mirror of
https://github.com/mt-mods/plantlife_modpack.git
synced 2025-06-28 14:16:11 +02:00
Luacheck things (#53)
* add luacheck workflow * get rid of ancient settings in dryplants * toss settings.txt code file * get rid of settings in trunks * Update .github/workflows/luacheck.yml Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> --------- Co-authored-by: OgelGames <olliverdc28@gmail.com> Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
This commit is contained in:
@ -12,17 +12,12 @@ abstract_dryplants = {}
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local S = minetest.get_translator("dryplants")
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dofile(minetest.get_modpath("dryplants").."/crafting.lua")
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dofile(minetest.get_modpath("dryplants").."/settings.txt")
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dofile(minetest.get_modpath("dryplants").."/reed.lua")
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if REEDMACE_GENERATES == true then
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dofile(minetest.get_modpath("dryplants").."/reedmace.lua")
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end
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if SMALL_JUNCUS_GENERATES == true then
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dofile(minetest.get_modpath("dryplants").."/juncus.lua")
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end
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if EXTRA_TALL_GRASS_GENERATES == true then
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dofile(minetest.get_modpath("dryplants").."/moregrass.lua")
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end
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dofile(minetest.get_modpath("dryplants").."/reedmace.lua")
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dofile(minetest.get_modpath("dryplants").."/juncus.lua")
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dofile(minetest.get_modpath("dryplants").."/moregrass.lua")
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--dofile(minetest.get_modpath("dryplants").."/meadowvariation.lua")
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-----------------------------------------------------------------------------------------------
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@ -140,7 +135,7 @@ minetest.register_node("dryplants:grass", {
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-----------------------------------------------------------------------------------------------
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minetest.register_abm({
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nodenames = {"dryplants:grass"},
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interval = HAY_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
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interval = 3600, --1200, -- 20 minutes: a minetest-day/night-cycle
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chance = 1,
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action = function(pos)
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minetest.swap_node(pos, {name="dryplants:hay"})
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@ -186,8 +181,8 @@ minetest.register_node("dryplants:grass_short", {
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-----------------------------------------------------------------------------------------------
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minetest.register_abm({
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nodenames = {"dryplants:grass_short"},
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interval = GRASS_REGROWING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
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chance = 100/GRASS_REGROWING_CHANCE,
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interval = 1200, --1200, -- 20 minutes: a minetest-day/night-cycle
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chance = 100/1200,
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action = function(pos)
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-- Only become dirt with grass if no cut grass or hay lies on top
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local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
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@ -196,3 +191,5 @@ minetest.register_abm({
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end
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end,
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})
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abstract_dryplants.loaded = true
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@ -105,8 +105,8 @@ biome_lib.register_on_generate({
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"sumpf:peat",
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"sumpf:sumpf"
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},
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max_count = JUNCUS_NEAR_WATER_PER_MAPBLOCK,
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rarity = 101 - JUNCUS_NEAR_WATER_RARITY,
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max_count = 70,
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rarity = 101 - 75,
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min_elevation = 1, -- above sea level
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near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
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near_nodes_size = 2,
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@ -126,8 +126,8 @@ biome_lib.register_on_generate({
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--"sumpf:peat",
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--"sumpf:sumpf"
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},
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max_count = JUNCUS_AT_BEACH_PER_MAPBLOCK,
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rarity = 101 - JUNCUS_AT_BEACH_RARITY,
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max_count = 70,
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rarity = 101 - 75,
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min_elevation = 1, -- above sea level
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near_nodes = {"default:dirt_with_grass"},
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near_nodes_size = 2,
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@ -15,8 +15,8 @@ biome_lib.register_on_generate(
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"sumpf:peat",
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"sumpf:sumpf"
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},
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max_count = TALL_GRASS_PER_MAPBLOCK,
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rarity = 101 - TALL_GRASS_RARITY,
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max_count = 4800,
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rarity = 101 - 75,
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min_elevation = 1, -- above sea level
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plantlife_limit = -0.9,
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check_air = true,
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@ -75,99 +75,96 @@ minetest.register_node("dryplants:wetreed_roof", {
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sounds = default.node_sound_leaves_defaults(),
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})
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if AUTO_ROOF_CORNER == true then
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local CoRNeR = {
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local CoRNeR = {
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-- MaTeRiaL
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{"wetreed"},
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{"reed"}
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}
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{"wetreed"},
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{"reed"}
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}
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for i in pairs(CoRNeR) do
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for i in pairs(CoRNeR) do
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local MaTeRiaL = CoRNeR[i][1]
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local roof = "dryplants:"..MaTeRiaL.."_roof"
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local corner = "dryplants:"..MaTeRiaL.."_roof_corner"
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local corner_2 = "dryplants:"..MaTeRiaL.."_roof_corner_2"
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local MaTeRiaL = CoRNeR[i][1]
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local roof = "dryplants:"..MaTeRiaL.."_roof"
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local corner = "dryplants:"..MaTeRiaL.."_roof_corner"
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local corner_2 = "dryplants:"..MaTeRiaL.."_roof_corner_2"
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minetest.register_abm({
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nodenames = {roof},
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interval = 1,
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chance = 1,
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action = function(pos)
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minetest.register_abm({
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nodenames = {roof},
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interval = 1,
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chance = 1,
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action = function(pos)
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local node_east = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z })
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local node_west = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z })
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local node_north = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
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local node_south = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
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-- corner 1
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if ((node_west.name == roof and node_west.param2 == 0)
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or (node_west.name == corner and node_west.param2 == 1))
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and ((node_north.name == roof and node_north.param2 == 3)
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or (node_north.name == corner and node_north.param2 == 3))
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then
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minetest.swap_node(pos, {name=corner, param2=0})
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end
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local node_east = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z })
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local node_west = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z })
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local node_north = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
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local node_south = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
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-- corner 1
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if ((node_west.name == roof and node_west.param2 == 0)
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or (node_west.name == corner and node_west.param2 == 1))
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and ((node_north.name == roof and node_north.param2 == 3)
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or (node_north.name == corner and node_north.param2 == 3))
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then
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minetest.swap_node(pos, {name=corner, param2=0})
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end
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if ((node_north.name == roof and node_north.param2 == 1)
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or (node_north.name == corner and node_north.param2 == 2))
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and ((node_east.name == roof and node_east.param2 == 0)
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or (node_east.name == corner and node_east.param2 == 0))
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then
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minetest.swap_node(pos, {name=corner, param2=1})
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end
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if ((node_north.name == roof and node_north.param2 == 1)
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or (node_north.name == corner and node_north.param2 == 2))
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and ((node_east.name == roof and node_east.param2 == 0)
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or (node_east.name == corner and node_east.param2 == 0))
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then
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minetest.swap_node(pos, {name=corner, param2=1})
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end
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if ((node_east.name == roof and node_east.param2 == 2)
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or (node_east.name == corner and node_east.param2 == 3))
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and ((node_south.name == roof and node_south.param2 == 1)
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or (node_south.name == corner and node_south.param2 == 1))
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then
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minetest.swap_node(pos, {name=corner, param2=2})
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end
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if ((node_east.name == roof and node_east.param2 == 2)
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or (node_east.name == corner and node_east.param2 == 3))
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and ((node_south.name == roof and node_south.param2 == 1)
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or (node_south.name == corner and node_south.param2 == 1))
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then
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minetest.swap_node(pos, {name=corner, param2=2})
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end
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if ((node_south.name == roof and node_south.param2 == 3)
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or (node_south.name == corner and node_south.param2 == 0))
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and ((node_west.name == roof and node_west.param2 == 2)
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or (node_west.name == corner and node_west.param2 == 2))
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then
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minetest.swap_node(pos, {name=corner, param2=3})
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end
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-- corner 2
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if ((node_west.name == roof and node_west.param2 == 2)
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or (node_west.name == corner_2 and node_west.param2 == 1))
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and ((node_north.name == roof and node_north.param2 == 1)
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or (node_north.name == corner_2 and node_north.param2 == 3))
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then
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minetest.swap_node(pos, {name=corner_2, param2=0})
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end
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if ((node_south.name == roof and node_south.param2 == 3)
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or (node_south.name == corner and node_south.param2 == 0))
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and ((node_west.name == roof and node_west.param2 == 2)
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or (node_west.name == corner and node_west.param2 == 2))
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then
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minetest.swap_node(pos, {name=corner, param2=3})
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end
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-- corner 2
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if ((node_west.name == roof and node_west.param2 == 2)
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or (node_west.name == corner_2 and node_west.param2 == 1))
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and ((node_north.name == roof and node_north.param2 == 1)
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or (node_north.name == corner_2 and node_north.param2 == 3))
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then
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minetest.swap_node(pos, {name=corner_2, param2=0})
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end
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if ((node_north.name == roof and node_north.param2 == 3)
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or (node_north.name == corner_2 and node_north.param2 == 2))
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and ((node_east.name == roof and node_east.param2 == 2)
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or (node_east.name == corner_2 and node_east.param2 == 0))
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then
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minetest.swap_node(pos, {name=corner_2, param2=1})
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end
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if ((node_north.name == roof and node_north.param2 == 3)
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or (node_north.name == corner_2 and node_north.param2 == 2))
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and ((node_east.name == roof and node_east.param2 == 2)
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or (node_east.name == corner_2 and node_east.param2 == 0))
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then
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minetest.swap_node(pos, {name=corner_2, param2=1})
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end
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if ((node_east.name == roof and node_east.param2 == 0)
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or (node_east.name == corner_2 and node_east.param2 == 3))
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and ((node_south.name == roof and node_south.param2 == 3)
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or (node_south.name == corner_2 and node_south.param2 == 1))
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then
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minetest.swap_node(pos, {name=corner_2, param2=2})
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end
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if ((node_east.name == roof and node_east.param2 == 0)
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or (node_east.name == corner_2 and node_east.param2 == 3))
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and ((node_south.name == roof and node_south.param2 == 3)
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or (node_south.name == corner_2 and node_south.param2 == 1))
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then
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minetest.swap_node(pos, {name=corner_2, param2=2})
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end
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if ((node_south.name == roof and node_south.param2 == 1)
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or (node_south.name == corner_2 and node_south.param2 == 0))
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and ((node_west.name == roof and node_west.param2 == 0)
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or (node_west.name == corner_2 and node_west.param2 == 2))
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then
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minetest.swap_node(pos, {name=corner_2, param2=3})
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end
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if ((node_south.name == roof and node_south.param2 == 1)
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or (node_south.name == corner_2 and node_south.param2 == 0))
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and ((node_west.name == roof and node_west.param2 == 0)
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or (node_west.name == corner_2 and node_west.param2 == 2))
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then
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minetest.swap_node(pos, {name=corner_2, param2=3})
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end
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end,
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})
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end
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end,
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})
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end
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-----------------------------------------------------------------------------------------------
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@ -233,31 +230,28 @@ minetest.register_node("dryplants:wetreed_roof_corner_2", {
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-----------------------------------------------------------------------------------------------
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-- Wet Reed becomes (dry) Reed over time
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-----------------------------------------------------------------------------------------------
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if REED_WILL_DRY == true then
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local DRyiNG = {
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local DRyiNG = {
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-- WeT DRy
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{"dryplants:wetreed", "dryplants:reed"},
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{"dryplants:wetreed_slab", "dryplants:reed_slab"},
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{"dryplants:wetreed_roof", "dryplants:reed_roof"},
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{"dryplants:wetreed_roof_corner", "dryplants:reed_roof_corner"},
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{"dryplants:wetreed_roof_corner_2", "dryplants:reed_roof_corner_2"}
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}
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for i in pairs(DRyiNG) do
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{"dryplants:wetreed", "dryplants:reed"},
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{"dryplants:wetreed_slab", "dryplants:reed_slab"},
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{"dryplants:wetreed_roof", "dryplants:reed_roof"},
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{"dryplants:wetreed_roof_corner", "dryplants:reed_roof_corner"},
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{"dryplants:wetreed_roof_corner_2", "dryplants:reed_roof_corner_2"}
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}
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for i in pairs(DRyiNG) do
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local WeT = DRyiNG[i][1]
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local DRy = DRyiNG[i][2]
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local WeT = DRyiNG[i][1]
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local DRy = DRyiNG[i][2]
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minetest.register_abm({
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nodenames = {WeT},
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interval = REED_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
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chance = 1,
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action = function(pos)
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local direction = minetest.get_node(pos).param2
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minetest.swap_node(pos, {name=DRy, param2=direction})
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end,
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})
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end
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minetest.register_abm({
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nodenames = {WeT},
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interval = 3600, --1200, -- 20 minutes: a minetest-day/night-cycle
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chance = 1,
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action = function(pos)
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local direction = minetest.get_node(pos).param2
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minetest.swap_node(pos, {name=DRy, param2=direction})
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end,
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})
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end
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-----------------------------------------------------------------------------------------------
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@ -276,8 +276,8 @@ minetest.register_node("dryplants:reedmace_sapling", {
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-- abm
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minetest.register_abm({
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nodenames = "dryplants:reedmace_sapling",
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interval = REEDMACE_GROWING_TIME,
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chance = 100/REEDMACE_GROWING_CHANCE,
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interval = 600,
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chance = 100/5,
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action = function(pos, node, _, _)
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if string.find(minetest.get_node({x = pos.x + 1, y = pos.y, z = pos.z }).name, "default:water")
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or string.find(minetest.get_node({x = pos.x, y = pos.y, z = pos.z + 1}).name, "default:water")
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@ -357,8 +357,8 @@ biome_lib.register_on_generate({
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"sumpf:peat",
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"sumpf:sumpf"
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},
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max_count = REEDMACE_NEAR_WATER_PER_MAPBLOCK,
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rarity = 101 - REEDMACE_NEAR_WATER_RARITY,
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max_count = 35,
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rarity = 101 - 40,
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--rarity = 60,
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min_elevation = 1, -- above sea level
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near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
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@ -380,8 +380,8 @@ biome_lib.register_on_generate({
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"sumpf:peat",
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"sumpf:sumpf"
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},
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max_count = REEDMACE_IN_WATER_PER_MAPBLOCK,
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rarity = 101 - REEDMACE_IN_WATER_RARITY,
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max_count = 35,
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rarity = 101 - 65,
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--rarity = 35,
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min_elevation = 0, -- a bit below sea level
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max_elevation = 0, -- ""
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@ -398,8 +398,8 @@ biome_lib.register_on_generate({
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"default:sand",
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"sumpf:sumpf"
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},
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max_count = REEDMACE_FOR_OASES_PER_MAPBLOCK,
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rarity = 101 - REEDMACE_FOR_OASES_RARITY,
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max_count = 35,
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rarity = 101 - 90,
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--rarity = 10,
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neighbors = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
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ncount = 1,
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|
@ -1,52 +0,0 @@
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-- Here you can enable/disable the different plants
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REEDMACE_GENERATES = true
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SMALL_JUNCUS_GENERATES = true
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EXTRA_TALL_GRASS_GENERATES = true
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-- Amount of Reedmace near water or swamp
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REEDMACE_NEAR_WATER_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number)
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REEDMACE_NEAR_WATER_RARITY = 40 -- percent
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-- Amount of Reedmace in water
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REEDMACE_IN_WATER_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number)
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REEDMACE_IN_WATER_RARITY = 65 -- percent
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-- Amount of Reedmace for oases, tropical beaches and tropical swamps
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REEDMACE_FOR_OASES_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number)
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REEDMACE_FOR_OASES_RARITY = 90 -- percent
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-- growing of reedmace sapling
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REEDMACE_GROWING_TIME = 600 -- seconds
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REEDMACE_GROWING_CHANCE = 5 -- percent
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|
||||
|
||||
-- Amount of small Juncus near water or swamp
|
||||
JUNCUS_NEAR_WATER_PER_MAPBLOCK = 70 -- plants per 80x80x80 nodes (absolute maximum number)
|
||||
JUNCUS_NEAR_WATER_RARITY = 75 -- percent
|
||||
|
||||
-- Amount of small Juncus at dunes/beach
|
||||
JUNCUS_AT_BEACH_PER_MAPBLOCK = 70 -- plants per 80x80x80 nodes (absolute maximum number)
|
||||
JUNCUS_AT_BEACH_RARITY = 75 -- percent
|
||||
|
||||
|
||||
|
||||
-- Tall Grass on dirt with grass
|
||||
TALL_GRASS_PER_MAPBLOCK = 4800 -- plants per 80x80x80 nodes (absolute maximum number)
|
||||
TALL_GRASS_RARITY = 75 -- percent
|
||||
|
||||
|
||||
|
||||
-- short grass becomes dirt with grass again
|
||||
GRASS_REGROWING_TIME = 1200 -- seconds
|
||||
GRASS_REGROWING_CHANCE = 5 -- percent
|
||||
|
||||
HAY_DRYING_TIME = 3600 -- seconds
|
||||
|
||||
REED_WILL_DRY = false -- wet reed nodes will become dry reed nodes
|
||||
REED_DRYING_TIME = 3600 -- seconds
|
||||
|
||||
AUTO_ROOF_CORNER = true
|
||||
|
Reference in New Issue
Block a user