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plantlife_modpack/trunks/nodes.lua
Auke Kok 0af7b69afa cleanfile run: remove trailing whitespace.
When it's this far out of hand you really need to clean up or else
everyone will be submitting patches with more whitespace problems.
2018-02-17 16:28:43 -08:00

371 lines
12 KiB
Lua

-- Code by Mossmanikin & Neuromancer
-- support for i18n
local S = plantlife_i18n.gettext
-----------------------------------------------------------------------------------------------
-- TWiGS
-----------------------------------------------------------------------------------------------
-- For compatibility with older stuff
minetest.register_alias("trunks:twig", "trunks:twig_1")
local flat_stick = {-1/2, -1/2, -1/2, 1/2, -7/16, 1/2}
local NoDe = { {1}, {2}, {3}, {4}, {5}, --[[{6},]] {7}, {8}, {9}, {10}, {11}, {12}, {13} }
for i in pairs(NoDe) do
local NR = NoDe[i][1]
local iNV = NR - 1
minetest.register_node("trunks:twig_"..NR, {
description = S("Twig"),
inventory_image = "trunks_twig_"..NR..".png",
wield_image = "trunks_twig_"..NR..".png",
drawtype = "nodebox",
tiles = {
"trunks_twig_"..NR..".png",
"trunks_twig_"..NR..".png^[transformFY", -- mirror
"trunks_twig_6.png" -- empty
},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
sunlight_propagates = true,
buildable_to = true,
node_box = {type = "fixed", fixed = flat_stick},
groups = {
choppy=2,
oddly_breakable_by_hand=2,
flammable=3,
attached_node=1,
not_in_creative_inventory=iNV
},
drop = "trunks:twig_1",
sounds = default.node_sound_leaves_defaults(),
liquids_pointable = true,
on_place = function(itemstack, placer, pointed_thing)
local pt = pointed_thing
local direction = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.get_node(pt.above).name=="air" then
minetest.set_node(pt.above, {name="trunks:twig_"..math.random(1,4), param2=direction})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
end,
})
end
-----------------------------------------------------------------------------------------------
-- MoSS
-----------------------------------------------------------------------------------------------
local flat_moss = {-1/2, -1/2, -1/2, 1/2, -15/32--[[<-flickers if smaller]], 1/2}
minetest.register_node("trunks:moss", {
description = S("Moss"),
drawtype = "nodebox",--"signlike",
tiles = {"trunks_moss.png"},
inventory_image = "trunks_moss.png",
wield_image = "trunks_moss.png",
paramtype = "light",
paramtype2 = "facedir",--"wallmounted",
sunlight_propagates = true,
walkable = false,
node_box = {type = "fixed", fixed = flat_moss},
selection_box = {type = "fixed", fixed = flat_stick},--{type = "wallmounted"},
groups = {snappy = 3, flammable = 3 },
sounds = default.node_sound_leaves_defaults(),
})
-----------------------------------------------------------------------------------------------
-- MoSS & FuNGuS
-----------------------------------------------------------------------------------------------
minetest.register_node("trunks:moss_fungus", {
description = S("Moss with Fungus"),
drawtype = "nodebox",--"signlike",
tiles = {"trunks_moss_fungus.png"},
inventory_image = "trunks_moss_fungus.png",
wield_image = "trunks_moss_fungus.png",
paramtype = "light",
paramtype2 = "facedir",--"wallmounted",
sunlight_propagates = true,
walkable = false,
node_box = {type = "fixed", fixed = flat_moss},
selection_box = {type = "fixed", fixed = flat_stick},--{type = "wallmounted"},
groups = {snappy = 3, flammable = 3 },
sounds = default.node_sound_leaves_defaults(),
})
-----------------------------------------------------------------------------------------------
-- TWiGS BLoCK
-----------------------------------------------------------------------------------------------
minetest.register_alias("woodstuff:twigs", "trunks:twigs")
minetest.register_node("trunks:twigs", {
description = S("Twigs Block"),
paramtype2 = "facedir",
tiles = {"trunks_twigs.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
-----------------------------------------------------------------------------------------------
-- TWiGS SLaB
-----------------------------------------------------------------------------------------------
minetest.register_alias("woodstuff:twigs_slab", "trunks:twigs_slab")
minetest.register_node("trunks:twigs_slab", {
description = S("Twigs Slab"),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"trunks_twigs.png"},
node_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
-----------------------------------------------------------------------------------------------
-- TWiGS RooF
-----------------------------------------------------------------------------------------------
minetest.register_alias("woodstuff:twigs_roof", "trunks:twigs_roof")
minetest.register_node("trunks:twigs_roof", {
description = S("Twigs Roof"),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"trunks_twigs.png"},
node_box = {
type = "fixed",
-- { left, bottom, front, right, top, back }
fixed = {
{-1/2, 0, 0, 1/2, 1/2, 1/2},
{-1/2, -1/2, -1/2, 1/2, 0, 0},
}
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
-----------------------------------------------------------------------------------------------
-- TWiGS RooF CoRNeR
-----------------------------------------------------------------------------------------------
minetest.register_alias("woodstuff:twigs_roof_corner", "trunks:twigs_roof_corner")
minetest.register_node("trunks:twigs_roof_corner", {
description = S("Twigs Roof Corner 1"),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {
"trunks_twigs_corner.png",
"trunks_twigs_corner.png",
"trunks_twigs.png"
},
node_box = {
type = "fixed",
-- { left, bottom, front, right, top, back }
fixed = {
{-1/2, 0, 0, 0, 1/2, 1/2},
{0, -1/2, 0, 1/2, 0, 1/2},
{-1/2, -1/2, -1/2, 0, 0, 0},
}
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
-----------------------------------------------------------------------------------------------
-- TWiGS RooF CoRNeR 2
-----------------------------------------------------------------------------------------------
minetest.register_alias("woodstuff:twigs_roof_corner_2", "trunks:twigs_roof_corner_2")
minetest.register_node("trunks:twigs_roof_corner_2", {
description = S("Twigs Roof Corner 2"),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {
"trunks_twigs_corner.png",
"trunks_twigs_corner.png",
"trunks_twigs.png"
},
node_box = {
type = "fixed",
-- { left, bottom, front, right, top, back }
fixed = {
{-1/2, -1/2, 0, 0, 0, 1/2},
{0, 0, 0, 1/2, 1/2, 1/2},
{-1/2, 0, -1/2, 0, 1/2, 0},
}
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
if Auto_Roof_Corner == true then
local roof = "trunks:twigs_roof"
local corner = "trunks:twigs_roof_corner"
local corner_2 = "trunks:twigs_roof_corner_2"
minetest.register_abm({
nodenames = {roof},
interval = 1,
chance = 1,
action = function(pos)
local node_east = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z })
local node_west = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z })
local node_north = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
local node_south = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
-- corner 1
if ((node_west.name == roof and node_west.param2 == 0)
or (node_west.name == corner and node_west.param2 == 1))
and ((node_north.name == roof and node_north.param2 == 3)
or (node_north.name == corner and node_north.param2 == 3))
then
minetest.set_node(pos, {name=corner, param2=0})
end
if ((node_north.name == roof and node_north.param2 == 1)
or (node_north.name == corner and node_north.param2 == 2))
and ((node_east.name == roof and node_east.param2 == 0)
or (node_east.name == corner and node_east.param2 == 0))
then
minetest.set_node(pos, {name=corner, param2=1})
end
if ((node_east.name == roof and node_east.param2 == 2)
or (node_east.name == corner and node_east.param2 == 3))
and ((node_south.name == roof and node_south.param2 == 1)
or (node_south.name == corner and node_south.param2 == 1))
then
minetest.set_node(pos, {name=corner, param2=2})
end
if ((node_south.name == roof and node_south.param2 == 3)
or (node_south.name == corner and node_south.param2 == 0))
and ((node_west.name == roof and node_west.param2 == 2)
or (node_west.name == corner and node_west.param2 == 2))
then
minetest.set_node(pos, {name=corner, param2=3})
end
-- corner 2
if ((node_west.name == roof and node_west.param2 == 2)
or (node_west.name == corner_2 and node_west.param2 == 1))
and ((node_north.name == roof and node_north.param2 == 1)
or (node_north.name == corner_2 and node_north.param2 == 3))
then
minetest.set_node(pos, {name=corner_2, param2=0})
end
if ((node_north.name == roof and node_north.param2 == 3)
or (node_north.name == corner_2 and node_north.param2 == 2))
and ((node_east.name == roof and node_east.param2 == 2)
or (node_east.name == corner_2 and node_east.param2 == 0))
then
minetest.set_node(pos, {name=corner_2, param2=1})
end
if ((node_east.name == roof and node_east.param2 == 0)
or (node_east.name == corner_2 and node_east.param2 == 3))
and ((node_south.name == roof and node_south.param2 == 3)
or (node_south.name == corner_2 and node_south.param2 == 1))
then
minetest.set_node(pos, {name=corner_2, param2=2})
end
if ((node_south.name == roof and node_south.param2 == 1)
or (node_south.name == corner_2 and node_south.param2 == 0))
and ((node_west.name == roof and node_west.param2 == 0)
or (node_west.name == corner_2 and node_west.param2 == 2))
then
minetest.set_node(pos, {name=corner_2, param2=3})
end
end,
})
end
-- MM: The following stuff is just for testing purposes for now; no generating of roots.
-- I'm not satisfied with this; they should be either bigger or a different drawtype.
-----------------------------------------------------------------------------------------------
-- RooTS
-----------------------------------------------------------------------------------------------
if Roots == true then -- see settings.txt
local roots_cube = {-2/16, -1/2, -3/16, 2/16, 1/16, 1/2}
local roots_sheet = {0, -1/2, -1/2, 0, 1/16, 1/2}
local TRuNKS = {
-- MoD TRuNK
{"default", "tree" },
{"default", "jungletree" },
{"default", "pine_tree" },
{"trees", "tree_conifer" },
{"trees", "tree_mangrove" },
{"trees", "tree_palm" },
{"moretrees", "apple_tree_trunk" },
{"moretrees", "beech_trunk" },
{"moretrees", "birch_trunk" },
{"moretrees", "fir_trunk" },
{"moretrees", "oak_trunk" },
{"moretrees", "palm_trunk" },
{"moretrees", "rubber_tree_trunk" },
{"moretrees", "rubber_tree_trunk_empty" },
{"moretrees", "sequoia_trunk" },
{"moretrees", "spruce_trunk" },
{"moretrees", "willow_trunk" },
}
for i in pairs(TRuNKS) do
local MoD = TRuNKS[i][1]
local TRuNK = TRuNKS[i][2]
if minetest.get_modpath(MoD) ~= nil then
local node = minetest.registered_nodes[MoD..":"..TRuNK]
if node then
local des = node.description
minetest.register_node("trunks:"..TRuNK.."root", {
description = des.." "..S("Root"),
paramtype = "light",
paramtype2 = "facedir",
tiles = {
--[[top]] MoD.."_"..TRuNK..".png",
--[[bottom]] MoD.."_"..TRuNK..".png",
--[[right]] MoD.."_"..TRuNK..".png^trunks_root_mask.png^[makealpha:0,0,0",
--[[left]] MoD.."_"..TRuNK..".png^trunks_root_mask.png^[transformFX^[makealpha:0,0,0",
--[[back]] MoD.."_"..TRuNK..".png",
--[[front]] MoD.."_"..TRuNK..".png"
},
drawtype = "nodebox",
selection_box = {type = "fixed", fixed = roots_cube},
node_box = {type = "fixed", fixed = roots_sheet},
groups = {
tree=1,
snappy=1,
choppy=2,
oddly_breakable_by_hand=1,
flammable=2--,
--not_in_creative_inventory=1 -- atm in inv for testing
},
--drop = "trunks:twig_1", -- not sure about this yet
sounds = default.node_sound_wood_defaults(),
})
else
minetest.log("error", string.format("[Trunks] warning: tree type '%s:%s' not found", MoD, TRuNK))
end
end
end
end
minetest.register_alias("trunks:pine_trunkroot", "trunks:pine_treeroot")