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https://github.com/mt-mods/plantlife_modpack.git
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Added a couple features to the API to allow for turning off checking for air,
deleting nodes surrounding the spawn target during the mapgen code, replacing the spawn target, and checking the type of node directly below the spawn target.
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25
API.txt
25
API.txt
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@ -250,13 +250,18 @@ here than are available in the ABM-based spawner, as some stuff doesn't make
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sense at map-generation time.
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sense at map-generation time.
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biome = {
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biome = {
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surface = "string", -- What node to spawn on. Must specify one
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surface = something, -- What node(s). May be a string such as
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-- node, such as "default:dirt_with_grass".
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-- "default:dirt_with_grass" or a table with
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-- multiple such entries.
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---- Everything else is optional, but you'll definitely want to use
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---- Everything else is optional, but you'll definitely want to use
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---- some of these other fields to limit where and under what
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---- some of these other fields to limit where and under what
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---- conditions the objects are spawned.
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---- conditions the objects are spawned.
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below_nodes = {table}, -- List of nodes that must be below the target
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-- node. Useful in snow biomes to keep
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-- objects from spawning in snow that's on the
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-- wrong surface for that object.
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avoid_nodes = {table}, -- List of nodes or groups to avoid when
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avoid_nodes = {table}, -- List of nodes or groups to avoid when
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-- spawning.
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-- spawning.
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avoid_radius = num, -- how much distance to leave between the
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avoid_radius = num, -- how much distance to leave between the
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@ -311,6 +316,22 @@ biome = {
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-- plant (lowest Perlin temperature value).
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-- plant (lowest Perlin temperature value).
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verticals_list = {table}, -- Same as with the spawn_on_surfaces
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verticals_list = {table}, -- Same as with the spawn_on_surfaces
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-- function.
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-- function.
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check_air = bool, -- Flag to tell the mapgen code to check for
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-- air above the spawn target. Defaults to
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-- true if not explicitly set to false.
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delete_above = bool, -- Flag to tell the mapgen code to delete the
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-- two nodes directly above the spawn target
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-- just before adding the plant or tree.
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-- Useful when generating in snow biomes.
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-- Defaults to false.
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delete_above_surround = bool, -- Flag to tell the mapgen code to also
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-- delete the four nodes surrounding the above
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-- space, and the four nodes above those,
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-- resulting in a two-node-deep cross-shaped
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-- empty region above the spawn target.
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-- Useful when adding trees to snow biomes.
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-- Defaults to false.
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spawn_replace_node = bool -- same as with the ABM spawner.
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}
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}
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Regarding node_or_function_or_treedef, this must either be table with an
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Regarding node_or_function_or_treedef, this must either be table with an
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@ -81,6 +81,7 @@ function plantslib:search_for_surfaces(minp, maxp, biomedef, node_or_function_or
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if not biome.near_nodes_vertical then biome.near_nodes_vertical = 1 end
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if not biome.near_nodes_vertical then biome.near_nodes_vertical = 1 end
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if not biome.humidity_min then biome.humidity_min = 1 end
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if not biome.humidity_min then biome.humidity_min = 1 end
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if not biome.humidity_max then biome.humidity_max = -1 end
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if not biome.humidity_max then biome.humidity_max = -1 end
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if biome.check_air ~= false then biome.check_air = true end
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plantslib:dbg("Started checking generated mapblock volume...")
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plantslib:dbg("Started checking generated mapblock volume...")
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local searchnodes = minetest.env:find_nodes_in_area(minp, maxp, biome.surface)
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local searchnodes = minetest.env:find_nodes_in_area(minp, maxp, biome.surface)
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@ -94,7 +95,7 @@ function plantslib:search_for_surfaces(minp, maxp, biomedef, node_or_function_or
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local noise2 = plantslib.perlin_temperature:get2d({x=p_top.x, y=p_top.z})
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local noise2 = plantslib.perlin_temperature:get2d({x=p_top.x, y=p_top.z})
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local noise3 = plantslib.perlin_humidity:get2d({x=p_top.x+150, y=p_top.z+50})
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local noise3 = plantslib.perlin_humidity:get2d({x=p_top.x+150, y=p_top.z+50})
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if (not biome.depth or minetest.env:get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name ~= biome.surface)
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if (not biome.depth or minetest.env:get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name ~= biome.surface)
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and minetest.env:get_node(p_top).name == "air"
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and (not biome.check_air or (biome.check_air and minetest.env:get_node(p_top).name == "air"))
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and pos.y >= biome.min_elevation
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and pos.y >= biome.min_elevation
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and pos.y <= biome.max_elevation
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and pos.y <= biome.max_elevation
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and noise1 > biome.plantlife_limit
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and noise1 > biome.plantlife_limit
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@ -105,13 +106,14 @@ function plantslib:search_for_surfaces(minp, maxp, biomedef, node_or_function_or
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and (not biome.ncount or table.getn(minetest.env:find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
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and (not biome.ncount or table.getn(minetest.env:find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
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and (not biome.near_nodes or table.getn(minetest.env:find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
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and (not biome.near_nodes or table.getn(minetest.env:find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
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and math.random(1,100) > biome.rarity
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and math.random(1,100) > biome.rarity
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and (not biome.below_nodes or string.find(dump(biome.below_nodes), minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name) )
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then
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then
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table.insert(in_biome_nodes, pos)
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table.insert(in_biome_nodes, pos)
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num_in_biome_nodes = num_in_biome_nodes + 1
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num_in_biome_nodes = num_in_biome_nodes + 1
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end
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end
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end
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end
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plantslib:dbg("Found "..num_in_biome_nodes.." surface nodes of type "..biome.surface.." in 5x5x5 mapblock volume at {"..dump(minp)..":"..dump(maxp).."} to check.")
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plantslib:dbg("Found "..num_in_biome_nodes.." surface nodes of type(s) "..dump(biome.surface).." in 5x5x5 mapblock volume at {"..dump(minp)..":"..dump(maxp).."} to check.")
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if num_in_biome_nodes > 0 then
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if num_in_biome_nodes > 0 then
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plantslib:dbg("Calculated maximum of "..math.min(biome.max_count*3, num_in_biome_nodes).." nodes to be checked in that list.")
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plantslib:dbg("Calculated maximum of "..math.min(biome.max_count*3, num_in_biome_nodes).." nodes to be checked in that list.")
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@ -120,9 +122,33 @@ function plantslib:search_for_surfaces(minp, maxp, biomedef, node_or_function_or
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local spawned = false
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local spawned = false
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while tries < 2 and not spawned do
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while tries < 2 and not spawned do
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local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
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local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
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if biome.spawn_replace_node then
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pos.y = pos.y-1
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end
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local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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if not(biome.avoid_radius and biome.avoid_nodes) or not minetest.env:find_node_near(p_top, biome.avoid_radius + math.random(-1.5,1.5), biome.avoid_nodes) then
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if not(biome.avoid_radius and biome.avoid_nodes) or not minetest.env:find_node_near(p_top, biome.avoid_radius + math.random(-1.5,1.5), biome.avoid_nodes) then
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spawned = true
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spawned = true
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if biome.delete_above then
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minetest.env:remove_node(p_top)
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minetest.env:remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z})
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end
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if biome.delete_above_surround then
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minetest.env:remove_node({x=p_top.x-1, y=p_top.y, z=p_top.z})
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minetest.env:remove_node({x=p_top.x+1, y=p_top.y, z=p_top.z})
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minetest.env:remove_node({x=p_top.x, y=p_top.y, z=p_top.z-1})
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minetest.env:remove_node({x=p_top.x, y=p_top.y, z=p_top.z+1})
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minetest.env:remove_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z})
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minetest.env:remove_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z})
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minetest.env:remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z-1})
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minetest.env:remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z+1})
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end
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if biome.spawn_replace_node then
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minetest.env:remove_node(pos)
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end
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if type(node_or_function_or_model) == "table" then
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if type(node_or_function_or_model) == "table" then
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plantslib:dbg("Spawn tree at {"..dump(pos).."}")
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plantslib:dbg("Spawn tree at {"..dump(pos).."}")
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plantslib:generate_tree(pos, node_or_function_or_model)
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plantslib:generate_tree(pos, node_or_function_or_model)
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