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plantlife_modpack/junglegrass/init.lua
Vanessa Ezekowitz 7dd3ec2525 Added a function to let one spawn plants at mapgen time,
but it's slow as molasses in January.  Not recommended for
general use yet.
2013-01-19 00:45:46 -05:00

80 lines
3.1 KiB
Lua

-- This file supplies jungle grass for the plantlife modpack
local spawn_delay = 2000 -- 2000
local spawn_chance = 100 -- 100
local grow_delay = 1000 -- 1000
local grow_chance = 10 -- 10
local junglegrass_seed_diff = plantslib.plantlife_seed_diff
local grasses_list = {
{"junglegrass:shortest","junglegrass:short" },
{"junglegrass:short" ,"junglegrass:medium" },
{"junglegrass:medium" ,"default:junglegrass" },
{"default:junglegrass" , nil}
}
minetest.register_node(':junglegrass:medium', {
description = "Jungle Grass (medium height)",
drawtype = 'plantlike',
tile_images = { 'junglegrass_medium.png' },
inventory_image = 'junglegrass_medium.png',
wield_image = 'junglegrass_medium.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = false,
groups = { snappy = 3, flammable=2, junglegrass=1 },
sounds = default.node_sound_leaves_defaults(),
drop = 'default:junglegrass',
selection_box = {
type = "fixed",
fixed = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
},
})
minetest.register_node(':junglegrass:short', {
description = "Jungle Grass (short)",
drawtype = 'plantlike',
tile_images = { 'junglegrass_short.png' },
inventory_image = 'junglegrass_short.png',
wield_image = 'junglegrass_short.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = false,
groups = { snappy = 3, flammable=2, junglegrass=1 },
sounds = default.node_sound_leaves_defaults(),
drop = 'default:junglegrass',
selection_box = {
type = "fixed",
fixed = {-0.4, -0.5, -0.4, 0.4, 0.3, 0.4},
},
})
minetest.register_node(':junglegrass:shortest', {
description = "Jungle Grass (very short)",
drawtype = 'plantlike',
tile_images = { 'junglegrass_shortest.png' },
inventory_image = 'junglegrass_shortest.png',
wield_image = 'junglegrass_shortest.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = false,
groups = { snappy = 3, flammable=2, junglegrass=1 },
sounds = default.node_sound_leaves_defaults(),
drop = 'default:junglegrass',
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3},
},
})
plantslib:spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance, "default:dirt_with_grass", {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
plantslib:spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance*2, "default:sand" , {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
plantslib:spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance*3, "default:desert_sand" , {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
plantslib:spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance*3, "default:desert_sand" , {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
for i in ipairs(grasses_list) do
plantslib:grow_plants(grow_delay, grow_chance/2, grasses_list[i][1], grasses_list[i][2], "default:desert_sand", {"default:dirt_with_grass", "default:sand", "default:desert_sand"})
end