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models
textures
.gitignore
LICENSE
README
autocrafter.lua
autoplace_pipes.lua
autoplace_tubes.lua
changelog.txt
common.lua
compat.lua
crafts.lua
default_settings.txt
depends.txt
devices.lua
filter-injector.lua
flowing_logic.lua
init.lua
item_transport.lua
legacy.lua
luaentity.lua
models.lua
pipes.lua
routing_tubes.lua
signal_tubes.lua
sorting_tubes.lua
teleport_tube.lua
trashcan.lua
tube_registration.lua
vacuum_tubes.lua
wielder.lua
23 lines
1.1 KiB
Plaintext
23 lines
1.1 KiB
Plaintext
This mod uses nodeboxes to supply a complete set of 3D pipes and tubes,
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along devices that work with them.
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See http://vanessae.github.io/pipeworks/ for detailed information about usage of this mod.
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Unlike the previous version of this mod, these pipes are rounded, and when
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placed, they'll automatically join together as needed. Pipes can go vertically
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or horizontally, and there are enough nodes defined to allow for all possible
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connections. Valves and pumps can only be placed horizontally, and will
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automatically rotate and join with neighboring pipes as objects are added, as
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well as joining with each other under certain circumstances.
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Pipes come in two variants: one type bears one or more dark windows on each
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pipe, suggesting they're empty, while the other type bears green-tinted
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windows, as if full (the two colors should also be easy to select if you want
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to change them in a paint program). These windows only appear on straight
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lengths and on certain junctions.
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This mod is a work in progress.
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Please note that owing to the nature of this mod, I have opted to use 64px
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textures. Anything less just looks terrible.
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