mirror of
https://github.com/mt-mods/pipeworks.git
synced 2024-11-04 17:40:20 +01:00
282 lines
8.4 KiB
Lua
282 lines
8.4 KiB
Lua
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--register aliases for when someone had technic installed, but then uninstalled it but not pipeworks
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minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
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minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
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minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off") --old name
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minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on") --old name
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minetest.register_craft({
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output = 'pipeworks:nodebreaker_off 1',
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recipe = {
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{'group:wood', 'default:pick_mese','group:wood'},
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{'default:stone', 'mesecons:piston','default:stone'},
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{'default:stone', 'mesecons:mesecon','default:stone'},
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}
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})
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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--define the functions from https://github.com/minetest/minetest/pull/834 while waiting for the devs to notice it
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local function dir_to_facedir(dir, is6d)
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--account for y if requested
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if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
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--from above
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if dir.y < 0 then
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if math.abs(dir.x) > math.abs(dir.z) then
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if dir.x < 0 then
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return 19
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else
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return 13
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end
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else
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if dir.z < 0 then
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return 10
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else
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return 4
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end
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end
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--from below
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else
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if math.abs(dir.x) > math.abs(dir.z) then
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if dir.x < 0 then
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return 15
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else
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return 17
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end
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else
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if dir.z < 0 then
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return 6
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else
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return 8
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end
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end
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end
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--otherwise, place horizontally
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elseif math.abs(dir.x) > math.abs(dir.z) then
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if dir.x < 0 then
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return 3
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else
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return 1
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end
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else
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if dir.z < 0 then
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return 2
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else
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return 0
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end
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end
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end
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local function delay(x)
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return (function() return x end)
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end
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local function break_node (pos, facedir)
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--locate the outgoing velocity, front, and back of the node via facedir_to_dir
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if type(facedir) ~= "number" or facedir < 0 or facedir > 23 then return end
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local vel = minetest.facedir_to_dir(facedir);
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local front = {x=pos.x - vel.x, y=pos.y - vel.y, z=pos.z - vel.z}
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local node = minetest.get_node(front)
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if node.name == "air" or node.name == "ignore" then
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return nil
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elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
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return nil
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
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local pitch
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local yaw
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if vel.z < 0 then
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yaw = 0
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pitch = 0
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elseif vel.z > 0 then
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yaw = math.pi
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pitch = 0
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elseif vel.x < 0 then
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yaw = 3*math.pi/2
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pitch = 0
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elseif vel.x > 0 then
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yaw = math.pi/2
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pitch = 0
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elseif vel.y > 0 then
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yaw = 0
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pitch = -math.pi/2
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else
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yaw = 0
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pitch = math.pi/2
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end
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local digger = {
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get_inventory_formspec = delay(""),
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get_look_dir = delay({x = -vel.x, y = -vel.y, z = -vel.z}),
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get_look_pitch = delay(pitch),
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get_look_yaw = delay(yaw),
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get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=false, aux1=false, down=false, up=false}),
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get_player_control_bits = delay(0),
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get_player_name = delay("node_breaker"),
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is_player = delay(true),
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set_inventory_formspec = delay(),
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getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height
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get_hp = delay(20),
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get_inventory = delay(inv),
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get_wielded_item = delay(ItemStack("default:pick_mese")),
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get_wield_index = delay(1),
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get_wield_list = delay("pick"),
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moveto = delay(),
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punch = delay(),
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remove = delay(),
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right_click = delay(),
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setpos = delay(),
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set_hp = delay(),
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set_properties = delay(),
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set_wielded_item = delay(),
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set_animation = delay(),
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set_attach = delay(),
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set_detach = delay(),
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set_bone_position = delay(),
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}
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--check node to make sure it is diggable
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local def = ItemStack({name=node.name}):get_definition()
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if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(front, digger)) then --node is not diggable
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return
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end
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--handle node drops
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local drops = minetest.get_node_drops(node.name, "default:pick_mese")
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for _, dropped_item in ipairs(drops) do
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local item1 = pipeworks.tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item)
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item1:get_luaentity().start_pos = {x=pos.x, y=pos.y, z=pos.z}
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item1:setvelocity(vel)
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item1:setacceleration({x=0, y=0, z=0})
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end
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local oldmetadata = nil
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if def.after_dig_node then
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oldmetadata = minetest.get_meta(front):to_table()
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end
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minetest.remove_node(front)
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--handle post-digging callback
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if def.after_dig_node then
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-- Copy pos and node because callback can modify them
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local pos_copy = {x=front.x, y=front.y, z=front.z}
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local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
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def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
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end
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--run digging event callbacks
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for _, callback in ipairs(minetest.registered_on_dignodes) do
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-- Copy pos and node because callback can modify them
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local pos_copy = {x=front.x, y=front.y, z=front.z}
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local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
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callback(pos_copy, node_copy, digger)
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end
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end
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local node_breaker_on = function(pos, node)
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if node.name == "pipeworks:nodebreaker_off" then
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swap_node(pos, "pipeworks:nodebreaker_on")
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break_node(pos, node.param2)
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nodeupdate(pos)
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end
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end
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local node_breaker_off = function(pos, node)
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if node.name == "pipeworks:nodebreaker_on" then
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swap_node(pos, "pipeworks:nodebreaker_off")
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nodeupdate(pos)
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end
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end
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minetest.register_node("pipeworks:nodebreaker_off", {
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description = "Node Breaker",
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tile_images = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
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"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
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is_ground_content = true,
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1},
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mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
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sounds = default.node_sound_stone_defaults(),
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tube = {connect_sides={back=1}},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("pick", 1)
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inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
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end,
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after_place_node = function (pos, placer)
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pipeworks.scan_for_tube_objects(pos, placer)
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local placer_pos = placer:getpos()
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--correct for the player's height
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if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
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--correct for 6d facedir
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if placer_pos then
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local dir = {
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x = pos.x - placer_pos.x,
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y = pos.y - placer_pos.y,
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z = pos.z - placer_pos.z
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}
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local node = minetest.get_node(pos)
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node.param2 = dir_to_facedir(dir, true)
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minetest.set_node(pos, node)
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minetest.log("action", "real (6d) facedir: " .. node.param2)
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end
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end,
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after_dig_node = pipeworks.scan_for_tube_objects,
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})
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minetest.register_node("pipeworks:nodebreaker_on", {
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description = "Node Breaker",
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tile_images = {"pipeworks_nodebreaker_top_on.png","pipeworks_nodebreaker_bottom_on.png","pipeworks_nodebreaker_side2_on.png","pipeworks_nodebreaker_side1_on.png",
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"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_on.png"},
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mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
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is_ground_content = true,
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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tube = {connect_sides={back=1}},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("pick", 1)
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inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
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end,
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after_place_node = function (pos, placer)
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pipeworks.scan_for_tube_objects(pos, placer)
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local placer_pos = placer:getpos()
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--correct for the player's height
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if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
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--correct for 6d facedir
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if placer_pos then
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local dir = {
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x = pos.x - placer_pos.x,
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y = pos.y - placer_pos.y,
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z = pos.z - placer_pos.z
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}
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local node = minetest.get_node(pos)
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node.param2 = dir_to_facedir(dir, true)
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minetest.set_node(pos, node)
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minetest.log("action", "real (6d) facedir: " .. node.param2)
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end
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end,
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after_dig_node = pipeworks.scan_for_tube_objects,
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})
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