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https://github.com/mt-mods/plantlife_modpack.git
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Extended the API yet again, this time adding a Perlin-based temperature map
(two new variables defining min and max temperature, normalized to 0.53 = 0 degrees centigrade). The values used for this new Perlin layer come from Splizard's Snow Biomes mod, so other mods that use plantlife to create biomes should be able to blend nicely with that mod.
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55
API.txt
55
API.txt
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@ -18,8 +18,8 @@ of variables. All of the variables below, if specified at all, must be
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specified exactly in the order given here. This function has no return value.
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specified exactly in the order given here. This function has no return value.
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spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface,
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spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface,
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savoid, seed_diff, lightmin, lightmax, nneighbors,
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savoid, seed_diff, lightmin, lightmax, nneighbors, ocount,
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ocount, facedir, depthmax, altitudemin, altitudemax)
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facedir, depthmax, altitudemin, altitudemax, tempmin, tempmax)
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The first several of these are all required, and are from the last version of
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The first several of these are all required, and are from the last version of
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the flowers mod, so this part of the API should be the same as before.
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the flowers mod, so this part of the API should be the same as before.
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@ -52,9 +52,9 @@ From here down are several optional parameters. You can use as many as you
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need, but you must specify them in order (so if you want lightmax, you need
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need, but you must specify them in order (so if you want lightmax, you need
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lightmin and seed_diff also, but not the rest).
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lightmin and seed_diff also, but not the rest).
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seed_diff: The perlin seed difference value passed to the
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seed_diff: The Perlin seed difference value passed to the
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minetest.env:get_perlin() function. Used along with the
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minetest.env:get_perlin() function. Used along with the
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global perlin controls below to create the "biome" in
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global Perlin controls below to create the "biome" in
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which the plants will spawn. Usually a value of somewhere
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which the plants will spawn. Usually a value of somewhere
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in the 10 to 100 range is good. Defaults to 0 if not
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in the 10 to 100 range is good. Defaults to 0 if not
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provided.
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provided.
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@ -92,6 +92,10 @@ airradius: How large of an area to check for air around the target.
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Defaults to 0 (only check the target).
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Defaults to 0 (only check the target).
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aircount: How many of the surrounding nodes need to be air for the
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aircount: How many of the surrounding nodes need to be air for the
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above check to return true. Defaults to 1.
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above check to return true. Defaults to 1.
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tempmin: Minimum 2d Perlin value (which has a floating point range of
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-1 to +1) needed in the temperature map for the desired
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plant to spawn. Defaults to -1 if not supplied.
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tempmax: Maximum temperature. Defaults to +1.
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By default, if a biome node, size, and count are not defined, the biome
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By default, if a biome node, size, and count are not defined, the biome
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checking is disabled. Same holds true for the nneighbors bit above that.
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checking is disabled. Same holds true for the nneighbors bit above that.
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@ -151,7 +155,7 @@ grow_function: Execute the named function (which must be supplied as just
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position of the node to be "grown" (in the usual table
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position of the node to be "grown" (in the usual table
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format), and the Perlin noise value at the location in
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format), and the Perlin noise value at the location in
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question.
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question.
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seed_diff: The perlin seed diff to be use to calculate the noise
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seed_diff: The Perlin seed diff to be use to calculate the noise
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value given to the above grow_function. Should be the
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value given to the above grow_function. Should be the
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same as the seed diff used when first spawning the plant
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same as the seed diff used when first spawning the plant
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that's being grown.
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that's being grown.
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@ -182,10 +186,10 @@ Enable this if you want the mod to spam your console with debug info :-)
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plantlife_debug = false
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plantlife_debug = false
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The mod uses perlin noise to create "biomes" of the various plants. Aside
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The mod uses Perlin noise to create "biomes" of the various plants. Aside
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from plantlife_seed_diff (see below), these values are the ones plugged
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from plantlife_seed_diff (see below), these values are the ones plugged
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directly into the minetest.env:get_perlin() function. For more information on
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directly into the minetest.env:get_perlin() function. For more information on
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how perlin noise is generated, you will need to search the web, as these
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how Perlin noise is generated, you will need to search the web, as these
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default values were arrived at through trial and error.
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default values were arrived at through trial and error.
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plantlife_seed_diff = 123
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plantlife_seed_diff = 123
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@ -193,7 +197,7 @@ default values were arrived at through trial and error.
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perlin_persistence = 0.2
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perlin_persistence = 0.2
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perlin_scale = 25
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perlin_scale = 25
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This value is compared against the output of the above perlin noise function
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This value is compared against the output of the above Perlin noise function
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to decide when to actually place a plant. Smaller numbers mean larger biomes
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to decide when to actually place a plant. Smaller numbers mean larger biomes
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and more abundant plants.
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and more abundant plants.
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@ -227,3 +231,38 @@ growing ABM.
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grow_delay = 1000
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grow_delay = 1000
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grow_chance = 10
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grow_chance = 10
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===================
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Temperature Mapping
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===================
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This mod uses Perlin noise to establish a rough temperature map, with values
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taken from Splizard's Snow Biomes mod so that the two will be compatible,
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since that mod appears to be the standard now.
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The way Perlin values are used by this mod, in keeping with the snow mod's
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apparent methods, larger values returned by the Perlin function represent
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*colder* temperatures. In this mod, the following table gives a rough
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approximation of how temperature maps to these values, normalized to
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0.53 = 0 °C and +1.0 = -25 °C.
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Perlin Approx. Temperature
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-1.0 81 °C ( 178 °F)
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-0.75 68 °C ( 155 °F)
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-0.56 58 °C ( 136 °F)
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-0.5 55 °C ( 131 °F)
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-0.25 41 °C ( 107 °F)
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-0.18 38 °C ( 100 °F)
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0 28 °C ( 83 °F)
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0.13 21 °C ( 70 °F)
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0.25 15 °C ( 59 °F)
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0.5 2 °C ( 35 °F)
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0.53 0 °C ( 32 °F)
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0.75 -12 °C ( 11 °F)
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0.86 -18 °C ( 0 °F)
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1.0 -25 °C (- 13 °F)
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Included in this table are even 0.25 steps in Perlin values along with some
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common temperatures on both the Centigrade and Fahrenheit scales. Note that
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unless you're trying to model the Moon or perhaps Mercury in your mods/maps,
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you probably won't need to bother with Perlin values of less than -0.56 or so.
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@ -2,6 +2,10 @@
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-- 2013-01-00
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-- 2013-01-00
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--
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--
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-- License: WTFPL
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-- License: WTFPL
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--
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-- I got the temperature map idea from "hmmmm", values used for it came from
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--
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-- Various settings - most of these probably won't need to be changed
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-- Various settings - most of these probably won't need to be changed
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@ -13,6 +17,11 @@ local perlin_octaves = 3
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local perlin_persistence = 0.6
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local perlin_persistence = 0.6
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local perlin_scale = 100
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local perlin_scale = 100
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local temperature_seeddiff = 112
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local temperature_octaves = 3
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local temperature_persistence = 0.5
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local temperature_scale = 150
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local plantlife_limit = 0.1 -- compared against perlin noise. lower = more abundant
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local plantlife_limit = 0.1 -- compared against perlin noise. lower = more abundant
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-- Local functions
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-- Local functions
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@ -35,7 +44,29 @@ end
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-- The spawning ABM
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-- The spawning ABM
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spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface, savoid, seed_diff, lightmin, lightmax, nneighbors, ocount, facedir, depthmax, altmin, altmax, sbiome, sbiomesize, sbiomecount, airsize, aircount)
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spawn_on_surfaces = function(
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sdelay,
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splant,
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sradius,
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schance,
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ssurface,
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savoid,
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seed_diff,
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lightmin,
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lightmax,
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nneighbors,
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ocount,
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facedir,
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depthmax,
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altmin,
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altmax,
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sbiome,
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sbiomesize,
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sbiomecount,
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airsize,
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aircount,
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tempmin,
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tempmax)
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if seed_diff == nil then seed_diff = 0 end
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if seed_diff == nil then seed_diff = 0 end
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if lightmin == nil then lightmin = 0 end
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if lightmin == nil then lightmin = 0 end
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if lightmax == nil then lightmax = LIGHT_MAX end
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if lightmax == nil then lightmax = LIGHT_MAX end
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@ -49,6 +80,8 @@ spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface, savoid,
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if sbiomecount == nil then sbiomecount = 1 end
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if sbiomecount == nil then sbiomecount = 1 end
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if airsize == nil then airsize = 0 end
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if airsize == nil then airsize = 0 end
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if aircount == nil then aircount = 1 end
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if aircount == nil then aircount = 1 end
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if tempmin == nil then tempmin = -2 end
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if tempmax == nil then tempmax = 2 end
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minetest.register_abm({
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minetest.register_abm({
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nodenames = { ssurface },
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nodenames = { ssurface },
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interval = sdelay,
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interval = sdelay,
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@ -57,9 +90,14 @@ spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface, savoid,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, active_object_count, active_object_count_wider)
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local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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local n_top = minetest.env:get_node(p_top)
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local n_top = minetest.env:get_node(p_top)
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local perlin = minetest.env:get_perlin(seed_diff, perlin_octaves, perlin_persistence, perlin_scale )
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local perlin1 = minetest.env:get_perlin(seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
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local noise = perlin:get2d({x=p_top.x, y=p_top.z})
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local perlin2 = minetest.env:get_perlin(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
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if noise > plantlife_limit and is_node_loaded(p_top) then
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local noise1 = perlin1:get2d({x=p_top.x, y=p_top.z})
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local noise2 = perlin2:get2d({x=p_top.x, y=p_top.z})
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if noise1 > plantlife_limit
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and noise2 >= tempmin
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and noise2 <= tempmax
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and is_node_loaded(p_top) then
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local n_light = minetest.env:get_node_light(p_top, nil)
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local n_light = minetest.env:get_node_light(p_top, nil)
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if minetest.env:find_node_near(p_top, sradius + math.random(-1.5,2), savoid) == nil
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if minetest.env:find_node_near(p_top, sradius + math.random(-1.5,2), savoid) == nil
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and n_light >= lightmin
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and n_light >= lightmin
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@ -93,7 +131,20 @@ end
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-- The growing ABM
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-- The growing ABM
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grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_nodes, facedir, need_wall, grow_vertically, height_limit, ground_nodes, grow_function, seed_diff)
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grow_plants = function(
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gdelay,
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gchance,
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gplant,
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gresult,
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dry_early_node,
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grow_nodes,
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facedir,
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need_wall,
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grow_vertically,
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height_limit,
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ground_nodes,
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grow_function,
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seed_diff)
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if need_wall ~= true then need_wall = false end
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if need_wall ~= true then need_wall = false end
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if grow_vertically ~= true then grow_vertically = false end
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if grow_vertically ~= true then grow_vertically = false end
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if height_limit == nil then height_limit = 62000 end
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if height_limit == nil then height_limit = 62000 end
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@ -144,10 +195,12 @@ grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_no
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end
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end
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else
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else
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if seed_diff == nil then seed_diff = 0 end
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if seed_diff == nil then seed_diff = 0 end
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local perlin = minetest.env:get_perlin(seed_diff, perlin_octaves, perlin_persistence, perlin_scale )
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local perlin1 = minetest.env:get_perlin(seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
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local noise = perlin:get2d({x=pos.x, y=pos.z})
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local perlin2 = minetest.env:get_perlin(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
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dbg("Want to execute "..grow_function.."("..dump(pos)..","..noise..")")
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local noise1 = perlin1:get2d({x=p_top.x, y=p_top.z})
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assert(loadstring(grow_function.."("..dump(pos)..","..noise..")"))()
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local noise2 = perlin2:get2d({x=p_top.x, y=p_top.z})
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dbg("Call function: "..grow_function.."("..dump(pos)..","..noise1..","..noise2..")")
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assert(loadstring(grow_function.."("..dump(pos)..","..noise1..","..noise2..")"))()
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end
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end
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end
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end
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})
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})
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