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	initialize bush_branch_type to 2
(it needs to be *something* at least)
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		| @@ -161,8 +161,7 @@ abstract_bushes.grow_bush_node = function(pos,dir, leaf_type) | |||||||
| 	local right_here = {x=pos.x, y=pos.y+1, z=pos.z} | 	local right_here = {x=pos.x, y=pos.y+1, z=pos.z} | ||||||
| 	local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z} | 	local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z} | ||||||
| 	 | 	 | ||||||
| 	--local bush_branch_type = math.random(1,3) | 	local bush_branch_type = 2 | ||||||
| 	--local bush_branch_type = 2 |  | ||||||
| 	 | 	 | ||||||
| 	-- MM: I'm not sure if it's slower now than before... | 	-- MM: I'm not sure if it's slower now than before... | ||||||
| 	if dir ~= 5 and leaf_type == 1 then | 	if dir ~= 5 and leaf_type == 1 then | ||||||
|   | |||||||
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