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mirror of https://github.com/mt-mods/plantlife_modpack.git synced 2025-08-01 14:50:20 +02:00

fix most luacheck warnings

This commit is contained in:
OgelGames
2021-12-27 16:11:37 +11:00
parent 92325d69b3
commit 1a841dfba2
14 changed files with 8 additions and 38 deletions

View File

@ -2,7 +2,6 @@
local function process_blossom_queue_item()
local pos = nature.blossomqueue[1][1]
local node = nature.blossomqueue[1][2]
local replace = nature.blossomqueue[1][3]
if (nature.blossomqueue[1][3] == nature.blossom_node and not nature:is_near_water(pos)) then
table.remove(nature.blossomqueue, 1) -- don't grow if it's not near water, pop from queue.
@ -32,7 +31,7 @@ end)
function nature.enqueue_node(pos, node, replace)
local idx = #nature.blossomqueue
if idx < nature.blossomqueue_max then
local enqueue_prob = 0
local enqueue_prob
if idx < nature.blossomqueue_max * 0.8 then
enqueue_prob = 1
else

View File

@ -25,7 +25,7 @@ if minetest.get_modpath("moretrees") then
nature.blossom_node = "moretrees:apple_blossoms"
nature.blossom_leaves = "moretrees:apple_tree_leaves"
nature.blossom_textures = { "moretrees_apple_tree_leaves.png^nature_blossom.png" }
nature.blossom_groups = { snappy = 3, leafdecay = 1, leaves = 1, flammable = 2, moretrees_leaves = 1 },
nature.blossom_groups = { snappy = 3, leafdecay = 1, leaves = 1, flammable = 2, moretrees_leaves = 1 }
minetest.register_alias("nature:blossom", "default:leaves")
end
@ -39,10 +39,6 @@ nature.apple_spread = 2
nature.meta_blossom_time = "blossom_time"
nature.blossom_duration = nature.blossom_delay
function dumppos(pos)
return "("..pos.x..","..pos.y..","..pos.z..")"
end
dofile(minetest.get_modpath(current_mod_name) .. "/config.lua")
dofile(minetest.get_modpath(current_mod_name) .. "/global_function.lua")
dofile(minetest.get_modpath(current_mod_name) .. "/blossom.lua")