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Forgot to add the bit of code needed to make the facedir parameter
in the spawn_on_surfaces call actually work. Fixed.
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@ -170,6 +170,7 @@ function plantslib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
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if biome.temp_max == nil then biome.temp_max = -1 end
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if biome.plantlife_limit == nil then biome.plantlife_limit = 0.1 end
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if biome.near_nodes_vertical == nil then biome.near_nodes_vertical = 1 end
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if biome.facedir == nil then biome.facedir = 0 end
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biome.spawn_plants_count = table.getn(biome.spawn_plants)
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@ -219,7 +220,7 @@ function plantslib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
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plantslib:dbg("Chose entry number "..rnd.." of "..biome.spawn_plants_count)
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if not biome.spawn_on_side and not biome.spawn_on_bottom then
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local fdir = nil
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local fdir = biome.facedir
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if biome.random_facedir then
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fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
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plantslib:dbg("Gave it a random facedir: "..fdir)
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@ -236,7 +237,7 @@ function plantslib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
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end
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elseif biome.spawn_on_bottom then
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if minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
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local fdir = nil
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local fdir = biome.facedir
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if biome.random_facedir then
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fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
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plantslib:dbg("Gave it a random facedir: "..fdir)
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