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mirror of https://github.com/mt-mods/plantlife_modpack.git synced 2024-12-26 02:20:20 +01:00
Commit Graph

16 Commits

Author SHA1 Message Date
nixnoxus
031d5f4e4e add group sapling 2022-01-11 18:55:22 +01:00
Vanessa Dannenberg
a2976c609a update all generate, spawn, and grow calls
to use "." instead of ":" notation
(quells all those "deprecated" warnings)
2021-07-19 14:18:01 -04:00
Louis Royer
47c20dc550 Remove translations in minetest.log output
because they are not translated anyway
2020-02-15 14:32:06 +00:00
Vanessa Dannenberg
3dde23cff8 license fixups: use LGPL3.0 for code, CC-by-SA 4.0 for media 2018-11-08 18:29:07 -05:00
Vanessa Dannenberg
77093e428a use swap_node() where possible, for speed 2018-10-25 10:27:54 -04:00
Auke Kok
0af7b69afa cleanfile run: remove trailing whitespace.
When it's this far out of hand you really need to clean up or else
everyone will be submitting patches with more whitespace problems.
2018-02-17 16:28:43 -08:00
fat115
5ca1ed261e global i18n : add plantlife_i18n mod
idea taken from homedecor_modpack and its homedecor_i18n
all translated mods have a new dependency : plantlife_i18n
translations are stored in po/pot file : one file for all mods

added french translation (almost complete)
transfered de/es/tr/pt translations to corresponding .po file
(only for some mods, unfortunately translations are incomplete)
2017-08-03 15:02:56 +02:00
Vanessa Ezekowitz
0363ed0348 fix sizes of various ferns and dry plants
(due to changes in how visual_scale is interpreted in the engine)
2017-06-16 14:16:18 -04:00
Vanessa Ezekowitz
42732b0636 split plants_lib off into its own repository
renamed it to biome_lib
changed all relevant functions, tables, depends.txt, etc. in this modpack to call for the new name.
2015-08-09 10:37:50 -04:00
Vanessa Ezekowitz
a2cb400daf undo recent visual_scale changes
this effectively reverts the offending parts of commits d602b08730 and 86612336da
2014-12-15 16:03:55 -05:00
Vanessa Ezekowitz
ba7171e9a4 remove debug statements 2014-11-25 00:24:09 -05:00
Vanessa Ezekowitz
86612336da fix "floating" plants
caused by a change in how the engine interprets the visual_scale
node def field.
2014-11-25 00:11:47 -05:00
Vanessa Ezekowitz
be147c83a3 use proper mesh model instead of embedding a node def into
water reedmace entity texture (the latter was used to get plantlike look,
now using a mesh model for same).
2014-11-24 23:34:35 -05:00
Vanessa Ezekowitz
b914e5395b use set_node(), not add_node()
don't use minetest.env:* method (deprecated), use minetest.* instead
2014-08-15 19:34:15 -04:00
Vanessa Ezekowitz
da732bb18e use real function calls instead of the old string method where possible
(basically leaving only the old legacy mapgen calls still using the string method)
2014-08-15 10:47:44 -04:00
Vanessa Ezekowitz
3b7b242481 Imported dryplants and ferns mods and all components of the Undergrowth modpack 2014-08-12 15:08:11 -04:00