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Fixed waterlilies to only grow in water about 3 nodes deep or less. Decreased
guard radius around them to allow them to get a bit more dense. Decreased the perlin limit slightly, makes the biomes a little bigger.
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2
API.txt
2
API.txt
@ -66,6 +66,8 @@ ocount: There must be at least this many of the above neighbors around the
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0.
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facedir: The value passed to the param2 variable when adding the plant node
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to the map. Defaults to 0.
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depthmax: If a node spawns on top of a water source, the water must be at
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most this deep. Defaults to 1 node.
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-----
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The second function, grow_plants() is defined like so:
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