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plantlife_modpack/youngtrees/init.lua
Jordan Leppert 4953b1ba54
Rarity / fertility tweaks for various mods (#8)
For bushes, molehills and youngtrees:
Changes to rarity and minimum fertility. Also added use of rarity_fertility. Result is more balanced and less homogeneous, i.e. over a large area you'll see variation.

For vines, some further tweaks to rarity, and using tries field to improve vines distribution.
2021-12-24 09:31:30 +01:00

150 lines
4.6 KiB
Lua

-- support for i18n
local S = minetest.get_translator("youngtrees")
abstract_youngtrees = {}
local youngtrees_youngtrees_rarity = tonumber(minetest.settings:get("youngtrees_youngtrees_rarity")) or 100
local youngtrees_youngtrees_rarity_fertility = tonumber(minetest.settings:get("youngtrees_youngtrees_rarity_fertility")) or 0.5
local youngtrees_youngtrees_fertility = tonumber(minetest.settings:get("youngtrees_youngtrees_fertility")) or -0.3
minetest.register_node("youngtrees:bamboo", {
description = S("Young Bamboo Tree"),
drawtype="nodebox",
tiles = {"bamboo.png"},
paramtype = "light",
walkable = false,
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {
{-0.058251,-0.500000,-0.413681,0.066749,0.500000,-0.282500}, --NodeBox 1
{-0.058251,-0.500000,-0.103123,0.066749,0.500000,0.038672}, --NodeBox 2
{-0.058251,-0.500000,0.181227,0.066749,0.500000,0.342500}, --NodeBox 3
}
},
groups = {snappy=3,flammable=2},
sounds = default.node_sound_leaves_defaults(),
drop = 'trunks:twig_1'
})
minetest.register_node("youngtrees:youngtree2_middle",{
description = S("Young Tree 2 (middle)"),
drawtype="nodebox",
tiles = {"youngtree2branch.png"},
inventory_image = "youngtree2branch.png",
wield_image = "youngtree2branch.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {
{0.125000,-0.500000,-0.500000,0.500000,-0.187500,-0.125000}, --NodeBox 1
{-0.187500,-0.187500,-0.500000,0.500000,0.125000,0.250000}, --NodeBox 2
{-0.500000,0.125000,-0.500000,0.500000,0.500000,0.500000}, --NodeBox 3
}
},
groups = {snappy=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
drop = 'trunks:twig_1'
})
minetest.register_node("youngtrees:youngtree_top", {
description = S("Young Tree (top)"),
drawtype = "plantlike",
tiles = {"youngtree16xa.png"},
inventory_image = "youngtree16xa.png",
wield_image = "youngtree16xa.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
groups = {snappy=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
drop = 'trunks:twig_1'
})
minetest.register_node("youngtrees:youngtree_middle", {
description = S("Young Tree (middle)"),
drawtype = "plantlike",
tiles = {"youngtree16xb.png"},
inventory_image = "youngtree16xb.png",
wield_image = "youngtree16xb.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
groups = {snappy=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
drop = 'trunks:twig_1'
})
minetest.register_node("youngtrees:youngtree_bottom", {
description = S("Young Tree (bottom)"),
drawtype = "plantlike",
tiles = {"youngtree16xc.png"},
inventory_image = "youngtree16xc.png",
wield_image = "youngtree16xc.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
groups = {snappy=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
drop = 'trunks:twig_1'
})
abstract_youngtrees.grow_youngtree = function(pos)
local height = math.random(1,3)
abstract_youngtrees.grow_youngtree_node(pos,height)
end
abstract_youngtrees.grow_youngtree_node = function(pos, height)
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z}
if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
or minetest.get_node(right_here).name == "default:junglegrass" then
if height == 1 then
minetest.swap_node(right_here, {name="youngtrees:youngtree_top"})
end
if height == 2 then
minetest.swap_node(right_here, {name="youngtrees:youngtree_bottom"})
minetest.swap_node(above_right_here, {name="youngtrees:youngtree_top"})
end
if height == 3 then
local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
minetest.swap_node(right_here, {name="youngtrees:youngtree_bottom"})
minetest.swap_node(above_right_here, {name="youngtrees:youngtree_middle"})
minetest.swap_node(two_above_right_here, {name="youngtrees:youngtree_top"})
end
end
end
biome_lib.register_on_generate({
surface = {
"default:dirt_with_grass",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
},
rarity = youngtrees_youngtrees_rarity,
rarity_fertility = youngtrees_youngtrees_rarity_fertility,
plantlife_limit = youngtrees_youngtrees_fertility,
min_elevation = 1, -- above sea level
},
abstract_youngtrees.grow_youngtree
)