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Fixed waterlilies to only grow in water about 3 nodes deep or less. Decreased

guard radius around them to allow them to get a bit more dense.  Decreased the
perlin limit slightly, makes the biomes a little bigger.
This commit is contained in:
Vanessa Ezekowitz
2012-12-02 19:22:33 -05:00
parent 46ae097460
commit eb26c9d966
3 changed files with 21 additions and 14 deletions

View File

@ -66,6 +66,8 @@ ocount: There must be at least this many of the above neighbors around the
0.
facedir: The value passed to the param2 variable when adding the plant node
to the map. Defaults to 0.
depthmax: If a node spawns on top of a water source, the water must be at
most this deep. Defaults to 1 node.
-----
The second function, grow_plants() is defined like so: