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Explained a few of the spawn abm's defaults

This commit is contained in:
Vanessa Ezekowitz 2012-12-01 23:17:13 -05:00
parent 0f25c621fc
commit 13534d1631

18
API.txt
View File

@ -19,6 +19,9 @@ of variables:
spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface, spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface,
savoid, seed_diff, lightmin, lightmax, nneighbors, ocount) savoid, seed_diff, lightmin, lightmax, nneighbors, ocount)
The first several of these are all required, and are from the last version of
the flowers mod, so this part of the API should be the same as before.
sdelay: The value passed to the ABM's interval parameter, usually in the sdelay: The value passed to the ABM's interval parameter, usually in the
1000-3000 range. 1000-3000 range.
splant: The node name of the item to spawn (e.g. "flowers:flower_rose"). splant: The node name of the item to spawn (e.g. "flowers:flower_rose").
@ -38,21 +41,28 @@ ssurface: Table with the names of the nodes on which to spawn the plant in
when to execute the ABM. when to execute the ABM.
savoid: Table with a list of groups and/or node names to avoid when savoid: Table with a list of groups and/or node names to avoid when
spawning the plant, such as {"group:flowers","default:tree"}. spawning the plant, such as {"group:flowers","default:tree"}.
From here down are several optional parameters. You can use as many as you
need, but you must specify them in order (so if you want lightmax, you need
lightmin and seed_diff also, but not the rest).
seed_diff: The perlin seed difference value passed to the seed_diff: The perlin seed difference value passed to the
minetest.env:get_perlin() function. Used along with the global minetest.env:get_perlin() function. Used along with the global
perlin controls below to create the "biome" in which the plants perlin controls below to create the "biome" in which the plants
will spawn. Usually a value of somewhere in the 10 to 100 range will spawn. Usually a value of somewhere in the 10 to 100 range
is good. is good. Defaults to 0 if not provided
lightmin: Minimum amount of light necessary to make a plant spawn. Defaults lightmin: Minimum amount of light necessary to make a plant spawn. Defaults
to zero. to 0.
lightmax: Maximum amount of light present to allow a plant to spawn. lightmax: Maximum amount of light present to allow a plant to spawn.
Defaults to the engine's MAX_LIGHT value of 14. Defaults to the engine's MAX_LIGHT value of 14.
nneighbors: Table with a list of neighboring nodes, passed to the ABM as the nneighbors: Table with a list of neighboring nodes, passed to the ABM as the
"neighbors" parameter, indicating what needs to be next to the "neighbors" parameter, indicating what needs to be next to the
node the plant is about to spawn on, such as node the plant is about to spawn on, such as
{"default:stone","default:water_source"}. {"default:stone","default:water_source"}. Defaults to the value
of ssurface if not provided.
ocount: There must be at least this many of the above neighbors around the ocount: There must be at least this many of the above neighbors around the
node the plant is about to spawn on for it to happen. node the plant is about to spawn on for it to happen. Defaults to
0.
----- -----
The second function, grow_plants() is defined like so: The second function, grow_plants() is defined like so: