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pipeworks/deployer.lua

158 lines
5.5 KiB
Lua

if minetest.get_modpath("technic") then --technic installed
--register aliases in order to use technic's deployers
minetest.register_alias("pipeworks:deployer_off", "technic:deployer_off")
minetest.register_alias("pipeworks:deployer_on", "technic:deployer_on")
return
end
--register aliases for when someone had technic installed, but then uninstalled it but not pipeworks
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
minetest.register_craft({
output = 'pipeworks:deployer_off 1',
recipe = {
{'default:wood', 'default:chest','default:wood'},
{'default:stone', 'mesecons:piston','default:stone'},
{'default:stone', 'mesecons:mesecon','default:stone'},
}
})
function hacky_swap_node(pos,name)
local node=minetest.get_node(pos)
local meta=minetest.get_meta(pos)
local meta0=meta:to_table()
node.name=name
minetest.add_node(pos, node)
local meta=minetest.get_meta(pos)
meta:from_table(meta0)
end
deployer_on = function(pos, node)
if node.name ~= "pipeworks:deployer_off" then
return
end
local pos1 = {x=pos.x, y=pos.y, z=pos.z}
local pos2 = {x=pos.x, y=pos.y, z=pos.z}
if node.param2 == 3 then
pos1.x, pos2.x = pos1.x + 1, pos2.x + 2
elseif node.param2 == 2 then
pos1.z, pos2.z = pos1.z + 1, pos2.z + 2
elseif node.param2 == 1 then
pos1.x, pos2.x = pos1.x - 1, pos2.x - 2
elseif node.param2 == 0 then
pos1.z, pos2.z = pos1.z - 1, pos2.z - 2
end
hacky_swap_node(pos,"pipeworks:deployer_on")
nodeupdate(pos)
local inv = minetest.get_meta(pos):get_inventory()
local invlist = inv:get_list("main")
for i, stack in ipairs(invlist) do
if stack:get_name() ~= nil and stack:get_name() ~= "" and minetest.get_node(pos1).name == "air" then --obtain the first non-empty item slow
local placer = {
get_player_name = function() return "deployer" end,
getpos = function() return pos end,
get_player_control = function() return {jump=false,right=false,left=false,LMB=false,RMB=false,sneak=false,aux1=false,down=false,up=false} end,
}
local stack2 = minetest.item_place(stack, placer, {type="node", under=pos1, above=pos2})
if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
stack2:take_item()
end
invlist[i] = stack2
inv:set_list("main", invlist)
return
end
end
end
deployer_off = function(pos, node)
if node.name == "pipeworks:deployer_on" then
hacky_swap_node(pos,"pipeworks:deployer_off")
nodeupdate(pos)
end
end
minetest.register_node("pipeworks:deployer_off", {
description = "Deployer",
tile_images = {"pipeworks_deployer_top.png","pipeworks_deployer_bottom.png","pipeworks_deployer_side2.png","pipeworks_deployer_side1.png",
"pipeworks_deployer_back.png","pipeworks_deployer_front_off.png"},
mesecons = {effector={action_on=deployer_on,action_off=deployer_off}},
tube={insert_object=function(pos,node,stack,direction)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
return inv:add_item("main",stack)
end,
can_insert=function(pos,node,stack,direction)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
return inv:room_for_item("main",stack)
end,
input_inventory="main"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"invsize[8,9;]"..
"label[0,0;Deployer]"..
"list[current_name;main;4,1;3,3;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Deployer")
local inv = meta:get_inventory()
inv:set_size("main", 3*3)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
after_place_node = tube_scanforobjects,
after_dig_node = tube_scanforobjects,
})
minetest.register_node("pipeworks:deployer_on", {
description = "Deployer",
tile_images = {"pipeworks_deployer_top.png","pipeworks_deployer_bottom.png","pipeworks_deployer_side2.png","pipeworks_deployer_side1.png",
"pipeworks_deployer_back.png","pipeworks_deployer_front_on.png"},
mesecons = {effector={action_on=deployer_on,action_off=deployer_off}},
tube={insert_object=function(pos,node,stack,direction)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
return inv:add_item("main",stack)
end,
can_insert=function(pos,node,stack,direction)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
return inv:room_for_item("main",stack)
end,
input_inventory="main"},
is_ground_content = true,
paramtype2 = "facedir",
tubelike=1,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1,not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"invsize[8,9;]"..
"label[0,0;Deployer]"..
"list[current_name;main;4,1;3,3;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Deployer")
local inv = meta:get_inventory()
inv:set_size("main", 3*3)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
after_place_node = tube_scanforobjects,
after_dig_node = tube_scanforobjects,
})