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mirror of https://github.com/mt-mods/plantlife_modpack.git synced 2025-07-10 03:50:24 +02:00

replace biome_lib ABM's

This commit is contained in:
Niklp09
2023-07-14 15:54:08 +02:00
parent f4185762d5
commit fdaf5feb16
7 changed files with 155 additions and 73 deletions

View File

@ -30,12 +30,19 @@ local modpath = minetest.get_modpath('bushes_classic')
dofile(modpath..'/cooking.lua')
dofile(modpath..'/nodes.lua')
biome_lib.register_active_spawner({
spawn_delay = 3600,
spawn_plants = bushes_classic.spawn_list,
avoid_radius = 10,
spawn_chance = 100,
spawn_surfaces = {
local spawn_plants = bushes_classic.spawn_list
local function get_biome_data(pos, perlin_fertile)
local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z})
local data = minetest.get_biome_data(pos)
-- Original values this method returned were +1 (lowest) to -1 (highest)
-- so we need to convert the 0-100 range from get_biome_data() to that.
return fertility, 1 - (data.heat / 100 * 2), 1 - (data.humidity / 100 * 2)
end
minetest.register_abm({
nodenames = {
"default:dirt_with_grass",
"woodsoils:dirt_with_leaves_1",
"woodsoils:grass_with_leaves_1",
@ -43,14 +50,34 @@ biome_lib.register_active_spawner({
"farming:soil",
"farming:soil_wet"
},
avoid_nodes = {"group:bush"},
seed_diff = 545342534, -- chosen by a fair mashing of the keyboard - guaranteed to be random :P
plantlife_limit = -0.1,
light_min = 10,
temp_min = 0.15, -- approx 20C
temp_max = -0.15, -- approx 35C
humidity_min = 0, -- 50% RH
humidity_max = -1, -- 100% RH
interval = 3600,
chance = 100,
label = "[bushes_classic] spawn bushes",
min_y = -16,
max_y = 48,
action = function(pos, node)
local p_top = {x = pos.x, y = pos.y + 1, z = pos.z}
local n_top = minetest.get_node_or_nil(p_top)
if not n_top then return end
if n_top.name ~= "air" then return end
local perlin_fertile_area = minetest.get_perlin(545342534, 3, 0.6, 100)
local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
local pos_biome_ok = fertility > -0.1 and temperature <= 0.15 and temperature >= -0.15 and humidity <= 0 and humidity >= -1
if not pos_biome_ok then
return -- Outside of biome
end
if minetest.find_node_near(p_top, 10 + math.random(-1.5,2), {"group:bush"}) then
return -- Nodes to avoid are nearby
end
local plant_to_spawn = spawn_plants[math.random(1, #spawn_plants)]
minetest.swap_node(p_top, {name = plant_to_spawn, param2 = 0})
end
})
minetest.register_alias("bushes:basket_pies", "bushes:basket_strawberry")