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	Luacheck things (#53)
* add luacheck workflow * get rid of ancient settings in dryplants * toss settings.txt code file * get rid of settings in trunks * Update .github/workflows/luacheck.yml Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> --------- Co-authored-by: OgelGames <olliverdc28@gmail.com> Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
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		@@ -276,8 +276,8 @@ minetest.register_node("dryplants:reedmace_sapling", {
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-- abm
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minetest.register_abm({
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	nodenames = "dryplants:reedmace_sapling",
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	interval = REEDMACE_GROWING_TIME,
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	chance = 100/REEDMACE_GROWING_CHANCE,
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	interval = 600,
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	chance = 100/5,
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	action = function(pos, node, _, _)
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		if string.find(minetest.get_node({x = pos.x + 1, y = pos.y, z = pos.z	 }).name, "default:water")
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		or string.find(minetest.get_node({x = pos.x,	 y = pos.y, z = pos.z + 1}).name, "default:water")
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@@ -357,8 +357,8 @@ biome_lib.register_on_generate({
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		"sumpf:peat",
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		"sumpf:sumpf"
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	},
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    max_count = REEDMACE_NEAR_WATER_PER_MAPBLOCK,
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    rarity = 101 - REEDMACE_NEAR_WATER_RARITY,
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    max_count = 35,
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    rarity = 101 - 40,
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	--rarity = 60,
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    min_elevation = 1, -- above sea level
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	near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
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@@ -380,8 +380,8 @@ biome_lib.register_on_generate({
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		"sumpf:peat",
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		"sumpf:sumpf"
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	},
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    max_count = REEDMACE_IN_WATER_PER_MAPBLOCK,
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	rarity = 101 - REEDMACE_IN_WATER_RARITY,
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    max_count = 35,
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	rarity = 101 - 65,
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    --rarity = 35,
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    min_elevation = 0, -- a bit below sea level
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	max_elevation = 0, -- ""
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@@ -398,8 +398,8 @@ biome_lib.register_on_generate({
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		"default:sand",
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		"sumpf:sumpf"
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	},
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    max_count = REEDMACE_FOR_OASES_PER_MAPBLOCK,
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    rarity = 101 - REEDMACE_FOR_OASES_RARITY,
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    max_count = 35,
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    rarity = 101 - 90,
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	--rarity = 10,
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    neighbors = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
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	ncount = 1,
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