mirror of
https://github.com/mt-mods/pipeworks.git
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dcc62eb231
* Fixes Issue #64 Uses a simple boolean setting in default_settings.lua to decide which digiline rules to use in common.lua * Reviewer Suggestion Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Changed Code Comment per Reviewer Suggestion * Removed trailing whitespace from 2 comment lines. * Modified settings comment per reviewer suggestion * Changed variable name per reviewer suggestion. Variable changed from use_default_digilines_rules to enable_vertical_digilines_connectivity. --------- Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
305 lines
9.4 KiB
Lua
305 lines
9.4 KiB
Lua
local S = minetest.get_translator("pipeworks")
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-- Random variables
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pipeworks.expect_infinite_stacks = true
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if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
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pipeworks.expect_infinite_stacks = false
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end
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pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
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pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0},
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{x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0},
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{x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0},
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{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
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pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
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local digilines_enabled = minetest.get_modpath("digilines") ~= nil
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if digilines_enabled and pipeworks.enable_vertical_digilines_connectivity then
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pipeworks.digilines_rules=digiline.rules.default
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else
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-- These rules break vertical connectivity to deployers, node breakers, dispensers, and digiline filter injectors
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-- via digiline conducting tubes. Changing them may break some builds on some servers, so the setting was added
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-- for server admins to be able to revert to the old "broken" behavior as some builds may use it as a "feature".
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-- See https://github.com/mt-mods/pipeworks/issues/64
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pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
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end
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pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
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if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
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pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
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pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
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pipeworks.button_base = "image_button[0,4.3;1,0.6"
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pipeworks.button_label = "label[0.9,4.31;"..S("Allow splitting incoming stacks from tubes").."]"
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-- Helper functions
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function pipeworks.fix_image_names(table, replacement)
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local outtable={}
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for i in ipairs(table) do
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outtable[i]=string.gsub(table[i], "_XXXXX", replacement)
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end
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return outtable
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end
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local function overlay_tube_texture(texture)
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-- The texture appears the first time to be colorized as the opaque background.
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return ("(%s)^[noalpha^[colorize:#dadada^(%s)"):format(texture, texture)
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end
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function pipeworks.make_tube_tile(tile)
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if pipeworks.use_real_entities then
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return tile
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elseif type(tile) == "string" then
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return overlay_tube_texture(tile)
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else
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tile = table.copy(tile)
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if tile.color then
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-- Won't work 100% of the time, but good enough.
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tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color)
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tile.color = nil
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end
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tile.name = overlay_tube_texture(tile.name)
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tile.backface_culling = nil -- The texture is opaque
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return tile
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end
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end
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function pipeworks.add_node_box(t, b)
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if not t or not b then return end
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for i in ipairs(b)
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do table.insert(t, b[i])
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end
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end
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function pipeworks.may_configure(pos, player)
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local name = player:get_player_name()
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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if owner ~= "" and owner == name then -- wielders and filters
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return true
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end
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return not minetest.is_protected(pos, name)
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end
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function pipeworks.replace_name(tbl,tr,name)
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local ntbl={}
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for key,i in pairs(tbl) do
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if type(i)=="string" then
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ntbl[key]=string.gsub(i,tr,name)
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elseif type(i)=="table" then
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ntbl[key]=pipeworks.replace_name(i,tr,name)
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else
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ntbl[key]=i
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end
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end
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return ntbl
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end
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-----------------------
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-- Facedir functions --
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-----------------------
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function pipeworks.facedir_to_top_dir(facedir)
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return ({[0] = {x = 0, y = 1, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 0, y = 0, z = -1},
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{x = 1, y = 0, z = 0},
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{x = -1, y = 0, z = 0},
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{x = 0, y = -1, z = 0}})
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[math.floor(facedir / 4)]
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end
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function pipeworks.facedir_to_right_dir(facedir)
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return vector.cross(
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pipeworks.facedir_to_top_dir(facedir),
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minetest.facedir_to_dir(facedir)
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)
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end
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local directions = {}
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pipeworks.directions = directions
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function directions.side_to_dir(side)
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return ({[0] = vector.new(),
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vector.new( 0, 1, 0),
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vector.new( 0, -1, 0),
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vector.new( 1, 0, 0),
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vector.new(-1, 0, 0),
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vector.new( 0, 0, 1),
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vector.new( 0, 0, -1)
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})[side]
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end
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function directions.dir_to_side(dir)
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local c = vector.dot(dir, vector.new(1, 2, 3)) + 4
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return ({6, 2, 4, 0, 3, 1, 5})[c]
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end
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---------------------
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-- Table functions --
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---------------------
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function pipeworks.table_contains(tbl, element)
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for _, elt in pairs(tbl) do
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if elt == element then
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return true
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end
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end
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return false
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end
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function pipeworks.table_extend(tbl, tbl2)
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local oldlength = #tbl
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for i = 1,#tbl2 do
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tbl[oldlength + i] = tbl2[i]
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end
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end
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function pipeworks.table_recursive_replace(tbl, pattern, replace_with)
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if type(tbl) == "table" then
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local tbl2 = {}
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for key, value in pairs(tbl) do
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tbl2[key] = pipeworks.table_recursive_replace(value, pattern, replace_with)
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end
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return tbl2
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elseif type(tbl) == "string" then
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return tbl:gsub(pattern, replace_with)
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else
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return tbl
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end
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end
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------------------------
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-- Formspec functions --
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------------------------
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local fs_helpers = {}
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pipeworks.fs_helpers = fs_helpers
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function fs_helpers.on_receive_fields(pos, fields)
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local meta = minetest.get_meta(pos)
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for field in pairs(fields) do
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if field:match("^fs_helpers_cycling:") then
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local l = field:split(":")
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local new_value = tonumber(l[2])
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local meta_name = l[3]
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meta:set_int(meta_name, new_value)
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end
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end
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end
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function fs_helpers.cycling_button(meta, base, meta_name, values)
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local current_value = meta:get_int(meta_name)
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local new_value = (current_value + 1) % (#values)
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local val = values[current_value + 1]
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local text
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local texture_name = nil
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local addopts = nil
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--when we get a table, we know the caller wants an image_button
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if type(val) == "table" then
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text = val["text"]
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texture_name = val["texture"]
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addopts = val["addopts"]
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else
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text = val
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end
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local field = "fs_helpers_cycling:"..new_value..":"..meta_name
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return base..";"..(texture_name and texture_name..";" or "")..field..";"..minetest.formspec_escape(text)..(addopts and ";"..addopts or "").."]"
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end
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function fs_helpers.get_inv(y)
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local fs = {}
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if minetest.get_modpath("i3") then
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local inv_x = i3.settings.legacy_inventory and 0.75 or 0.22
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local inv_y = (y + 0.4) or 6.9
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local size, spacing = 1, 0.1
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local hotbar_len = i3.settings.hotbar_len or (i3.settings.legacy_inventory and 8 or 9)
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local inv_size = i3.settings.inv_size or (hotbar_len * 4)
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table.insert(fs, "style_type[box;colors=#77777710,#77777710,#777,#777]")
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for i = 0, hotbar_len - 1 do
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table.insert(fs, "box["..(i * size + inv_x + (i * spacing))..","..inv_y..";"..size..","..size..";]")
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end
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table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
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table.insert(fs, "list[current_player;main;"..inv_x..","..inv_y..";"..hotbar_len..",1;]")
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table.insert(fs, "style_type[box;colors=#666]")
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for i=0, 2 do
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for j=0, hotbar_len - 1 do
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table.insert(fs, "box["..0.2+(j*0.1)+(j*size)..","..(inv_y+size+spacing+0.05)+(i*0.1)+(i*size)..";"..size..","..size..";]")
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end
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end
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table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
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table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(inv_size / hotbar_len)..";"..hotbar_len.."]")
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elseif minetest.get_modpath("mcl_formspec") then
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local inv_x = 0.22
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local inv_y = (y + 0.4) or 6.9
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local size, spacing = 1, 0.1
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local hotbar_len = 9
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local inv_size = hotbar_len * 4
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table.insert(fs, "style_type[box;colors=#77777710,#77777710,#777,#777]")
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for i = 0, hotbar_len - 1 do
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table.insert(fs, "box["..(i * size + inv_x + (i * spacing))..","..inv_y..";"..size..","..size..";]")
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end
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table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
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table.insert(fs, "list[current_player;main;"..inv_x..","..inv_y..";"..hotbar_len..",1;]")
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table.insert(fs, "style_type[box;colors=#666]")
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for i=0, 2 do
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for j=0, hotbar_len - 1 do
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table.insert(fs, "box["..0.2+(j*0.1)+(j*size)..","..(inv_y+size+spacing+0.05)+(i*0.1)+(i*size)..";"..size..","..size..";]")
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end
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end
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table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
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table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(inv_size / hotbar_len)..";"..hotbar_len.."]")
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else
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table.insert(fs, "list[current_player;main;0.22,"..y..";8,4;]")
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end
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return table.concat(fs, "")
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end
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function fs_helpers.get_prepends(size)
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local prepend = {}
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if minetest.get_modpath("i3") then
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prepend = {
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"no_prepend[]",
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"bgcolor[black;neither]",
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"background9[0,0;"..size..";i3_bg_full.png;false;10]",
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"style_type[button;border=false;bgimg=[combine:16x16^[noalpha^[colorize:#6b6b6b]",
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"listcolors[#0000;#ffffff20]"
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}
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end
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return table.concat(prepend, "")
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end
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---------
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-- Env --
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---------
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function pipeworks.load_position(pos)
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if pos.x < -30912 or pos.y < -30912 or pos.z < -30912 or
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pos.x > 30927 or pos.y > 30927 or pos.z > 30927 then return end
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if minetest.get_node_or_nil(pos) then
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return
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end
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local vm = minetest.get_voxel_manip()
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vm:read_from_map(pos, pos)
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end
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-- Kept for compatibility with old mods
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pipeworks.create_fake_player = fakelib.create_player
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