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make poison ivy and jungle grass wave if the appropriate shader is enabled
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@ -42,6 +42,7 @@ end
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minetest.register_node('junglegrass:medium', {
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description = "Jungle Grass (medium height)",
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drawtype = 'plantlike',
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waving = 1,
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tile_images = { 'junglegrass_medium.png' },
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inventory_image = 'junglegrass_medium.png',
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wield_image = 'junglegrass_medium.png',
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@ -62,6 +63,7 @@ minetest.register_node('junglegrass:medium', {
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minetest.register_node('junglegrass:short', {
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description = "Jungle Grass (short)",
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drawtype = 'plantlike',
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waving = 1,
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tile_images = { 'junglegrass_short.png' },
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inventory_image = 'junglegrass_short.png',
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wield_image = 'junglegrass_short.png',
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@ -81,6 +83,7 @@ minetest.register_node('junglegrass:short', {
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minetest.register_node('junglegrass:shortest', {
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description = "Jungle Grass (very short)",
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drawtype = 'plantlike',
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waving = 1,
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tile_images = { 'junglegrass_shortest.png' },
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inventory_image = 'junglegrass_shortest.png',
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wield_image = 'junglegrass_shortest.png',
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@ -21,6 +21,7 @@ local walls_list = {
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minetest.register_node('poisonivy:seedling', {
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description = "Poison ivy (seedling)",
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drawtype = 'plantlike',
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waving = 1,
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tile_images = { 'poisonivy_seedling.png' },
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inventory_image = 'poisonivy_seedling.png',
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wield_image = 'poisonivy_seedling.png',
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@ -35,6 +36,7 @@ minetest.register_node('poisonivy:seedling', {
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minetest.register_node('poisonivy:sproutling', {
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description = "Poison ivy (sproutling)",
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drawtype = 'plantlike',
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waving = 1,
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tile_images = { 'poisonivy_sproutling.png' },
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inventory_image = 'poisonivy_sproutling.png',
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wield_image = 'poisonivy_sproutling.png',
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