = "facedir",
tubelike = 1,
groups = groups,
_mcl_hardness=0.6,
_sound_def = {
key = "node_sound_stone_defaults",
},
drop = data.name_base.."_off",
on_construct = function(pos) on_construct = function(pos)
local meta = core.get_meta(pos) local meta = minetest.get_meta(pos)
set_wielder_formspec(data, meta)
local inv = meta:get_inventory() local inv = meta:get_inventory()
inv:set_size(def.wield_inv.name, def.wield_inv.width * def.wield_inv.height) inv:set_size(data.wield_inv_name, data.wield_inv_width*data.wield_inv_height)
if def.eject_drops then if data.ghost_inv_name then
inv:set_size("main", 32) inv:set_size(data.ghost_inv_name, 1)
end
if data.eject_drops then
inv:set_size("main", 100)
end end
set_wielder_formspec(def, meta)
end, end,
after_place_node = function(pos, placer) after_place_node = function (pos, placer)
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
if not placer then local placer_pos = placer:get_pos()
return if placer_pos and placer:is_player() then placer_pos = vector.add(placer_pos, assumed_eye_pos) end
if placer_pos then
local dir = vector.subtract(pos, placer_pos)
local node = minetest.get_node(pos)
node.param2 = minetest.dir_to_facedir(dir, true)
minetest.set_node(pos, node)
end end
local node = core.get_node(pos) minetest.get_meta(pos):set_string("owner", placer:get_player_name())
node.param2 = core.dir_to_facedir(placer:get_look_dir(), true)
core.set_node(pos, node)
core.get_meta(pos):set_string("owner", placer:get_player_name())
end, end,
can_dig = (data.can_dig_nonempty_wield_inv and delay(true) or function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty(data.wield_inv_name)
end),
after_dig_node = function(pos, oldnode, oldmetadata, digger) after_dig_node = function(pos, oldnode, oldmetadata, digger)
for _,stack in ipairs(oldmetadata.inventory[def.wield_inv.name] or {}) do -- The legacy-node fixup is done here in a
-- different form from the standard fixup,
-- rather than relying on a standard fixup
-- in an on_dig callback, because some
-- non-standard diggers (such as technic's
-- mining drill) don't respect on_dig.
oldmetadata = data.fixup_oldmetadata(oldmetadata)
for _, stack in ipairs(oldmetadata.inventory[data.wield_inv_name] or {}) do
if not stack:is_empty() then if not stack:is_empty() then
core.add_item(pos, stack) minetest.add_item(pos, stack)
end end
end end
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
end, end,
on_rotate = pipeworks.on_rotate, on_rotate = pipeworks.on_rotate,
on_punch = data.fixup_node,
allow_metadata_inventory_put = function(pos, listname, index, stack, player) allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then return 0 end if not pipeworks.may_configure(pos, player) then return 0 end
return stack:get_count() return stack:get_count()
@ -214,141 +261,212 @@ function pipeworks.register_wielder(def)
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if not pipeworks.may_configure(pos, player) then return 0 end if not pipeworks.may_configure(pos, player) then return 0 end
return count return count
end, end
on_receive_fields = function(pos, _, fields, sender)
if not fields.channel or not pipeworks.may_configure(pos, sender) then
return
end
core.get_meta(pos):set_string("channel", fields.channel)
end,
}) })
end end
table.insert(pipeworks.ui_cat_tube_list, def.name.."_off")
end
local function get_tiles(name, stateful)
local tiles = {on = {}, off = {}}
for _,state in ipairs({"off", "on"}) do
for _,side in ipairs({"top", "bottom", "side2", "side1", "back", "front"}) do
local suffix = stateful[side] and "_"..state or ""
table.insert(tiles[state], "pipeworks_"..name.."_"..side..suffix..".png")
end
end
return tiles
end end
if pipeworks.enable_node_breaker then if pipeworks.enable_node_breaker then
pipeworks.register_wielder({ local data
name = "pipeworks:nodebreaker", -- see after end of data table for other use of these variables
local name_base = "pipeworks:nodebreaker"
local wield_inv_name = "pick"
data = {
name_base = name_base,
description = S("Node Breaker"), description = S("Node Breaker"),
tiles = get_tiles("nodebreaker", {top = 1, bottom = 1, side2 = 1, side1 = 1, front = 1}), texture_base = "pipeworks_nodebreaker",
connect_sides = {top = 1, bottom = 1, left = 1, right = 1, back = 1}, texture_stateful = { top = true, bottom = true, side2 = true, side1 = true, front = true },
wield_inv = {name = "pick", width = 1, height = 1}, tube_connect_sides = { top=1, bottom=1, left=1, right=1, back=1 },
wield_hand = true, tube_permit_anteroposterior_insert = false,
eject_drops = true, wield_inv_name = wield_inv_name,
action = function(fakeplayer, pointed) wield_inv_width = 1,
local stack = fakeplayer:get_wielded_item() wield_inv_height = 1,
local old_stack = ItemStack(stack) can_dig_nonempty_wield_inv = true,
local item_def = core.registered_items[stack:get_name()] ghost_inv_name = "ghost_pick",
if item_def.on_use then ghost_tool = ":", -- hand by default
stack = item_def.on_use(stack, fakeplayer, pointed) or stack fixup_node = function (pos, node)
fakeplayer:set_wielded_item(stack) local meta = minetest.get_meta(pos)
else local inv = meta:get_inventory()
local node = core.get_node(pointed.under) -- Node breakers predating the visible pick slot
local node_def = core.registered_nodes[node.name] -- may have been partially updated. This code
if not node_def or not node_def.on_dig then -- fully updates them. Some have been observed
return -- to have no pick slot at all; first add one.
end if inv:get_size("pick") ~= 1 then
-- Check if the tool can dig the node inv:set_size("pick", 1)
local tool = stack:get_tool_capabilities()
if not core.get_dig_params(node_def.groups, tool).diggable then
-- Try using hand if tool can't dig the node
local hand = ItemStack():get_tool_capabilities()
if not core.get_dig_params(node_def.groups, hand).diggable then
return
end
end
-- This must only check for false, because `on_dig` returning nil is the same as returning true.
if node_def.on_dig(pointed.under, node, fakeplayer) == false then
return
end
local sound = node_def.sounds and node_def.sounds.dug
if sound then
core.sound_play(sound, {pos = pointed.under}, true)
end
stack = fakeplayer:get_wielded_item()
end end
if stack:get_name() == old_stack:get_name() then -- Originally, they had a ghost pick in a "pick"
-- Don't mechanically wear out tool -- inventory, no other inventory, and no form.
if stack:get_wear() ~= old_stack:get_wear() and stack:get_count() == old_stack:get_count() -- The partial update of early with-form node
and (item_def.wear_represents == nil or item_def.wear_represents == "mechanical_wear") then -- breaker code gives them "ghost_pick" and "main"
fakeplayer:set_wielded_item(old_stack) -- inventories, but leaves the old ghost pick in
end -- the "pick" inventory, and doesn't add a form.
elseif not stack:is_empty() then -- First perform that partial update.
-- Tool got replaced by something else, treat it as a drop. if inv:get_size("ghost_pick") ~= 1 then
fakeplayer:get_inventory():add_item("main", stack) inv:set_size("ghost_pick", 1)
fakeplayer:set_wielded_item("") inv:set_size("main", 100)
end
-- If the node breaker predates the visible pick
-- slot, which we can detect by it not having a
-- form, then the pick slot needs to be cleared
-- of the old ghost pick.
if (meta:get_string("formspec") or "") == "" then
inv:set_stack("pick", 1, ItemStack(""))
end
-- Finally, unconditionally set the formspec
-- and infotext. This not only makes the
-- pick slot visible for node breakers where
-- it wasn't before; it also updates the form
-- for node breakers that had an older version
-- of the form, and sets infotext where it was
-- missing for early with-form node breakers.
set_wielder_formspec(data, meta)
end,
fixup_oldmetadata = function (oldmetadata)
-- Node breakers predating the visible pick slot,
-- with node form, kept their ghost pick in an
-- inventory named "pick", the same name as the
-- later visible pick slot. The pick must be
-- removed to avoid spilling it.
if not oldmetadata.fields.formspec then
return { inventory = { pick = {} }, fields = oldmetadata.fields }
else
return oldmetadata
end end
end, end,
masquerade_as_owner = true,
sneak = false,
act = function(virtplayer, pointed_thing)
if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
return
end
--local dname = "nodebreaker.act() "
local wieldstack = virtplayer:get_wielded_item()
local oldwieldstack = ItemStack(wieldstack)
local on_use = (minetest.registered_items[wieldstack:get_name()] or {}).on_use
if on_use then
--pipeworks.logger(dname.."invoking on_use "..tostring(on_use))
wieldstack = on_use(wieldstack, virtplayer, pointed_thing) or wieldstack
virtplayer:set_wielded_item(wieldstack)
else
local under_node = minetest.get_node(pointed_thing.under)
local def = minetest.registered_nodes[under_node.name]
if not def then
-- do not dig an unknown node
return
end
-- check that the current tool is capable of destroying the
-- target node.
-- if we can't, don't dig, and leave the wield stack unchanged.
-- note that wieldstack:get_tool_capabilities() returns hand
-- properties if the item has none of it's own.
if can_tool_dig_node(under_node.name,
wieldstack:get_tool_capabilities(),
wieldstack:get_name()) then
def.on_dig(pointed_thing.under, under_node, virtplayer)
local sound = def.sounds and def.sounds.dug
if sound then
minetest.sound_play(sound.name,
{pos=pointed_thing.under, gain=sound.gain})
end
wieldstack = virtplayer:get_wielded_item()
--~ else
--pipeworks.logger(dname.."couldn't dig node!")
end
end
local wieldname = wieldstack:get_name()
if wieldname == oldwieldstack:get_name() then
-- don't mechanically wear out tool
if wieldstack:get_count() == oldwieldstack:get_count() and
wieldstack:get_metadata() == oldwieldstack:get_metadata() and
((minetest.registered_items[wieldstack:get_name()] or {}).wear_represents or "mechanical_wear") == "mechanical_wear" then
virtplayer:set_wielded_item(oldwieldstack)
end
elseif wieldname ~= "" then
-- tool got replaced by something else:
-- treat it as a drop
virtplayer:get_inventory():add_item("main", wieldstack)
virtplayer:set_wielded_item(ItemStack(""))
end
end,
eject_drops = true,
}
register_wielder(data)
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
-- turn legacy auto-tree-taps into node breakers
dofile(pipeworks.modpath.."/legacy.lua")
-- register LBM for transition to cheaper node breakers
local lbm_id = "pipeworks:refund_node_breaker_pick"
minetest.register_lbm({
name = lbm_id,
label = "Give back mese pick for pre-transition node breakers",
run_at_every_load = false,
nodenames = { name_base.."_on", name_base.."_off" },
action = function(pos, node)
pipeworks.logger(lbm_id.." entry, nodename="..node.name)
local invref = minetest.get_meta(pos):get_inventory()
invref:add_item(wield_inv_name, ItemStack("default:pick_mese"))
end
}) })
core.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
core.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
core.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
core.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
core.register_alias("auto_tree_tap:off", "pipeworks:nodebreaker_off")
core.register_alias("auto_tree_tap:on", "pipeworks:nodebreaker_on")
end end
if pipeworks.enable_deployer then if pipeworks.enable_deployer then
pipeworks.register_wielder({ register_wielder({
name = "pipeworks:deployer", name_base = "pipeworks:deployer",
description = S("Deployer"), description = S("Deployer"),
tiles = get_tiles("deployer", {front = 1}), texture_base = "pipeworks_deployer",
connect_sides = {back = 1}, texture_stateful = { front = true },
wield_inv = {name = "main", width = 3, height = 3}, tube_connect_sides = { back=1 },
action = function(fakeplayer, pointed) tube_permit_anteroposterior_insert = true,
local stack = fakeplayer:get_wielded_item() wield_inv_name = "main",
local def = core.registered_items[stack:get_name()] wield_inv_width = 3,
if def and def.on_place then wield_inv_height = 3,
local new_stack, placed_pos = def.on_place(stack, fakeplayer, pointed) can_dig_nonempty_wield_inv = false,
fakeplayer:set_wielded_item(new_stack or stack) masquerade_as_owner = true,
-- core.item_place_node doesn't play sound to the placer sneak = false,
local sound = placed_pos and def.sounds and def.sounds.place act = function(virtplayer, pointed_thing)
local name = fakeplayer:get_player_name() if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
if sound and name ~= "" then return
core.sound_play(sound, {pos = placed_pos, to_player = name}, true)
end
end end
local wieldstack = virtplayer:get_wielded_item()
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
end, end,
eject_drops = false,
}) })
core.register_alias("technic:deployer_off", "pipeworks:deployer_off") pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
core.register_alias("technic:deployer_on", "pipeworks:deployer_on") -- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
end end
if pipeworks.enable_dispenser then if pipeworks.enable_dispenser then
-- Override core.item_drop to negate its hardcoded offset register_wielder({
-- when the dropper is a fake player. name_base = "pipeworks:dispenser",
local item_drop = core.item_drop
-- luacheck: ignore 122
function core.item_drop(stack, dropper, pos)
if dropper and dropper.is_fake_player then
pos = vector.new(pos.x, pos.y - 1.2, pos.z)
end
return item_drop(stack, dropper, pos)
end
pipeworks.register_wielder({
name = "pipeworks:dispenser",
description = S("Dispenser"), description = S("Dispenser"),
tiles = get_tiles("dispenser", {front = 1}), texture_base = "pipeworks_dispenser",
connect_sides = {back = 1}, texture_stateful = { front = true },
wield_inv = {name = "main", width = 3, height = 3}, tube_connect_sides = { back=1 },
action = function(fakeplayer) tube_permit_anteroposterior_insert = true,
local stack = fakeplayer:get_wielded_item() wield_inv_name = "main",
local def = core.registered_items[stack:get_name()] wield_inv_width = 3,
if def and def.on_drop then wield_inv_height = 3,
local pos = fakeplayer:get_pos() can_dig_nonempty_wield_inv = false,
fakeplayer:set_wielded_item(def.on_drop(stack, fakeplayer, pos) or stack) masquerade_as_owner = false,
end sneak = true,
act = function(virtplayer, pointed_thing)
local wieldstack = virtplayer:get_wielded_item()
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or
{on_drop=minetest.item_drop}).on_drop(wieldstack, virtplayer, virtplayer:get_pos()) or
wieldstack)
end, end,
eject_drops = false,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
end end