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pipeworks/flowing_logic.lua
Vanessa Ezekowitz b0d92dd358 periodically remove one water node next to each "on" pump that's also flowing
This should make it work more or less correctly with finite water.

also, fix a bug where a blocked spigot still looks like its pouring, and check
for blockages on every step.
2013-05-10 15:59:56 -04:00

123 lines
4.5 KiB
Lua

-- This file provides the actual flow and pathfinding logic that makes water
-- move through the pipes.
--
-- Contributed by mauvebic, 2013-01-03, with tweaks by Vanessa Ezekowitz
--
local check4liquids = function(pos)
local coords = {
{x=pos.x,y=pos.y-1,z=pos.z},
{x=pos.x,y=pos.y+1,z=pos.z},
{x=pos.x-1,y=pos.y,z=pos.z},
{x=pos.x+1,y=pos.y,z=pos.z},
{x=pos.x,y=pos.y,z=pos.z-1},
{x=pos.x,y=pos.y,z=pos.z+1}, }
for i =1,6 do
local name = minetest.env:get_node(coords[i]).name
if string.find(name,'water') then
minetest.env:remove_node(coords[i])
return true
end
end
return false
end
local check4inflows = function(pos,node)
local coords = {
{x=pos.x,y=pos.y-1,z=pos.z},
{x=pos.x,y=pos.y+1,z=pos.z},
{x=pos.x-1,y=pos.y,z=pos.z},
{x=pos.x+1,y=pos.y,z=pos.z},
{x=pos.x,y=pos.y,z=pos.z-1},
{x=pos.x,y=pos.y,z=pos.z+1}, }
local newnode = false
local source = false
for i =1,6 do
if newnode then break end
local name = minetest.env:get_node(coords[i]).name
if (name == 'pipeworks:pump_on' and check4liquids(coords[i])) or string.find(name,'_loaded') then
if string.find(name,'_loaded') then
local source = minetest.env:get_meta(coords[i]):get_string('source')
if source == minetest.pos_to_string(pos) then break end
end
newnode = string.gsub(node.name,'empty','loaded')
source = {x=coords[i].x,y=coords[i].y,z=coords[i].z}
if newnode ~= nil then dbg(newnode) end
end
end
if newnode then
dbg(newnode..' to replace '..node.name)
minetest.env:add_node(pos,{name=newnode})
minetest.env:get_meta(pos):set_string('source',minetest.pos_to_string(source))
end
end
local checksources = function(pos,node)
local sourcepos = minetest.string_to_pos(minetest.env:get_meta(pos):get_string('source'))
local source = minetest.env:get_node(sourcepos).name
local newnode = false
if not ((source == 'pipeworks:pump_on' and check4liquids(sourcepos)) or string.find(source,'_loaded') or source == 'ignore' ) then
newnode = string.gsub(node.name,'loaded','empty')
end
if newnode then dbg(newnode..' to replace '..node.name) end
if newnode then
minetest.env:add_node(pos,{name=newnode})
minetest.env:get_meta(pos):set_string('source','')
end
end
local update_outlet = function(pos)
local top = minetest.env:get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
if string.find(top,'_loaded') then
local name = minetest.env:get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
if name == 'air' or name == "default:water_source" or name == "default:water_flowing" then
minetest.env:add_node({x=pos.x,y=pos.y-1,z=pos.z},{name='default:water_source'})
end
elseif minetest.env:get_node({x=pos.x,y=pos.y-1,z=pos.z}).name == 'default:water_source' then
minetest.env:remove_node({x=pos.x,y=pos.y-1,z=pos.z})
end
end
local spigot_check = function(pos,node)
local fdir=node.param2
local check = {{x=pos.x,y=pos.y,z=pos.z+1},{x=pos.x+1,y=pos.y,z=pos.z},{x=pos.x,y=pos.y,z=pos.z-1},{x=pos.x-1,y=pos.y,z=pos.z} }
dbg(fdir..' checking '..minetest.pos_to_string(check[fdir+1])..' for spigot at '..minetest.pos_to_string(pos))
local top = minetest.env:get_node(check[fdir+1]).name
dbg('found '..top)
local name = minetest.env:get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
if string.find(top,'_loaded') and (name == 'air' or name == "default:water_source" or name == "default:water_flowing") then
minetest.env:add_node({x=pos.x,y=pos.y-1,z=pos.z},{name='default:water_source'})
minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z},{name='pipeworks:spigot_pouring', param2 = fdir})
else
minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z},{name='pipeworks:spigot', param2 = fdir})
if name == 'air' or name == "default:water_source" or name == "default:water_flowing" then
minetest.env:remove_node({x=pos.x,y=pos.y-1,z=pos.z})
end
end
end
minetest.register_abm({
nodenames = pipes_empty_nodenames,
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider) check4inflows(pos,node) end
})
minetest.register_abm({
nodenames = pipes_full_nodenames,
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider) checksources(pos,node) end
})
minetest.register_abm({
nodenames = {'pipeworks:outlet','pipeworks:spigot','pipeworks:spigot_pouring'},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
if node.name == 'pipeworks:outlet' then update_outlet(pos)
elseif node.name == 'pipeworks:spigot' or node.name == 'pipeworks:spigot_pouring' then spigot_check(pos,node) end
end
})