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	use set_node(), not add_node()
don't use minetest.env:* method (deprecated), use minetest.* instead
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		@@ -24,7 +24,7 @@ local function spawn_apple_under(pos)
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		z = pos.z,
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	}
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    if minetest.get_node(below).name == "air" then
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		minetest.add_node(below, { name = "default:apple" })
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		minetest.set_node(below, { name = "default:apple" })
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    end
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end
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