mirror of
https://github.com/mt-mods/pipeworks.git
synced 2024-11-16 07:20:34 +01:00
5aa0501872
* make it boot in non mtg * make water flow * fix water texture warnings * fix missing steel texture issues * remove depreciated/unnessary default function calls * make sounds work * fix default formspec crashes * fix wierd tab spacing * additionally game dig group support * move crafts to crafts.lua * make crafts support various games
276 lines
7.9 KiB
Lua
276 lines
7.9 KiB
Lua
-- This file supplies the various kinds of pneumatic tubes
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local S = minetest.get_translator("pipeworks")
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local tubenodes = {}
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pipeworks.tubenodes = tubenodes
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minetest.register_alias("pipeworks:tube", "pipeworks:tube_000000")
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-- now, a function to define the tubes
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local REGISTER_COMPATIBILITY = true
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local vti = {4, 3, 2, 1, 6, 5}
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local default_noctrs = { "pipeworks_tube_noctr.png" }
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local default_plain = { "pipeworks_tube_plain.png" }
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local default_ends = { "pipeworks_tube_end.png" }
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local texture_mt = {
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__index = function(table, key)
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local size, idx = #table, tonumber(key)
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if size > 0 then -- avoid endless loops with empty tables
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while idx > size do idx = idx - size end
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return table[idx]
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end
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end
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}
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-- This will remove any semi-transparent pixels
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-- because that is still buggy in Minetest, force this as default
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local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
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and "clip" or true
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local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style)
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noctrs = noctrs or default_noctrs
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setmetatable(noctrs, texture_mt)
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plain = plain or default_plain
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setmetatable(plain, texture_mt)
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ends = ends or default_ends
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setmetatable(ends, texture_mt)
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short = short or "pipeworks_tube_short.png"
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inv = inv or "pipeworks_tube_inv.png"
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local outboxes = {}
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local outsel = {}
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local outimgs = {}
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for i = 1, 6 do
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outimgs[vti[i]] = plain[i]
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end
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for _, v in ipairs(connects) do
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pipeworks.table_extend(outboxes, pipeworks.tube_boxes[v])
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table.insert(outsel, pipeworks.tube_selectboxes[v])
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outimgs[vti[v]] = noctrs[v]
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end
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if #connects == 1 then
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local v = connects[1]
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v = v-1 + 2*(v%2) -- Opposite side
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outimgs[vti[v]] = ends[v]
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end
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local tgroups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory = 1, dig_generic = 4}
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local tubedesc = string.format("%s %s", desc, dump(connects))
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local iimg = type(plain[1]) == "table" and plain[1].name or plain[1]
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local wscale = {x = 1, y = 1, z = 1}
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if #connects == 0 then
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tgroups = {snappy = 3, tube = 1, tubedevice = 1, dig_generic = 4}
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tubedesc = desc
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iimg=inv
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outimgs = {
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short, short,
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ends[3],ends[4],
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short, short
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}
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outboxes = { -24/64, -9/64, -9/64, 24/64, 9/64, 9/64 }
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outsel = { -24/64, -10/64, -10/64, 24/64, 10/64, 10/64 }
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wscale = {x = 1, y = 1, z = 0.01}
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end
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local rname = string.format("%s_%s", name, tname)
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table.insert(tubenodes, rname)
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local nodedef = {
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description = tubedesc,
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drawtype = "nodebox",
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tiles = outimgs,
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use_texture_alpha = texture_alpha_mode,
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sunlight_propagates = true,
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inventory_image = iimg,
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wield_image = iimg,
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wield_scale = wscale,
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paramtype = "light",
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selection_box = {
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type = "fixed",
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fixed = outsel
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},
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node_box = {
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type = "fixed",
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fixed = outboxes
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},
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groups = tgroups,
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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walkable = true,
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stack_max = 99,
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basename = name,
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style = style,
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drop = string.format("%s_%s", name, dropname),
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tubelike = 1,
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tube = {
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connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
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priority = 50
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},
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on_punch = function(pos, node, player, pointed)
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local playername = player:get_player_name()
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if minetest.is_protected(pos, playername) and not minetest.check_player_privs(playername, {protection_bypass=true}) then
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return minetest.node_punch(pos, node, player, pointed)
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end
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if pipeworks.check_and_wear_hammer(player) then
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local wieldname = player:get_wielded_item():get_name()
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pipeworks.logger(string.format("%s struck a tube at %s with %s to break it.", playername, minetest.pos_to_string(pos), wieldname))
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pipeworks.break_tube(pos)
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end
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return minetest.node_punch(pos, node, player, pointed)
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end,
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after_place_node = pipeworks.after_place,
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after_dig_node = pipeworks.after_dig,
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on_rotate = false,
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on_blast = function(pos, intensity)
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if not intensity or intensity > 1 + 3^0.5 then
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minetest.remove_node(pos)
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return {string.format("%s_%s", name, dropname)}
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end
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minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
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pipeworks.scan_for_tube_objects(pos)
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end,
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check_for_pole = pipeworks.check_for_vert_tube,
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check_for_horiz_pole = pipeworks.check_for_horiz_tube,
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tubenumber = tonumber(tname)
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}
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if style == "6d" then
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nodedef.paramtype2 = "facedir"
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end
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if special == nil then special = {} end
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for key, value in pairs(special) do
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--if key == "after_dig_node" or key == "after_place_node" then
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-- nodedef[key.."_"] = value
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if key == "groups" then
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for group, val in pairs(value) do
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nodedef.groups[group] = val
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end
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elseif key == "tube" then
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for key, val in pairs(value) do
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nodedef.tube[key] = val
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end
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else
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nodedef[key] = pipeworks.table_recursive_replace(value, "#id", tname)
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end
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end
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minetest.register_node(rname, nodedef)
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end
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local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv, special, old_registration)
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if old_registration then
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for xm = 0, 1 do
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for xp = 0, 1 do
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for ym = 0, 1 do
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for yp = 0, 1 do
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for zm = 0, 1 do
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for zp = 0, 1 do
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local connects = {}
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if xm == 1 then
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connects[#connects+1] = 1
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end
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if xp == 1 then
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connects[#connects+1] = 2
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end
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if ym == 1 then
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connects[#connects+1] = 3
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end
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if yp == 1 then
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connects[#connects+1] = 4
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end
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if zm == 1 then
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connects[#connects+1] = 5
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end
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if zp == 1 then
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connects[#connects+1] = 6
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end
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local tname = xm..xp..ym..yp..zm..zp
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register_one_tube(name, tname, "000000", desc, plain, noctrs, ends, short, inv, special, connects, "old")
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end
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end
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end
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end
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end
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end
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pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = name.."_000000"
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else
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-- 6d tubes: uses only 10 nodes instead of 64, but the textures must be rotated
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local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
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for index, connects in ipairs(cconnects) do
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register_one_tube(name, tostring(index), "1", desc, plain, noctrs, ends, short, inv, special, connects, "6d")
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end
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if REGISTER_COMPATIBILITY then
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local cname = name.."_compatibility"
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minetest.register_node(cname, {
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drawtype = "airlike",
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style = "6d",
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basename = name,
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inventory_image = inv,
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wield_image = inv,
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paramtype = "light",
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sunlight_propagates = true,
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description = S("Pneumatic tube segment (legacy)"),
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after_place_node = pipeworks.after_place,
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groups = {not_in_creative_inventory = 1, tube_to_update = 1, tube = 1},
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tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}},
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drop = name.."_1",
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})
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pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = name.."_1"
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table.insert(tubenodes, cname)
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for xm = 0, 1 do
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for xp = 0, 1 do
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for ym = 0, 1 do
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for yp = 0, 1 do
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for zm = 0, 1 do
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for zp = 0, 1 do
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local tname = xm..xp..ym..yp..zm..zp
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minetest.register_alias(name.."_"..tname, cname)
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end
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end
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end
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end
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end
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end
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end
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end
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end
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pipeworks.register_tube = function(name, def, ...)
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if type(def) == "table" then
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register_all_tubes(name, def.description,
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def.plain, def.noctr, def.ends, def.short,
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def.inventory_image, def.node_def, def.no_facedir)
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else
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-- we assert to be the old function with the second parameter being the description
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-- function(name, desc, plain, noctrs, ends, short, inv, special, old_registration)
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assert(type(def) == "string", "invalid arguments to pipeworks.register_tube")
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register_all_tubes(name, def, ...)
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end
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end
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if REGISTER_COMPATIBILITY then
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minetest.register_abm({
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nodenames = {"group:tube_to_update"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local minp = vector.subtract(pos, 1)
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local maxp = vector.add(pos, 1)
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if table.getn(minetest.find_nodes_in_area(minp, maxp, "ignore")) == 0 then
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pipeworks.scan_for_tube_objects(pos)
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end
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end
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})
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end
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