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use swap_node() where possible, for speed
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@ -13,7 +13,7 @@ abstract_dryplants.grow_grass = function(pos)
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local grass_size = math.random(1,5)
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if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
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or minetest.get_node(right_here).name == "default:junglegrass" then
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minetest.set_node(right_here, {name="default:grass_"..grass_size})
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minetest.swap_node(right_here, {name="default:grass_"..grass_size})
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end
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end
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