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pipeworks/compat.lua
Auke Kok c61c090ac4 Work with NodeTimer based furnaces.
If we insert items through tubes, we must start the furnace timer
otherwise it will never start operating. This shouldn't break
older versions, as not having a timer function should just cancel
out.
2016-03-27 16:30:23 -07:00

154 lines
5.1 KiB
Lua

-- this bit of code modifies the default chests and furnaces to be compatible
-- with pipeworks.
minetest.override_item("default:furnace", {
tiles = {
"default_furnace_top.png^pipeworks_tube_connection_stony.png",
"default_furnace_bottom.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_front.png"
},
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel",stack)
else
return inv:add_item("src",stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
})
minetest.override_item("default:furnace_active", {
tiles = {
"default_furnace_top.png^pipeworks_tube_connection_stony.png",
"default_furnace_bottom.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
{
image = "default_furnace_front_active.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}
},
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1},
tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
})
minetest.override_item("default:chest", {
tiles = {
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_front.png"
},
groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
})
minetest.override_item("default:chest_locked", {
tiles = {
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_lock.png"
},
groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("main", stack)
end,
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = function (pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Locked Chest (owned by "..
meta:get_string("owner")..")")
pipeworks.after_place(pos)
end,
after_dig_node = pipeworks.after_dig
})