mirror of
https://github.com/mt-mods/pipeworks.git
synced 2024-11-05 01:50:19 +01:00
360ed9bdde
* Add support for recipes with groups to autocrafter * fix autocrafter replacements * remove unnecessary check and move some code * reorder and change back var name * only whitespace changes * reuse hash that is asigned to variable anyway * add get_matching_craft function that looks for the best matching recipe according to what user put in recipe inventory some crafts use groups in multiple recipes * return right away if there is a chached craft gives us more horizontal space to work with * indentation adjusting * use get_matching_craft to get best craft this line was buggy anyhow * new craft format: decremented_input craft.decremented_input now only holds the items. Extra parameters are dropped * bugfix: when item has no groups "" and unknown items have no def and thus no groups * add function has_room_for_output moving the output space calculation into its own function helps keep autocraft() short and overseeable * use has_room_for_output * remove double-check of available materials * add warning to ensure double-check was not needed * rebuild cache whenever recipe inv changes no need to check if still current, this only happens when user is interacting and can only be better to do so. Otherwise we would have to check groups etc. again just to check, so might as well reset cache. * remove unused line * use minetest.get_item_group() * whitespace cleanup make code easier to read and give it a more "thoughtthrough" look than the "smash it in to make it work" look it has had. (I'm holding back, there would be more to do overall through this mod) * add .editorconfig this should also help keep consistency throughout this mod * changelog updated at least the most recent more important ones * whitespace changelog (trailing spaces) --------- Co-authored-by: rubenwardy <rw@rubenwardy.com> Co-authored-by: OgelGames <olliverdc28@gmail.com> Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com>
622 lines
18 KiB
Lua
622 lines
18 KiB
Lua
local S = minetest.get_translator("pipeworks")
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-- cache some recipe data to avoid calling the slow function
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-- minetest.get_craft_result() every second
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local autocrafterCache = {}
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local craft_time = 1
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local function count_index(invlist)
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local index = {}
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for _, stack in pairs(invlist) do
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stack = ItemStack(stack)
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if not stack:is_empty() then
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local stack_name = stack:get_name()
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index[stack_name] = (index[stack_name] or 0) + stack:get_count()
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end
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end
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return index
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end
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local function get_item_info(stack)
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local name = stack:get_name()
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local def = minetest.registered_items[name]
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local description = def and def.description or S("Unknown item")
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return description, name
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end
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-- Get best matching recipe for what user has put in crafting grid.
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-- This function does not consider crafting method (mix vs craft)
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local function get_matching_craft(output_name, example_recipe)
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local recipes = minetest.get_all_craft_recipes(output_name)
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if not recipes then
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return example_recipe
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end
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if 1 == #recipes then
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return recipes[1].items
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end
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local index_example = count_index(example_recipe)
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local best_score = 0
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local index_recipe, best_index, score, group
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for i = 1, #recipes do
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score = 0
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index_recipe = count_index(recipes[i].items)
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for recipe_item_name, _ in pairs(index_recipe) do
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if index_example[recipe_item_name] then
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score = score + 1
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elseif recipe_item_name:sub(1, 6) == "group:" then
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group = recipe_item_name:sub(7)
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for example_item_name, _ in pairs(index_example) do
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if minetest.get_item_group(example_item_name, group) > 0 then
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score = score + 1
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break
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end
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end
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end
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end
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if best_score < score then
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best_index = i
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end
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end
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return best_index and recipes[best_index].items or example_recipe
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end
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local function get_craft(pos, inventory, hash)
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local hash = hash or minetest.hash_node_position(pos)
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local craft = autocrafterCache[hash]
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if craft then return craft end
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local example_recipe = inventory:get_list("recipe")
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local output, decremented_input = minetest.get_craft_result({
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method = "normal", width = 3, items = example_recipe
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})
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local recipe = example_recipe
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if output and not output.item:is_empty() then
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recipe = get_matching_craft(output.item:get_name(), example_recipe)
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end
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craft = {
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recipe = recipe,
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consumption = count_index(recipe),
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output = output,
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decremented_input = decremented_input.items
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}
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autocrafterCache[hash] = craft
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return craft
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end
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-- From a consumption table with groups and an inventory index, build
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-- a consumption table without groups
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local function calculate_consumption(inv_index, consumption_with_groups)
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inv_index = table.copy(inv_index)
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consumption_with_groups = table.copy(consumption_with_groups)
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local consumption = {}
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local groups = {}
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-- First consume all non-group requirements
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-- This is done to avoid consuming a non-group item which is also
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-- in a group
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for key, count in pairs(consumption_with_groups) do
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if key:sub(1, 6) == "group:" then
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groups[#groups + 1] = key:sub(7, #key)
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else
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if not inv_index[key] or inv_index[key] < count then
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return nil
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end
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consumption[key] = (consumption[key] or 0) + count
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consumption_with_groups[key] = consumption_with_groups[key] - count
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assert(consumption_with_groups[key] == 0)
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consumption_with_groups[key] = nil
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inv_index[key] = inv_index[key] - count
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assert(inv_index[key] >= 0)
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end
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end
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-- Next, resolve groups using the remaining items in the inventory
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local take
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if #groups > 0 then
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for itemname, count in pairs(inv_index) do
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if count > 0 then
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local def = minetest.registered_items[itemname]
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local item_groups = def and def.groups or {}
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for i = 1, #groups do
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local group = groups[i]
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local groupname = "group:" .. group
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if item_groups[group] and item_groups[group] >= 1
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and consumption_with_groups[groupname] > 0
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then
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take = math.min(count, consumption_with_groups[groupname])
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consumption_with_groups[groupname] =
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consumption_with_groups[groupname] - take
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assert(consumption_with_groups[groupname] >= 0)
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consumption[itemname] =
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(consumption[itemname] or 0) + take
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inv_index[itemname] = inv_index[itemname] - take
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assert(inv_index[itemname] >= 0)
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end
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end
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end
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end
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end
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-- Finally, check everything has been consumed
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for key, count in pairs(consumption_with_groups) do
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if count > 0 then
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return nil
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end
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end
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return consumption
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end
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local function has_room_for_output(list_output, index_output)
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local name
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local empty_count = 0
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for _, item in pairs(list_output) do
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if item:is_empty() then
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empty_count = empty_count + 1
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else
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name = item:get_name()
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if index_output[name] then
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index_output[name] = index_output[name] - item:get_free_space()
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end
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end
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end
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for _, count in pairs(index_output) do
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if count > 0 then
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empty_count = empty_count - 1
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end
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end
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if empty_count < 0 then
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return false
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end
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return true
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end
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local function autocraft(inventory, craft)
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if not craft then return false end
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-- check if output and all replacements fit in dst
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local output = craft.output.item
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local out_items = count_index(craft.decremented_input)
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out_items[output:get_name()] =
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(out_items[output:get_name()] or 0) + output:get_count()
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if not has_room_for_output(inventory:get_list("dst"), out_items) then
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return false
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end
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-- check if we have enough material available
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local inv_index = count_index(inventory:get_list("src"))
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local consumption = calculate_consumption(inv_index, craft.consumption)
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if not consumption then
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return false
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end
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-- consume material
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for itemname, number in pairs(consumption) do
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-- We have to do that since remove_item does not work if count > stack_max
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for _ = 1, number do
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inventory:remove_item("src", ItemStack(itemname))
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end
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end
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-- craft the result into the dst inventory and add any "replacements" as well
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inventory:add_item("dst", output)
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local leftover
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for i = 1, 9 do
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leftover = inventory:add_item("dst", craft.decremented_input[i])
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if leftover and not leftover:is_empty() then
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minetest.log("warning", "[pipeworks] autocrafter didn't " ..
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"calculate output space correctly.")
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end
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end
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return true
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end
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-- returns false to stop the timer, true to continue running
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-- is started only from start_autocrafter(pos) after sanity checks and
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-- recipe is cached
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local function run_autocrafter(pos, elapsed)
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local meta = minetest.get_meta(pos)
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local inventory = meta:get_inventory()
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local craft = get_craft(pos, inventory)
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local output_item = craft.output.item
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-- only use crafts that have an actual result
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if output_item:is_empty() then
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meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe"))
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return false
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end
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for _ = 1, math.floor(elapsed / craft_time) do
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local continue = autocraft(inventory, craft)
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if not continue then return false end
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end
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return true
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end
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local function start_crafter(pos)
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local meta = minetest.get_meta(pos)
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if meta:get_int("enabled") == 1 then
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local timer = minetest.get_node_timer(pos)
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if not timer:is_started() then
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timer:start(craft_time)
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end
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end
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end
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local function after_inventory_change(pos)
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start_crafter(pos)
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end
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-- note, that this function assumes allready being updated to virtual items
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-- and doesn't handle recipes with stacksizes > 1
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local function after_recipe_change(pos, inventory)
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local hash = minetest.hash_node_position(pos)
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local meta = minetest.get_meta(pos)
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autocrafterCache[hash] = nil
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-- if we emptied the grid, there's no point in keeping it running or cached
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if inventory:is_empty("recipe") then
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minetest.get_node_timer(pos):stop()
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meta:set_string("infotext", S("unconfigured Autocrafter"))
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inventory:set_stack("output", 1, "")
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return
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end
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local craft = get_craft(pos, inventory, hash)
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local output_item = craft.output.item
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local description, name = get_item_info(output_item)
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meta:set_string("infotext", S("'@1' Autocrafter (@2)", description, name))
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inventory:set_stack("output", 1, output_item)
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after_inventory_change(pos)
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end
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-- clean out unknown items and groups, which would be handled like unknown
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-- items in the crafting grid
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-- if minetest supports query by group one day, this might replace them
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-- with a canonical version instead
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local function normalize(item_list)
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for i = 1, #item_list do
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local name = item_list[i]
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if not minetest.registered_items[name] then
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item_list[i] = ""
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end
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end
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return item_list
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end
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local function on_output_change(pos, inventory, stack)
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if not stack then
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inventory:set_list("output", {})
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inventory:set_list("recipe", {})
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else
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local input = minetest.get_craft_recipe(stack:get_name())
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if not input.items or input.type ~= "normal" then return end
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local items, width = normalize(input.items), input.width
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local item_idx, width_idx = 1, 1
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for i = 1, 9 do
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if width_idx <= width then
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inventory:set_stack("recipe", i, items[item_idx])
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item_idx = item_idx + 1
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else
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inventory:set_stack("recipe", i, ItemStack(""))
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end
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width_idx = (width_idx < 3) and (width_idx + 1) or 1
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end
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-- we'll set the output slot in after_recipe_change to the actual
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-- result of the new recipe
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end
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after_recipe_change(pos, inventory)
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end
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-- returns false if we shouldn't bother attempting to start the timer again
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-- after this
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local function update_meta(meta, enabled)
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local state = enabled and "on" or "off"
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meta:set_int("enabled", enabled and 1 or 0)
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local list_backgrounds = ""
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if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
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list_backgrounds = "style_type[box;colors=#666]"
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for i = 0, 2 do
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for j = 0, 2 do
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list_backgrounds = list_backgrounds .. "box[" ..
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0.22 + (i * 1.25) .. "," .. 0.22 + (j * 1.25) .. ";1,1;]"
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end
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end
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for i = 0, 3 do
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for j = 0, 2 do
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list_backgrounds = list_backgrounds .. "box[" ..
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5.28 + (i * 1.25) .. "," .. 0.22 + (j * 1.25) .. ";1,1;]"
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end
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end
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for i = 0, 7 do
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for j = 0, 2 do
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list_backgrounds = list_backgrounds .. "box[" ..
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0.22 + (i * 1.25) .. "," .. 5 + (j * 1.25) .. ";1,1;]"
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end
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end
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end
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local size = "10.2,14"
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local fs =
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"formspec_version[2]" ..
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"size[" .. size .. "]" ..
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pipeworks.fs_helpers.get_prepends(size) ..
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list_backgrounds ..
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"list[context;recipe;0.22,0.22;3,3;]" ..
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"image[4,1.45;1,1;[combine:16x16^[noalpha^[colorize:#141318:255]" ..
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"list[context;output;4,1.45;1,1;]" ..
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"image_button[4,2.6;1,0.6;pipeworks_button_" .. state .. ".png;" ..
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state .. ";;;false;pipeworks_button_interm.png]" ..
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"list[context;dst;5.28,0.22;4,3;]" ..
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"list[context;src;0.22,5;8,3;]" ..
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pipeworks.fs_helpers.get_inv(9) ..
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"listring[current_player;main]" ..
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"listring[context;src]" ..
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"listring[current_player;main]" ..
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"listring[context;dst]" ..
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"listring[current_player;main]"
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if minetest.get_modpath("digilines") then
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fs = fs .. "field[0.22,4.1;4.5,0.75;channel;" .. S("Channel") ..
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";${channel}]" ..
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"button[5,4.1;1.5,0.75;set_channel;" .. S("Set") .. "]" ..
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"button_exit[6.8,4.1;2,0.75;close;" .. S("Close") .. "]"
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end
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meta:set_string("formspec", fs)
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-- toggling the button doesn't quite call for running a recipe change check
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-- so instead we run a minimal version for infotext setting only
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-- this might be more written code, but actually executes less
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local output = meta:get_inventory():get_stack("output", 1)
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if output:is_empty() then -- doesn't matter if paused or not
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meta:set_string("infotext", S("unconfigured Autocrafter"))
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return false
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end
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local description, name = get_item_info(output)
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local infotext = enabled and S("'@1' Autocrafter (@2)", description, name)
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or S("paused '@1' Autocrafter", description)
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meta:set_string("infotext", infotext)
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return enabled
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end
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-- 1st version of the autocrafter had actual items in the crafting grid
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-- the 2nd replaced these with virtual items, dropped the content on update and
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-- set "virtual_items" to string "1"
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-- the third added an output inventory, changed the formspec and added a button
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-- for enabling/disabling
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-- so we work out way backwards on this history and update each single case
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-- to the newest version
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local function upgrade_autocrafter(pos, meta)
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local meta = meta or minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:get_size("output") == 0 then -- we are version 2 or 1
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inv:set_size("output", 1)
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-- migrate the old autocrafters into an "enabled" state
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update_meta(meta, true)
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if meta:get_string("virtual_items") == "1" then -- we are version 2
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-- we already dropped stuff, so lets remove the metadatasetting
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-- (we are not being called again for this node)
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meta:set_string("virtual_items", "")
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else -- we are version 1
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local recipe = inv:get_list("recipe")
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if not recipe then return end
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for idx, stack in ipairs(recipe) do
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if not stack:is_empty() then
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minetest.add_item(pos, stack)
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stack:set_count(1)
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stack:set_wear(0)
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inv:set_stack("recipe", idx, stack)
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end
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end
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end
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-- update the recipe, cache, and start the crafter
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autocrafterCache[minetest.hash_node_position(pos)] = nil
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after_recipe_change(pos, inv)
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end
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end
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minetest.register_node("pipeworks:autocrafter", {
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description = S("Autocrafter"),
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drawtype = "normal",
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tiles = {"pipeworks_autocrafter.png"},
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groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 1, axey=1, handy=1, pickaxey=1},
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_mcl_hardness=0.8,
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tube = {insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local added = inv:add_item("src", stack)
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after_inventory_change(pos)
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return added
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("src", stack)
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end,
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input_inventory = "dst",
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connect_sides = {
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left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1
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}
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("src", 3 * 8)
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inv:set_size("recipe", 3 * 3)
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inv:set_size("dst", 4 * 3)
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inv:set_size("output", 1)
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update_meta(meta, false)
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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|
if (fields.quit and not fields.key_enter_field)
|
|
or not pipeworks.may_configure(pos, sender)
|
|
then
|
|
return
|
|
end
|
|
local meta = minetest.get_meta(pos)
|
|
if fields.on then
|
|
update_meta(meta, false)
|
|
minetest.get_node_timer(pos):stop()
|
|
elseif fields.off then
|
|
if update_meta(meta, true) then
|
|
start_crafter(pos)
|
|
end
|
|
end
|
|
if fields.channel then
|
|
meta:set_string("channel", fields.channel)
|
|
end
|
|
end,
|
|
can_dig = function(pos, player)
|
|
upgrade_autocrafter(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
return (inv:is_empty("src") and inv:is_empty("dst"))
|
|
end,
|
|
after_place_node = pipeworks.scan_for_tube_objects,
|
|
after_dig_node = function(pos)
|
|
pipeworks.scan_for_tube_objects(pos)
|
|
end,
|
|
on_destruct = function(pos)
|
|
autocrafterCache[minetest.hash_node_position(pos)] = nil
|
|
end,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
if not pipeworks.may_configure(pos, player) then return 0 end
|
|
upgrade_autocrafter(pos)
|
|
local inv = minetest.get_meta(pos):get_inventory()
|
|
if listname == "recipe" then
|
|
stack:set_count(1)
|
|
inv:set_stack(listname, index, stack)
|
|
after_recipe_change(pos, inv)
|
|
return 0
|
|
elseif listname == "output" then
|
|
on_output_change(pos, inv, stack)
|
|
return 0
|
|
end
|
|
after_inventory_change(pos)
|
|
return stack:get_count()
|
|
end,
|
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
if not pipeworks.may_configure(pos, player) then
|
|
minetest.log("action", string.format("%s attempted to take from " ..
|
|
"autocrafter at %s",
|
|
player:get_player_name(), minetest.pos_to_string(pos)))
|
|
return 0
|
|
end
|
|
upgrade_autocrafter(pos)
|
|
local inv = minetest.get_meta(pos):get_inventory()
|
|
if listname == "recipe" then
|
|
inv:set_stack(listname, index, ItemStack(""))
|
|
after_recipe_change(pos, inv)
|
|
return 0
|
|
elseif listname == "output" then
|
|
on_output_change(pos, inv, nil)
|
|
return 0
|
|
end
|
|
after_inventory_change(pos)
|
|
return stack:get_count()
|
|
end,
|
|
allow_metadata_inventory_move = function(
|
|
pos, from_list, from_index, to_list, to_index, count, player)
|
|
|
|
if not pipeworks.may_configure(pos, player) then return 0 end
|
|
upgrade_autocrafter(pos)
|
|
local inv = minetest.get_meta(pos):get_inventory()
|
|
local stack = inv:get_stack(from_list, from_index)
|
|
|
|
if to_list == "output" then
|
|
on_output_change(pos, inv, stack)
|
|
return 0
|
|
elseif from_list == "output" then
|
|
on_output_change(pos, inv, nil)
|
|
if to_list ~= "recipe" then
|
|
return 0
|
|
end -- else fall through to recipe list handling
|
|
end
|
|
|
|
if from_list == "recipe" or to_list == "recipe" then
|
|
if from_list == "recipe" then
|
|
inv:set_stack(from_list, from_index, ItemStack(""))
|
|
end
|
|
if to_list == "recipe" then
|
|
stack:set_count(1)
|
|
inv:set_stack(to_list, to_index, stack)
|
|
end
|
|
after_recipe_change(pos, inv)
|
|
return 0
|
|
end
|
|
|
|
after_inventory_change(pos)
|
|
return count
|
|
end,
|
|
on_timer = run_autocrafter,
|
|
digiline = {
|
|
receptor = {},
|
|
effector = {
|
|
action = function(pos,node,channel,msg)
|
|
local meta = minetest.get_meta(pos)
|
|
if channel ~= meta:get_string("channel") then return end
|
|
if type(msg) == "table" then
|
|
if #msg < 3 then return end
|
|
local inv = meta:get_inventory()
|
|
for y = 0, 2, 1 do
|
|
for x = 1, 3, 1 do
|
|
local slot = y * 3 + x
|
|
if minetest.registered_items[msg[y + 1][x]] then
|
|
inv:set_stack("recipe", slot, ItemStack(
|
|
msg[y + 1][x]))
|
|
else
|
|
inv:set_stack("recipe", slot, ItemStack(""))
|
|
end
|
|
end
|
|
end
|
|
after_recipe_change(pos,inv)
|
|
elseif msg == "get_recipe" then
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
local recipe = {}
|
|
for y = 0, 2, 1 do
|
|
local row = {}
|
|
for x = 1, 3, 1 do
|
|
local slot = y * 3 + x
|
|
table.insert(row, inv:get_stack(
|
|
"recipe", slot):get_name())
|
|
end
|
|
table.insert(recipe, row)
|
|
end
|
|
local setchan = meta:get_string("channel")
|
|
local output = inv:get_stack("output", 1)
|
|
digiline:receptor_send(pos, digiline.rules.default, setchan, {
|
|
recipe = recipe,
|
|
result = {
|
|
name = output:get_name(),
|
|
count = output:get_count(),
|
|
}
|
|
})
|
|
elseif msg == "off" then
|
|
update_meta(meta, false)
|
|
minetest.get_node_timer(pos):stop()
|
|
elseif msg == "on" then
|
|
if update_meta(meta, true) then
|
|
start_crafter(pos)
|
|
end
|
|
elseif msg == "single" then
|
|
run_autocrafter(pos,1)
|
|
end
|
|
end,
|
|
},
|
|
},
|
|
})
|
|
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list + 1] = "pipeworks:autocrafter"
|