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mirror of https://github.com/mt-mods/plantlife_modpack.git synced 2025-06-28 06:11:53 +02:00

split plants_lib off into its own repository

renamed it to biome_lib
changed all relevant functions, tables, depends.txt, etc. in this modpack to call for the new name.
This commit is contained in:
Vanessa Ezekowitz
2015-08-09 10:11:30 -04:00
parent 273ad9d1da
commit 42732b0636
41 changed files with 85 additions and 1422 deletions

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@ -1,3 +1,3 @@
default
plants_lib
biome_lib
farming?

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@ -9,7 +9,7 @@ local mname = "dryplants"
-- License (everything): WTFPL
-- Contains code from: default, farming
-- Looked at code from: darkage, sickle, stairs
-- Dependencies: default, farming, plants_lib
-- Dependencies: default, farming, biome_lib
-- Supports:
-----------------------------------------------------------------------------------------------
abstract_dryplants = {}

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@ -5,7 +5,7 @@
-- textures & ideas partly by Neuromancer
-- License (everything): WTFPL
-- Contains code from: plants_lib
-- Contains code from: biome_lib
-- Looked at code from: default
-----------------------------------------------------------------------------------------------
@ -84,7 +84,7 @@ minetest.register_node("dryplants:juncus_02", {
-- GENERATE SMALL JUNCUS
-----------------------------------------------------------------------------------------------
-- near water or swamp
plantslib:register_generate_plant({
biome_lib:register_generate_plant({
surface = {
"default:dirt_with_grass",
--"default:desert_sand",
@ -105,7 +105,7 @@ plantslib:register_generate_plant({
abstract_dryplants.grow_juncus
)
-- at dunes/beach
plantslib:register_generate_plant({
biome_lib:register_generate_plant({
surface = {
--"default:dirt_with_grass",
--"default:desert_sand",

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@ -4,7 +4,7 @@
-- by Mossmanikin
-- License (everything): WTFPL
-- Contains code from: plants_lib
-- Contains code from: biome_lib
-- Looked at code from: default
-----------------------------------------------------------------------------------------------
@ -13,7 +13,7 @@ abstract_dryplants.grow_grass_variation = function(pos)
minetest.set_node(right_here, {name="dryplants:grass_short"})
end
plantslib:register_generate_plant({
biome_lib:register_generate_plant({
surface = {
"default:dirt_with_grass",
},

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@ -4,7 +4,7 @@
-- by Mossmanikin
-- License (everything): WTFPL
-- Contains code from: plants_lib
-- Contains code from: biome_lib
-- Looked at code from: default
-----------------------------------------------------------------------------------------------
@ -17,7 +17,7 @@ abstract_dryplants.grow_grass = function(pos)
end
end
plantslib:register_generate_plant({
biome_lib:register_generate_plant({
surface = {
"default:dirt_with_grass",
"stoneage:grass_with_silex",

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@ -5,7 +5,7 @@
-- textures & ideas partly by Neuromancer
-- License (everything): WTFPL
-- Contains code from: plants_lib
-- Contains code from: biome_lib
-- Looked at code from: default, trees
-----------------------------------------------------------------------------------------------
@ -325,7 +325,7 @@ minetest.register_entity("dryplants:reedmace_water_entity",{
-----------------------------------------------------------------------------------------------
-- SPAWN REEDMACE
-----------------------------------------------------------------------------------------------
--[[plantslib:spawn_on_surfaces({
--[[biome_lib:spawn_on_surfaces({
spawn_delay = 1200,
spawn_plants = {"dryplants:reedmace_sapling"},
spawn_chance = 400,
@ -346,7 +346,7 @@ minetest.register_entity("dryplants:reedmace_water_entity",{
-- GENERATE REEDMACE
-----------------------------------------------------------------------------------------------
-- near water or swamp
plantslib:register_generate_plant({
biome_lib:register_generate_plant({
surface = {
"default:dirt_with_grass",
"default:desert_sand",
@ -367,7 +367,7 @@ plantslib:register_generate_plant({
abstract_dryplants.grow_reedmace
)
-- in water
plantslib:register_generate_plant({
biome_lib:register_generate_plant({
surface = {
"default:dirt",
"default:dirt_with_grass",
@ -390,7 +390,7 @@ plantslib:register_generate_plant({
abstract_dryplants.grow_reedmace_water
)
-- for oases & tropical beaches & tropical swamps
plantslib:register_generate_plant({
biome_lib:register_generate_plant({
surface = {
"default:sand",
"sumpf:sumpf"