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https://github.com/mt-mods/plantlife_modpack.git
synced 2024-11-13 22:00:39 +01:00
Renamed config/settings var names
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878c5dd449
commit
5b5652c552
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@ -102,9 +102,9 @@ minetest.register_node("ferns:fern_01", {
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-- Spawning
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-----------------------------------------------------------------------------------------------
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assert(abstract_ferns.config.Lady_fern == true)
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assert(abstract_ferns.config.enable_lady_fern == true)
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if abstract_ferns.config.Ferns_near_Tree == true then
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if abstract_ferns.config.lady_ferns_near_tree == true then
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plantslib:register_generate_plant({ -- near trees (woodlands)
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surface = {
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"default:dirt_with_grass",
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@ -132,7 +132,7 @@ if abstract_ferns.config.Ferns_near_Tree == true then
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)
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end
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if abstract_ferns.config.Ferns_near_Rock == true then
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if abstract_ferns.config.lady_ferns_near_rock == true then
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plantslib:register_generate_plant({ -- near stone (mountains)
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surface = {
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"default:dirt_with_grass",
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@ -158,7 +158,7 @@ if abstract_ferns.config.Ferns_near_Rock == true then
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)
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end
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if abstract_ferns.config.Ferns_near_Ores == true then -- this one causes a huge fps drop
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if abstract_ferns.config.lady_ferns_near_ores == true then -- this one causes a huge fps drop
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plantslib:register_generate_plant({ -- near ores (potential mining sites)
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surface = {
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"default:dirt_with_grass",
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@ -195,7 +195,7 @@ if abstract_ferns.config.Ferns_near_Ores == true then -- this one causes a huge
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)
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end
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if abstract_ferns.config.Ferns_in_Groups == true then -- this one is meant as a replacement of Ferns_near_Ores
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if abstract_ferns.config.lady_ferns_in_groups == true then -- this one is meant as a replacement of Ferns_near_Ores
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plantslib:register_generate_plant({
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surface = {
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"default:dirt_with_grass",
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@ -275,10 +275,10 @@ minetest.register_abm({
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-- GENERATE GIANT TREE FERN
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-----------------------------------------------------------------------------------------------
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assert(abstract_ferns.config.Giant_Tree_Fern == true)
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assert(abstract_ferns.config.enable_giant_treefern == true)
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-- in jungles
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if abstract_ferns.config.Giant_Tree_Ferns_in_Jungle == true then
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if abstract_ferns.config.enable_giant_treeferns_in_jungle == true then
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plantslib:register_generate_plant({
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surface = {
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"default:dirt_with_grass",
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@ -303,7 +303,7 @@ if abstract_ferns.config.Giant_Tree_Ferns_in_Jungle == true then
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end
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-- for oases & tropical beaches
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if abstract_ferns.config.Giant_Tree_Ferns_for_Oases == true then
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if abstract_ferns.config.enable_giant_treeferns_in_oases == true then
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plantslib:register_generate_plant({
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surface = {
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"default:sand"--,
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@ -94,7 +94,7 @@ minetest.register_node("ferns:horsetail_04", { -- the one in inventory
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-----------------------------------------------------------------------------------------------
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-- Spawning
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-----------------------------------------------------------------------------------------------
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if abstract_ferns.config.Horsetails_Spawning == true then
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if abstract_ferns.config.enable_horsetails_spawning == true then
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plantslib:spawn_on_surfaces({
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spawn_delay = 1200,
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spawn_plants = {
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@ -125,9 +125,9 @@ end
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-- Generating
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-----------------------------------------------------------------------------------------------
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assert(abstract_ferns.config.Horsetails == true)
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assert(abstract_ferns.config.enable_horsetails == true)
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if abstract_ferns.config.Horsetails_on_Grass == true then
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if abstract_ferns.config.enable_horsetails_on_grass == true then
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plantslib:register_generate_plant({
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surface = {
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"default:dirt_with_grass",
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@ -158,7 +158,7 @@ if abstract_ferns.config.Horsetails_on_Grass == true then
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)
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end
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if abstract_ferns.config.Horsetails_on_Stony == true then
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if abstract_ferns.config.enable_horsetails_on_stones == true then
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plantslib:register_generate_plant({
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surface = {
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"default:gravel", -- roots go deep
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@ -10,19 +10,19 @@ abstract_ferns = {}
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dofile(minetest.get_modpath("ferns").."/settings.lua")
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if abstract_ferns.config.Lady_fern == true then
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if abstract_ferns.config.enable_lady_fern == true then
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dofile(minetest.get_modpath("ferns").."/fern.lua")
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end
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if abstract_ferns.config.Horsetails == true then
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if abstract_ferns.config.enable_horsetails == true then
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dofile(minetest.get_modpath("ferns").."/horsetail.lua")
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end
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if abstract_ferns.config.Tree_Fern == true then
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if abstract_ferns.config.enable_treefern == true then
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dofile(minetest.get_modpath("ferns").."/treefern.lua")
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end
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if abstract_ferns.config.Giant_Tree_Fern == true then
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if abstract_ferns.config.enable_giant_treefern == true then
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dofile(minetest.get_modpath("ferns").."/gianttreefern.lua")
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end
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@ -16,28 +16,28 @@
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abstract_ferns.config = {}
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-- Which plants should generate/spawn?
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abstract_ferns.config.Lady_fern = true
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abstract_ferns.config.Horsetails = true
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abstract_ferns.config.Tree_Fern = true
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abstract_ferns.config.Giant_Tree_Fern = true
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abstract_ferns.config.enable_lady_fern = true
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abstract_ferns.config.enable_horsetails = true
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abstract_ferns.config.enable_treefern = true
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abstract_ferns.config.enable_giant_treefern = true
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-- Where should they generate/spawn? (if they generate/spawn)
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--
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-- Lady-Fern
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abstract_ferns.config.Ferns_near_Tree = true
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abstract_ferns.config.Ferns_near_Rock = true
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abstract_ferns.config.Ferns_near_Ores = true -- if there's a bunch of ferns there's ores nearby, this one causes a huge fps drop
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abstract_ferns.config.Ferns_in_Groups = false -- this one is meant as a replacement of Ferns_near_Ores: ferns tend to generate in groups, less fps drop, no hint for nearby ores
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abstract_ferns.config.lady_ferns_near_tree = true
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abstract_ferns.config.lady_ferns_near_rock = true
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abstract_ferns.config.lady_ferns_near_ores = true -- if there's a bunch of ferns there's ores nearby, this one causes a huge fps drop
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abstract_ferns.config.lady_ferns_in_groups = false -- this one is meant as a replacement of Ferns_near_Ores: ferns tend to generate in groups, less fps drop, no hint for nearby ores
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--
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-- Horsetails
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abstract_ferns.config.Horsetails_Spawning = false -- horsetails will grow in already explored areas, over time, near water or gravel
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abstract_ferns.config.Horsetails_on_Grass = true -- on dirt with grass and swamp (sumpf mod)
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abstract_ferns.config.Horsetails_on_Stony = true -- on gravel, mossy cobble and silex (stoneage mod)
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abstract_ferns.config.enable_horsetails_spawning = false -- horsetails will grow in already explored areas, over time, near water or gravel
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abstract_ferns.config.enable_horsetails_on_grass = true -- on dirt with grass and swamp (sumpf mod)
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abstract_ferns.config.enable_horsetails_on_stones = true -- on gravel, mossy cobble and silex (stoneage mod)
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--
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-- Tree_Fern
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abstract_ferns.config.Tree_Ferns_in_Jungle = true
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abstract_ferns.config.Tree_Ferns_for_Oases = true -- for oases and tropical beaches
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abstract_ferns.config.enable_treeferns_in_jungle = true
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abstract_ferns.config.enable_treeferns_in_oases = true -- for oases and tropical beaches
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--
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-- Giant_Tree_Fern
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abstract_ferns.config.Giant_Tree_Ferns_in_Jungle = true
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abstract_ferns.config.Giant_Tree_Ferns_for_Oases = true -- for oases and tropical beaches
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abstract_ferns.config.enable_giant_treeferns_in_jungle = true
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abstract_ferns.config.enable_giant_treeferns_in_oases = true -- for oases and tropical beaches
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@ -189,10 +189,10 @@ minetest.register_abm({
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-- GENERATE TREE FERN
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-----------------------------------------------------------------------------------------------
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assert(abstract_ferns.config.Tree_Fern == true)
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assert(abstract_ferns.config.enable_treefern == true)
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-- in jungles
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if abstract_ferns.config.Tree_Ferns_in_Jungle == true then
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if abstract_ferns.config.enable_treeferns_in_jungle == true then
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plantslib:register_generate_plant({
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surface = {
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"default:dirt_with_grass",
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@ -220,7 +220,7 @@ if abstract_ferns.config.Tree_Ferns_in_Jungle == true then
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end
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-- for oases & tropical beaches
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if abstract_ferns.config.Tree_Ferns_for_Oases == true then
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if abstract_ferns.config.enable_treeferns_in_oases == true then
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plantslib:register_generate_plant({
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surface = {
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"default:sand"--,
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