pipeworks/pressure_logic
thetaepsilon-gamedev 084bbc6c0b pressure logic: abms.lua: get_neighbour_positions: move calculation of absolute world position to neighbour probing for-loop
This allows the raw offset to be visible inside that for-loop, which will be needed for calling the directionfn for directional neighbours to determine if they can flow in the given direction.
2017-10-18 09:32:33 +01:00
..
abm_register.lua rename new_flow_logic subdirectory to a less ambiguous name 2017-10-17 14:20:55 +01:00
abms.lua pressure logic: abms.lua: get_neighbour_positions: move calculation of absolute world position to neighbour probing for-loop 2017-10-18 09:32:33 +01:00
flowable_node_registry.lua pressure logic: flowable node registry: add directionfn to directional flowable entries 2017-10-17 23:14:26 +01:00
flowable_node_registry_install.lua pressure logic: flowable node registry: add directionfn to directional flowable entries 2017-10-17 23:14:26 +01:00