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plantlife_modpack/woodsoils/nodes.lua

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-- support for i18n
local S = minetest.get_translator("woodsoils")
-- nodes
minetest.register_node("woodsoils:dirt_with_leaves_1", {
description = S("Forest Soil 1"),
tiles = {
"default_dirt.png^woodsoils_ground_cover.png",
"default_dirt.png",
"default_dirt.png^woodsoils_ground_cover_side.png"},
is_ground_content = true,
groups = {
crumbly=3,
soil=1--,
--not_in_creative_inventory=1
},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
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soil = {
base = "woodsoils:dirt_with_leaves_1",
dry = "farming:soil",
wet = "farming:soil_wet"
}
})
minetest.register_node("woodsoils:dirt_with_leaves_2", {
description = S("Forest Soil 2"),
tiles = {
"woodsoils_ground.png",
"default_dirt.png",
"default_dirt.png^woodsoils_ground_side.png"},
is_ground_content = true,
groups = {
crumbly=3,
soil=1--,
--not_in_creative_inventory=1
},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
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soil = {
base = "woodsoils:dirt_with_leaves_2",
dry = "farming:soil",
wet = "farming:soil_wet"
}
})
minetest.register_node("woodsoils:grass_with_leaves_1", {
description = S("Forest Soil 3"),
tiles = {
"default_grass.png^woodsoils_ground_cover2.png",
"default_dirt.png",
"default_dirt.png^default_grass_side.png^woodsoils_ground_cover_side2.png"},
is_ground_content = true,
groups = {
crumbly=3,
soil=1--,
--not_in_creative_inventory=1
},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
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soil = {
base = "woodsoils:grass_with_leaves_1",
dry = "farming:soil",
wet = "farming:soil_wet"
}
})
minetest.register_node("woodsoils:grass_with_leaves_2", {
description = S("Forest Soil 4"),
tiles = {
"default_grass.png^woodsoils_ground_cover.png",
"default_dirt.png",
"default_dirt.png^default_grass_side.png^woodsoils_ground_cover_side.png"},
is_ground_content = true,
groups = {
crumbly=3,
soil=1--,
--not_in_creative_inventory=1
},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
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soil = {
base = "woodsoils:grass_with_leaves_2",
dry = "farming:soil",
wet = "farming:soil_wet"
}
})
-- For compatibility with older stuff
minetest.register_alias("forestsoils:dirt_with_leaves_1", "woodsoils:dirt_with_leaves_1")
minetest.register_alias("forestsoils:dirt_with_leaves_2", "woodsoils:dirt_with_leaves_2")
minetest.register_alias("forestsoils:grass_with_leaves_1", "woodsoils:grass_with_leaves_1")
minetest.register_alias("forestsoils:grass_with_leaves_2", "woodsoils:grass_with_leaves_2")