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3a7b9fa31c
so that when a spigot is flowing, it looks like water is actually pouring out of it.
113 lines
4.1 KiB
Lua
113 lines
4.1 KiB
Lua
-- This file provides the actual flow and pathfinding logic that makes water
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-- move through the pipes.
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--
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-- Contributed by mauvebic, 2013-01-03, with tweaks by Vanessa Ezekowitz
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--
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local check4liquids = function(pos)
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local coords = {
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{x=pos.x,y=pos.y-1,z=pos.z},
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{x=pos.x,y=pos.y+1,z=pos.z},
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{x=pos.x-1,y=pos.y,z=pos.z},
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{x=pos.x+1,y=pos.y,z=pos.z},
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{x=pos.x,y=pos.y,z=pos.z-1},
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{x=pos.x,y=pos.y,z=pos.z+1}, }
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for i =1,6 do
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local name = minetest.env:get_node(coords[i]).name
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if string.find(name,'water') then return true end
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end
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return false
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end
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local check4inflows = function(pos,node)
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local coords = {
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{x=pos.x,y=pos.y-1,z=pos.z},
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{x=pos.x,y=pos.y+1,z=pos.z},
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{x=pos.x-1,y=pos.y,z=pos.z},
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{x=pos.x+1,y=pos.y,z=pos.z},
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{x=pos.x,y=pos.y,z=pos.z-1},
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{x=pos.x,y=pos.y,z=pos.z+1}, }
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local newnode = false
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local source = false
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for i =1,6 do
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if newnode then break end
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local name = minetest.env:get_node(coords[i]).name
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if (name == 'pipeworks:pump_on' and check4liquids(coords[i])) or string.find(name,'_loaded') then
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if string.find(name,'_loaded') then
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local source = minetest.env:get_meta(coords[i]):get_string('source')
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if source == minetest.pos_to_string(pos) then break end
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end
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newnode = string.gsub(node.name,'empty','loaded')
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source = {x=coords[i].x,y=coords[i].y,z=coords[i].z}
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if newnode ~= nil then dbg(newnode) end
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end
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end
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if newnode then
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dbg(newnode..' to replace '..node.name)
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minetest.env:add_node(pos,{name=newnode})
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minetest.env:get_meta(pos):set_string('source',minetest.pos_to_string(source))
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end
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end
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local checksources = function(pos,node)
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local sourcepos = minetest.string_to_pos(minetest.env:get_meta(pos):get_string('source'))
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local source = minetest.env:get_node(sourcepos).name
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local newnode = false
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if not ((source == 'pipeworks:pump_on' and check4liquids(sourcepos)) or string.find(source,'_loaded') or source == 'ignore' ) then
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newnode = string.gsub(node.name,'loaded','empty')
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end
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if newnode then dbg(newnode..' to replace '..node.name) end
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if newnode then
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minetest.env:add_node(pos,{name=newnode})
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minetest.env:get_meta(pos):set_string('source','')
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end
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end
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local update_outlet = function(pos)
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local top = minetest.env:get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
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if string.find(top,'_loaded') then
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minetest.env:add_node({x=pos.x,y=pos.y-1,z=pos.z},{name='default:water_source'})
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elseif minetest.env:get_node({x=pos.x,y=pos.y-1,z=pos.z}).name == 'default:water_source' then
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minetest.env:remove_node({x=pos.x,y=pos.y-1,z=pos.z})
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end
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end
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local spigot_check = function(pos,node)
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local check = {{x=pos.x,y=pos.y,z=pos.z+1},{x=pos.x+1,y=pos.y,z=pos.z},{x=pos.x,y=pos.y,z=pos.z-1},{x=pos.x-1,y=pos.y,z=pos.z} }
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dbg(node.param2..' checking '..minetest.pos_to_string(check[node.param2+1])..' for spigot at '..minetest.pos_to_string(pos))
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local top = minetest.env:get_node(check[node.param2+1]).name
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dbg('found '..top)
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if string.find(top,'_loaded') then
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minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z},{name='pipeworks:spigot_pouring'})
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minetest.env:add_node({x=pos.x,y=pos.y-1,z=pos.z},{name='default:water_source'})
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elseif minetest.env:get_node({x=pos.x,y=pos.y-1,z=pos.z}).name == 'default:water_source' then
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minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z},{name='pipeworks:spigot'})
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minetest.env:remove_node({x=pos.x,y=pos.y-1,z=pos.z})
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end
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end
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minetest.register_abm({
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nodenames = pipes_empty_nodenames,
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider) check4inflows(pos,node) end
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})
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minetest.register_abm({
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nodenames = pipes_full_nodenames,
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider) checksources(pos,node) end
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})
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minetest.register_abm({
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nodenames = {'pipeworks:outlet','pipeworks:spigot','pipeworks:spigot_pouring'},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if node.name == 'pipeworks:outlet' then update_outlet(pos)
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elseif node.name == 'pipeworks:spigot' or node.name == 'pipeworks:spigot_pouring' then spigot_check(pos,node) end
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end
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})
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