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one of the previous changes screwed up spawning jungle grass while trying to
fix the waterlily bug. Reverted it. This should, however, finally fix jungle grass turning into dry shrubs when it shouldn't, and the list of growing surfaces seems to work properly now. Will fix the waterlily bug later.
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2
API.txt
2
API.txt
@ -65,7 +65,7 @@ ocount: There must be at least this many of the above neighbors around the
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node the plant is about to spawn on for it to happen. Defaults to
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0.
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facedir: The value passed to the param2 variable when adding the plant node
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to the map. Defaults to 0 if left out or set to nil.
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to the map. Defaults to 0.
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-----
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The second function, grow_plants() is defined like so:
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