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mirror of https://github.com/mt-mods/pipeworks.git synced 2025-06-30 15:20:34 +02:00

22 Commits

Author SHA1 Message Date
7ee74133e1 Merge remote-tracking branch 'upstream/master' 2021-06-20 17:21:30 +02:00
c01bd7b888 Merge remote-tracking branch 'upstream/master' 2021-05-09 21:42:46 +02:00
e2fdcc4fb2 Merge remote-tracking branch 'upstream/master' 2021-04-08 13:32:05 +02:00
e4db1e885e Merge remote-tracking branch 'upstream/master' 2021-04-04 21:02:57 +02:00
f7839444cd Merge remote-tracking branch 'upstream/master' 2021-03-25 21:57:03 +01:00
93f5fb3d87 Merge remote-tracking branch 'upstream/master' 2021-03-12 12:36:16 +01:00
a535bebd2e Merge remote-tracking branch 'upstream/master' 2021-02-13 14:18:53 +01:00
be2776fc46 Merge remote-tracking branch 'upstream/master' 2021-02-07 13:13:20 +01:00
ee03959a65 Merge remote-tracking branch 'upstream/master' 2020-12-20 15:26:00 +01:00
4dd30df37a Merge remote-tracking branch 'upstream/master' 2020-10-29 22:16:20 +01:00
946da11206 Merge remote-tracking branch 'upstream/master' 2020-10-18 02:13:58 +02:00
77c8026400 Merge remote-tracking branch 'upstream/master' 2020-09-26 11:40:25 +02:00
70b521c721 Merge remote-tracking branch 'upstream/master' 2020-09-11 20:50:17 +02:00
6d795b7d34 Merge remote-tracking branch 'upstream/master' 2020-08-11 20:30:19 +02:00
92249b7941 Merge remote-tracking branch 'upstream/master' 2020-07-31 22:18:16 +02:00
e04fb691ad Merge remote-tracking branch 'upstream/master' 2020-07-19 22:41:58 +02:00
ac80224371 Merge remote-tracking branch 'upstream/master' 2020-07-17 22:41:46 +02:00
34262ed8d5 Merge remote-tracking branch 'upstream/master' into nalc-1.2-dev 2020-06-14 21:11:09 +02:00
5cfe8d893f Merge branch 'master' of yunohost.local:mtcontrib/pipeworks into nalc-1.2-dev 2020-03-25 23:00:57 +01:00
975e20f704 Merge branch 'master' of yunohost.local:mtcontrib/pipeworks into nalc-1.2-dev 2019-12-22 14:33:13 +01:00
2693e2ecbb Merge branch 'master' into nalc-1.2 2019-05-04 19:56:03 +02:00
c93df73a5c Rend les items du groupe limitcraft non craftable par l'autocrafter 2019-03-02 19:29:26 +01:00
39 changed files with 1559 additions and 2748 deletions

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@ -1,10 +0,0 @@
name: luacheck
on: [push, pull_request]
jobs:
luacheck:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@master
- name: Luacheck
uses: lunarmodules/luacheck@master

8
.gitlab-ci.yml Normal file
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@ -0,0 +1,8 @@
stages:
- test
luacheck:
stage: test
image: pipelinecomponents/luacheck:latest
script:
- luacheck .

View File

@ -19,7 +19,6 @@ read_globals = {
-- mods -- mods
"default", "mesecon", "digiline", "default", "mesecon", "digiline",
"screwdriver", "unified_inventory", "screwdriver", "unified_inventory"
"i3", "mcl_experience", "awards"
} }

6
README
View File

@ -1,7 +1,7 @@
This mod uses nodeboxes to supply a complete set of 3D pipes and tubes, This mod uses nodeboxes to supply a complete set of 3D pipes and tubes,
along devices that work with them. along devices that work with them.
See https://github.com/mt-mods/pipeworks/wiki/ for detailed information about usage of this mod. See https://gitlab.com/VanessaE/pipeworks/wikis/ for detailed information about usage of this mod.
Unlike the previous version of this mod, these pipes are rounded, and when Unlike the previous version of this mod, these pipes are rounded, and when
placed, they'll automatically join together as needed. Pipes can go vertically placed, they'll automatically join together as needed. Pipes can go vertically
@ -20,7 +20,3 @@ This mod is a work in progress.
Please note that owing to the nature of this mod, I have opted to use 64px Please note that owing to the nature of this mod, I have opted to use 64px
textures. Anything less just looks terrible. textures. Anything less just looks terrible.
The teleport tube database used to be kept in a file named 'teleport_tubes'.
The database is now kept in mod storage. The migration from 'teleport_tubes' is
automatic. The old file is then kept around but is not used at all.

View File

@ -1,14 +1,11 @@
local S = minetest.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
-- cache some recipe data to avoid calling the slow function local autocrafterCache = {} -- caches some recipe data to avoid to call the slow function minetest.get_craft_result() every second
-- minetest.get_craft_result() every second
local autocrafterCache = {}
local craft_time = 1 local craft_time = 1
local function count_index(invlist) local function count_index(invlist)
local index = {} local index = {}
for _, stack in pairs(invlist) do for _, stack in pairs(invlist) do
stack = ItemStack(stack)
if not stack:is_empty() then if not stack:is_empty() then
local stack_name = stack:get_name() local stack_name = stack:get_name()
index[stack_name] = (index[stack_name] or 0) + stack:get_count() index[stack_name] = (index[stack_name] or 0) + stack:get_count()
@ -24,219 +21,62 @@ local function get_item_info(stack)
return description, name return description, name
end end
-- Get best matching recipe for what user has put in crafting grid.
-- This function does not consider crafting method (mix vs craft)
local function get_matching_craft(output_name, example_recipe)
local recipes = minetest.get_all_craft_recipes(output_name)
if not recipes then
return example_recipe
end
if 1 == #recipes then
return recipes[1].items
end
local index_example = count_index(example_recipe)
local best_score = 0
local index_recipe, best_index, score, group
for i = 1, #recipes do
score = 0
index_recipe = count_index(recipes[i].items)
for recipe_item_name, _ in pairs(index_recipe) do
if index_example[recipe_item_name] then
score = score + 1
elseif recipe_item_name:sub(1, 6) == "group:" then
group = recipe_item_name:sub(7)
for example_item_name, _ in pairs(index_example) do
if minetest.get_item_group(example_item_name, group) > 0 then
score = score + 1
break
end
end
end
end
if best_score < score then
best_index = i
end
end
return best_index and recipes[best_index].items or example_recipe
end
local function get_craft(pos, inventory, hash) local function get_craft(pos, inventory, hash)
local hash = hash or minetest.hash_node_position(pos) local hash = hash or minetest.hash_node_position(pos)
local craft = autocrafterCache[hash] local craft = autocrafterCache[hash]
if craft then return craft end if not craft then
local recipe = inventory:get_list("recipe")
local example_recipe = inventory:get_list("recipe") local output, decremented_input = minetest.get_craft_result({method = "normal", width = 3, items = recipe})
local output, decremented_input = minetest.get_craft_result({ craft = {recipe = recipe, consumption=count_index(recipe), output = output, decremented_input = decremented_input}
method = "normal", width = 3, items = example_recipe autocrafterCache[hash] = craft
})
local recipe = example_recipe
if output and not output.item:is_empty() then
recipe = get_matching_craft(output.item:get_name(), example_recipe)
end end
craft = {
recipe = recipe,
consumption = count_index(recipe),
output = output,
decremented_input = decremented_input.items
}
autocrafterCache[hash] = craft
return craft return craft
end end
-- From a consumption table with groups and an inventory index, build
-- a consumption table without groups
local function calculate_consumption(inv_index, consumption_with_groups)
inv_index = table.copy(inv_index)
consumption_with_groups = table.copy(consumption_with_groups)
local consumption = {}
local groups = {}
-- First consume all non-group requirements
-- This is done to avoid consuming a non-group item which is also
-- in a group
for key, count in pairs(consumption_with_groups) do
if key:sub(1, 6) == "group:" then
groups[#groups + 1] = key:sub(7, #key)
else
if not inv_index[key] or inv_index[key] < count then
return nil
end
consumption[key] = (consumption[key] or 0) + count
consumption_with_groups[key] = consumption_with_groups[key] - count
assert(consumption_with_groups[key] == 0)
consumption_with_groups[key] = nil
inv_index[key] = inv_index[key] - count
assert(inv_index[key] >= 0)
end
end
-- Next, resolve groups using the remaining items in the inventory
local take
if #groups > 0 then
for itemname, count in pairs(inv_index) do
if count > 0 then
local def = minetest.registered_items[itemname]
local item_groups = def and def.groups or {}
for i = 1, #groups do
local group = groups[i]
local groupname = "group:" .. group
if item_groups[group] and item_groups[group] >= 1
and consumption_with_groups[groupname] > 0
then
take = math.min(count, consumption_with_groups[groupname])
consumption_with_groups[groupname] =
consumption_with_groups[groupname] - take
assert(consumption_with_groups[groupname] >= 0)
consumption[itemname] =
(consumption[itemname] or 0) + take
inv_index[itemname] = inv_index[itemname] - take
assert(inv_index[itemname] >= 0)
end
end
end
end
end
-- Finally, check everything has been consumed
for key, count in pairs(consumption_with_groups) do
if count > 0 then
return nil
end
end
return consumption
end
local function has_room_for_output(list_output, index_output)
local name
local empty_count = 0
for _, item in pairs(list_output) do
if item:is_empty() then
empty_count = empty_count + 1
else
name = item:get_name()
if index_output[name] then
index_output[name] = index_output[name] - item:get_free_space()
end
end
end
for _, count in pairs(index_output) do
if count > 0 then
empty_count = empty_count - 1
end
end
if empty_count < 0 then
return false
end
return true
end
local function autocraft(inventory, craft) local function autocraft(inventory, craft)
if not craft then return false end if not craft then return false end
local output_item = craft.output.item
-- check if output and all replacements fit in dst -- check if we have enough room in dst
local output = craft.output.item if not inventory:room_for_item("dst", output_item) then return false end
local out_items = count_index(craft.decremented_input) local consumption = craft.consumption
out_items[output:get_name()] =
(out_items[output:get_name()] or 0) + output:get_count()
if not has_room_for_output(inventory:get_list("dst"), out_items) then
return false
end
-- check if we have enough material available
local inv_index = count_index(inventory:get_list("src")) local inv_index = count_index(inventory:get_list("src"))
local consumption = calculate_consumption(inv_index, craft.consumption) -- check if we have enough material available
if not consumption then for itemname, number in pairs(consumption) do
return false if (not inv_index[itemname]) or inv_index[itemname] < number then return false end
end end
-- consume material -- consume material
for itemname, number in pairs(consumption) do for itemname, number in pairs(consumption) do
-- We have to do that since remove_item does not work if count > stack_max for _ = 1, number do -- We have to do that since remove_item does not work if count > stack_max
for _ = 1, number do
inventory:remove_item("src", ItemStack(itemname)) inventory:remove_item("src", ItemStack(itemname))
end end
end end
-- craft the result into the dst inventory and add any "replacements" as well -- craft the result into the dst inventory and add any "replacements" as well
inventory:add_item("dst", output) inventory:add_item("dst", output_item)
local leftover
for i = 1, 9 do for i = 1, 9 do
leftover = inventory:add_item("dst", craft.decremented_input[i]) inventory:add_item("dst", craft.decremented_input.items[i])
if leftover and not leftover:is_empty() then
minetest.log("warning", "[pipeworks] autocrafter didn't " ..
"calculate output space correctly.")
end
end end
return true return true
end end
-- returns false to stop the timer, true to continue running -- returns false to stop the timer, true to continue running
-- is started only from start_autocrafter(pos) after sanity checks and -- is started only from start_autocrafter(pos) after sanity checks and cached recipe
-- recipe is cached
local function run_autocrafter(pos, elapsed) local function run_autocrafter(pos, elapsed)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory() local inventory = meta:get_inventory()
local craft = get_craft(pos, inventory) local craft = get_craft(pos, inventory)
local output_item = craft.output.item local output_item = craft.output.item
-- NALC: existence de limitgroup ?
local limitcraft = minetest.get_item_group(output_item:get_name(), "limitcraft") or 0
-- only use crafts that have an actual result -- only use crafts that have an actual result
if output_item:is_empty() then -- NALC: ou si l'item n'est pas dans le group limitcraft
if output_item:is_empty() or limitcraft > 0 then
meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe")) meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe"))
return false return false
end end
for _ = 1, math.floor(elapsed / craft_time) do for _ = 1, math.floor(elapsed/craft_time) do
local continue = autocraft(inventory, craft) local continue = autocraft(inventory, craft)
if not continue then return false end if not continue then return false end
end end
@ -260,17 +100,33 @@ end
-- note, that this function assumes allready being updated to virtual items -- note, that this function assumes allready being updated to virtual items
-- and doesn't handle recipes with stacksizes > 1 -- and doesn't handle recipes with stacksizes > 1
local function after_recipe_change(pos, inventory) local function after_recipe_change(pos, inventory)
local hash = minetest.hash_node_position(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
autocrafterCache[hash] = nil
-- if we emptied the grid, there's no point in keeping it running or cached -- if we emptied the grid, there's no point in keeping it running or cached
if inventory:is_empty("recipe") then if inventory:is_empty("recipe") then
minetest.get_node_timer(pos):stop() minetest.get_node_timer(pos):stop()
autocrafterCache[minetest.hash_node_position(pos)] = nil
meta:set_string("infotext", S("unconfigured Autocrafter")) meta:set_string("infotext", S("unconfigured Autocrafter"))
inventory:set_stack("output", 1, "") inventory:set_stack("output", 1, "")
return return
end end
local craft = get_craft(pos, inventory, hash) local recipe = inventory:get_list("recipe")
local hash = minetest.hash_node_position(pos)
local craft = autocrafterCache[hash]
if craft then
-- check if it changed
local cached_recipe = craft.recipe
for i = 1, 9 do
if recipe[i]:get_name() ~= cached_recipe[i]:get_name() then
autocrafterCache[hash] = nil -- invalidate recipe
craft = nil
break
end
end
end
craft = craft or get_craft(pos, inventory, hash)
local output_item = craft.output.item local output_item = craft.output.item
local description, name = get_item_info(output_item) local description, name = get_item_info(output_item)
meta:set_string("infotext", S("'@1' Autocrafter (@2)", description, name)) meta:set_string("infotext", S("'@1' Autocrafter (@2)", description, name))
@ -279,8 +135,7 @@ local function after_recipe_change(pos, inventory)
after_inventory_change(pos) after_inventory_change(pos)
end end
-- clean out unknown items and groups, which would be handled like unknown -- clean out unknown items and groups, which would be handled like unknown items in the crafting grid
-- items in the crafting grid
-- if minetest supports query by group one day, this might replace them -- if minetest supports query by group one day, this might replace them
-- with a canonical version instead -- with a canonical version instead
local function normalize(item_list) local function normalize(item_list)
@ -311,65 +166,38 @@ local function on_output_change(pos, inventory, stack)
end end
width_idx = (width_idx < 3) and (width_idx + 1) or 1 width_idx = (width_idx < 3) and (width_idx + 1) or 1
end end
-- we'll set the output slot in after_recipe_change to the actual -- we'll set the output slot in after_recipe_change to the actual result of the new recipe
-- result of the new recipe
end end
after_recipe_change(pos, inventory) after_recipe_change(pos, inventory)
end end
-- returns false if we shouldn't bother attempting to start the timer again -- returns false if we shouldn't bother attempting to start the timer again after this
-- after this
local function update_meta(meta, enabled) local function update_meta(meta, enabled)
local state = enabled and "on" or "off" local state = enabled and "on" or "off"
meta:set_int("enabled", enabled and 1 or 0) meta:set_int("enabled", enabled and 1 or 0)
local list_backgrounds = "" local fs = "size[8,12]"..
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then "list[context;recipe;0,0;3,3;]"..
list_backgrounds = "style_type[box;colors=#666]" "image[3,1;1,1;gui_hb_bg.png^[colorize:#141318:255]"..
for i = 0, 2 do "list[context;output;3,1;1,1;]"..
for j = 0, 2 do "image_button[3,2;1,0.6;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" ..
list_backgrounds = list_backgrounds .. "box[" .. "list[context;src;0,4.5;8,3;]"..
0.22 + (i * 1.25) .. "," .. 0.22 + (j * 1.25) .. ";1,1;]" "list[context;dst;4,0;4,3;]"..
end default.gui_bg..
end default.gui_bg_img..
for i = 0, 3 do default.gui_slots..
for j = 0, 2 do default.get_hotbar_bg(0,8) ..
list_backgrounds = list_backgrounds .. "box[" .. "list[current_player;main;0,8;8,4;]" ..
5.28 + (i * 1.25) .. "," .. 0.22 + (j * 1.25) .. ";1,1;]" "listring[current_player;main]"..
end "listring[context;src]" ..
end "listring[current_player;main]"..
for i = 0, 7 do "listring[context;dst]" ..
for j = 0, 2 do "listring[current_player;main]"
list_backgrounds = list_backgrounds .. "box[" ..
0.22 + (i * 1.25) .. "," .. 5 + (j * 1.25) .. ";1,1;]"
end
end
end
local size = "10.2,14"
local fs =
"formspec_version[2]" ..
"size[" .. size .. "]" ..
pipeworks.fs_helpers.get_prepends(size) ..
list_backgrounds ..
"list[context;recipe;0.22,0.22;3,3;]" ..
"image[4,1.45;1,1;[combine:16x16^[noalpha^[colorize:#141318:255]" ..
"list[context;output;4,1.45;1,1;]" ..
"image_button[4,2.6;1,0.6;pipeworks_button_" .. state .. ".png;" ..
state .. ";;;false;pipeworks_button_interm.png]" ..
"list[context;dst;5.28,0.22;4,3;]" ..
"list[context;src;0.22,5;8,3;]" ..
pipeworks.fs_helpers.get_inv(9) ..
"listring[current_player;main]" ..
"listring[context;src]" ..
"listring[current_player;main]" ..
"listring[context;dst]" ..
"listring[current_player;main]"
if minetest.get_modpath("digilines") then if minetest.get_modpath("digilines") then
fs = fs .. "field[0.22,4.1;4.5,0.75;channel;" .. S("Channel") .. fs = fs.."field[0.3,3.5;4.5,1;channel;"..S("Channel")..";${channel}]"..
";${channel}]" .. "button[4.5,3.2;1.5,1;set_channel;"..S("Set").."]"..
"button[5,4.1;1.5,0.75;set_channel;" .. S("Set") .. "]" .. "button_exit[6,3.2;2,1;close;"..S("Close").."]"
"button_exit[6.8,4.1;2,0.75;close;" .. S("Close") .. "]"
end end
meta:set_string("formspec", fs) meta:set_string("formspec",fs)
-- toggling the button doesn't quite call for running a recipe change check -- toggling the button doesn't quite call for running a recipe change check
-- so instead we run a minimal version for infotext setting only -- so instead we run a minimal version for infotext setting only
@ -389,12 +217,9 @@ local function update_meta(meta, enabled)
end end
-- 1st version of the autocrafter had actual items in the crafting grid -- 1st version of the autocrafter had actual items in the crafting grid
-- the 2nd replaced these with virtual items, dropped the content on update and -- the 2nd replaced these with virtual items, dropped the content on update and set "virtual_items" to string "1"
-- set "virtual_items" to string "1" -- the third added an output inventory, changed the formspec and added a button for enabling/disabling
-- the third added an output inventory, changed the formspec and added a button -- so we work out way backwards on this history and update each single case to the newest version
-- for enabling/disabling
-- so we work out way backwards on this history and update each single case
-- to the newest version
local function upgrade_autocrafter(pos, meta) local function upgrade_autocrafter(pos, meta)
local meta = meta or minetest.get_meta(pos) local meta = meta or minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -405,8 +230,7 @@ local function upgrade_autocrafter(pos, meta)
update_meta(meta, true) update_meta(meta, true)
if meta:get_string("virtual_items") == "1" then -- we are version 2 if meta:get_string("virtual_items") == "1" then -- we are version 2
-- we already dropped stuff, so lets remove the metadatasetting -- we already dropped stuff, so lets remove the metadatasetting (we are not being called again for this node)
-- (we are not being called again for this node)
meta:set_string("virtual_items", "") meta:set_string("virtual_items", "")
else -- we are version 1 else -- we are version 1
local recipe = inv:get_list("recipe") local recipe = inv:get_list("recipe")
@ -431,8 +255,7 @@ minetest.register_node("pipeworks:autocrafter", {
description = S("Autocrafter"), description = S("Autocrafter"),
drawtype = "normal", drawtype = "normal",
tiles = {"pipeworks_autocrafter.png"}, tiles = {"pipeworks_autocrafter.png"},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 1, axey=1, handy=1, pickaxey=1}, groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
_mcl_hardness=0.8,
tube = {insert_object = function(pos, node, stack, direction) tube = {insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -446,23 +269,19 @@ minetest.register_node("pipeworks:autocrafter", {
return inv:room_for_item("src", stack) return inv:room_for_item("src", stack)
end, end,
input_inventory = "dst", input_inventory = "dst",
connect_sides = { connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1
}
},
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
inv:set_size("src", 3 * 8) inv:set_size("src", 3*8)
inv:set_size("recipe", 3 * 3) inv:set_size("recipe", 3*3)
inv:set_size("dst", 4 * 3) inv:set_size("dst", 4*3)
inv:set_size("output", 1) inv:set_size("output", 1)
update_meta(meta, false) update_meta(meta, false)
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
if (fields.quit and not fields.key_enter_field) if not fields.channel or (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) or not pipeworks.may_configure(pos, sender) then
then
return return
end end
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -509,9 +328,7 @@ minetest.register_node("pipeworks:autocrafter", {
end, end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player) allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then if not pipeworks.may_configure(pos, player) then
minetest.log("action", string.format("%s attempted to take from " .. minetest.log("action", string.format("%s attempted to take from autocrafter at %s", player:get_player_name(), minetest.pos_to_string(pos)))
"autocrafter at %s",
player:get_player_name(), minetest.pos_to_string(pos)))
return 0 return 0
end end
upgrade_autocrafter(pos) upgrade_autocrafter(pos)
@ -527,9 +344,7 @@ minetest.register_node("pipeworks:autocrafter", {
after_inventory_change(pos) after_inventory_change(pos)
return stack:get_count() return stack:get_count()
end, end,
allow_metadata_inventory_move = function( allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
pos, from_list, from_index, to_list, to_index, count, player)
if not pipeworks.may_configure(pos, player) then return 0 end if not pipeworks.may_configure(pos, player) then return 0 end
upgrade_autocrafter(pos) upgrade_autocrafter(pos)
local inv = minetest.get_meta(pos):get_inventory() local inv = minetest.get_meta(pos):get_inventory()
@ -570,14 +385,13 @@ minetest.register_node("pipeworks:autocrafter", {
if type(msg) == "table" then if type(msg) == "table" then
if #msg < 3 then return end if #msg < 3 then return end
local inv = meta:get_inventory() local inv = meta:get_inventory()
for y = 0, 2, 1 do for y=0,2,1 do
for x = 1, 3, 1 do for x=1,3,1 do
local slot = y * 3 + x local slot = y*3+x
if minetest.registered_items[msg[y + 1][x]] then if minetest.registered_items[msg[y+1][x]] then
inv:set_stack("recipe", slot, ItemStack( inv:set_stack("recipe",slot,ItemStack(msg[y+1][x]))
msg[y + 1][x]))
else else
inv:set_stack("recipe", slot, ItemStack("")) inv:set_stack("recipe",slot,ItemStack(""))
end end
end end
end end
@ -586,12 +400,11 @@ minetest.register_node("pipeworks:autocrafter", {
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local recipe = {} local recipe = {}
for y = 0, 2, 1 do for y=0,2,1 do
local row = {} local row = {}
for x = 1, 3, 1 do for x=1,3,1 do
local slot = y * 3 + x local slot = y*3+x
table.insert(row, inv:get_stack( table.insert(row, inv:get_stack("recipe",slot):get_name())
"recipe", slot):get_name())
end end
table.insert(recipe, row) table.insert(recipe, row)
end end
@ -618,4 +431,13 @@ minetest.register_node("pipeworks:autocrafter", {
}, },
}, },
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list + 1] = "pipeworks:autocrafter" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:autocrafter"
minetest.register_craft( {
output = "pipeworks:autocrafter 2",
recipe = {
{ "default:steel_ingot", "default:mese_crystal", "default:steel_ingot" },
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:mese_crystal", "default:steel_ingot" }
},
})

View File

@ -3,60 +3,6 @@ Changelog
2023-06-22 (SwissalpS, rubenwardy)
groups support in recipe. Set recipe as usual via recipe formspec or digilines.
Autocrafter now resolves matching recipe using groups so that items in input
inventory are used, that match group and no longer only strictly what user
has in recipe-inventory
2023-06-21 (OgelGames, BuckarooBanzay)
fix autocrafter destroying replacement items (OG)
remove facedir debugging logs (BB)
2023-05-28 (SwissalpS)
support setting 'can_receive' for teleport tubes via digiline
2023-05-19 (fluxionary, OgelGames)
log items going through teleport tubes
2022-12-02 (wsor4035)
bring back compatibility with mineclone2
2022-11-11 (OgelGames)
prevent tp- and sand-tubes from breaking themselves and refactor part of code
2022-09-18 (fluxionary)
protection checks before break-/placeing a node -> less violation logs
2022-08-14 (wsor4035)
prevent tubes from connecting to furnace front
2022-08-13 (TurkeyMcMac)
moved teleport-tube database to mod-storage
2022-06-23 (S-S-X)
on_repair tweak, improved repairing tubes
* many updates not mentioned here *
2017-10-19 (thetaepsilon) 2017-10-19 (thetaepsilon)
Directional flowables are now implemented. Directional flowables are now implemented.
All devices for which it is relevant (valve, flow sensor etc.) have been converted so that they only flow on their connecting sides, so pressure propogation now works as expected for these devices when pressure logic is enabled. All devices for which it is relevant (valve, flow sensor etc.) have been converted so that they only flow on their connecting sides, so pressure propogation now works as expected for these devices when pressure logic is enabled.
@ -104,91 +50,91 @@ What *does not* work:
*seems this hasn't been updated in a while* *seems this hasn't been updated in a while*
2013-01-13: Tubes can transport items now! Namely, I added Novatux/Nore's item 2013-01-13: Tubes can transport items now! Namely, I added Novatux/Nore's item
transport mod as a default part of this mod, to make tubes do something useful! transport mod as a default part of this mod, to make tubes do something useful!
Thanks to Nore and RealBadAngel for the code contributions! Thanks to Nore and RealBadAngel for the code contributions!
2013-01-05: made storage tanks connect from top/bottom, made storage tank and 2013-01-05: made storage tanks connect from top/bottom, made storage tank and
pipe textures use the ^ combine operator so they can show the actual liquid pipe textures use the ^ combine operator so they can show the actual liquid
going through the pipes/tanks. going through the pipes/tanks.
2013-01-04 (a bit later): Made pipes able to carry water! It was just a minor 2013-01-04 (a bit later): Made pipes able to carry water! It was just a minor
logic error resulting from moving the water flowing code into it's own file logic error resulting from moving the water flowing code into it's own file
when I originally imported it. Many thanks to Mauvebic for writing it! when I originally imported it. Many thanks to Mauvebic for writing it!
2013-01-04: First stage of integrating Mauvebic's water flowing code. This is 2013-01-04: First stage of integrating Mauvebic's water flowing code. This is
experimental and doesn't move water yet - but at least it doesn't break experimental and doesn't move water yet - but at least it doesn't break
anything :-) anything :-)
2013-01-01: Various minor tweaks to textures, facedir settings, some other 2013-01-01: Various minor tweaks to textures, facedir settings, some other
stuff. Changed crafting recipes to account for revamped pumps, valves, etc. stuff. Changed crafting recipes to account for revamped pumps, valves, etc.
Now requires the moreores mod and most recent git (for mese crystal fragments) Now requires the moreores mod and most recent git (for mese crystal fragments)
to craft a pump. Added a "sealed" entry/exit panel (really just a horizontal to craft a pump. Added a "sealed" entry/exit panel (really just a horizontal
pipe with a metal panel overlayed into the middle). Also, tweaked pipes to pipe with a metal panel overlayed into the middle). Also, tweaked pipes to
always drop the empty ones. Revamped pumps so that now they should sit in/on always drop the empty ones. Revamped pumps so that now they should sit in/on
liquid and be connected only from the top, relegated grates to decorational- liquid and be connected only from the top, relegated grates to decorational-
only, added outlet spigot. Got rid of a few obsolete textures. Got rid of only, added outlet spigot. Got rid of a few obsolete textures. Got rid of
that whole _x and _z naming thing - now all directional devices (pumps, valves, that whole _x and _z naming thing - now all directional devices (pumps, valves,
spigots, tanks) use facedir. Valves, spigots no longer auto-rotate to find spigots, tanks) use facedir. Valves, spigots no longer auto-rotate to find
nearby pipes. nearby pipes.
2012-09-17: Added test object for pneumatic tube autorouting code, made tubes 2012-09-17: Added test object for pneumatic tube autorouting code, made tubes
connect to it and any object that bears groups={tubedevice=1} (connects to any connect to it and any object that bears groups={tubedevice=1} (connects to any
side) side)
2012-09-05: All recipes doubled except for junglegrass -> plastic sheet (since 2012-09-05: All recipes doubled except for junglegrass -> plastic sheet (since
that is derived from home decor) that is derived from home decor)
2012-09-02: Fixed plastic sheeting recipe. Added crafting recipes for various 2012-09-02: Fixed plastic sheeting recipe. Added crafting recipes for various
objects, with options: If homedecor is installed, use the plastic sheeting objects, with options: If homedecor is installed, use the plastic sheeting
therein. If not, we define it manually. If the Technic mod is installed, therein. If not, we define it manually. If the Technic mod is installed,
don't define any recipes at all. Also removed the extra "loaded!" messages and don't define any recipes at all. Also removed the extra "loaded!" messages and
tweaked the default pipe alias to point to something that is actually visible tweaked the default pipe alias to point to something that is actually visible
:-) :-)
2012-09-01: flattened wielded pipe segment. 2012-09-01: flattened wielded pipe segment.
2012-08-24: Added square-ish pneumatic tubes with their own autoplace code 2012-08-24: Added square-ish pneumatic tubes with their own autoplace code
(does not connect to steel pipes or pipe-oriented devices), then revised their (does not connect to steel pipes or pipe-oriented devices), then revised their
textures shortly after. Fixed a recursion bug that sometimes caused a stack textures shortly after. Fixed a recursion bug that sometimes caused a stack
overflow. Old pipes were overriding the pipeworks:pipe defintion that belongs overflow. Old pipes were overriding the pipeworks:pipe defintion that belongs
with the new pipes. with the new pipes.
2012-08-22: Added outlet grate, made it participate in autoplace algorithm. 2012-08-22: Added outlet grate, made it participate in autoplace algorithm.
Extended storage tank to show fill level in 10% steps (0% to 100%). Added Extended storage tank to show fill level in 10% steps (0% to 100%). Added
"expansion tank" that appears if the user stacks tanks upwards. (Downwards is "expansion tank" that appears if the user stacks tanks upwards. (Downwards is
not checked). not checked).
2012-08-21: Made storage tank participate in autoplace algorithm. Tuned API a 2012-08-21: Made storage tank participate in autoplace algorithm. Tuned API a
little to allow for more flexible placement. Re-organized code a bit to allow little to allow for more flexible placement. Re-organized code a bit to allow
for some upcoming rules changes. Made storage tanks' upper/lower fittins and for some upcoming rules changes. Made storage tanks' upper/lower fittins and
intake grate participate in autoplace algorithm. intake grate participate in autoplace algorithm.
2012-08-20: Added temporary nodes for storage tank and intake grating, but 2012-08-20: Added temporary nodes for storage tank and intake grating, but
without autoplace. without autoplace.
2012-08-19: Pumps and valves now fully participate in the 2012-08-19: Pumps and valves now fully participate in the
auto-rotate/auto-place algorithm. auto-rotate/auto-place algorithm.
2012-08-18: Total rewrite again. All pipes are now nice and round-looking, and 2012-08-18: Total rewrite again. All pipes are now nice and round-looking, and
they auto-connect! Also added temporary nodes for pump and valve (each with an they auto-connect! Also added temporary nodes for pump and valve (each with an
on/off setting - punch to change). No crafting recipes yet and the pipes still on/off setting - punch to change). No crafting recipes yet and the pipes still
don't do anything useful yet. Soon. don't do anything useful yet. Soon.
2012-08-06: Moved this changelog off the forum post and into a separate file. 2012-08-06: Moved this changelog off the forum post and into a separate file.
2012-08-05 (multiple updates): Rewrote pipeworks to use loops and tables to 2012-08-05 (multiple updates): Rewrote pipeworks to use loops and tables to
create the nodes. Requires far less code now. Added -X, +X, -Y, +Y, -Z, +Z create the nodes. Requires far less code now. Added -X, +X, -Y, +Y, -Z, +Z
capped stubs and a short centered horizontal segment. Changed node definitions capped stubs and a short centered horizontal segment. Changed node definitions
so that the aforementioned "short centered" segment is given on dig/drop. so that the aforementioned "short centered" segment is given on dig/drop.
Renamed it to just "pipeworks:pipe" (and pipe_loaded). Added empty/loaded Renamed it to just "pipeworks:pipe" (and pipe_loaded). Added empty/loaded
indicator images to the capped ends, removed some redundant comments. Made the indicator images to the capped ends, removed some redundant comments. Made the
empty/loaded indication at the capped end more prominent. empty/loaded indication at the capped end more prominent.
2012-07-21: Added screenshot showing pipes as they look now that nodebox 2012-07-21: Added screenshot showing pipes as they look now that nodebox
texture rotation is fixed. texture rotation is fixed.
2012-07-18: Changed the mod name and all internals to 'pipeworks' instead of 2012-07-18: Changed the mod name and all internals to 'pipeworks' instead of
'pipes'... after a couple of mistakes :-) 'pipes'... after a couple of mistakes :-)
2012-07-12: moved project to github. 2012-07-12: moved project to github.

View File

@ -1,96 +1,3 @@
local S = minetest.get_translator("pipeworks")
-- Random variables
pipeworks.expect_infinite_stacks = true
if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
pipeworks.expect_infinite_stacks = false
end
pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0},
{x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0},
{x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0},
{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_base = "image_button[0,4.3;1,0.6"
pipeworks.button_label = "label[0.9,4.31;"..S("Allow splitting incoming stacks from tubes").."]"
-- Helper functions
function pipeworks.fix_image_names(table, replacement)
local outtable={}
for i in ipairs(table) do
outtable[i]=string.gsub(table[i], "_XXXXX", replacement)
end
return outtable
end
local function overlay_tube_texture(texture)
-- The texture appears the first time to be colorized as the opaque background.
return ("(%s)^[noalpha^[colorize:#dadada^(%s)"):format(texture, texture)
end
function pipeworks.make_tube_tile(tile)
if pipeworks.use_real_entities then
return tile
elseif type(tile) == "string" then
return overlay_tube_texture(tile)
else
tile = table.copy(tile)
if tile.color then
-- Won't work 100% of the time, but good enough.
tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color)
tile.color = nil
end
tile.name = overlay_tube_texture(tile.name)
tile.backface_culling = nil -- The texture is opaque
return tile
end
end
function pipeworks.add_node_box(t, b)
if not t or not b then return end
for i in ipairs(b)
do table.insert(t, b[i])
end
end
function pipeworks.may_configure(pos, player)
local name = player:get_player_name()
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
if owner ~= "" and owner == name then -- wielders and filters
return true
end
return not minetest.is_protected(pos, name)
end
function pipeworks.replace_name(tbl,tr,name)
local ntbl={}
for key,i in pairs(tbl) do
if type(i)=="string" then
ntbl[key]=string.gsub(i,tr,name)
elseif type(i)=="table" then
ntbl[key]=pipeworks.replace_name(i,tr,name)
else
ntbl[key]=i
end
end
return ntbl
end
---------------------- ----------------------
-- Vector functions -- -- Vector functions --
---------------------- ----------------------
@ -236,81 +143,6 @@ function fs_helpers.cycling_button(meta, base, meta_name, values)
return base..";"..(texture_name and texture_name..";" or "")..field..";"..minetest.formspec_escape(text)..(addopts and ";"..addopts or "").."]" return base..";"..(texture_name and texture_name..";" or "")..field..";"..minetest.formspec_escape(text)..(addopts and ";"..addopts or "").."]"
end end
function fs_helpers.get_inv(y)
local fs = {}
if minetest.get_modpath("i3") then
local inv_x = i3.settings.legacy_inventory and 0.75 or 0.22
local inv_y = (y + 0.4) or 6.9
local size, spacing = 1, 0.1
local hotbar_len = i3.settings.hotbar_len or (i3.settings.legacy_inventory and 8 or 9)
local inv_size = i3.settings.inv_size or (hotbar_len * 4)
table.insert(fs, "style_type[box;colors=#77777710,#77777710,#777,#777]")
for i = 0, hotbar_len - 1 do
table.insert(fs, "box["..(i * size + inv_x + (i * spacing))..","..inv_y..";"..size..","..size..";]")
end
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..inv_y..";"..hotbar_len..",1;]")
table.insert(fs, "style_type[box;colors=#666]")
for i=0, 2 do
for j=0, hotbar_len - 1 do
table.insert(fs, "box["..0.2+(j*0.1)+(j*size)..","..(inv_y+size+spacing+0.05)+(i*0.1)+(i*size)..";"..size..","..size..";]")
end
end
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(inv_size / hotbar_len)..";"..hotbar_len.."]")
elseif minetest.get_modpath("mcl_formspec") then
local inv_x = 0.22
local inv_y = (y + 0.4) or 6.9
local size, spacing = 1, 0.1
local hotbar_len = 9
local inv_size = hotbar_len * 4
table.insert(fs, "style_type[box;colors=#77777710,#77777710,#777,#777]")
for i = 0, hotbar_len - 1 do
table.insert(fs, "box["..(i * size + inv_x + (i * spacing))..","..inv_y..";"..size..","..size..";]")
end
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..inv_y..";"..hotbar_len..",1;]")
table.insert(fs, "style_type[box;colors=#666]")
for i=0, 2 do
for j=0, hotbar_len - 1 do
table.insert(fs, "box["..0.2+(j*0.1)+(j*size)..","..(inv_y+size+spacing+0.05)+(i*0.1)+(i*size)..";"..size..","..size..";]")
end
end
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(inv_size / hotbar_len)..";"..hotbar_len.."]")
else
table.insert(fs, "list[current_player;main;0.22,"..y..";8,4;]")
end
return table.concat(fs, "")
end
function fs_helpers.get_prepends(size)
local prepend = {}
if minetest.get_modpath("i3") then
prepend = {
"no_prepend[]",
"bgcolor[black;neither]",
"background9[0,0;"..size..";i3_bg_full.png;false;10]",
"style_type[button;border=false;bgimg=[combine:16x16^[noalpha^[colorize:#6b6b6b]",
"listcolors[#0000;#ffffff20]"
}
end
return table.concat(prepend, "")
end
--------- ---------
-- Env -- -- Env --
--------- ---------
@ -341,183 +173,6 @@ local function get_set_wrap(name, is_dynamic)
end) end)
end end
local fake_player_metatable = {
is_player = delay(true),
is_fake_player = true,
-- dummy implementation of the rest of the player API:
add_player_velocity = delay(), -- deprecated
add_velocity = delay(),
get_acceleration = delay(), -- no-op for players
get_animation = delay({x = 0, y = 0}, 0, 0, false),
get_armor_groups = delay({}),
get_attach = delay(),
get_attribute = delay(), -- deprecated
get_bone_position = delay(vector.zero(), vector.zero()),
get_children = delay({}),
get_clouds = delay({
ambient = { r = 0, b = 0, g = 0, a = 0 },
color = { r = 0, b = 0, g = 0, a = 0 },
density = 0,
height = 120,
thickness = 10,
speed = vector.zero(),
}),
get_day_night_ratio = delay(),
get_entity_name = delay(),
get_formspec_prepend = delay(""),
get_fov = delay(0, false, 0),
get_lighting = delay({
exposure = {
center_weight_power = 1,
exposure_correction = 0,
luminance_max = -3,
luminance_min = -3,
speed_bright_dark = 1000,
speed_dark_bright = 1000,
},
saturation = 1,
shadows = {
intensity = .6212,
},
}),
get_local_animation = delay({x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, 30),
get_luaentity = delay(),
get_meta = delay({
contains = delay(false),
get = delay(),
set_string = delay(),
get_string = delay(""),
set_int = delay(),
get_int = delay(0),
set_float = delay(),
get_float = delay(0),
get_keys = delay({}),
to_table = delay({fields = {}}),
from_table = delay(false),
equals = delay(false),
}),
get_moon = delay({
scale = 1,
texture = "",
tonemap = "",
visible = false,
}),
get_physics_override = delay({
acceleration_air = 1,
acceleration_default = 1,
gravity = 1,
jump = 1,
liquid_fluidity = 1,
liquid_fluidity_smooth = 1,
liquid_sink = 1,
new_move = true,
sneak = true,
sneak_glitch = false,
speed = 1,
speed_climb = 1,
speed_crouch = 1,
}),
get_player_velocity = vector.zero, -- deprecated
get_rotation = delay(), -- no-op for players
get_sky = delay({ r = 0, g = 0, b = 0, a = 0 }, "regular", {}, true),
get_sky_color = delay({
dawn_horizon = { r = 0, g = 0, b = 0, a = 0 },
dawn_sky = { r = 0, g = 0, b = 0, a = 0 },
day_horizon = { r = 0, g = 0, b = 0, a = 0 },
day_sky = { r = 0, g = 0, b = 0, a = 0 },
fog_moon_tint = { r = 0, g = 0, b = 0, a = 0 },
fog_sun_tint = { r = 0, g = 0, b = 0, a = 0 },
fog_tint_type = "default",
indoors = { r = 0, g = 0, b = 0, a = 0 },
night_horizon = { r = 0, g = 0, b = 0, a = 0 },
night_sky = { r = 0, g = 0, b = 0, a = 0 },
}),
get_stars = delay({
count = 1000,
day_opacity = 0,
scale = 1,
star_color = { r = 0, g = 0, b = 0, a = 0 },
visible = true,
}),
get_sun = delay({
scale = 1,
sunrise = "",
sunrise_visible = true,
texture = "",
tonemap = "",
visible = true,
}),
get_texture_mod = delay(), -- no-op for players
get_velocity = vector.zero,
get_yaw = delay(), -- no-op for players
getacceleration = delay(), -- backward compatibility
getvelocity = vector.zero, -- backward compatibility
getyaw = delay(), -- backward compatibility
hud_add = delay(),
hud_change = delay(),
hud_get = delay(),
hud_get_flags = delay({
basic_debug = false,
breathbar = false,
chat = false,
crosshair = false,
healthbar = false,
hotbar = false,
minimap = false,
minimap_radar = false,
wielditem = false,
}),
hud_get_hotbar_image = delay(""),
hud_get_hotbar_itemcount = delay(1),
hud_get_hotbar_selected_image = delay(""),
hud_remove = delay(),
hud_set_flags = delay(),
hud_set_hotbar_image = delay(),
hud_set_hotbar_itemcount = delay(),
hud_set_hotbar_selected_image = delay(),
override_day_night_ratio = delay(),
punch = delay(),
remove = delay(),
respawn = delay(),
right_click = delay(),
send_mapblock = delay(),
set_acceleration = delay(),
set_animation = delay(),
set_animation_frame_speed = delay(),
set_armor_groups = delay(),
set_attach = delay(),
set_attribute = delay(), -- deprecated
set_bone_position = delay(),
set_clouds = delay(),
set_detach = delay(),
set_formspec_prepend = delay(),
set_fov = delay(),
set_lighting = delay(),
set_local_animation = delay(),
set_look_horizontal = delay(),
set_look_pitch = delay(),
set_look_vertical = delay(),
set_look_yaw = delay(),
set_minimap_modes = delay(),
set_moon = delay(),
set_nametag_attributes = delay(),
set_physics_override = delay(),
set_rotation = delay(), -- no-op for players
set_sky = delay(),
set_sprite = delay(), -- no-op for players
set_stars = delay(),
set_sun = delay(),
set_texture_mod = delay(), -- no-op for players
set_velocity = delay(), -- no-op for players
set_yaw = delay(), -- no-op for players
setacceleration = delay(), -- backward compatibility
setsprite = delay(), -- backward compatibility
settexturemod = delay(), -- backward compatibility
setvelocity = delay(), -- backward compatibility
setyaw = delay(), -- backward compatibility
}
function pipeworks.create_fake_player(def, is_dynamic) function pipeworks.create_fake_player(def, is_dynamic)
local wielded_item = ItemStack("") local wielded_item = ItemStack("")
if def.inventory and def.wield_list then if def.inventory and def.wield_list then
@ -525,8 +180,10 @@ function pipeworks.create_fake_player(def, is_dynamic)
end end
local p = { local p = {
get_player_name = delay(def.name), get_player_name = delay(def.name),
is_player = delay(true),
is_fake_player = true,
_formspec = def.formspec or "", _formspec = def.formspec or default.gui_survival_form,
_hp = def.hp or 20, _hp = def.hp or 20,
_breath = 11, _breath = 11,
_pos = def.position and table.copy(def.position) or vector.new(), _pos = def.position and table.copy(def.position) or vector.new(),
@ -545,11 +202,12 @@ function pipeworks.create_fake_player(def, is_dynamic)
get_eye_offset = function(self) get_eye_offset = function(self)
return self._eye_offset1, self._eye_offset3 return self._eye_offset1, self._eye_offset3
end, end,
get_look_dir = delay(def.look_dir or vector.new()), get_look_dir = delay(def.look_dir or {x=0, y=0, z=1}),
get_look_pitch = delay(def.look_pitch or 0), get_look_pitch = delay(def.look_pitch or 0),
get_look_yaw = delay(def.look_yaw or 0), get_look_yaw = delay(def.look_yaw or 0),
get_look_horizontal = delay(def.look_yaw or 0), get_look_horizontal = delay(def.look_yaw or 0),
get_look_vertical = delay(-(def.look_pitch or 0)), get_look_vertical = delay(-(def.look_pitch or 0)),
set_animation = delay(),
-- Controls -- Controls
get_player_control = delay({ get_player_control = delay({
@ -575,11 +233,14 @@ function pipeworks.create_fake_player(def, is_dynamic)
return ItemStack(self._wielded_item) return ItemStack(self._wielded_item)
end, end,
get_wield_list = delay(def.wield_list), get_wield_list = delay(def.wield_list),
get_nametag_attributes = delay({
bgcolor = false, punch = delay(),
color = { r = 0, g = 0, b = 0, a = 0 }, remove = delay(),
text = def.name, right_click = delay(),
}), set_attach = delay(),
set_detach = delay(),
set_bone_position = delay(),
hud_change = delay(),
} }
-- Getter & setter functions -- Getter & setter functions
p.get_inventory_formspec, p.set_inventory_formspec p.get_inventory_formspec, p.set_inventory_formspec
@ -593,10 +254,37 @@ function pipeworks.create_fake_player(def, is_dynamic)
-- For players, move_to and get_pos do the same -- For players, move_to and get_pos do the same
p.move_to = p.get_pos p.move_to = p.get_pos
-- Backwards compatibility -- Backwards compatibilty
p.getpos = p.get_pos p.getpos = p.get_pos
p.setpos = p.set_pos p.setpos = p.set_pos
p.moveto = p.move_to p.moveto = p.move_to
setmetatable(p, { __index = fake_player_metatable })
-- TODO "implement" all these
-- set_armor_groups
-- get_armor_groups
-- get_animation
-- get_bone_position
-- get_player_velocity
-- set_look_pitch
-- set_look_yaw
-- set_physics_override
-- get_physics_override
-- hud_add
-- hud_remove
-- hud_get
-- hud_set_flags
-- hud_get_flags
-- hud_set_hotbar_itemcount
-- hud_get_hotbar_itemcount
-- hud_set_hotbar_image
-- hud_get_hotbar_image
-- hud_set_hotbar_selected_image
-- hud_get_hotbar_selected_image
-- hud_replace_builtin
-- set_sky
-- get_sky
-- override_day_night_ratio
-- get_day_night_ratio
-- set_local_animation
return p return p
end end

View File

@ -11,72 +11,33 @@ local tube_entry = "^pipeworks_tube_connection_wooden.png"
-- Chest Locals -- Chest Locals
local open_chests = {} local open_chests = {}
local get_chest_formspec local function get_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec =
"size[8,9]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[nodemeta:" .. spos .. ";main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
if minetest.get_modpath("default") then -- Pipeworks Switch
function get_chest_formspec(pos) formspec = formspec ..
local spos = pos.x .. "," .. pos.y .. "," .. pos.z fs_helpers.cycling_button(
local formspec = minetest.get_meta(pos),
"size[8,9]" .. pipeworks.button_base,
default.gui_bg .. "splitstacks",
default.gui_bg_img .. {
default.gui_slots .. pipeworks.button_off,
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" .. pipeworks.button_on
"list[current_player;main;0,4.85;8,1;]" .. }
"list[current_player;main;0,6.08;8,3;8]" .. )..pipeworks.button_label
"listring[nodemeta:" .. spos .. ";main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
-- Pipeworks Switch return formspec
formspec = formspec ..
fs_helpers.cycling_button(
minetest.get_meta(pos),
pipeworks.button_base,
"splitstacks",
{
pipeworks.button_off,
pipeworks.button_on
}
)..pipeworks.button_label
return formspec
end
else
local function get_hotbar_bg(x,y)
local out = ""
for i=0,7,1 do
out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
end
return out
end
function get_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec =
"size[10,9]" ..
"background9[8,8;8,9;hades_chests_chestui.png;true;8]"..
"list[nodemeta:" .. spos .. ";main;0,0.3;10,4;]" ..
"list[current_player;main;0,4.85;10,1;]" ..
"list[current_player;main;0,6.08;10,3;10]" ..
"listring[nodemeta:" .. spos .. ";main]" ..
"listring[current_player;main]" ..
get_hotbar_bg(0,4.85)
-- Pipeworks Switch
formspec = formspec ..
fs_helpers.cycling_button(
minetest.get_meta(pos),
pipeworks.button_base,
"splitstacks",
{
pipeworks.button_off,
pipeworks.button_on
}
)..pipeworks.button_label
return formspec
end
end end
local function chest_lid_obstructed(pos) local function chest_lid_obstructed(pos)
@ -110,9 +71,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end end
end end
minetest.after(0.2, function() minetest.after(0.2, function()
if minetest.get_modpath("default") then minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 })
minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 })
end
-- Pipeworks notification -- Pipeworks notification
pipeworks.after_place(pos) pipeworks.after_place(pos)
@ -129,18 +88,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end) end)
-- Original Definitions -- Original Definitions
local old_chest_def, old_chest_open_def, old_chest_locked_def, old_chest_locked_open_def local old_chest_def = table.copy(minetest.registered_items["default:chest"])
if minetest.get_modpath("default") then local old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"])
old_chest_def = table.copy(minetest.registered_items["default:chest"]) local old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"])
old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"]) local old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"])
old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"])
old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"])
elseif minetest.get_modpath("hades_chests") then
old_chest_def = table.copy(minetest.registered_items["hades_chests:chest"])
old_chest_open_def = table.copy(minetest.registered_items["hades_chests:chest"])
old_chest_locked_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
old_chest_locked_open_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
end
-- Override Construction -- Override Construction
local override_protected, override, override_open, override_protected_open local override_protected, override, override_open, override_protected_open
@ -165,11 +116,9 @@ override_protected = {
minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3, minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3,
pos = pos, max_hear_distance = 10}) pos = pos, max_hear_distance = 10})
if not chest_lid_obstructed(pos) then if not chest_lid_obstructed(pos) then
if minetest.get_modpath("default") then minetest.swap_node(pos,
minetest.swap_node(pos, { name = "default:" .. "chest_locked" .. "_open",
{ name = "default:" .. "chest_locked" .. "_open", param2 = node.param2 })
param2 = node.param2 })
end
end end
minetest.after(0.2, minetest.show_formspec, minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(), clicker:get_player_name(),
@ -211,11 +160,9 @@ override = {
minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos, minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos,
max_hear_distance = 10}) max_hear_distance = 10})
if not chest_lid_obstructed(pos) then if not chest_lid_obstructed(pos) then
if minetest.get_modpath("default") then minetest.swap_node(pos, {
minetest.swap_node(pos, { name = "default:" .. "chest" .. "_open",
name = "default:" .. "chest" .. "_open", param2 = node.param2 })
param2 = node.param2 })
end
end end
minetest.after(0.2, minetest.show_formspec, minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(), clicker:get_player_name(),
@ -289,15 +236,8 @@ for _,v in ipairs({override_protected, override, override_open, override_protect
end end
-- Override with the new modifications. -- Override with the new modifications.
if minetest.get_modpath("default") then minetest.override_item("default:chest", override)
minetest.override_item("default:chest", override) minetest.override_item("default:chest_open", override_open)
minetest.override_item("default:chest_open", override_open) minetest.override_item("default:chest_locked", override_protected)
minetest.override_item("default:chest_locked", override_protected) minetest.override_item("default:chest_locked_open", override_protected_open)
minetest.override_item("default:chest_locked_open", override_protected_open)
elseif minetest.get_modpath("hades_chests") then
minetest.override_item("hades_chests:chest", override)
--minetest.override_item("hades_chests:chest_open", override_open)
minetest.override_item("hades_chests:chest_locked", override_protected)
--minetest.override_item("hades_chests:chest_locked_open", override_protected_open)
end

View File

@ -1,28 +1,280 @@
-- this file is basically a modified copy of -- this file is basically a modified copy of
-- minetest_game/mods/default/furnaces.lua -- minetest_game/mods/default/furnaces.lua
local def--, def_active -- translation support
if minetest.get_modpath("default") then local S = minetest.get_translator("pipeworks")
def = table.copy(minetest.registered_nodes["default:furnace"]) local DS = minetest.get_translator("default")
--def_active = table.copy(minetest.registered_nodes["default:furnace_active"])
elseif minetest.get_modpath("hades_furnaces") then local fs_helpers = pipeworks.fs_helpers
def = table.copy(minetest.registered_nodes["hades_furnaces:furnace"])
--def_active = table.copy(minetest.registered_nodes["hades_furnaces:furnace_active"])
end
local tube_entry = "^pipeworks_tube_connection_stony.png" local tube_entry = "^pipeworks_tube_connection_stony.png"
local groups = def.groups local function active_formspec(fuel_percent, item_percent, pos, meta)
groups["tubedevice"] = 1 local formspec =
groups["tubedevice_receiver"] = 1 "size[8,8.5]"..
local groups_active = table.copy(groups) default.gui_bg..
groups_active["not_in_creative_inventory"] = 1 default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25) ..
fs_helpers.cycling_button(
meta,
"image_button[0,3.5;1,0.6",
"split_material_stacks",
{
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
return formspec
end
local function inactive_formspec(pos, meta)
local formspec = "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25) ..
fs_helpers.cycling_button(
meta,
"image_button[0,3.5;1,0.6",
"split_material_stacks",
{
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
return formspec
end
--
-- Node callback functions that are the same for active and inactive furnace
--
local function can_dig(pos, player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", DS("Furnace is empty"))
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
local function furnace_node_timer(pos, elapsed)
--
-- Inizialize metadata
--
local meta = minetest.get_meta(pos)
local fuel_time = meta:get_float("fuel_time") or 0
local src_time = meta:get_float("src_time") or 0
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
local inv = meta:get_inventory()
local srclist, fuellist
local cookable, cooked
local fuel
local update = true
while update do
update = false
srclist = inv:get_list("src")
fuellist = inv:get_list("fuel")
--
-- Cooking
--
-- Check if we have cookable content
local aftercooked
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
cookable = cooked.time ~= 0
-- Check if we have enough fuel to burn
if fuel_time < fuel_totaltime then
-- The furnace is currently active and has enough fuel
fuel_time = fuel_time + elapsed
-- If there is a cookable item then check if it is ready yet
if cookable then
src_time = src_time + elapsed
if src_time >= cooked.time then
-- Place result in dst list if possible
if inv:room_for_item("dst", cooked.item) then
inv:add_item("dst", cooked.item)
inv:set_stack("src", 1, aftercooked.items[1])
src_time = src_time - cooked.time
update = true
end
end
end
else
-- Furnace ran out of fuel
if cookable then
-- We need to get new fuel
local afterfuel
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
if fuel.time == 0 then
-- No valid fuel in fuel list
fuel_totaltime = 0
src_time = 0
else
-- Take fuel from fuel list
inv:set_stack("fuel", 1, afterfuel.items[1])
update = true
fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
src_time = src_time + elapsed
end
else
-- We don't need to get new fuel since there is no cookable item
fuel_totaltime = 0
src_time = 0
end
fuel_time = 0
end
elapsed = 0
end
if fuel and fuel_totaltime > fuel.time then
fuel_totaltime = fuel.time
end
if srclist[1]:is_empty() then
src_time = 0
end
--
-- Update formspec, infotext and node
--
local formspec = inactive_formspec(pos, meta)
local item_state
local item_percent = 0
if cookable then
item_percent = math.floor(src_time / cooked.time * 100)
if item_percent > 100 then
item_state = DS("100% (output full)")
else
item_state = DS("@1%", item_percent)
end
else
if srclist[1]:is_empty() then
item_state = DS("Empty")
else
item_state = DS("Not cookable")
end
end
local fuel_state = DS("Empty")
local active = DS("Furnace inactive")
local result = false
if fuel_totaltime ~= 0 then
active = DS("Furnace active")
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
fuel_state = DS("@1%", fuel_percent)
formspec = active_formspec(fuel_percent, item_percent, pos, meta)
swap_node(pos, "default:furnace_active")
-- make sure timer restarts automatically
result = true
else
if not fuellist[1]:is_empty() then
fuel_state = DS("@1%", "0")
end
swap_node(pos, "default:furnace")
-- stop timer on the inactive furnace
minetest.get_node_timer(pos):stop()
end
local infotext = active.." "..DS("(Item: @1; Fuel: @2)", item_state, fuel_state)
--
-- Set meta values
--
meta:set_float("fuel_totaltime", fuel_totaltime)
meta:set_float("fuel_time", fuel_time)
meta:set_float("src_time", src_time)
meta:set_string("formspec", formspec)
meta:set_string("infotext", infotext)
return result
end
-- --
-- Node definitions -- Node definitions
-- --
local override = { minetest.register_node(":default:furnace", {
description = DS("Furnace"),
tiles = { tiles = {
"default_furnace_top.png"..tube_entry, "default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry, "default_furnace_bottom.png"..tube_entry,
@ -31,7 +283,7 @@ local override = {
"default_furnace_side.png"..tube_entry, "default_furnace_side.png"..tube_entry,
"default_furnace_front.png" "default_furnace_front.png"
}, },
groups = groups, groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = { tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -59,15 +311,59 @@ local override = {
end end
end, end,
input_inventory = "dst", input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1} connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
}, },
paramtype2 = "facedir",
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
can_dig = can_dig,
on_timer = furnace_node_timer,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", inactive_formspec(pos, meta))
local inv = meta:get_inventory()
inv:set_size('src', 1)
inv:set_size('fuel', 1)
inv:set_size('dst', 4)
end,
on_metadata_inventory_move = function(pos)
minetest.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_put = function(pos)
-- start timer function, it will sort out whether furnace can burn or not.
minetest.get_node_timer(pos):start(1.0)
end,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "src", drops)
default.get_inventory_drops(pos, "fuel", drops)
default.get_inventory_drops(pos, "dst", drops)
drops[#drops+1] = "default:furnace"
minetest.remove_node(pos)
return drops
end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local formspec = inactive_formspec(pos, meta)
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place, after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate on_rotate = pipeworks.on_rotate
} })
local override_active = { minetest.register_node(":default:furnace_active", {
description = DS("Furnace"),
tiles = { tiles = {
"default_furnace_top.png"..tube_entry, "default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry, "default_furnace_bottom.png"..tube_entry,
@ -85,7 +381,7 @@ local override_active = {
}, },
} }
}, },
groups = groups_active, groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1},
tube = { tube = {
insert_object = function(pos,node,stack,direction) insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -106,23 +402,37 @@ local override_active = {
if direction.y == 1 then if direction.y == 1 then
return inv:room_for_item("fuel", stack) return inv:room_for_item("fuel", stack)
else else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack) return inv:room_for_item("src", stack)
end end
end, end,
input_inventory = "dst", input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1} connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
}, },
paramtype2 = "facedir",
light_source = 8,
drop = "default:furnace",
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_timer = furnace_node_timer,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local formspec = active_formspec(0, 0, pos, meta)
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place, after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate on_rotate = pipeworks.on_rotate
} })
if minetest.get_modpath("default") then
minetest.override_item("default:furnace", override)
minetest.override_item("default:furnace_active", override_active)
elseif minetest.get_modpath("hades_furnaces") then
minetest.override_item("hades_furnaces:furnace", override)
minetest.override_item("hades_furnaces:furnace_active", override_active)
end

View File

@ -1,298 +1,87 @@
-- Crafting recipes for pipes -- Crafting recipes for pipes
local materials = ...
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:pipe_1_empty 12", output = "pipeworks:pipe_1_empty 12",
recipe = { recipe = {
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }, { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
{ "", "", "" }, { "", "", "" },
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot } { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:straight_pipe_empty 3", output = "pipeworks:straight_pipe_empty 3",
recipe = { recipe = {
{ "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty" }, { "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty" },
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:spigot 3", output = "pipeworks:spigot 3",
recipe = { recipe = {
{ "pipeworks:pipe_1_empty", "" }, { "pipeworks:pipe_1_empty", "" },
{ "", "pipeworks:pipe_1_empty" }, { "", "pipeworks:pipe_1_empty" },
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:entry_panel_empty 2", output = "pipeworks:entry_panel_empty 2",
recipe = { recipe = {
{ "", materials.steel_ingot, "" }, { "", "default:steel_ingot", "" },
{ "", "pipeworks:pipe_1_empty", "" }, { "", "pipeworks:pipe_1_empty", "" },
{ "", materials.steel_ingot, "" }, { "", "default:steel_ingot", "" },
}, },
}) })
-- Various ancillary pipe devices -- Various ancillary pipe devices
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:pump_off 2", output = "pipeworks:pump_off 2",
recipe = { recipe = {
{ materials.stone, materials.steel_ingot, materials.stone }, { "default:stone", "default:steel_ingot", "default:stone" },
{ materials.copper_ingot, materials.mese_crystal_fragment, materials.copper_ingot }, { "default:copper_ingot", "default:mese_crystal_fragment", "default:copper_ingot" },
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot } { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:valve_off_empty 2", output = "pipeworks:valve_off_empty 2",
recipe = { recipe = {
{ "", "group:stick", "" }, { "", "group:stick", "" },
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }, { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
{ "", materials.steel_ingot, "" } { "", "default:steel_ingot", "" }
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:storage_tank_0 2", output = "pipeworks:storage_tank_0 2",
recipe = { recipe = {
{ "", materials.steel_ingot, materials.steel_ingot }, { "", "default:steel_ingot", "default:steel_ingot" },
{ materials.steel_ingot, materials.glass, materials.steel_ingot }, { "default:steel_ingot", "default:glass", "default:steel_ingot" },
{ materials.steel_ingot, materials.steel_ingot, "" } { "default:steel_ingot", "default:steel_ingot", "" }
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:grating 2", output = "pipeworks:grating 2",
recipe = { recipe = {
{ materials.steel_ingot, "", materials.steel_ingot }, { "default:steel_ingot", "", "default:steel_ingot" },
{ "", "pipeworks:pipe_1_empty", "" }, { "", "pipeworks:pipe_1_empty", "" },
{ materials.steel_ingot, "", materials.steel_ingot } { "default:steel_ingot", "", "default:steel_ingot" }
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:flow_sensor_empty 2", output = "pipeworks:flow_sensor_empty 2",
recipe = { recipe = {
{ "pipeworks:pipe_1_empty", "mesecons:mesecon", "pipeworks:pipe_1_empty" }, { "pipeworks:pipe_1_empty", "mesecons:mesecon", "pipeworks:pipe_1_empty" },
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:fountainhead 2", output = "pipeworks:fountainhead 2",
recipe = { recipe = {
{ "pipeworks:pipe_1_empty" }, { "pipeworks:pipe_1_empty" },
{ "pipeworks:pipe_1_empty" } { "pipeworks:pipe_1_empty" }
}, },
}) })
-- injectors
minetest.register_craft( {
output = "pipeworks:filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
{ "group:stick", materials.mese_crystal, "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
output = "pipeworks:mese_filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
{ "group:stick", materials.mese, "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }
},
})
if minetest.get_modpath("digilines") then
minetest.register_craft( {
output = "pipeworks:digiline_filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
{ "group:stick", "digilines:wire_std_00000000", "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }
},
})
end
-- other
minetest.register_craft( {
output = "pipeworks:autocrafter 2",
recipe = {
{ materials.steel_ingot, materials.mese_crystal, materials.steel_ingot },
{ "basic_materials:plastic_sheet", materials.steel_ingot, "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.mese_crystal, materials.steel_ingot }
},
})
minetest.register_craft( {
output = "pipeworks:steel_pane_embedded_tube 1",
recipe = {
{ "", materials.steel_ingot, "" },
{ "", "pipeworks:tube_1", "" },
{ "", materials.steel_ingot, "" }
},
})
minetest.register_craft({
output = "pipeworks:trashcan",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.steel_ingot, "", materials.steel_ingot },
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
},
})
minetest.register_craft( {
output = "pipeworks:teleport_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.desert_stone, materials.teleporter, materials.desert_stone },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
if pipeworks.enable_priority_tube then
minetest.register_craft( {
output = "pipeworks:priority_tube_1 6",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.gold_ingot, "", materials.gold_ingot },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_accelerator_tube then
minetest.register_craft( {
output = "pipeworks:accelerator_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.mese_crystal_fragment, materials.steel_ingot, materials.mese_crystal_fragment },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_crossing_tube then
minetest.register_craft( {
output = "pipeworks:crossing_tube_1 5",
recipe = {
{ "", "pipeworks:tube_1", "" },
{ "pipeworks:tube_1", "pipeworks:tube_1", "pipeworks:tube_1" },
{ "", "pipeworks:tube_1", "" }
},
})
end
if pipeworks.enable_one_way_tube then
minetest.register_craft({
output = "pipeworks:one_way_tube 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "group:stick", materials.mese_crystal, "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_mese_tube then
minetest.register_craft( {
output = "pipeworks:mese_tube_000000 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "", materials.mese_crystal, "" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_tube_000000",
recipe = {
"pipeworks:tube_1",
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
},
})
end
if pipeworks.enable_sand_tube then
minetest.register_craft( {
output = "pipeworks:sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"},
{"group:sand", "group:sand", "group:sand"},
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"}
},
})
minetest.register_craft( {
output = "pipeworks:sand_tube_1",
recipe = {
{"group:sand", "pipeworks:tube_1", "group:sand"},
},
})
end
if pipeworks.enable_mese_sand_tube then
minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{"group:sand", materials.mese_crystal, "group:sand" },
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_sand_tube_1",
recipe = {
"pipeworks:sand_tube_1",
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
},
})
end
if pipeworks.enable_deployer then
minetest.register_craft({
output = "pipeworks:deployer_off",
recipe = {
{ "group:wood", materials.chest, "group:wood" },
{ materials.stone, "mesecons:piston", materials.stone },
{ materials.stone, "mesecons:mesecon", materials.stone },
}
})
end
if pipeworks.enable_dispenser then
minetest.register_craft({
output = "pipeworks:dispenser_off",
recipe = {
{ materials.desert_sand, materials.chest, materials.desert_sand },
{ materials.stone, "mesecons:piston", materials.stone },
{ materials.stone, "mesecons:mesecon", materials.stone },
}
})
end
if pipeworks.enable_node_breaker then
minetest.register_craft({
output = "pipeworks:nodebreaker_off",
recipe = {
{ "basic_materials:gear_steel", "basic_materials:gear_steel", "basic_materials:gear_steel" },
{ materials.stone, "mesecons:piston", materials.stone },
{ "group:wood", "mesecons:mesecon", "group:wood" },
}
})
end

94
decorative_tubes.lua Normal file
View File

@ -0,0 +1,94 @@
local S = minetest.get_translator("pipeworks")
local straight = function(pos, node, velocity, stack) return {velocity} end
minetest.register_node("pipeworks:steel_block_embedded_tube", {
description = S("Airtight steelblock embedded tube"),
tiles = {
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png^pipeworks_tube_connection_metallic.png",
"default_steel_block.png^pipeworks_tube_connection_metallic.png",
},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
tube = {
connect_sides = {front = 1, back = 1,},
priority = 50,
can_go = straight,
can_insert = function(pos, node, stack, direction)
local dir = minetest.facedir_to_dir(node.param2)
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end,
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_block_embedded_tube"
minetest.register_craft( {
output = "pipeworks:steel_block_embedded_tube 1",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
{ "default:steel_ingot", "pipeworks:tube_1", "default:steel_ingot" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
local pane_box = {
type = "fixed",
fixed = {
{ -9/64, -9/64, -8/16, 9/64, 9/64, 8/16 }, -- tube
{ -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 } -- pane
}
}
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
minetest.register_node("pipeworks:steel_pane_embedded_tube", {
drawtype = "nodebox",
description = S("Airtight panel embedded tube"),
tiles = {
"pipeworks_pane_embedded_tube_sides.png^[transformR90",
"pipeworks_pane_embedded_tube_sides.png^[transformR90",
"pipeworks_pane_embedded_tube_sides.png",
"pipeworks_pane_embedded_tube_sides.png",
"pipeworks_pane_embedded_tube_ends.png", "pipeworks_pane_embedded_tube_ends.png",
},
use_texture_alpha = texture_alpha_mode,
node_box = pane_box,
selection_box = pane_box,
collision_box = pane_box,
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
tube = {
connect_sides = {front = 1, back = 1,},
priority = 50,
can_go = straight,
can_insert = function(pos, node, stack, direction)
local dir = minetest.facedir_to_dir(node.param2)
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end,
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_pane_embedded_tube"
minetest.register_craft( {
output = "pipeworks:steel_pane_embedded_tube 1",
recipe = {
{ "", "default:steel_ingot", "" },
{ "", "pipeworks:tube_1", "" },
{ "", "default:steel_ingot", "" }
},
})

View File

@ -27,8 +27,6 @@ local settings = {
enable_cyclic_mode = true, enable_cyclic_mode = true,
drop_on_routing_fail = false, drop_on_routing_fail = false,
delete_item_on_clearobject = true, delete_item_on_clearobject = true,
use_real_entities = true,
entity_update_interval = 0,
} }
pipeworks.toggles = {} pipeworks.toggles = {}
@ -64,9 +62,10 @@ pipeworks.toggles.finite_water = nil
for name, value in pairs(settings) do for name, value in pairs(settings) do
local setting_type = type(value) local setting_type = type(value)
if setting_type == "boolean" then if setting_type == "boolean" then
pipeworks[name] = minetest.settings:get_bool(prefix..name, value) pipeworks[name] = minetest.settings:get_bool(prefix..name)
elseif setting_type == "number" then if pipeworks[name] == nil then
pipeworks[name] = tonumber(minetest.settings:get(prefix..name) or value) pipeworks[name] = value
end
else else
pipeworks[name] = value pipeworks[name] = value
end end

View File

@ -1,8 +1,6 @@
local S = minetest.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local new_flow_logic_register = pipeworks.flowables.register local new_flow_logic_register = pipeworks.flowables.register
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
local polys = "" local polys = ""
if pipeworks.enable_lowpoly then polys = "_lowpoly" end if pipeworks.enable_lowpoly then polys = "_lowpoly" end
@ -30,12 +28,10 @@ function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
if (not placer:get_player_control().sneak) if (not placer:get_player_control().sneak)
and minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name]
and minetest.registered_nodes[node.name].on_rightclick then and minetest.registered_nodes[node.name].on_rightclick then
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
node, placer, itemstack, pointed_thing)
else else
local pitch = -placer:get_look_vertical() local pitch = placer:get_look_pitch()
local above = pointed_thing.above local above = pointed_thing.above
local under = pointed_thing.under local under = pointed_thing.under
local fdir = minetest.dir_to_facedir(placer:get_look_dir()) local fdir = minetest.dir_to_facedir(placer:get_look_dir())
@ -133,9 +129,9 @@ for s in ipairs(states) do
local dgroups local dgroups
if states[s] == "off" then if states[s] == "off" then
dgroups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1} dgroups = {snappy=3, pipe=1}
else else
dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1} dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1}
end end
local pumpname = "pipeworks:pump_"..states[s] local pumpname = "pipeworks:pump_"..states[s]
@ -144,14 +140,10 @@ for s in ipairs(states) do
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_pump"..polys..".obj", mesh = "pipeworks_pump"..polys..".obj",
tiles = { "pipeworks_pump_"..states[s]..".png" }, tiles = { "pipeworks_pump_"..states[s]..".png" },
use_texture_alpha = texture_alpha_mode and "clip" or true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = dgroups, groups = dgroups,
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { top = 1 }, pipe_connections = { top = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -173,7 +165,7 @@ for s in ipairs(states) do
local fdir = node.param2 local fdir = node.param2
minetest.swap_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir }) minetest.swap_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir })
end, end,
on_rotate = screwdriver and screwdriver.rotate_simple or nil on_rotate = screwdriver.rotate_simple
}) })
-- FIXME: this currently assumes that pumps can only rotate around the fixed axis pointing Y+. -- FIXME: this currently assumes that pumps can only rotate around the fixed axis pointing Y+.
@ -203,10 +195,7 @@ for s in ipairs(states) do
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 } fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
}, },
groups = dgroups, groups = dgroups,
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -253,11 +242,8 @@ minetest.register_node(nodename_valve_loaded, {
type = "fixed", type = "fixed",
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 } fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
}, },
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -298,7 +284,6 @@ minetest.register_node("pipeworks:grating", {
"pipeworks_grating_sides.png", "pipeworks_grating_sides.png",
"pipeworks_grating_sides.png" "pipeworks_grating_sides.png"
}, },
use_texture_alpha = texture_alpha_mode and "clip" or true,
drawtype = "nodebox", drawtype = "nodebox",
node_box = { node_box = {
type = "fixed", type = "fixed",
@ -306,11 +291,8 @@ minetest.register_node("pipeworks:grating", {
}, },
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { top = 1 }, pipe_connections = { top = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -334,11 +316,8 @@ minetest.register_node(nodename_spigot_empty, {
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1, pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 }, left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
@ -365,18 +344,22 @@ minetest.register_node(nodename_spigot_loaded, {
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_spigot_pouring"..polys..".obj", mesh = "pipeworks_spigot_pouring"..polys..".obj",
tiles = { tiles = {
minetest.registered_nodes[pipeworks.liquids.water.source].tiles[1], {
name = "default_water_flowing_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
{ name = "pipeworks_spigot.png" } { name = "pipeworks_spigot.png" }
}, },
use_texture_alpha = texture_alpha_mode and "blend" or true,
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1, pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 }, left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
@ -431,11 +414,8 @@ minetest.register_node(nodename_panel_empty, {
tiles = { "pipeworks_entry_panel.png" }, tiles = { "pipeworks_entry_panel.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -454,11 +434,8 @@ minetest.register_node(nodename_panel_loaded, {
tiles = { "pipeworks_entry_panel.png" }, tiles = { "pipeworks_entry_panel.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -487,11 +464,8 @@ minetest.register_node(nodename_sensor_empty, {
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -529,11 +503,8 @@ minetest.register_node(nodename_sensor_loaded, {
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -577,12 +548,12 @@ new_flow_logic_register.transition_simple_set(sensor_pressure_set, { mesecons=pi
-- TODO flow-logic-stub: these don't currently do anything under the new flow logic. -- TODO flow-logic-stub: these don't currently do anything under the new flow logic.
for fill = 0, 10 do for fill = 0, 10 do
local filldesc=S("empty") local filldesc=S("empty")
local sgroups = {snappy=3, pipe=1, tankfill=fill+1, dig_generic = 4, axey=1, handy=1, pickaxey=1} local sgroups = {snappy=3, pipe=1, tankfill=fill+1}
local image = nil local image = nil
if fill ~= 0 then if fill ~= 0 then
filldesc=S("@1% full", 10*fill) filldesc=S("@1% full", 10*fill)
sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1} sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1}
image = "pipeworks_storage_tank_fittings.png" image = "pipeworks_storage_tank_fittings.png"
end end
@ -599,11 +570,8 @@ for fill = 0, 10 do
inventory_image = image, inventory_image = image,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:storage_tank_0", drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1}, pipe_connections = { top = 1, bottom = 1},
@ -631,10 +599,7 @@ for fill = 0, 10 do
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = sgroups, groups = sgroups,
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:storage_tank_0", drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1}, pipe_connections = { top = 1, bottom = 1},
@ -660,11 +625,8 @@ minetest.register_node(nodename_fountain_empty, {
tiles = { "pipeworks_fountainhead.png" }, tiles = { "pipeworks_fountainhead.png" },
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { bottom = 1 }, pipe_connections = { bottom = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -698,11 +660,8 @@ minetest.register_node(nodename_fountain_loaded, {
tiles = { "pipeworks_fountainhead.png" }, tiles = { "pipeworks_fountainhead.png" },
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { bottom = 1 }, pipe_connections = { bottom = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -751,11 +710,8 @@ minetest.register_node(nodename_sp_empty, {
tiles = { "pipeworks_straight_pipe_empty.png" }, tiles = { "pipeworks_straight_pipe_empty.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -776,11 +732,8 @@ minetest.register_node(nodename_sp_loaded, {
tiles = { "pipeworks_straight_pipe_loaded.png" }, tiles = { "pipeworks_straight_pipe_loaded.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)

View File

@ -32,35 +32,22 @@ local function set_filter_formspec(data, meta)
local exmatch_button = "" local exmatch_button = ""
if data.stackwise then if data.stackwise then
exmatch_button = exmatch_button =
fs_helpers.cycling_button(meta, "button["..(10.2-(0.22)-4)..",4.5;4,1", "exmatch_mode", fs_helpers.cycling_button(meta, "button[4,3.5;4,1", "exmatch_mode",
{S("Exact match - off"), {S("Exact match - off"),
S("Exact match - on")}) S("Exact match - on")})
end end
local size = "10.2,11"
local list_backgrounds = "" formspec = "size[8,8.5]"..
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then "item_image[0,0;1,1;pipeworks:"..data.name.."]"..
list_backgrounds = "style_type[box;colors=#666]" "label[1,0;"..minetest.formspec_escape(itemname).."]"..
for i=0, 7 do "label[0,1;"..S("Prefer item types:").."]"..
for j=0, 1 do "list[context;main;0,1.5;8,2;]"..
list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 1.75+(j*1.25) ..";1,1;]" fs_helpers.cycling_button(meta, "button[0,3.5;4,1", "slotseq_mode",
end
end
end
formspec =
"formspec_version[2]"..
"size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..
"item_image[0.22,0.22;1,1;pipeworks:"..data.name.."]"..
"label[1.22,0.72;"..minetest.formspec_escape(itemname).."]"..
"label[0.22,1.5;"..S("Prefer item types:").."]"..
list_backgrounds..
"list[context;main;0.22,1.75;8,2;]"..
fs_helpers.cycling_button(meta, "button[0.22,4.5;4,1", "slotseq_mode",
{S("Sequence slots by Priority"), {S("Sequence slots by Priority"),
S("Sequence slots Randomly"), S("Sequence slots Randomly"),
S("Sequence slots by Rotation")}).. S("Sequence slots by Rotation")})..
exmatch_button.. exmatch_button..
pipeworks.fs_helpers.get_inv(6).. "list[current_player;main;0,4.5;8,4;]" ..
"listring[]" "listring[]"
end end
meta:set_string("formspec", formspec) meta:set_string("formspec", formspec)
@ -78,8 +65,8 @@ local function punch_filter(data, filtpos, filtnode, msg)
local fromnode = minetest.get_node(frompos) local fromnode = minetest.get_node(frompos)
if not fromnode then return end if not fromnode then return end
local fromdef = minetest.registered_nodes[fromnode.name] local fromdef = minetest.registered_nodes[fromnode.name]
if not fromdef or not fromdef.tube then return end if not fromdef then return end
local fromtube = table.copy(fromdef.tube) local fromtube = fromdef.tube
local input_special_cases = { local input_special_cases = {
["technic:mv_electric_furnace"] = "dst", ["technic:mv_electric_furnace"] = "dst",
["technic:mv_electric_furnace_active"] = "dst", ["technic:mv_electric_furnace_active"] = "dst",
@ -388,12 +375,9 @@ for _, data in ipairs({
"pipeworks_"..data.name.."_top.png", "pipeworks_"..data.name.."_top.png",
}, },
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2, axey=1, handy=1, pickaxey=1}, groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2},
_mcl_hardness=0.8,
legacy_facedir_simple = true, legacy_facedir_simple = true,
_sound_def = { sounds = default.node_sound_wood_defaults(),
key = "node_sound_wood_defaults",
},
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
set_filter_formspec(data, meta) set_filter_formspec(data, meta)
@ -498,6 +482,35 @@ for _, data in ipairs({
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:"..data.name pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:"..data.name
end end
minetest.register_craft( {
output = "pipeworks:filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
output = "pipeworks:mese_filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
if minetest.get_modpath("digilines") then
minetest.register_craft( {
output = "pipeworks:digiline_filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "digilines:wire_std_00000000", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
end
--[[ --[[
In the past the filter-injectors had real items in their inventories. This code In the past the filter-injectors had real items in their inventories. This code
puts them to the input to the filter-injector if possible. Else the items are puts them to the input to the filter-injector if possible. Else the items are

View File

@ -83,7 +83,7 @@ end
pipeworks.spigot_check = function(pos, node) pipeworks.spigot_check = function(pos, node)
local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
if belowname and (belowname == "air" or belowname == pipeworks.liquids.water.flowing or belowname == pipeworks.liquids.water.source) then if belowname and (belowname == "air" or belowname == "default:water_flowing" or belowname == "default:water_source") then
local spigotname = minetest.get_node(pos).name local spigotname = minetest.get_node(pos).name
local fdir=node.param2 % 4 local fdir=node.param2 % 4
local check = { local check = {
@ -96,14 +96,14 @@ pipeworks.spigot_check = function(pos, node)
if near_node and string.find(near_node.name, "_loaded") then if near_node and string.find(near_node.name, "_loaded") then
if spigotname and spigotname == "pipeworks:spigot" then if spigotname and spigotname == "pipeworks:spigot" then
minetest.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir}) minetest.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir})
if finitewater or belowname ~= pipeworks.liquids.water.source then if finitewater or belowname ~= "default:water_source" then
minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = pipeworks.liquids.water.source}) minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = "default:water_source"})
end end
end end
else else
if spigotname == "pipeworks:spigot_pouring" then if spigotname == "pipeworks:spigot_pouring" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir}) minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir})
if belowname == pipeworks.liquids.water.source and not finitewater then if belowname == "default:water_source" and not finitewater then
minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z}) minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
end end
end end
@ -113,20 +113,20 @@ end
pipeworks.fountainhead_check = function(pos, node) pipeworks.fountainhead_check = function(pos, node)
local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
if abovename and (abovename == "air" or abovename == pipeworks.liquids.water.flowing or abovename == pipeworks.liquids.water.source) then if abovename and (abovename == "air" or abovename == "default:water_flowing" or abovename == "default:water_source") then
local fountainhead_name = minetest.get_node(pos).name local fountainhead_name = minetest.get_node(pos).name
local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}) local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if near_node and string.find(near_node.name, "_loaded") then if near_node and string.find(near_node.name, "_loaded") then
if fountainhead_name and fountainhead_name == "pipeworks:fountainhead" then if fountainhead_name and fountainhead_name == "pipeworks:fountainhead" then
minetest.add_node(pos,{name = "pipeworks:fountainhead_pouring"}) minetest.add_node(pos,{name = "pipeworks:fountainhead_pouring"})
if finitewater or abovename ~= pipeworks.liquids.water.source then if finitewater or abovename ~= "default:water_source" then
minetest.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = pipeworks.liquids.water.source}) minetest.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = "default:water_source"})
end end
end end
else else
if fountainhead_name == "pipeworks:fountainhead_pouring" then if fountainhead_name == "pipeworks:fountainhead_pouring" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"}) minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"})
if abovename == pipeworks.liquids.water.source and not finitewater then if abovename == "default:water_source" and not finitewater then
minetest.remove_node({x=pos.x,y=pos.y+1,z=pos.z}) minetest.remove_node({x=pos.x,y=pos.y+1,z=pos.z})
end end
end end

144
init.lua
View File

@ -4,21 +4,12 @@
-- and devices that they can connect to. -- and devices that they can connect to.
-- --
pipeworks = { pipeworks = {}
ui_cat_tube_list = {}, pipeworks.ui_cat_tube_list = {}
worldpath = minetest.get_worldpath(),
modpath = minetest.get_modpath("pipeworks"), pipeworks.worldpath = minetest.get_worldpath()
liquids = { pipeworks.modpath = minetest.get_modpath("pipeworks")
water = { local S = minetest.get_translator("pipeworks")
source = minetest.registered_nodes["mapgen_water_source"].name,
flowing = minetest.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
},
river_water = {
source = minetest.registered_nodes["mapgen_river_water_source"].name,
flowing = minetest.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
}
}
}
dofile(pipeworks.modpath.."/default_settings.lua") dofile(pipeworks.modpath.."/default_settings.lua")
-- Read the external config file if it exists. -- Read the external config file if it exists.
@ -31,12 +22,76 @@ end
if pipeworks.toggles.pipe_mode == "pressure" then if pipeworks.toggles.pipe_mode == "pressure" then
minetest.log("warning", "pipeworks pressure logic mode comes with caveats and differences in behaviour, you have been warned!") minetest.log("warning", "pipeworks pressure logic mode comes with caveats and differences in behaviour, you have been warned!")
end end
if pipeworks.entity_update_interval >= 0.2 and pipeworks.enable_accelerator_tube then
minetest.log("warning", "pipeworks accelerator tubes will not entirely work with an entity update interval 0.2 or above.") -- Random variables
pipeworks.expect_infinite_stacks = true
if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
pipeworks.expect_infinite_stacks = false
end
pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0},
{x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0},
{x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0},
{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.liquid_texture = "default_water.png"
pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_base = "image_button[0,4.3;1,0.6"
pipeworks.button_label = "label[0.9,4.31;"..S("Allow splitting incoming stacks from tubes").."]"
-- Helper functions
function pipeworks.fix_image_names(table, replacement)
local outtable={}
for i in ipairs(table) do
outtable[i]=string.gsub(table[i], "_XXXXX", replacement)
end
return outtable
end
function pipeworks.add_node_box(t, b)
if not t or not b then return end
for i in ipairs(b)
do table.insert(t, b[i])
end
end
function pipeworks.may_configure(pos, player)
local name = player:get_player_name()
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
if owner ~= "" and owner == name then -- wielders and filters
return true
end
return not minetest.is_protected(pos, name)
end
function pipeworks.replace_name(tbl,tr,name)
local ntbl={}
for key,i in pairs(tbl) do
if type(i)=="string" then
ntbl[key]=string.gsub(i,tr,name)
elseif type(i)=="table" then
ntbl[key]=pipeworks.replace_name(i,tr,name)
else
ntbl[key]=i
end
end
return ntbl
end end
pipeworks.logger = function(msg) pipeworks.logger = function(msg)
minetest.log("action", "[pipeworks] "..msg) print("[pipeworks] "..msg)
end end
------------------------------------------- -------------------------------------------
@ -58,29 +113,17 @@ dofile(pipeworks.modpath.."/autoplace_tubes.lua")
dofile(pipeworks.modpath.."/luaentity.lua") dofile(pipeworks.modpath.."/luaentity.lua")
dofile(pipeworks.modpath.."/item_transport.lua") dofile(pipeworks.modpath.."/item_transport.lua")
dofile(pipeworks.modpath.."/flowing_logic.lua") dofile(pipeworks.modpath.."/flowing_logic.lua")
dofile(pipeworks.modpath.."/crafts.lua")
dofile(pipeworks.modpath.."/tube_registration.lua")
dofile(pipeworks.modpath.."/routing_tubes.lua")
dofile(pipeworks.modpath.."/sorting_tubes.lua")
dofile(pipeworks.modpath.."/vacuum_tubes.lua")
dofile(pipeworks.modpath.."/signal_tubes.lua")
dofile(pipeworks.modpath.."/decorative_tubes.lua")
dofile(pipeworks.modpath.."/filter-injector.lua") dofile(pipeworks.modpath.."/filter-injector.lua")
dofile(pipeworks.modpath.."/trashcan.lua") dofile(pipeworks.modpath.."/trashcan.lua")
dofile(pipeworks.modpath.."/wielder.lua") dofile(pipeworks.modpath.."/wielder.lua")
local materials = loadfile(pipeworks.modpath.."/materials.lua")()
dofile(pipeworks.modpath.."/tubes/registration.lua")
dofile(pipeworks.modpath.."/tubes/routing.lua")
dofile(pipeworks.modpath.."/tubes/sorting.lua")
dofile(pipeworks.modpath.."/tubes/signal.lua")
loadfile(pipeworks.modpath.."/tubes/embedded_tube.lua")(materials)
dofile(pipeworks.modpath.."/tubes/pane_embedded_tube.lua")
if pipeworks.enable_teleport_tube then
dofile(pipeworks.modpath.."/tubes/teleport.lua")
end
if pipeworks.enable_lua_tube and minetest.get_modpath("mesecons") then
dofile(pipeworks.modpath.."/tubes/lua.lua")
end
if pipeworks.enable_sand_tube or pipeworks.enable_mese_sand_tube then
dofile(pipeworks.modpath.."/tubes/vacuum.lua")
end
local logicdir = "/pressure_logic/" local logicdir = "/pressure_logic/"
-- note that even with these files the new flow logic is not yet default. -- note that even with these files the new flow logic is not yet default.
@ -91,33 +134,24 @@ dofile(pipeworks.modpath..logicdir.."abms.lua")
dofile(pipeworks.modpath..logicdir.."abm_register.lua") dofile(pipeworks.modpath..logicdir.."abm_register.lua")
dofile(pipeworks.modpath..logicdir.."flowable_node_registry_install.lua") dofile(pipeworks.modpath..logicdir.."flowable_node_registry_install.lua")
if pipeworks.enable_pipes then if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
dofile(pipeworks.modpath.."/pipes.lua") if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
end if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
if pipeworks.enable_pipe_devices then if pipeworks.enable_redefines then
dofile(pipeworks.modpath.."/devices.lua")
end
if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
dofile(pipeworks.modpath.."/compat-chests.lua") dofile(pipeworks.modpath.."/compat-chests.lua")
dofile(pipeworks.modpath.."/compat-furnaces.lua") dofile(pipeworks.modpath.."/compat-furnaces.lua")
end end
if pipeworks.enable_redefines and minetest.get_modpath("mcl_barrels") then if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end
dofile(pipeworks.modpath.."/mcl_barrels.lua") if pipeworks.enable_lua_tube and
(minetest.get_modpath("mesecons") or minetest.get_modpath("digilines")) then
dofile(pipeworks.modpath.."/lua_tube.lua")
end end
if pipeworks.enable_redefines and minetest.get_modpath("mcl_furnaces") then
dofile(pipeworks.modpath.."/mcl_furnaces.lua")
end
if pipeworks.enable_autocrafter then
dofile(pipeworks.modpath.."/autocrafter.lua")
end
loadfile(pipeworks.modpath.."/crafts.lua")(materials)
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty") minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
-- Unified Inventory categories integration -- Unified Inventory categories integration
if minetest.get_modpath("unified_inventory") and unified_inventory.registered_categories then if minetest.global_exists("unified_inventory") and unified_inventory.registered_categories then
if not unified_inventory.registered_categories["automation"] then if not unified_inventory.registered_categories["automation"] then
unified_inventory.register_category("automation", { unified_inventory.register_category("automation", {
symbol = "pipeworks:lua_tube000000", symbol = "pipeworks:lua_tube000000",

View File

@ -1,5 +1,5 @@
local luaentity = pipeworks.luaentity local luaentity = pipeworks.luaentity
local enable_max_limit = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit") local enable_max_limit = minetest.settings:get("pipeworks_enable_items_per_tube_limit")
local max_tube_limit = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30 local max_tube_limit = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
if enable_max_limit == nil then enable_max_limit = true end if enable_max_limit == nil then enable_max_limit = true end
@ -311,6 +311,8 @@ luaentity.register_entity("pipeworks:tubed_item", {
self:set_pos(pos) self:set_pos(pos)
end end
local stack = ItemStack(self.itemstring)
local velocity = self:get_velocity() local velocity = self:get_velocity()
local moved = false local moved = false
@ -327,15 +329,9 @@ luaentity.register_entity("pipeworks:tubed_item", {
moved = true moved = true
end end
if not moved then
return
end
local stack = ItemStack(self.itemstring)
pipeworks.load_position(self.start_pos) pipeworks.load_position(self.start_pos)
local node = minetest.get_node(self.start_pos) local node = minetest.get_node(self.start_pos)
if minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then if moved and minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then
local leftover local leftover
if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel, self.owner) leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel, self.owner)
@ -353,43 +349,45 @@ luaentity.register_entity("pipeworks:tubed_item", {
return return
end end
local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner) -- todo: color if moved then
local rev_vel = vector.multiply(velocity, -1) local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner) -- todo: color
local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel)) local rev_vel = vector.multiply(velocity, -1)
local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir))) local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel))
local tube_present = minetest.get_item_group(rev_node.name,"tubedevice") == 1 local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir)))
if not found_next then local tube_present = minetest.get_item_group(rev_node.name,"tubedevice") == 1
if pipeworks.drop_on_routing_fail or not tube_present or if not found_next then
minetest.get_item_group(rev_node.name,"tube") ~= 1 then if pipeworks.drop_on_routing_fail or not tube_present or
-- Using add_item instead of item_drop since this makes pipeworks backward minetest.get_item_group(rev_node.name,"tube") ~= 1 then
-- compatible with Minetest 0.4.13. -- Using add_item instead of item_drop since this makes pipeworks backward
-- Using item_drop here makes Minetest 0.4.13 crash. -- compatible with Minetest 0.4.13.
local dropped_item = minetest.add_item(self.start_pos, stack) -- Using item_drop here makes Minetest 0.4.13 crash.
if dropped_item then local dropped_item = minetest.add_item(self.start_pos, stack)
dropped_item:set_velocity(vector.multiply(velocity, 5)) if dropped_item then
self:remove() dropped_item:set_velocity(vector.multiply(velocity, 5))
self:remove()
end
return
else
velocity = vector.multiply(velocity, -1)
self:set_pos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
self:set_velocity(velocity)
end end
elseif is_multimode(multimode) then
-- create new stacks according to returned data.
local s = self.start_pos
for _, split in ipairs(multimode) do
pipeworks.tube_inject_item(s, s, split.velocity, split.itemstack, self.owner)
end
-- remove ourself now the splits are sent
self:remove()
return return
else
velocity = vector.multiply(velocity, -1)
self:set_pos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
self:set_velocity(velocity)
end end
elseif is_multimode(multimode) then
-- create new stacks according to returned data.
local s = self.start_pos
for _, split in ipairs(multimode) do
pipeworks.tube_inject_item(s, s, split.velocity, split.itemstack, self.owner)
end
-- remove ourself now the splits are sent
self:remove()
return
end
if new_velocity and not vector.equals(velocity, new_velocity) then if new_velocity and not vector.equals(velocity, new_velocity) then
local nvelr = math.abs(new_velocity.x + new_velocity.y + new_velocity.z) local nvelr = math.abs(new_velocity.x + new_velocity.y + new_velocity.z)
self:set_pos(vector.add(self.start_pos, vector.multiply(new_velocity, (moved_by - 1) / nvelr))) self:set_pos(vector.add(self.start_pos, vector.multiply(new_velocity, (moved_by - 1) / nvelr)))
self:set_velocity(new_velocity) self:set_velocity(new_velocity)
end
end end
end end
}) })

View File

@ -26,11 +26,8 @@ if not minetest.get_modpath("auto_tree_tap") and
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"}, "pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
is_ground_content = true, is_ground_content = true,
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1, axey=1, handy=1, pickaxey=1}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1 },
_mcl_hardness=0.8, sounds = default.node_sound_stone_defaults(),
_sound_def = {
key = "node_sound_stone_defaults",
},
tube = {connect_sides={back=1}}, tube = {connect_sides={back=1}},
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -55,6 +52,7 @@ if not minetest.get_modpath("auto_tree_tap") and
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
node.param2 = minetest.dir_to_facedir(dir, true) node.param2 = minetest.dir_to_facedir(dir, true)
minetest.set_node(pos, node) minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end end
end, end,
after_dig_node = pipeworks.scan_for_tube_objects, after_dig_node = pipeworks.scan_for_tube_objects,

View File

@ -425,7 +425,7 @@ end
-- itbl: Flat table of functions to run after sandbox cleanup, used to prevent various security hazards -- itbl: Flat table of functions to run after sandbox cleanup, used to prevent various security hazards
local function get_digiline_send(pos, itbl, send_warning) local function get_digiline_send(pos, itbl, send_warning)
if not minetest.get_modpath("digilines") then return end if not minetest.global_exists("digilines") then return end
local chan_maxlen = mesecon.setting("luacontroller_digiline_channel_maxlen", 256) local chan_maxlen = mesecon.setting("luacontroller_digiline_channel_maxlen", 256)
local maxlen = mesecon.setting("luacontroller_digiline_maxlen", 50000) local maxlen = mesecon.setting("luacontroller_digiline_maxlen", 50000)
return function(channel, msg) return function(channel, msg)
@ -865,7 +865,7 @@ for white = 0, 1 do
tiles[3] = tiles[3]..tiles_on_off.R270:format(white == 1 and "on" or "off"); tiles[3] = tiles[3]..tiles_on_off.R270:format(white == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R_90:format(white == 1 and "on" or "off"); tiles[4] = tiles[4]..tiles_on_off.R_90:format(white == 1 and "on" or "off");
local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1} local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1}
if red + blue + yellow + green + black + white ~= 0 then if red + blue + yellow + green + black + white ~= 0 then
groups.not_in_creative_inventory = 1 groups.not_in_creative_inventory = 1
end end
@ -912,16 +912,13 @@ for white = 0, 1 do
paramtype = "light", paramtype = "light",
is_ground_content = false, is_ground_content = false,
groups = groups, groups = groups,
_mcl_hardness=0.8,
drop = BASENAME.."000000", drop = BASENAME.."000000",
sunlight_propagates = true, sunlight_propagates = true,
selection_box = selection_box, selection_box = selection_box,
node_box = node_box, node_box = node_box,
on_construct = reset_meta, on_construct = reset_meta,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
_sound_def = { sounds = default.node_sound_wood_defaults(),
key = "node_sound_wood_defaults",
},
mesecons = mesecons, mesecons = mesecons,
digiline = digiline, digiline = digiline,
-- Virtual portstates are the ports that -- Virtual portstates are the ports that
@ -1024,17 +1021,14 @@ minetest.register_node(BASENAME .. "_burnt", {
is_burnt = true, is_burnt = true,
paramtype = "light", paramtype = "light",
is_ground_content = false, is_ground_content = false,
groups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory=1},
_mcl_hardness=0.8,
drop = BASENAME.."000000", drop = BASENAME.."000000",
sunlight_propagates = true, sunlight_propagates = true,
selection_box = selection_box, selection_box = selection_box,
node_box = node_box, node_box = node_box,
on_construct = reset_meta, on_construct = reset_meta,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
_sound_def = { sounds = default.node_sound_wood_defaults(),
key = "node_sound_wood_defaults",
},
virtual_portstates = {red = false, blue = false, yellow = false, virtual_portstates = {red = false, blue = false, yellow = false,
green = false, black = false, white = false}, green = false, black = false, white = false},
mesecons = { mesecons = {

View File

@ -73,43 +73,31 @@ local function get_blockpos(pos)
z = math.floor(pos.z / 16)} z = math.floor(pos.z / 16)}
end end
local move_entities_globalstep_part1 local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
local is_active
if pipeworks.use_real_entities then local move_entities_globalstep_part1 = function(dtime)
local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones) local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2
local new_active_blocks = {}
for _, player in ipairs(minetest.get_connected_players()) do
local blockpos = get_blockpos(player:get_pos())
local minp = vector.subtract(blockpos, active_block_range)
local maxp = vector.add(blockpos, active_block_range)
move_entities_globalstep_part1 = function(dtime) for x = minp.x, maxp.x do
local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2 for y = minp.y, maxp.y do
local new_active_blocks = {} for z = minp.z, maxp.z do
for _, player in ipairs(minetest.get_connected_players()) do local pos = {x = x, y = y, z = z}
local blockpos = get_blockpos(player:get_pos()) new_active_blocks[minetest.hash_node_position(pos)] = pos
local minp = vector.subtract(blockpos, active_block_range) end
local maxp = vector.add(blockpos, active_block_range) end
for x = minp.x, maxp.x do
for y = minp.y, maxp.y do
for z = minp.z, maxp.z do
local pos = {x = x, y = y, z = z}
new_active_blocks[minetest.hash_node_position(pos)] = pos
end
end
end
end end
active_blocks = new_active_blocks
-- todo: callbacks on block load/unload
end end
active_blocks = new_active_blocks
-- todo: callbacks on block load/unload
end
is_active = function(pos) local function is_active(pos)
return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil
end
else
move_entities_globalstep_part1 = function()
end
is_active = function()
return false
end
end end
local entitydef_default = { local entitydef_default = {
@ -163,15 +151,11 @@ local entitydef_default = {
if not is_active(entity_pos) then if not is_active(entity_pos) then
return return
end end
local object = minetest.add_entity(entity_pos, entity.name) local ent = minetest.add_entity(entity_pos, entity.name):get_luaentity()
if not object then
return
end
local ent = object:get_luaentity()
ent:from_data(entity.data) ent:from_data(entity.data)
ent.parent_id = self._id ent.parent_id = self._id
ent.attached_id = index ent.attached_id = index
entity.entity = object entity.entity = ent.object
local master = self._attached_entities_master local master = self._attached_entities_master
if master then if master then
self:_attach(index, master) self:_attach(index, master)
@ -386,36 +370,13 @@ local move_entities_globalstep_part2 = function(dtime)
end end
end end
-- dtime after which there is an update (or skip). local handle_active_blocks_timer = 0.1
local dtime_threshold = pipeworks.entity_update_interval
-- Accumulated dtime since last update (or skip).
local dtime_accum = 0
-- Delayed dtime accumulated due to skipped updates.
local dtime_delayed = 0
local skip_update = false
minetest.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
if dtime >= 0.2 and dtime_delayed < 1 then handle_active_blocks_timer = handle_active_blocks_timer + dtime
-- Reduce activity when the server is lagging. if dtime < 0.2 or handle_active_blocks_timer >= (dtime * 3) then
skip_update = true handle_active_blocks_timer = 0.1
move_entities_globalstep_part1(dtime)
move_entities_globalstep_part2(dtime)
end end
dtime_accum = dtime_accum + dtime
if dtime_accum < dtime_threshold then
return
end
if skip_update then
dtime_delayed = dtime_delayed + dtime_accum
skip_update = false
else
move_entities_globalstep_part1(dtime_accum + dtime_delayed)
move_entities_globalstep_part2(dtime_accum + dtime_delayed)
dtime_delayed = 0
end
-- Tune the threshold so that the average interval is pipeworks.entity_update_interval.
dtime_threshold = math.max(dtime_threshold + (pipeworks.entity_update_interval - dtime_accum) / 10, 0)
dtime_accum = 0
end) end)

View File

@ -1,67 +0,0 @@
local materials = {
stone = "default:stone",
desert_stone = "default:desert_stone",
desert_sand = "default:desert_sand",
chest = "default:chest",
copper_ingot = "default:copper_ingot",
steel_ingot = "default:steel_ingot",
gold_ingot = "default:gold_ingot",
mese = "default:mese",
mese_crystal = "default:mese_crystal",
mese_crystal_fragment = "default:mese_crystal_fragment",
teleporter = "default:mese",
glass = "default:glass"
}
if minetest.get_modpath("mcl_core") then
materials = {
stone = "mcl_core:stone",
desert_stone = "mcl_core:redsandstone",
desert_sand = "mcl_core:sand",
chest = "mcl_chests:chest",
steel_ingot = "mcl_core:iron_ingot",
gold_ingot = "mcl_core:gold_ingot",
mese = "mesecons_torch:redstoneblock",
mese_crystal = "mesecons:redstone",
mese_crystal_fragment = "mesecons:redstone",
teleporter = "mesecons_torch:redstoneblock",
copper_ingot = "mcl_copper:copper_ingot",
glass = "mcl_core:glass",
}
elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
materials = {
stone = "fl_stone:stone",
desert_stone = "fl_stone:desert_stone",
desert_sand = "fl_stone:desert_sand",
chest = "fl_storage:wood_chest",
steel_ingot = "fl_ores:iron_ingot",
gold_ingot = "fl_ores:gold_ingot",
mese = "fl_ores:iron_ingot",
mese_crystal = "fl_ores:iron_ingot",
mese_crystal_fragment = "fl_ores:iron_ingot",
teleporter = "fl_ores:iron_ingot",
copper_ingot = "fl_ores:copper_ingot",
glass = "fl_glass:framed_glass",
}
elseif minetest.get_modpath("hades_core") then
materials = {
stone = "hades_core:stone",
desert_stone = "hades_core:stone_baked",
desert_sand = "hades_core:volcanic_sand",
chest = "hades_chests:chest";
steel_ingot = "hades_core:steel_ingot",
gold_ingot = "hades_core:gold_ingot",
mese = "hades_core:mese",
mese_crystal = "hades_core:mese_crystal",
mese_crystal_fragment = "hades_core:mese_crystal_fragment",
teleporter = "hades_materials:teleporter_device",
copper_ingot = "hades_core:copper_ingot",
tin_ingot = "hades_core:tin_ingot",
glass = "hades_core:glass",
}
if minetest.get_modpath("hades_default") then
materials.desert_sand = "hades_default:desert_sand"
end
end
return materials

View File

@ -1,72 +0,0 @@
-- this bit of code modifies the mcl barrels to be compatible with
-- pipeworks.
-- Pipeworks Specific
local tube_entry = "^pipeworks_tube_connection_wooden.png"
-- Original Definitions
local old_barrel = table.copy(minetest.registered_items["mcl_barrels:barrel_closed"])
local groups = old_barrel.groups
groups["tubedevice"] = 1
groups["tubedevice_receiver"] = 1
local groups_open = table.copy(groups)
groups_open["not_in_creative_inventory"] = 1
-- Override Construction
local override_barrel = {}
override_barrel.tiles = {
"mcl_barrels_barrel_top.png^[transformR270",
"mcl_barrels_barrel_bottom.png"..tube_entry,
"mcl_barrels_barrel_side.png"..tube_entry
}
override_barrel.after_place_node = function(pos, placer, itemstack, pointed_thing)
old_barrel.after_place_node(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end
override_barrel.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1}
}
override_barrel.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_barrel.after_dig_node(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos)
end
override_barrel.groups = table.copy(old_barrel.groups)
override_barrel.on_rotate = pipeworks.on_rotate
local override_barrel_open = table.copy(override_barrel)
override_barrel_open.tiles = {
"mcl_barrels_barrel_top_open.png",
"mcl_barrels_barrel_bottom.png"..tube_entry,
"mcl_barrels_barrel_side.png"..tube_entry
}
override_barrel_open.groups = groups_open
-- Override with the new modifications.
minetest.override_item("mcl_barrels:barrel_closed", override_barrel)
minetest.override_item("mcl_barrels:barrel_open", override_barrel_open)

View File

@ -1,376 +0,0 @@
local old_furnace = table.copy(minetest.registered_nodes["mcl_furnaces:furnace"])
local old_blast_furnace = table.copy(minetest.registered_nodes["mcl_blast_furnace:blast_furnace"])
local old_smoker = table.copy(minetest.registered_nodes["mcl_smoker:smoker"])
local tube_entry = "^pipeworks_tube_connection_stony.png"
-- groups
local furnace_groups = old_furnace.groups
furnace_groups["tubedevice"] = 1
furnace_groups["tubedevice_receiver"] = 1
local furnace_groups_active = table.copy(furnace_groups)
furnace_groups_active["not_in_creative_inventory"] = 1
local blast_furnace_groups = old_blast_furnace.groups
blast_furnace_groups["tubedevice"] = 1
blast_furnace_groups["tubedevice_receiver"] = 1
local blast_furnace_groups_active = table.copy(blast_furnace_groups)
blast_furnace_groups_active["not_in_creative_inventory"] = 1
local smoker_groups = old_smoker.groups
smoker_groups["tubedevice"] = 1
smoker_groups["tubedevice_receiver"] = 1
local smoker_groups_active = table.copy(smoker_groups)
smoker_groups_active["not_in_creative_inventory"] = 1
-- a hack to give the exp to fake players it's be dropped instead added to (fake) player inv
local function give_xp(pos, player)
local meta = minetest.get_meta(pos)
local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2), -1.95)
local xp = meta:get_int("xp")
if xp > 0 then
mcl_experience.throw_xp(vector.add(pos, dir), xp)
meta:set_int("xp", 0)
end
end
local override = {}
override.tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_front.png"
}
override.groups = furnace_groups
override.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
override.after_place_node = function(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end
override.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_furnace.after_dig_node(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos)
end
override.on_metadata_inventory_take = function(pos, listname, index, stack, player)
if listname == "dst" then
if stack:get_name() == "mcl_core:iron_ingot" then
awards.unlock(player:get_player_name(), "mcl:acquireIron")
elseif stack:get_name() == "mcl_fishing:fish_cooked" then
awards.unlock(player:get_player_name(), "mcl:cookFish")
end
give_xp(pos, player)
end
end
override.on_rotate = pipeworks.on_rotate
local override_active = table.copy(override)
override_active.tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_front_active.png",
}
override_active.groups = furnace_groups_active
override_active.tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
--blast furnace
local override_blast_furnace = {}
override_blast_furnace.tiles = {
"blast_furnace_top.png"..tube_entry,
"blast_furnace_top.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
"blast_furnace_front.png"
}
override_blast_furnace.groups = blast_furnace_groups
override_blast_furnace.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
override_blast_furnace.after_place_node = function(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end
override_blast_furnace.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_blast_furnace.after_dig_node(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos)
end
override_blast_furnace.on_metadata_inventory_take = function(pos, listname, index, stack, player)
-- Award smelting achievements
if listname == "dst" then
if stack:get_name() == "mcl_core:iron_ingot" then
awards.unlock(player:get_player_name(), "mcl:acquireIron")
end
give_xp(pos, player)
end
end
override_blast_furnace.on_rotate = pipeworks.on_rotate
local override_blast_active = table.copy(override)
override_blast_active.tiles = {
"blast_furnace_top.png"..tube_entry,
"blast_furnace_top.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
"blast_furnace_side.png"..tube_entry,
{
name = "blast_furnace_front_on.png",
animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 48 }
},
}
override_blast_active.groups = blast_furnace_groups_active
override_blast_active.tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
-- smoker
local override_smoker = {}
override_smoker.tiles = {
"smoker_top.png"..tube_entry,
"smoker_bottom.png"..tube_entry,
"smoker_side.png"..tube_entry,
"smoker_side.png"..tube_entry,
"smoker_side.png"..tube_entry,
"smoker_front.png"
}
override_smoker.groups = smoker_groups
override_smoker.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
override_smoker.after_place_node = function(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end
override_smoker.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_smoker.after_dig_node(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos)
end
override_smoker.on_metadata_inventory_take = function(pos, listname, index, stack, player)
-- Award fish achievements
if listname == "dst" then
if stack:get_name() == "mcl_fishing:fish_cooked" then
awards.unlock(player:get_player_name(), "mcl:cookFish")
end
give_xp(pos, player)
end
end
override_smoker.on_rotate = pipeworks.on_rotate
local override_smoker_active = table.copy(override)
override_smoker_active.tiles = {
"smoker_top.png"..tube_entry,
"smoker_bottom.png"..tube_entry,
"smoker_side.png"..tube_entry,
"smoker_side.png"..tube_entry,
"smoker_side.png"..tube_entry,
{
name = "smoker_front_on.png",
animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 48 }
},
}
override_smoker_active.groups = smoker_groups_active
override_smoker_active.tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
-- override
minetest.override_item("mcl_furnaces:furnace", override)
minetest.override_item("mcl_furnaces:furnace_active", override_active)
minetest.override_item("mcl_blast_furnace:blast_furnace", override_blast_furnace)
minetest.override_item("mcl_blast_furnace:blast_furnace_active", override_blast_active)
minetest.override_item("mcl_smoker:smoker", override_smoker)
minetest.override_item("mcl_smoker:smoker_active", override_smoker_active)

View File

@ -1,5 +1,5 @@
name = pipeworks name = pipeworks
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them. description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
depends = basic_materials depends = default, basic_materials, screwdriver
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory
min_minetest_version = 5.5.0 min_minetest_version = 5.2.0

View File

@ -37,11 +37,11 @@ for index, connects in ipairs(cconnects) do
end end
--]] --]]
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1} local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
local pipedesc = S("Pipe Segment").." "..dump(connects) local pipedesc = S("Pipe Segment").." "..dump(connects)
if #connects == 0 then if #connects == 0 then
pgroups = {snappy = 3, tube = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1} pgroups = {snappy = 3, tube = 1}
pipedesc = S("Pipe Segment") pipedesc = S("Pipe Segment")
end end
@ -76,10 +76,7 @@ for index, connects in ipairs(cconnects) do
fixed = outsel fixed = outsel
}, },
groups = pgroups, groups = pgroups,
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:pipe_1_empty", drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos) after_place_node = function(pos)
@ -94,7 +91,7 @@ for index, connects in ipairs(cconnects) do
pipenumber = index pipenumber = index
}) })
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1} local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
minetest.register_node("pipeworks:pipe_"..index.."_loaded", { minetest.register_node("pipeworks:pipe_"..index.."_loaded", {
description = pipedesc, description = pipedesc,
@ -113,10 +110,7 @@ for index, connects in ipairs(cconnects) do
fixed = outsel fixed = outsel
}, },
groups = pgroups, groups = pgroups,
_mcl_hardness=0.8, sounds = default.node_sound_metal_defaults(),
_sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:pipe_1_empty", drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos) after_place_node = function(pos)

View File

@ -42,7 +42,7 @@ local check_for_liquids_v2 = function(pos, limit)
for _, tpos in ipairs(coords) do for _, tpos in ipairs(coords) do
if total >= limit then break end if total >= limit then break end
local name = minetest.get_node(tpos).name local name = minetest.get_node(tpos).name
if name == pipeworks.liquids.water.source then if name == "default:water_source" then
minetest.remove_node(tpos) minetest.remove_node(tpos)
total = total + 1 total = total + 1
end end
@ -247,9 +247,9 @@ flowlogic.helpers.make_neighbour_output_fixed = function(neighbours)
-- in non-finite mode, pressure has to be sustained to keep the sources there. -- in non-finite mode, pressure has to be sustained to keep the sources there.
-- so in non-finite mode, placing water is dependent on the target node; -- so in non-finite mode, placing water is dependent on the target node;
-- draining pressure is not. -- draining pressure is not.
local canplace = (name == "air") or (name == pipeworks.liquids.water.flowing) local canplace = (name == "air") or (name == "default:water_flowing")
if canplace then if canplace then
minetest.swap_node(npos, {name=pipeworks.liquids.water.source}) minetest.swap_node(npos, {name="default:water_source"})
end end
if (not finitemode) or canplace then if (not finitemode) or canplace then
taken = taken + 1 taken = taken + 1
@ -268,7 +268,7 @@ flowlogic.helpers.make_neighbour_cleanup_fixed = function(neighbours)
for _, offset in pairs(neighbours) do for _, offset in pairs(neighbours) do
local npos = vector.add(pos, offset) local npos = vector.add(pos, offset)
local name = minetest.get_node(npos).name local name = minetest.get_node(npos).name
if (name == pipeworks.liquids.water.source) then if (name == "default:water_source") then
--pipeworks.logger("neighbour_cleanup_fixed removing "..formatvec(npos)) --pipeworks.logger("neighbour_cleanup_fixed removing "..formatvec(npos))
minetest.remove_node(npos) minetest.remove_node(npos)
end end
@ -353,7 +353,7 @@ end
flowlogic.run_transition_post = function(pos, node) flowlogic.run_transition_post = function(pos, node)
local mesecons_def = minetest.registered_nodes[node.name].mesecons local mesecons_def = minetest.registered_nodes[node.name].mesecons
local mesecons_rules = pipeworks.flowables.transitions.mesecons[node.name] local mesecons_rules = pipeworks.flowables.transitions.mesecons[node.name]
if minetest.get_modpath("mesecons") and (mesecons_def ~= nil) and mesecons_rules then if minetest.global_exists("mesecon") and (mesecons_def ~= nil) and mesecons_rules then
if type(mesecons_def) ~= "table" then if type(mesecons_def) ~= "table" then
pipeworks.logger("flowlogic.run_transition_post() BUG mesecons def for "..node.name.."not a table: got "..tostring(mesecons_def)) pipeworks.logger("flowlogic.run_transition_post() BUG mesecons def for "..node.name.."not a table: got "..tostring(mesecons_def))
else else

View File

@ -64,50 +64,29 @@ pipeworks.register_tube("pipeworks:broken_tube", {
local itemstack = puncher:get_wielded_item() local itemstack = puncher:get_wielded_item()
local wieldname = itemstack:get_name() local wieldname = itemstack:get_name()
local playername = puncher:get_player_name() local playername = puncher:get_player_name()
local log_msg = playername.." struck a broken tube at "..minetest.pos_to_string(pos).."\n " local log_msg = playername.." struck a broken tube at "..minetest.pos_to_string(pos).."\n"
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local was_node = minetest.deserialize(meta:get_string("the_tube_was")) local was_node = minetest.deserialize(meta:get_string("the_tube_was"))
if not was_node then if not was_node then
pipeworks.logger(log_msg.."but it can't be repaired.") pipeworks.logger(log_msg.." but it can't be repaired.")
return return
end end
if not pipeworks.check_and_wear_hammer(puncher) then if not pipeworks.check_and_wear_hammer(puncher) then
if wieldname == "" then if wieldname == "" then
pipeworks.logger(log_msg.."by hand. It's not very effective.") pipeworks.logger(log_msg.." by hand. It's not very effective.")
if minetest.settings:get_bool("enable_damage") then if minetest.settings:get_bool("enable_damage") then
minetest.chat_send_player(playername,S("Broken tubes may be a bit sharp. Perhaps try with a hammer?")) minetest.chat_send_player(playername,S("Broken tubes may be a bit sharp. Perhaps try with a hammer?"))
puncher:set_hp(puncher:get_hp()-1) puncher:set_hp(puncher:get_hp()-1)
end end
else else
pipeworks.logger(log_msg.."with "..wieldname.." but that tool is too weak.") pipeworks.logger(log_msg.." with "..wieldname.." but that tool is too weak.")
end end
return return
end end
log_msg = log_msg.."with "..wieldname.." to repair it" pipeworks.logger(log_msg.." with "..wieldname.." to repair it.")
local nodedef = minetest.registered_nodes[was_node.name] minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
if nodedef then pipeworks.scan_for_tube_objects(pos)
pipeworks.logger(log_msg..".") end
if nodedef.tube and nodedef.tube.on_repair then
nodedef.tube.on_repair(pos, was_node)
else
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
end
meta:set_string("the_tube_was", "")
else
pipeworks.logger(log_msg.." but original node "..was_node.name.." is not registered anymore.")
minetest.chat_send_player(playername, S("This tube cannot be repaired."))
end
end,
allow_metadata_inventory_put = function()
return 0
end,
allow_metadata_inventory_move = function()
return 0
end,
allow_metadata_inventory_take = function()
return 0
end,
} }
}) })
@ -127,6 +106,14 @@ if pipeworks.enable_priority_tube then
tube = { priority = 150 } -- higher than tubedevices (100) tube = { priority = 150 } -- higher than tubedevices (100)
}, },
}) })
minetest.register_craft( {
output = "pipeworks:priority_tube_1 6",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:gold_ingot", "", "default:gold_ingot" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end end
if pipeworks.enable_accelerator_tube then if pipeworks.enable_accelerator_tube then
@ -144,6 +131,14 @@ if pipeworks.enable_accelerator_tube then
end} end}
}, },
}) })
minetest.register_craft( {
output = "pipeworks:accelerator_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:mese_crystal_fragment", "default:steel_ingot", "default:mese_crystal_fragment" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end end
if pipeworks.enable_crossing_tube then if pipeworks.enable_crossing_tube then
@ -158,31 +153,28 @@ if pipeworks.enable_crossing_tube then
tube = {can_go = function(pos, node, velocity, stack) return {velocity} end } tube = {can_go = function(pos, node, velocity, stack) return {velocity} end }
}, },
}) })
minetest.register_craft( {
output = "pipeworks:crossing_tube_1 5",
recipe = {
{ "", "pipeworks:tube_1", "" },
{ "pipeworks:tube_1", "pipeworks:tube_1", "pipeworks:tube_1" },
{ "", "pipeworks:tube_1", "" }
},
})
end end
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
if pipeworks.enable_one_way_tube then if pipeworks.enable_one_way_tube then
local tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png",
"pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"}
for i, tile in ipairs(tiles) do
tiles[i] = pipeworks.make_tube_tile(tile)
end
minetest.register_node("pipeworks:one_way_tube", { minetest.register_node("pipeworks:one_way_tube", {
description = S("One way tube"), description = S("One way tube"),
tiles = tiles, tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png",
use_texture_alpha = texture_alpha_mode, "pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"},
paramtype2 = "facedir", paramtype2 = "facedir",
drawtype = "nodebox", drawtype = "nodebox",
paramtype = "light", paramtype = "light",
node_box = {type = "fixed", node_box = {type = "fixed",
fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}}, fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}},
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, axey=1, handy=1, pickaxey=1}, groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1},
_mcl_hardness=0.8, sounds = default.node_sound_wood_defaults(),
_sound_def = {
key = "node_sound_wood_defaults",
},
tube = { tube = {
connect_sides = {left = 1, right = 1}, connect_sides = {left = 1, right = 1},
can_go = function(pos, node, velocity, stack) can_go = function(pos, node, velocity, stack)
@ -201,4 +193,12 @@ if pipeworks.enable_one_way_tube then
check_for_horiz_pole = pipeworks.check_for_horiz_tube check_for_horiz_pole = pipeworks.check_for_horiz_tube
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:one_way_tube" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:one_way_tube"
minetest.register_craft({
output = "pipeworks:one_way_tube 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end end

View File

@ -75,15 +75,3 @@ pipeworks_drop_on_routing_fail (Drop On Routing Fail) bool false
#Delete item on clearobject. #Delete item on clearobject.
pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true
#Use real visible entities in tubes within active areas.
#When disabled, tubes are made opaque.
pipeworks_use_real_entities (Use Real Entities) bool true
#Target interval between tube entity steps.
#A high value may cause issues with tube entity visuals.
#A value 0.2 or above may cause issues with accelerator tubes.
pipeworks_entity_update_interval (Entity Update Interval) float 0 0 0.8
# if set to true, items passing through teleport tubes will log log where they came from and where they went.
pipeworks_log_teleport_tubes (Log Teleport Tubes) bool false

View File

@ -11,8 +11,8 @@ local function after_break(pos)
end end
end end
if minetest.get_modpath("mesecons") and pipeworks.enable_detector_tube then if pipeworks.enable_detector_tube then
local detector_tube_step = 5 * (tonumber(minetest.settings:get("dedicated_server_step")) or 0.09) local detector_tube_step = 5 * tonumber(minetest.settings:get("dedicated_server_step"))
pipeworks.register_tube("pipeworks:detector_tube_on", { pipeworks.register_tube("pipeworks:detector_tube_on", {
description = S("Detecting Pneumatic Tube Segment on"), description = S("Detecting Pneumatic Tube Segment on"),
inventory_image = "pipeworks_detector_tube_inv.png", inventory_image = "pipeworks_detector_tube_inv.png",
@ -137,7 +137,7 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
}) })
end end
if minetest.get_modpath("mesecons") and pipeworks.enable_conductor_tube then if pipeworks.enable_conductor_tube then
pipeworks.register_tube("pipeworks:conductor_tube_off", { pipeworks.register_tube("pipeworks:conductor_tube_off", {
description = S("Conducting Pneumatic Tube Segment"), description = S("Conducting Pneumatic Tube Segment"),
inventory_image = "pipeworks_conductor_tube_inv.png", inventory_image = "pipeworks_conductor_tube_inv.png",

View File

@ -16,43 +16,29 @@ if pipeworks.enable_mese_tube then
local buttons_formspec = "" local buttons_formspec = ""
for i = 0, 5 do for i = 0, 5 do
buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta, buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta,
"image_button[9,"..(i+(i*0.25)+0.5)..";1,0.6", "l"..(i+1).."s", "image_button[7,"..(i+0.2)..";1,0.6", "l"..(i+1).."s",
{ {
pipeworks.button_off, pipeworks.button_off,
pipeworks.button_on pipeworks.button_on
} }
) )
end end
local list_backgrounds = ""
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]"
for i=0, 5 do
for j=0, 5 do
list_backgrounds = list_backgrounds .. "box[".. 1.5+(i*1.25) ..",".. 0.25+(j*1.25) ..";1,1;]"
end
end
end
local size = "10.2,13"
meta:set_string("formspec", meta:set_string("formspec",
"formspec_version[2]".. "size[8,11]"..
"size["..size.."]".. "list[context;line1;1,0;6,1;]"..
pipeworks.fs_helpers.get_prepends(size).. "list[context;line2;1,1;6,1;]"..
"list[context;line1;1.5,0.25;6,1;]".. "list[context;line3;1,2;6,1;]"..
"list[context;line2;1.5,1.50;6,1;]".. "list[context;line4;1,3;6,1;]"..
"list[context;line3;1.5,2.75;6,1;]".. "list[context;line5;1,4;6,1;]"..
"list[context;line4;1.5,4.00;6,1;]".. "list[context;line6;1,5;6,1;]"..
"list[context;line5;1.5,5.25;6,1;]".. "image[0,0;1,1;pipeworks_white.png]"..
"list[context;line6;1.5,6.50;6,1;]".. "image[0,1;1,1;pipeworks_black.png]"..
list_backgrounds.. "image[0,2;1,1;pipeworks_green.png]"..
"image[0.22,0.25;1,1;pipeworks_white.png]".. "image[0,3;1,1;pipeworks_yellow.png]"..
"image[0.22,1.50;1,1;pipeworks_black.png]".. "image[0,4;1,1;pipeworks_blue.png]"..
"image[0.22,2.75;1,1;pipeworks_green.png]".. "image[0,5;1,1;pipeworks_red.png]"..
"image[0.22,4.00;1,1;pipeworks_yellow.png]"..
"image[0.22,5.25;1,1;pipeworks_blue.png]"..
"image[0.22,6.50;1,1;pipeworks_red.png]"..
buttons_formspec.. buttons_formspec..
--"list[current_player;main;0,8;8,4;]" .. "list[current_player;main;0,7;8,4;]" ..
pipeworks.fs_helpers.get_inv(8)..
"listring[current_player;main]" .. "listring[current_player;main]" ..
"listring[current_player;main]" .. "listring[current_player;main]" ..
"listring[context;line1]" .. "listring[context;line1]" ..
@ -177,4 +163,25 @@ if pipeworks.enable_mese_tube then
end, end,
}, },
}) })
minetest.register_craft( {
output = "pipeworks:mese_tube_000000 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "", "default:mese_crystal", "" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_tube_000000",
recipe = {
"pipeworks:tube_1",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment"
},
})
end end

291
teleport_tube.lua Normal file
View File

@ -0,0 +1,291 @@
local S = minetest.get_translator("pipeworks")
local filename=minetest.get_worldpath() .. "/teleport_tubes"
local tp_tube_db = nil -- nil forces a read
local tp_tube_db_version = 2.0
-- cached rceiver list: hash(pos) => {receivers}
local cache = {}
local function hash(pos)
return string.format("%.30g", minetest.hash_node_position(pos))
end
local function save_tube_db()
local file, err = io.open(filename, "w")
if file then
tp_tube_db.version = tp_tube_db_version
file:write(minetest.serialize(tp_tube_db))
tp_tube_db.version = nil
io.close(file)
else
error(err)
end
-- reset tp-tube cache
cache = {}
end
local function migrate_tube_db()
local tmp_db = {}
tp_tube_db.version = nil
for _, val in pairs(tp_tube_db) do
if(val.channel ~= "") then -- skip unconfigured tubes
tmp_db[hash(val)] = val
end
end
tp_tube_db = tmp_db
save_tube_db()
end
local function read_tube_db()
local file = io.open(filename, "r")
if file ~= nil then
local file_content = file:read("*all")
io.close(file)
if file_content and file_content ~= "" then
tp_tube_db = minetest.deserialize(file_content)
if(not tp_tube_db.version or tonumber(tp_tube_db.version) < tp_tube_db_version) then
migrate_tube_db()
end
tp_tube_db.version = nil -- we add it back when saving
return tp_tube_db -- we read sucessfully
end
end
tp_tube_db = {}
return tp_tube_db
end
-- debug formatter for coordinates used below
local fmt = function(pos)
return pos.x..", "..pos.y..", "..pos.z
end
-- updates or adds a tube
local function set_tube(pos, channel, can_receive)
local tubes = tp_tube_db or read_tube_db()
local hash = hash(pos)
local tube = tubes[hash]
if tube then
tube.channel = channel
tube.cr = can_receive
save_tube_db()
return
end
-- we haven't found any tp tube to update, so lets add it
-- but sanity check that the hash has not already been inserted.
-- if so, complain very loudly and refuse the update so the player knows something is amiss.
-- to catch regressions of https://github.com/minetest-mods/pipeworks/issues/166
local existing = tp_tube_db[hash]
if existing ~= nil then
local e = "error"
minetest.log(e, "pipeworks teleport tube update refused due to position hash collision")
minetest.log(e, "collided hash: "..hash)
minetest.log(e, "tried-to-place tube: "..fmt(pos))
minetest.log(e, "existing tube: "..fmt(existing))
return
end
tp_tube_db[hash] = {x=pos.x,y=pos.y,z=pos.z,channel=channel,cr=can_receive}
save_tube_db()
end
local function remove_tube(pos)
local tubes = tp_tube_db or read_tube_db()
tubes[hash(pos)] = nil
save_tube_db()
end
local function read_node_with_vm(pos)
local vm = VoxelManip()
local MinEdge, MaxEdge = vm:read_from_map(pos, pos)
local data = vm:get_data()
local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge})
return minetest.get_name_from_content_id(data[area:index(pos.x, pos.y, pos.z)])
end
local function get_receivers(pos, channel)
local hash = minetest.hash_node_position(pos)
if cache[hash] then
-- re-use cached result
return cache[hash]
end
local tubes = tp_tube_db or read_tube_db()
local receivers = {}
local dirty = false
for key, val in pairs(tubes) do
-- skip all non-receivers and the tube that it came from as early as possible, as this is called often
if (val.cr == 1 and val.channel == channel and (val.x ~= pos.x or val.y ~= pos.y or val.z ~= pos.z)) then
local is_loaded = (minetest.get_node_or_nil(val) ~= nil)
local node_name = is_loaded and minetest.get_node(pos).name or read_node_with_vm(val)
if minetest.registered_nodes[node_name] and minetest.registered_nodes[node_name].is_teleport_tube then
table.insert(receivers, val)
else
tp_tube_db[key] = nil
dirty = true
end
end
end
if dirty then
save_tube_db()
end
-- cache the result for next time
cache[hash] = receivers
return receivers
end
local function update_meta(meta, can_receive)
meta:set_int("can_receive", can_receive and 1 or 0)
local cr_state = can_receive and "on" or "off"
local itext = S("Channels are public by default").."\n"..
S("Use <player>:<channel> for fully private channels").."\n"..
S("Use <player>\\;<channel> for private receivers")
meta:set_string("formspec",
"size[8.5,3.5]"..
"image[0.2,o;1,1;pipeworks_teleport_tube_inv.png]"..
"label[1.2,0.2;"..S("Teleporting Tube").."]"..
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
"label[7.0,0;"..S("Receive").."]"..
"image_button[7.0,0.5;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]"..
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"..
"label[0.2,2.3;"..itext.."]"..
default.gui_bg..
default.gui_bg_img)
end
pipeworks.register_tube("pipeworks:teleport_tube", {
description = S("Teleporting Pneumatic Tube Segment"),
inventory_image = "pipeworks_teleport_tube_inv.png",
noctr = { "pipeworks_teleport_tube_noctr.png" },
plain = { "pipeworks_teleport_tube_plain.png" },
ends = { "pipeworks_teleport_tube_end.png" },
short = "pipeworks_teleport_tube_short.png",
node_def = {
is_teleport_tube = true,
tube = {
can_go = function(pos,node,velocity,stack)
velocity.x = 0
velocity.y = 0
velocity.z = 0
local channel = minetest.get_meta(pos):get_string("channel")
if channel == "" then return {} end
local target = get_receivers(pos, channel)
if target[1] == nil then return {} end
local d = math.random(1,#target)
pos.x = target[d].x
pos.y = target[d].y
pos.z = target[d].z
return pipeworks.meseadjlist
end
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
update_meta(meta, true)
meta:set_string("infotext", S("Unconfigured Teleportation Tube"))
end,
on_receive_fields = function(pos,formname,fields,sender)
if not fields.channel -- ignore escaping or clientside manipulation of the form
or (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then
return
end
local new_channel = tostring(fields.channel):trim()
local meta = minetest.get_meta(pos)
local can_receive = meta:get_int("can_receive")
-- check for private channels each time before actually changing anything
-- to not even allow switching between can_receive states of private channels
if new_channel ~= "" then
local sender_name = sender:get_player_name()
local name, mode = new_channel:match("^([^:;]+)([:;])")
if name and mode and name ~= sender_name then
--channels starting with '[name]:' can only be used by the named player
if mode == ":" then
minetest.chat_send_player(sender_name, S("Sorry, channel '@1' is reserved for exclusive use by @2",
new_channel, name))
return
--channels starting with '[name];' can be used by other players, but cannot be received from
elseif mode == ";" and (fields.cr1 or (can_receive ~= 0 and not fields.cr0)) then
minetest.chat_send_player(sender_name, S("Sorry, receiving from channel '@1' is reserved for @2",
new_channel, name))
return
end
end
end
local dirty = false
-- was the channel changed?
local channel = meta:get_string("channel")
if new_channel ~= channel and (fields.key_enter_field == "channel" or fields.set_channel) then
channel = new_channel
meta:set_string("channel", channel)
dirty = true
end
-- test if a can_receive button was pressed
if fields.cr0 and can_receive ~= 0 then
can_receive = 0
update_meta(meta, false)
dirty = true
elseif fields.cr1 and can_receive ~= 1 then
can_receive = 1
update_meta(meta, true)
dirty = true
end
-- save if we changed something, handle the empty channel while we're at it
if dirty then
if channel ~= "" then
set_tube(pos, channel, can_receive)
local cr_description = (can_receive == 1) and "sending and receiving" or "sending"
meta:set_string("infotext", S("Teleportation Tube @1 on '@2'", cr_description, channel))
else
-- remove empty channel tubes, to not have to search through them
remove_tube(pos)
meta:set_string("infotext", S("Unconfigured Teleportation Tube"))
end
end
end,
on_destruct = function(pos)
remove_tube(pos)
end
},
})
minetest.register_craft( {
output = "pipeworks:teleport_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:desert_stone", "default:mese", "default:desert_stone" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
if minetest.get_modpath("mesecons_mvps") ~= nil then
mesecon.register_on_mvps_move(function(moved_nodes)
for _, n in ipairs(moved_nodes) do
if string.find(n.node.name, "pipeworks:teleport_tube") ~= nil then
local meta = minetest.get_meta(n.pos)
set_tube(n.pos, meta:get_string("channel"), meta:get_int("can_receive"))
end
end
end)
end
-- Expose teleport tube database API for other mods
pipeworks.tptube = {
hash = hash,
save_tube_db = save_tube_db,
get_db = function() return tp_tube_db or read_tube_db() end,
tp_tube_db_version = tp_tube_db_version
}

View File

@ -10,8 +10,7 @@ minetest.register_node("pipeworks:trashcan", {
"pipeworks_trashcan_side.png", "pipeworks_trashcan_side.png",
"pipeworks_trashcan_side.png", "pipeworks_trashcan_side.png",
}, },
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}, groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
_mcl_hardness=0.8,
tube = { tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
return ItemStack("") return ItemStack("")
@ -21,24 +20,17 @@ minetest.register_node("pipeworks:trashcan", {
}, },
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local size = "10.2,9"
local list_background = ""
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_background = "style_type[box;colors=#666]box[4.5,2;1,1;]"
end
meta:set_string("formspec", meta:set_string("formspec",
"formspec_version[2]" .. "size[8,7]"..
"size["..size.."]".. "item_image[0,0;1,1;pipeworks:trashcan]"..
pipeworks.fs_helpers.get_prepends(size) .. "label[1,0;"..S("Trash Can").."]"..
"item_image[0.5,0.5;1,1;pipeworks:trashcan]".. "list[context;trash;3.5,1;1,1;]"..
"label[1.5,1;"..S("Trash Can").."]".. default.gui_bg..
list_background.. default.gui_bg_img..
"list[context;trash;4.5,2;1,1;]".. default.gui_slots..
--"list[current_player;main;0,3;8,4;]" .. default.get_hotbar_bg(0,3) ..
pipeworks.fs_helpers.get_inv(4).. "list[current_player;main;0,3;8,4;]" ..
"listring[context;trash]".. "listring[]")
"listring[current_player;main]"
)
meta:set_string("infotext", S("Trash Can")) meta:set_string("infotext", S("Trash Can"))
meta:get_inventory():set_size("trash", 1) meta:get_inventory():set_size("trash", 1)
end, end,
@ -49,3 +41,12 @@ minetest.register_node("pipeworks:trashcan", {
end, end,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:trashcan" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:trashcan"
minetest.register_craft({
output = "pipeworks:trashcan",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "", "default:steel_ingot" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
},
})

View File

@ -61,13 +61,13 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
outimgs[vti[v]] = ends[v] outimgs[vti[v]] = ends[v]
end end
local tgroups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1} local tgroups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory = 1}
local tubedesc = string.format("%s %s", desc, dump(connects)) local tubedesc = string.format("%s %s", desc, dump(connects))
local iimg = type(plain[1]) == "table" and plain[1].name or plain[1] local iimg = type(plain[1]) == "table" and plain[1].name or plain[1]
local wscale = {x = 1, y = 1, z = 1} local wscale = {x = 1, y = 1, z = 1}
if #connects == 0 then if #connects == 0 then
tgroups = {snappy = 3, tube = 1, tubedevice = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1} tgroups = {snappy = 3, tube = 1, tubedevice = 1}
tubedesc = desc tubedesc = desc
iimg=inv iimg=inv
outimgs = { outimgs = {
@ -80,10 +80,6 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
wscale = {x = 1, y = 1, z = 0.01} wscale = {x = 1, y = 1, z = 0.01}
end end
for i, tile in ipairs(outimgs) do
outimgs[i] = pipeworks.make_tube_tile(tile)
end
local rname = string.format("%s_%s", name, tname) local rname = string.format("%s_%s", name, tname)
table.insert(tubenodes, rname) table.insert(tubenodes, rname)
@ -106,10 +102,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
fixed = outboxes fixed = outboxes
}, },
groups = tgroups, groups = tgroups,
_mcl_hardness=0.8, sounds = default.node_sound_wood_defaults(),
_sound_def = {
key = "node_sound_wood_defaults",
},
walkable = true, walkable = true,
stack_max = 99, stack_max = 99,
basename = name, basename = name,

View File

@ -1,68 +0,0 @@
local materials = ...
local S = minetest.get_translator("pipeworks")
local straight = function(pos, node, velocity, stack) return {velocity} end
local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3"
if minetest.get_modpath("default") then steel_tex = "default_steel_block.png" end
-- register an embedded tube
function pipeworks.register_embedded_tube(nodename, opts)
minetest.register_node(nodename, {
description = opts.description,
tiles = {
opts.base_texture,
opts.base_texture,
opts.base_texture,
opts.base_texture,
opts.base_texture .. "^pipeworks_tube_connection_metallic.png",
opts.base_texture .. "^pipeworks_tube_connection_metallic.png",
},
paramtype = "light",
paramtype2 = "facedir",
groups = {
cracky = 1,
oddly_breakable_by_hand = 1,
tubedevice = 1,
dig_glass = 2,
pickaxey=1,
handy=1
},
_mcl_hardness = 0.8,
legacy_facedir_simple = true,
_sound_def = {
key = "node_sound_stone_defaults",
},
tube = {
connect_sides = {
front = 1,
back = 1
},
priority = 50,
can_go = straight,
can_insert = function(pos, node, stack, direction)
local dir = minetest.facedir_to_dir(node.param2)
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
minetest.register_craft( {
output = nodename .. " 1",
recipe = {
{ opts.base_ingredient, opts.base_ingredient, opts.base_ingredient },
{ opts.base_ingredient, "pipeworks:tube_1", opts.base_ingredient },
{ opts.base_ingredient, opts.base_ingredient, opts.base_ingredient }
},
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = nodename
end
-- steelblock embedded tube
pipeworks.register_embedded_tube("pipeworks:steel_block_embedded_tube", {
description = S("Airtight steelblock embedded tube"),
base_texture = steel_tex,
base_ingredient = materials.steel_ingot
})

View File

@ -1,52 +0,0 @@
local S = minetest.get_translator("pipeworks")
local straight = function(pos, node, velocity, stack) return {velocity} end
local pane_box = {
type = "fixed",
fixed = {
{ -9/64, -9/64, -8/16, 9/64, 9/64, 8/16 }, -- tube
{ -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 } -- pane
}
}
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
minetest.register_node("pipeworks:steel_pane_embedded_tube", {
drawtype = "nodebox",
description = S("Airtight panel embedded tube"),
tiles = {
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png^[transformR90"),
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png^[transformR90"),
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png"),
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png"),
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_ends.png"),
pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_ends.png"),
},
use_texture_alpha = texture_alpha_mode,
node_box = pane_box,
selection_box = pane_box,
collision_box = pane_box,
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2, pickaxey=1, handy=1},
_mcl_hardness=0.8,
legacy_facedir_simple = true,
_sound_def = {
key = "node_sound_stone_defaults",
},
tube = {
connect_sides = {front = 1, back = 1,},
priority = 50,
can_go = straight,
can_insert = function(pos, node, stack, direction)
local dir = minetest.facedir_to_dir(node.param2)
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end,
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_pane_embedded_tube"

View File

@ -1,373 +0,0 @@
local S = minetest.get_translator("pipeworks")
local filename = minetest.get_worldpath().."/teleport_tubes" -- Only used for backward-compat
local storage = minetest.get_mod_storage()
local enable_logging = minetest.settings:get_bool("pipeworks_log_teleport_tubes", false)
local has_digilines = minetest.get_modpath("digilines")
-- V1: Serialized text file indexed by vector position.
-- V2: Serialized text file indexed by hash position.
-- V3: Mod storage using serialized tables.
-- V4: Mod storage using "<can_receive>:<channel>" format.
local tube_db_version = 4
local tube_db = {}
local receiver_cache = {}
local function hash_pos(pos)
vector.round(pos)
return string.format("%.0f", minetest.hash_node_position(pos))
end
local function serialize_tube(tube)
return string.format("%d:%s", tube.cr, tube.channel)
end
local function deserialize_tube(hash, str)
local sep = str:sub(2, 2) == ":"
local cr = tonumber(str:sub(1, 1))
local channel = str:sub(3)
if sep and cr and channel then
local pos = minetest.get_position_from_hash(tonumber(hash))
return {x = pos.x, y = pos.y, z = pos.z, cr = cr, channel = channel}
end
end
local function save_tube_db()
receiver_cache = {}
local fields = {version = tube_db_version}
for key, val in pairs(tube_db) do
fields[key] = serialize_tube(val)
end
storage:from_table({fields = fields})
end
local function save_tube(hash)
local tube = tube_db[hash]
receiver_cache[tube.channel] = nil
storage:set_string(hash, serialize_tube(tube))
end
local function remove_tube(pos)
local hash = hash_pos(pos)
if tube_db[hash] then
receiver_cache[tube_db[hash].channel] = nil
tube_db[hash] = nil
storage:set_string(hash, "")
end
end
local function migrate_tube_db()
if storage:get_int("version") == 3 then
for key, val in pairs(storage:to_table().fields) do
if tonumber(key) then
tube_db[key] = minetest.deserialize(val)
elseif key ~= "version" then
error("Unknown field in teleport tube database: "..key)
end
end
save_tube_db()
return
end
local file = io.open(filename, "r")
if file then
local content = file:read("*all")
io.close(file)
if content and content ~= "" then
tube_db = minetest.deserialize(content)
end
end
local version = tube_db.version or 0
tube_db.version = nil
if version < 2 then
local tmp_db = {}
for _, val in pairs(tube_db) do
if val.channel ~= "" then -- Skip unconfigured tubes
tmp_db[hash_pos(val)] = val
end
end
tube_db = tmp_db
end
save_tube_db()
end
local function read_tube_db()
local version = storage:get_int("version")
if version < tube_db_version then
migrate_tube_db()
elseif version > tube_db_version then
error("Cannot read teleport tube database of version "..version)
else
for key, val in pairs(storage:to_table().fields) do
if tonumber(key) then
tube_db[key] = deserialize_tube(key, val)
elseif key ~= "version" then
error("Unknown field in teleport tube database: "..key)
end
end
end
tube_db.version = nil
end
local function set_tube(pos, channel, cr)
local hash = hash_pos(pos)
local tube = tube_db[hash]
if tube then
if tube.channel ~= channel or tube.cr ~= cr then
tube.channel = channel
tube.cr = cr
save_tube(hash)
end
else
tube_db[hash] = {x = pos.x, y = pos.y, z = pos.z, channel = channel, cr = cr}
save_tube(hash)
end
end
local function get_receivers(pos, channel)
local hash = hash_pos(pos)
local cache = receiver_cache[channel] or {}
if cache[hash] then
return cache[hash]
end
local receivers = {}
for key, val in pairs(tube_db) do
if val.cr == 1 and val.channel == channel and not vector.equals(val, pos) then
minetest.load_area(val)
local node_name = minetest.get_node(val).name
if node_name:find("pipeworks:teleport_tube") then
table.insert(receivers, val)
else
remove_tube(val)
end
end
end
cache[hash] = receivers
receiver_cache[channel] = cache
return receivers
end
local help_text = minetest.formspec_escape(
S("Channels are public by default").."\n"..
S("Use <player>:<channel> for fully private channels").."\n"..
S("Use <player>;<channel> for private receivers")
)
local size = has_digilines and "8,5.9" or "8,4.4"
local formspec = "formspec_version[2]size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..
"image[0.5,0.3;1,1;pipeworks_teleport_tube_inv.png]"..
"label[1.75,0.8;"..S("Teleporting Tube").."]"..
"field[0.5,1.7;5,0.8;channel;"..S("Channel")..";${channel}]"..
"button_exit[5.5,1.7;2,0.8;save;"..S("Save").."]"..
"label[6.5,0.6;"..S("Receive").."]"..
"label[0.5,2.8;"..help_text.."]"
if has_digilines then
formspec = formspec..
"field[0.5,4.6;5,0.8;digiline_channel;"..S("Digiline Channel")..";${digiline_channel}]"..
"button_exit[5.5,4.6;2,0.8;save;"..S("Save").."]"
end
local function update_meta(meta)
local channel = meta:get_string("channel")
local cr = meta:get_int("can_receive") == 1
if channel == "" then
meta:set_string("infotext", S("Unconfigured Teleportation Tube"))
else
local desc = cr and "sending and receiving" or "sending"
meta:set_string("infotext", S("Teleportation Tube @1 on '@2'", desc, channel))
end
local state = cr and "on" or "off"
meta:set_string("formspec", formspec..
"image_button[6.4,0.8;1,0.6;pipeworks_button_"..state..
".png;cr_"..state..";;;false;pipeworks_button_interm.png]")
end
local function update_tube(pos, channel, cr, player_name)
local meta = minetest.get_meta(pos)
if meta:get_string("channel") == channel and meta:get_int("can_receive") == cr then
return
end
if channel == "" then
meta:set_string("channel", "")
meta:set_int("can_receive", cr)
remove_tube(pos)
return
end
local name, mode = channel:match("^([^:;]+)([:;])")
if name and mode and name ~= player_name then
if mode == ":" then
minetest.chat_send_player(player_name,
S("Sorry, channel '@1' is reserved for exclusive use by @2", channel, name))
return
elseif mode == ";" and cr ~= 0 then
minetest.chat_send_player(player_name,
S("Sorry, receiving from channel '@1' is reserved for @2", channel, name))
return
end
end
meta:set_string("channel", channel)
meta:set_int("can_receive", cr)
set_tube(pos, channel, cr)
end
local function receive_fields(pos, _, fields, sender)
if not fields.channel or not pipeworks.may_configure(pos, sender) then
return
end
local meta = minetest.get_meta(pos)
local channel = fields.channel:trim()
local cr = meta:get_int("can_receive")
if fields.cr_on then
cr = 0
elseif fields.cr_off then
cr = 1
end
if has_digilines and fields.digiline_channel then
meta:set_string("digiline_channel", fields.digiline_channel)
end
update_tube(pos, channel, cr, sender:get_player_name())
update_meta(meta)
end
local function can_go(pos, node, velocity, stack)
velocity.x = 0
velocity.y = 0
velocity.z = 0
local src_meta = minetest.get_meta(pos)
local channel = src_meta:get_string("channel")
if channel == "" then
return {}
end
local receivers = get_receivers(pos, channel)
if #receivers == 0 then
return {}
end
local target = receivers[math.random(1, #receivers)]
if enable_logging then
local src_owner = src_meta:get_string("owner")
local dst_meta = minetest.get_meta(pos)
local dst_owner = dst_meta:get_string("owner")
minetest.log("action", string.format("[pipeworks] %s teleported from %s (owner=%s) to %s (owner=%s) via %s",
stack:to_string(), minetest.pos_to_string(pos), src_owner, minetest.pos_to_string(target), dst_owner, channel
))
end
pos.x = target.x
pos.y = target.y
pos.z = target.z
return pipeworks.meseadjlist
end
local function repair_tube(pos, node)
minetest.swap_node(pos, {name = node.name, param2 = node.param2})
pipeworks.scan_for_tube_objects(pos)
local meta = minetest.get_meta(pos)
local channel = meta:get_string("channel")
if channel ~= "" then
set_tube(pos, channel, meta:get_int("can_receive"))
end
update_meta(meta)
end
local function digiline_action(pos, _, digiline_channel, msg)
local meta = minetest.get_meta(pos)
if digiline_channel ~= meta:get_string("digiline_channel") then
return
end
local channel = meta:get_string("channel")
local can_receive = meta:get_int("can_receive")
if type(msg) == "string" then
channel = msg
elseif type(msg) == "table" then
if type(msg.channel) == "string" then
channel = msg.channel
end
if msg.can_receive == 1 or msg.can_receive == true then
can_receive = 1
elseif msg.can_receive == 0 or msg.can_receive == false then
can_receive = 0
end
else
return
end
local player_name = meta:get_string("owner")
update_tube(pos, channel, can_receive, player_name)
update_meta(meta)
end
local def = {
tube = {
can_go = can_go,
on_repair = repair_tube,
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("can_receive", 1) -- Enabled by default
update_meta(meta)
end,
on_receive_fields = receive_fields,
on_destruct = remove_tube,
}
if has_digilines then
def.after_place_node = function(pos, placer)
-- Set owner for digilines
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
pipeworks.after_place(pos)
end
def.digiline = {
receptor = {
rules = pipeworks.digilines_rules,
},
effector = {
rules = pipeworks.digilines_rules,
action = digiline_action,
}
}
end
pipeworks.register_tube("pipeworks:teleport_tube", {
description = S("Teleporting Pneumatic Tube Segment"),
inventory_image = "pipeworks_teleport_tube_inv.png",
noctr = { "pipeworks_teleport_tube_noctr.png" },
plain = { "pipeworks_teleport_tube_plain.png" },
ends = { "pipeworks_teleport_tube_end.png" },
short = "pipeworks_teleport_tube_short.png",
node_def = def,
})
if minetest.get_modpath("mesecons_mvps") then
-- Update tubes when moved by pistons
mesecon.register_on_mvps_move(function(moved_nodes)
for _, n in ipairs(moved_nodes) do
if n.node.name:find("pipeworks:teleport_tube") then
local meta = minetest.get_meta(n.pos)
set_tube(n.pos, meta:get_string("channel"), meta:get_int("can_receive"))
end
end
end)
end
-- Expose teleport tube database API for other mods
pipeworks.tptube = {
version = tube_db_version,
hash = hash_pos,
get_db = function() return tube_db end,
save_tube_db = save_tube_db,
set_tube = set_tube,
save_tube = save_tube,
update_tube = update_tube,
update_meta = function(meta, cr)
-- Legacy behaviour
if cr ~= nil then
meta:set_int("can_receive", cr and 1 or 0)
end
update_meta(meta)
end,
}
-- Load the database
read_tube_db()

View File

@ -1,114 +0,0 @@
local S = minetest.get_translator("pipeworks")
local enable_max = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
local max_items = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
max_items = math.ceil(max_items / 2) -- Limit vacuuming to half the max limit
local function vacuum(pos, radius)
radius = radius + 0.5
local min_pos = vector.subtract(pos, radius)
local max_pos = vector.add(pos, radius)
local count = 0
for _, obj in pairs(minetest.get_objects_in_area(min_pos, max_pos)) do
local entity = obj:get_luaentity()
if entity and entity.name == "__builtin:item" then
if entity.itemstring ~= "" then
pipeworks.tube_inject_item(pos, pos, vector.new(0, 0, 0), entity.itemstring)
entity.itemstring = ""
count = count + 1
end
obj:remove()
if enable_max and count >= max_items then
return -- Don't break tube by vacuuming too many items
end
end
end
end
local function set_timer(pos)
local timer = minetest.get_node_timer(pos)
-- Randomize timer so not all tubes vacuum at the same time
timer:start(math.random(10, 20) * 0.1)
end
local function repair_tube(pos, was_node)
minetest.swap_node(pos, {name = was_node.name, param2 = was_node.param2})
pipeworks.scan_for_tube_objects(pos)
set_timer(pos)
end
if pipeworks.enable_sand_tube then
pipeworks.register_tube("pipeworks:sand_tube", {
description = S("Vacuuming Pneumatic Tube Segment"),
inventory_image = "pipeworks_sand_tube_inv.png",
short = "pipeworks_sand_tube_short.png",
noctr = {"pipeworks_sand_tube_noctr.png"},
plain = {"pipeworks_sand_tube_plain.png"},
ends = {"pipeworks_sand_tube_end.png"},
node_def = {
groups = {vacuum_tube = 1},
tube = {
on_repair = repair_tube,
},
on_construct = set_timer,
on_timer = function(pos, elapsed)
vacuum(pos, 2)
set_timer(pos)
end,
},
})
end
if pipeworks.enable_mese_sand_tube then
local formspec = "formspec_version[2]size[8,3]"..
pipeworks.fs_helpers.get_prepends("8,3")..
"image[0.5,0.3;1,1;pipeworks_mese_sand_tube_inv.png]"..
"label[1.75,0.8;"..S("Adjustable Vacuuming Tube").."]"..
"field[0.5,1.7;5,0.8;dist;"..S("Radius")..";${dist}]"..
"button_exit[5.5,1.7;2,0.8;save;"..S("Save").."]"
pipeworks.register_tube("pipeworks:mese_sand_tube", {
description = S("Adjustable Vacuuming Tube"),
inventory_image = "pipeworks_mese_sand_tube_inv.png",
short = "pipeworks_mese_sand_tube_short.png",
noctr = {"pipeworks_mese_sand_tube_noctr.png"},
plain = {"pipeworks_mese_sand_tube_plain.png"},
ends = {"pipeworks_mese_sand_tube_end.png"},
node_def = {
groups = {vacuum_tube = 1},
tube = {
on_repair = repair_tube,
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("dist", 2)
meta:set_string("formspec", formspec)
meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", 2))
set_timer(pos)
end,
on_timer = function(pos, elapsed)
local radius = minetest.get_meta(pos):get_int("dist")
vacuum(pos, radius)
set_timer(pos)
end,
on_receive_fields = function(pos, _, fields, sender)
if not fields.dist or not pipeworks.may_configure(pos, sender) then
return
end
local meta = minetest.get_meta(pos)
local dist = math.min(math.max(tonumber(fields.dist) or 0, 0), 8)
meta:set_int("dist", dist)
meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", dist))
end,
},
})
end
minetest.register_lbm({
label = "Vacuum tube node timer starter",
name = "pipeworks:vacuum_tube_start",
nodenames = {"group:vacuum_tube"},
run_at_every_load = false,
action = set_timer,
})

128
vacuum_tubes.lua Normal file
View File

@ -0,0 +1,128 @@
local S = minetest.get_translator("pipeworks")
if pipeworks.enable_sand_tube then
pipeworks.register_tube("pipeworks:sand_tube", {
description = S("Vacuuming Pneumatic Tube Segment"),
inventory_image = "pipeworks_sand_tube_inv.png",
short = "pipeworks_sand_tube_short.png",
noctr = {"pipeworks_sand_tube_noctr.png"},
plain = {"pipeworks_sand_tube_plain.png"},
ends = {"pipeworks_sand_tube_end.png"},
node_def = {groups = {vacuum_tube = 1}},
})
minetest.register_craft( {
output = "pipeworks:sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"},
{"group:sand", "group:sand", "group:sand"},
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"}
},
})
minetest.register_craft( {
output = "pipeworks:sand_tube_1",
recipe = {
{"group:sand", "pipeworks:tube_1", "group:sand"},
},
})
end
if pipeworks.enable_mese_sand_tube then
pipeworks.register_tube("pipeworks:mese_sand_tube", {
description = S("Adjustable Vacuuming Pneumatic Tube Segment"),
inventory_image = "pipeworks_mese_sand_tube_inv.png",
short = "pipeworks_mese_sand_tube_short.png",
noctr = {"pipeworks_mese_sand_tube_noctr.png"},
plain = {"pipeworks_mese_sand_tube_plain.png"},
ends = {"pipeworks_mese_sand_tube_end.png"},
node_def = {
groups = {vacuum_tube = 1},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("dist", 0)
meta:set_string("formspec",
"size[6.0,2.2]"..
"image[0.2,0;1,1;pipeworks_mese_sand_tube_inv.png]"..
"label[1.2,0.2;"..S("Adjustable Vacuuming Tube").."]"..
"field[0.5,1.6;2.1,1;dist;"..S("Radius")..";${dist}]"..
"button[2.3,1.3;1.5,1;set_dist;"..S("Set").."]"..
"button_exit[3.8,1.3;2,1;close;"..S("Close").."]"..
default.gui_bg..
default.gui_bg_img)
meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment"))
end,
on_receive_fields = function(pos,formname,fields,sender)
if (fields.quit and not fields.key_enter_field)
or (fields.key_enter_field ~= "dist" and not fields.set_dist)
or not pipeworks.may_configure(pos, sender) then
return
end
local meta = minetest.get_meta(pos)
local dist = tonumber(fields.dist)
if dist then
dist = math.max(0, dist)
dist = math.min(8, dist)
meta:set_int("dist", dist)
meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment (@1m)", dist))
end
end,
},
})
minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{"group:sand", "default:mese_crystal", "group:sand" },
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_sand_tube_1",
recipe = {
"pipeworks:sand_tube_1",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment"
},
})
end
local function vacuum(pos, radius)
radius = radius + 0.5
for _, object in pairs(minetest.get_objects_inside_radius(pos, math.sqrt(3) * radius)) do
local lua_entity = object:get_luaentity()
if not object:is_player() and lua_entity and lua_entity.name == "__builtin:item" then
local obj_pos = object:get_pos()
local minpos = vector.subtract(pos, radius)
local maxpos = vector.add(pos, radius)
if obj_pos.x >= minpos.x and obj_pos.x <= maxpos.x
and obj_pos.y >= minpos.y and obj_pos.y <= maxpos.y
and obj_pos.z >= minpos.z and obj_pos.z <= maxpos.z then
if lua_entity.itemstring ~= "" then
pipeworks.tube_inject_item(pos, pos, vector.new(0, 0, 0), lua_entity.itemstring)
lua_entity.itemstring = ""
end
object:remove()
end
end
end
end
minetest.register_abm({nodenames = {"group:vacuum_tube"},
interval = 1,
chance = 1,
label = "Vacuum tubes",
action = function(pos, node, active_object_count, active_object_count_wider)
if node.name:find("pipeworks:sand_tube") then
vacuum(pos, 2)
else
local radius = minetest.get_meta(pos):get_int("dist")
vacuum(pos, radius)
end
end
})

View File

@ -6,28 +6,13 @@ local function delay(x)
end end
local function set_wielder_formspec(data, meta) local function set_wielder_formspec(data, meta)
local size = "10.2,"..(7+data.wield_inv_height)
local list_background = ""
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_background = "style_type[box;colors=#666]"
for i=0, data.wield_inv_height-1 do
for j=0, data.wield_inv_width-1 do
list_background = list_background .. "box[".. ((10-data.wield_inv_width)*0.5)+(i*1.25) ..",".. 1+(j*1.25) ..";1,1;]"
end
end
end
meta:set_string("formspec", meta:set_string("formspec",
"formspec_version[2]" .. "size[8,"..(6+data.wield_inv_height)..";]"..
"size["..size.."]".. "item_image[0,0;1,1;"..data.name_base.."_off]"..
pipeworks.fs_helpers.get_prepends(size).. "label[1,0;"..minetest.formspec_escape(data.description).."]"..
"item_image[0.5,0.5;1,1;"..data.name_base.."_off]".. "list[current_name;"..minetest.formspec_escape(data.wield_inv_name)..";"..((8-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
"label[1.5,1;"..minetest.formspec_escape(data.description).."]".. "list[current_player;main;0,"..(2+data.wield_inv_height)..";8,4;]" ..
list_background .. "listring[]")
"list[context;"..minetest.formspec_escape(data.wield_inv_name)..";"..((10-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
pipeworks.fs_helpers.get_inv((2+data.wield_inv_height)) ..
"listring[context;"..minetest.formspec_escape(data.wield_inv_name).."]" ..
"listring[current_player;main]"
)
meta:set_string("infotext", data.description) meta:set_string("infotext", data.description)
end end
@ -146,7 +131,7 @@ local function register_wielder(data)
data.fixup_node = data.fixup_node or function (pos, node) end data.fixup_node = data.fixup_node or function (pos, node) end
data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
for _, state in ipairs({ "off", "on" }) do for _, state in ipairs({ "off", "on" }) do
local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1, axey=1, handy=1, pickaxey=1 } local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1 }
if state == "on" then groups.not_in_creative_inventory = 1 end if state == "on" then groups.not_in_creative_inventory = 1 end
local tile_images = {} local tile_images = {}
for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
@ -199,10 +184,7 @@ local function register_wielder(data)
paramtype2 = "facedir", paramtype2 = "facedir",
tubelike = 1, tubelike = 1,
groups = groups, groups = groups,
_mcl_hardness=0.6, sounds = default.node_sound_stone_defaults(),
_sound_def = {
key = "node_sound_stone_defaults",
},
drop = data.name_base.."_off", drop = data.name_base.."_off",
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -225,6 +207,7 @@ local function register_wielder(data)
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
node.param2 = minetest.dir_to_facedir(dir, true) node.param2 = minetest.dir_to_facedir(dir, true)
minetest.set_node(pos, node) minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end end
minetest.get_meta(pos):set_string("owner", placer:get_player_name()) minetest.get_meta(pos):set_string("owner", placer:get_player_name())
end, end,
@ -336,10 +319,6 @@ if pipeworks.enable_node_breaker then
masquerade_as_owner = true, masquerade_as_owner = true,
sneak = false, sneak = false,
act = function(virtplayer, pointed_thing) act = function(virtplayer, pointed_thing)
if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
return
end
--local dname = "nodebreaker.act() " --local dname = "nodebreaker.act() "
local wieldstack = virtplayer:get_wielded_item() local wieldstack = virtplayer:get_wielded_item()
local oldwieldstack = ItemStack(wieldstack) local oldwieldstack = ItemStack(wieldstack)
@ -393,6 +372,14 @@ if pipeworks.enable_node_breaker then
} }
register_wielder(data) register_wielder(data)
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
minetest.register_craft({
output = "pipeworks:nodebreaker_off",
recipe = {
{ "basic_materials:gear_steel", "basic_materials:gear_steel", "basic_materials:gear_steel" },
{ "default:stone", "mesecons:piston", "default:stone" },
{ "group:wood", "mesecons:mesecon", "group:wood" },
}
})
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks -- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off") minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on") minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
@ -431,16 +418,20 @@ if pipeworks.enable_deployer then
masquerade_as_owner = true, masquerade_as_owner = true,
sneak = false, sneak = false,
act = function(virtplayer, pointed_thing) act = function(virtplayer, pointed_thing)
if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
return
end
local wieldstack = virtplayer:get_wielded_item() local wieldstack = virtplayer:get_wielded_item()
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack) virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
end, end,
eject_drops = false, eject_drops = false,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
minetest.register_craft({
output = "pipeworks:deployer_off",
recipe = {
{ "group:wood", "default:chest", "group:wood" },
{ "default:stone", "mesecons:piston", "default:stone" },
{ "default:stone", "mesecons:mesecon", "default:stone" },
}
})
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks -- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off") minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on") minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
@ -469,4 +460,12 @@ if pipeworks.enable_dispenser then
eject_drops = false, eject_drops = false,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
minetest.register_craft({
output = "pipeworks:dispenser_off",
recipe = {
{ "default:desert_sand", "default:chest", "default:desert_sand" },
{ "default:stone", "mesecons:piston", "default:stone" },
{ "default:stone", "mesecons:mesecon", "default:stone" },
}
})
end end