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moved perlin seeddiff settings to respective mods' init.lua's, tweaked default

perlin values to be the same as used in the game's mapgen for spawning dry
shrubs and jungle grass, so that jungle grass mod will replenish the game's
biomes.
This commit is contained in:
Vanessa Ezekowitz
2013-01-04 18:56:09 -05:00
parent e2794f71f4
commit af7aaca77a
4 changed files with 8 additions and 8 deletions

View File

@ -4,6 +4,7 @@ local spawn_delay = 2000 -- 2000
local spawn_chance = 100 -- 100
local grow_delay = 1000 -- 1000
local grow_chance = 10 -- 10
local junglegrass_seed_diff = plantlife_seed_diff
local grasses_list = {
{"junglegrass:shortest","junglegrass:short" },