mirror of
https://github.com/mt-mods/pipeworks.git
synced 2024-11-19 00:30:38 +01:00
37eef73695
* add fs helper inv function * add fs helper prepends function * add trash can, vacuum tube, teleport tube. wielders, autocrafter, mesetube, injectors * fixed missed texture to make game agnostic * fix luacheck
181 lines
6.5 KiB
Lua
181 lines
6.5 KiB
Lua
local S = minetest.get_translator("pipeworks")
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local fs_helpers = pipeworks.fs_helpers
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if pipeworks.enable_mese_tube then
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local function update_formspec(pos)
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local meta = minetest.get_meta(pos)
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local old_formspec = meta:get_string("formspec")
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if string.find(old_formspec, "button1") then -- Old version
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local inv = meta:get_inventory()
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for i = 1, 6 do
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for _, stack in ipairs(inv:get_list("line"..i)) do
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minetest.add_item(pos, stack)
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end
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end
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end
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local buttons_formspec = ""
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for i = 0, 5 do
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buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta,
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"image_button[9,"..(i+(i*0.25)+0.5)..";1,0.6", "l"..(i+1).."s",
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{
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pipeworks.button_off,
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pipeworks.button_on
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}
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)
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end
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local list_backgrounds = ""
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if minetest.get_modpath("i3") then
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list_backgrounds = "style_type[box;colors=#666]"
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for i=0, 5 do
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for j=0, 5 do
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list_backgrounds = list_backgrounds .. "box[".. 1.5+(i*1.25) ..",".. 0.25+(j*1.25) ..";1,1;]"
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end
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end
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end
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local size = "10.2,13"
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meta:set_string("formspec",
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"formspec_version[2]"..
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"size["..size.."]"..
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pipeworks.fs_helpers.get_prepends(size)..
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"list[context;line1;1.5,0.25;6,1;]"..
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"list[context;line2;1.5,1.50;6,1;]"..
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"list[context;line3;1.5,2.75;6,1;]"..
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"list[context;line4;1.5,4.00;6,1;]"..
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"list[context;line5;1.5,5.25;6,1;]"..
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"list[context;line6;1.5,6.50;6,1;]"..
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list_backgrounds..
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"image[0.22,0.25;1,1;pipeworks_white.png]"..
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"image[0.22,1.50;1,1;pipeworks_black.png]"..
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"image[0.22,2.75;1,1;pipeworks_green.png]"..
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"image[0.22,4.00;1,1;pipeworks_yellow.png]"..
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"image[0.22,5.25;1,1;pipeworks_blue.png]"..
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"image[0.22,6.50;1,1;pipeworks_red.png]"..
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buttons_formspec..
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--"list[current_player;main;0,8;8,4;]" ..
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pipeworks.fs_helpers.get_inv(8)..
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"listring[current_player;main]" ..
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"listring[current_player;main]" ..
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"listring[context;line1]" ..
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"listring[current_player;main]" ..
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"listring[context;line2]" ..
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"listring[current_player;main]" ..
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"listring[context;line3]" ..
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"listring[current_player;main]" ..
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"listring[context;line4]" ..
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"listring[current_player;main]" ..
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"listring[context;line5]" ..
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"listring[current_player;main]" ..
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"listring[context;line6]"
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)
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end
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pipeworks.register_tube("pipeworks:mese_tube", {
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description = S("Sorting Pneumatic Tube Segment"),
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inventory_image = "pipeworks_mese_tube_inv.png",
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noctr = {"pipeworks_mese_tube_noctr_1.png", "pipeworks_mese_tube_noctr_2.png", "pipeworks_mese_tube_noctr_3.png",
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"pipeworks_mese_tube_noctr_4.png", "pipeworks_mese_tube_noctr_5.png", "pipeworks_mese_tube_noctr_6.png"},
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plain = {"pipeworks_mese_tube_plain_1.png", "pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_3.png",
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"pipeworks_mese_tube_plain_4.png", "pipeworks_mese_tube_plain_5.png", "pipeworks_mese_tube_plain_6.png"},
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ends = { "pipeworks_mese_tube_end.png" },
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short = "pipeworks_mese_tube_short.png",
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no_facedir = true, -- Must use old tubes, since the textures are rotated with 6d ones
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node_def = {
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tube = {can_go = function(pos, node, velocity, stack)
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local tbl, tbln = {}, 0
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local found, foundn = {}, 0
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local name = stack:get_name()
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for i, vect in ipairs(pipeworks.meseadjlist) do
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local npos = vector.add(pos, vect)
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local node = minetest.get_node(npos)
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local reg_node = minetest.registered_nodes[node.name]
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if meta:get_int("l"..i.."s") == 1 and reg_node then
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local tube_def = reg_node.tube
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if not tube_def or not tube_def.can_insert or
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tube_def.can_insert(npos, node, stack, vect) then
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local invname = "line"..i
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local is_empty = true
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for _, st in ipairs(inv:get_list(invname)) do
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if not st:is_empty() then
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is_empty = false
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if st:get_name() == name then
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foundn = foundn + 1
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found[foundn] = vect
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end
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end
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end
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if is_empty then
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tbln = tbln + 1
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tbl[tbln] = vect
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end
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end
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end
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end
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return (foundn > 0) and found or tbl
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end},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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for i = 1, 6 do
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meta:set_int("l"..tostring(i).."s", 1)
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inv:set_size("line"..tostring(i), 6*1)
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end
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update_formspec(pos)
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meta:set_string("infotext", S("Sorting pneumatic tube"))
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end,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if placer and placer:is_player() and placer:get_player_control().aux1 then
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local meta = minetest.get_meta(pos)
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for i = 1, 6 do
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meta:set_int("l"..tostring(i).."s", 0)
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end
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update_formspec(pos)
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end
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return pipeworks.after_place(pos, placer, itemstack, pointed_thing)
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end,
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on_punch = update_formspec,
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on_receive_fields = function(pos, formname, fields, sender)
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if (fields.quit and not fields.key_enter_field)
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or not pipeworks.may_configure(pos, sender) then
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return
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end
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fs_helpers.on_receive_fields(pos, fields)
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update_formspec(pos)
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end,
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can_dig = function(pos, player)
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update_formspec(pos) -- so non-virtual items would be dropped for old tubes
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return true
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if not pipeworks.may_configure(pos, player) then return 0 end
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update_formspec(pos) -- For old tubes
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local inv = minetest.get_meta(pos):get_inventory()
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local stack_copy = ItemStack(stack)
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stack_copy:set_count(1)
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inv:set_stack(listname, index, stack_copy)
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return 0
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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if not pipeworks.may_configure(pos, player) then return 0 end
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update_formspec(pos) -- For old tubes
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local inv = minetest.get_meta(pos):get_inventory()
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inv:set_stack(listname, index, ItemStack(""))
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return 0
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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if not pipeworks.may_configure(pos, player) then return 0 end
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update_formspec(pos) -- For old tubes
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local inv = minetest.get_meta(pos):get_inventory()
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if from_list:match("line%d") and to_list:match("line%d") then
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return count
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else
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inv:set_stack(from_list, from_index, ItemStack(""))
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return 0
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end
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end,
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},
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})
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end
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